Do you think a PS5 would be backwards compatible?

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Daniel_Su123

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#1  Edited By Daniel_Su123
Member since 2015 • 1103 Posts

I heard that Sony has allowed custom access to the hardware for developers. This is a similar move Microsoft as they opened up an extra core for games, previously allocated for Kinect.

However this presents a problem especially when transitions away from the original hardware, as it will not be able to run.

Hopefully Sony has this solved, if not then it'll be a disaster for them if they want to move along in the future, let's say to HBM2, then games that had custom access to the hardware would not work.

Microsoft has this solved with UWP, as it is architecture independent and can work on anything, as the game and app is programmed into the kernel level not the architecture level. Hence Game mode on Windows 10 and Xbox, it's a low level API which reduces the irregularities in Xbox Consoles and PC.

There's also the issue of Sony wanting to keep all its games exclusive to a PS5

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deactivated-5d6bb9cb2ee20

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#2 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

Given that that's the entire reason they went with x86... yes.

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Primorandomguy

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#3 Primorandomguy
Member since 2014 • 3368 Posts

Nope. Sony wants to **** their fans at every opportunity. And thry bend over and take it. Besides, cows think BC is a bad thing.

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deactivated-5d6bb9cb2ee20

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#4 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@primorandomguy said:

Nope. Sony wants to **** their fans at every opportunity. And thry bend over and take it. Besides, cows think BC is a bad thing.

Well, Sony's stated goal for going with the x86 architecture was to avoid the kind of compatibility problems that Emotion Engine and Cell introduced, so I am going to go with, of course the PS5 will be backwards compatible.

You can expect most Sony fans dissing backwards compatibility to be suddenly singing its praises when that happens, too.

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MonsieurX

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#5 MonsieurX
Member since 2008 • 39858 Posts

And kill PS Now? lolno

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mariokart64fan

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#6 mariokart64fan
Member since 2003 • 20828 Posts

since ps3 slim sony doesn't care for bc they want money from ports and remasters plus psnow

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aigis

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#7 aigis
Member since 2015 • 7355 Posts

who cares at this point...

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foxhound_fox

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#8 foxhound_fox
Member since 2005 • 98532 Posts

PS5? I doubt Sony is going to release one unless the Scorpio really threatens them.

And no, it won't be BC. They make too much money selling games to people more than once.

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Primorandomguy

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#9 Primorandomguy
Member since 2014 • 3368 Posts

@charizard1605: I just don't understand how you could even diss BC. Talking about cows of course.

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Telekill

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#10 Telekill
Member since 2003 • 12061 Posts

I'm actually thinking that the next Playstation will just be called Playstation and will continue to be more powerful PS4 architecture. Thus, it will be backwards compatible as it will basically be the same but more powerful.

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lrdfancypants

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#11 lrdfancypants
Member since 2014 • 3850 Posts

BC is a useless feature for me so I hope if they do it isn't done by detracting from something I'd like instead.

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deactivated-5d1e44cf96229

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#12 deactivated-5d1e44cf96229
Member since 2015 • 2814 Posts

It depends if Playstation Now is successful or not. If Sony sees that they can make more money by charging for PS4 games on Playstation Now then I don't expect them to make the PS5 backwards compatible.

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lrdfancypants

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#13 lrdfancypants
Member since 2014 • 3850 Posts

@primorandomguy:

I think BC is useless. Is that dissing it?

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Primorandomguy

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#14 Primorandomguy
Member since 2014 • 3368 Posts

@lrdfancypants: pretty much. How anyone could find BC useless is... Well I guess they wanna be fucked over. You must be one of them.

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lrdfancypants

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#15 lrdfancypants
Member since 2014 • 3850 Posts

@primorandomguy:

Lol.

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adsparky

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#16 adsparky
Member since 2006 • 2821 Posts

Yes, unless they go full digital.

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Primorandomguy

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#17 Primorandomguy
Member since 2014 • 3368 Posts

@lrdfancypants: Good retort.

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#18 lrdfancypants
Member since 2014 • 3850 Posts

@primorandomguy:

What's to retort?

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locus-solus

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#19 locus-solus
Member since 2013 • 1592 Posts

Like other here have said the ps4 is x86 so yes the ps5 will be backwards compatible

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#20 AzatiS
Member since 2004 • 14969 Posts

Theres a high chance now with the PC oriented hardware for PS5 or whatever to have BC easily.

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NfamousLegend

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#21 NfamousLegend
Member since 2016 • 1036 Posts

I'm certain a potential ps5 will be x86 based just like the ps4, thus it will be able to play ps4 games.

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xantufrog

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#22 xantufrog  Moderator
Member since 2013 • 17898 Posts

yes

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#23  Edited By hrt_rulz01
Member since 2006 • 22680 Posts

@charizard1605 said:
@primorandomguy said:

Nope. Sony wants to **** their fans at every opportunity. And thry bend over and take it. Besides, cows think BC is a bad thing.

Well, Sony's stated goal for going with the x86 architecture was to avoid the kind of compatibility problems that Emotion Engine and Cell introduced, so I am going to go with, of course the PS5 will be backwards compatible.

You can expect most Sony fans dissing backwards compatibility to be suddenly singing its praises when that happens, too.

Lol, yeah I bet.

Anyway, I wouldn't be so sure that PS5 is BC... Sony would rather charge for PS Now instead.

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#24 nepu7supastar7
Member since 2007 • 6773 Posts

@daniel_su123:

If they do then I'd assume that it will only be a handful of games BC.

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#25 blackace
Member since 2002 • 23576 Posts

@charizard1605 said:

Given that that's the entire reason they went with x86... yes.

True. All PS4 games should play fine on the PS5 because of them going x86, but we won't know for sure until Sony confirms it. I hope so, cause I'm not rebuying any of those digital games, that's for sure.

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deactivated-6092a2d005fba

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#26 deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

And kill PS Now, of course not.

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Daniel_Su123

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#27  Edited By Daniel_Su123
Member since 2015 • 1103 Posts

@charizard1605 said:

Given that that's the entire reason they went with x86... yes.

Being X86 has nothing to do with backwards compatibility. If you create a game specifically for ESRAM for example, when you move to GDDR5 then the game that was programed for ESRAM in custom ways like MS allowed won't work. UWP games don't have this issue at all as they are independent from the hardware and specificly coded into the kernel, hence the developer model for Xbox after Scorpio releases in UWP.

Remember when Xbox One launched and was criticised for not having enough power compared to the PS4? Remember how MS added some resources by allowing it better access to the hardware and using some of the CPU previously allocated to the Kinect?

Right, so what they did was allow games to have exclusive access to the hardware to squeeze more power out. However this creates a problem when transition to new platforms (like Scorpio) because a lot of game code is now written specifically to take advantage of Xbox One specific hardware. For example is Scorpio decides to forgo ESRAM altogether and just use a faster pool of GDDR5 memory then games which access the ESRAM in custom ways will be screwed. So to 'Game Mode' is a lower-level API that still separates games from the underlying hardware but allows them to be more portable from device to device. Right now they're not.

While this isn't a direct example, it does show that UWP apps and games are independent from the hardware that it runs it. Gears of War 4 is programmed this way and is considered the centre boxes. UWP was designed specifically NOT to allow to take advantage custom access to the hardware and avoid compatibility problems in the future

Sony doesn't have a developer platform that can on multiple architectures, or hardware other than GDDR

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silversix_

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#28 silversix_
Member since 2010 • 26347 Posts

Couldn't care less. I buy next gen to play next gen games, not old shit that i can play now

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#29 gago-gago
Member since 2009 • 12138 Posts

No, Sony are listening to their fans and their fans keep on saying they "don't buy new consoles to play old games" and "backward compatibility is useless". So Sony will continue to support PSNow instead. Why would Sony want to lose another way to generate income from their consumers by admitting PSNow is a failure and discontinue it and rather offer backward compatibility which clearly their fans don't want. Every time there's a thread about BC games added to the Xbox One, just read how the Sony fans react. Also Sony would need to have better storage options if ever they offer backward compatibility for their digital library. I wouldn't be surprise if Sony limits and gimp their backward compatibility option by only supporting games on disc and make their consumers pay for the digital library.

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Daniel_Su123

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#30 Daniel_Su123
Member since 2015 • 1103 Posts

@silversix_ said:

Couldn't care less. I buy next gen to play next gen games, not old shit that i can play now

Yes and how would an average consumer react when PS5 isn't backwards compatible and cannot work on any PS4 games?

How would they react when Microsoft's Consoles games run fine on future hardware 5 years from now due to how they developed UWP, whereas PS5 doesn't have this sort of capability?

It'll be a disaster for Sony for that to happen. They'll throw all their users out the window and start from scratch

Microsoft probably already knows that this is going to eventually happen to Sony.

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PSP107

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#31  Edited By PSP107
Member since 2007 • 18981 Posts

Who the hell subscribeds to PSNow?

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uninspiredcup

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#32 uninspiredcup  Online
Member since 2013 • 62658 Posts

Why make it backward compatible when you can sell remasters?

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Daniel_Su123

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#33 Daniel_Su123
Member since 2015 • 1103 Posts

@uninspiredcup said:

Why make it backward compatible when you can sell remasters?

If games can take advantage of dynamic resolution and scaling, then it makes remasters moot.

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#34 AnthonyAutumns
Member since 2014 • 1704 Posts

If Sony stays with x86 architecture, then yes it is.

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#35 kingtito
Member since 2003 • 11775 Posts

No, it's not a forgone conclusion unlike what char thinks. Sony will not have BC if they can profit off PSNow and suckers purchasing year old games as remasters. It's naive to think Sony wouldn't purposely leave off BC if they think they can make a profit.

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Daniel_Su123

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#36  Edited By Daniel_Su123
Member since 2015 • 1103 Posts

@anthonyautumns said:

If Sony stays with x86 architecture, then yes it is.

like I said, if games are coded specifically for the custom access to GDDR5 then no it isn't. If they want to move away from GDDR

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#37  Edited By uninspiredcup  Online
Member since 2013 • 62658 Posts

@daniel_su123 said:
@uninspiredcup said:

Why make it backward compatible when you can sell remasters?

If games can take advantage of dynamic resolution and scaling, then it makes remasters moot.

It's very sad the console users associate "turning up res" as a valid remaster.

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KEND0_KAP0NI

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#38 KEND0_KAP0NI
Member since 2016 • 1231 Posts

iM SURE IT COULD BE, BUT SOME THING TELLS ME THAT sony WONT ALLOW IT

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#39  Edited By Howmakewood
Member since 2015 • 7832 Posts

Thought I'd point out some of the stuff that's misleading/wrong/what ever op pulled from his ass.

I heard that Sony has allowed custom access to the hardware for developers. This is a similar move Microsoft as they opened up an extra core for games, previously allocated for Kinect.

However this presents a problem especially when transitions away from the original hardware, as it will not be able to run.

Hopefully Sony has this solved, if not then it'll be a disaster for them if they want to move along in the future, let's say to HBM2, then games that had custom access to the hardware would not work.

Microsoft has this solved with UWP, as it is architecture independent and can work on anything, as the game and app is programmed into the kernel level not the architecture level. Hence Game mode on Windows 10 and Xbox, it's a low level API which reduces the irregularities in Xbox Consoles and PC.

There's also the issue of Sony wanting to keep all its games exclusive to a PS5

cba writing an in depth jargon on how the stuff actually does work regarding dev api's and so forth as it'd take up a lot of time and op would just bail as usual.

On topic about ps5 being backward compatible? Most likely yes unless they deliberately go against it and want to cash on remasters.

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#40 X_CAPCOM_X
Member since 2004 • 9625 Posts

@charizard1605 said:
@primorandomguy said:

Nope. Sony wants to **** their fans at every opportunity. And thry bend over and take it. Besides, cows think BC is a bad thing.

Well, Sony's stated goal for going with the x86 architecture was to avoid the kind of compatibility problems that Emotion Engine and Cell introduced, so I am going to go with, of course the PS5 will be backwards compatible.

You can expect most Sony fans dissing backwards compatibility to be suddenly singing its praises when that happens, too.

I still don't understand why anyone spoke badly of bc. It was one of the biggest selling points of the PS2 for me.

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R3FURBISHED

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#41 R3FURBISHED
Member since 2008 • 12408 Posts

How much money has Sony made on charging for backwards compatibility, if Sony is making money off the service than why would they stop it?

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lrdfancypants

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#42 lrdfancypants
Member since 2014 • 3850 Posts

@X_CAPCOM_X:

Just like in this thread sometimes because a person won't use a certain aspect of something they're automatically labeled certain ways.

Don't use BC? You're a stupid cow who speaks badly of it.

It doesn't matter why you don't use it or that you don't use it on anything really. Nope, what matters is the attack.

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#43 kvally
Member since 2014 • 8445 Posts

@gago-gago said:

No, Sony are listening to their fans and their fans keep on saying they "don't buy new consoles to play old games" and "backward compatibility is useless". So Sony will continue to support PSNow instead. Why would Sony want to lose another way to generate income from their consumers by admitting PSNow is a failure and discontinue it and rather offer backward compatibility which clearly their fans don't want. Every time there's a thread about BC games added to the Xbox One, just read how the Sony fans react. Also Sony would need to have better storage options if ever they offer backward compatibility for their digital library. I wouldn't be surprise if Sony limits and gimp their backward compatibility option by only supporting games on disc and make their consumers pay for the digital library.

Not that there are any games to play BC on a PS5 anyway.

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#44 FlawlessPoop
Member since 2017 • 168 Posts

Only if it will not hurt future games performance.

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#45 tormentos
Member since 2003 • 33793 Posts

@primorandomguy said:

Nope. Sony wants to **** their fans at every opportunity. And thry bend over and take it. Besides, cows think BC is a bad thing.

No backward compatibility isn't bad what is bad is having shit ass backward compatibility,only with 20% of the games and pretend it is full backward compatible.

Please don't talk about sony fu**ing their user base,when Halo 1,2,3 and 4 are not on xbox one by backward compatibility because MS sell you a collection...hahahaha

@hrt_rulz01 said:

Lol, yeah I bet.

Anyway, I wouldn't be so sure that PS5 is BC... Sony would rather charge for PS Now instead.

PS Now is not backward compatibility is a damn rental service..lol

@i_p_daily said:

And kill PS Now, of course not.

PS now is not backward compatibility is a rental service just like netflix,you pay to play games without the need to own a PS3.

@daniel_su123 said:

Being X86 has nothing to do with backwards compatibility. If you create a game specifically for ESRAM for example, when you move to GDDR5 then the game that was programed for ESRAM in custom ways like MS allowed won't work. UWP games don't have this issue at all as they are independent from the hardware and specificly coded into the kernel, hence the developer model for Xbox after Scorpio releases in UWP.

Remember when Xbox One launched and was criticised for not having enough power compared to the PS4? Remember how MS added some resources by allowing it better access to the hardware and using some of the CPU previously allocated to the Kinect?

Right, so what they did was allow games to have exclusive access to the hardware to squeeze more power out. However this creates a problem when transition to new platforms (like Scorpio) because a lot of game code is now written specifically to take advantage of Xbox One specific hardware. For example is Scorpio decides to forgo ESRAM altogether and just use a faster pool of GDDR5 memory then games which access the ESRAM in custom ways will be screwed. So to 'Game Mode' is a lower-level API that still separates games from the underlying hardware but allows them to be more portable from device to device. Right now they're not.

While this isn't a direct example, it does show that UWP apps and games are independent from the hardware that it runs it. Gears of War 4 is programmed this way and is considered the centre boxes. UWP was designed specifically NOT to allow to take advantage custom access to the hardware and avoid compatibility problems in the future

Sony doesn't have a developer platform that can on multiple architectures, or hardware other than GDDR

And here comes the bullshit and propaganda.

First XBO games are not COMPATIBLE WITH PC,regardless of using the same so call API.

That is a load of horseshit MS claim to rally morons into thinking that their software is one size fits all which isn't,even doom developer addressed this DX12 on xbox one and PC are different and require 2 different codes.

MS is not allowing for games that run on ESRAM to work on Scorpio,scorpio simple has way more bandwidth so all MS has to do is put a few flags and that is it.

By the way being X86 has a allot to do with backward compatibility,the PS4 CPU isn't strong enough to emulate cell hell at 1.7ghz the jaguar inside the PS4 is weaker computing than Cell.

So MS got it easy because the xbox 360 CPU was a weak ass CPU.

Do you see how the PS4 Pro runs all PS4 games? Yet it uses a stronger GPU with even more features than the one the PS4 has?

That last sentence you say in bold,yeah that is random crap that make no sense,sony has its own tool for its platforms and they are more efficient than UWP and DX12 as well.

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SecretPolice

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#46 SecretPolice
Member since 2007 • 45567 Posts

We don't need no stinking BC, just charge us to stream our old games.

Sony...

And us cows are only too happy to give you tons of undeserved money. lol :P

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aroxx_ab

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#47 aroxx_ab
Member since 2005 • 13236 Posts

I buy new systems to play new games, not play same old games i already could play.

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#48 tormentos
Member since 2003 • 33793 Posts

@gago-gago said:

No, Sony are listening to their fans and their fans keep on saying they "don't buy new consoles to play old games" and "backward compatibility is useless". So Sony will continue to support PSNow instead. Why would Sony want to lose another way to generate income from their consumers by admitting PSNow is a failure and discontinue it and rather offer backward compatibility which clearly their fans don't want. Every time there's a thread about BC games added to the Xbox One, just read how the Sony fans react. Also Sony would need to have better storage options if ever they offer backward compatibility for their digital library. I wouldn't be surprise if Sony limits and gimp their backward compatibility option by only supporting games on disc and make their consumers pay for the digital library.

OH please the xbox one wasn't even backward compatible at launch,reality is you lemmings hype backward compatibility because you have nothing,almost 4 years into the generation no one should be talking about BC,the console in question should be pulling its own weight.

PS Now is not backward compatibility for the 100 time how can TV be backward compatible with the PS3.? PS Now run on sony TV and other devices as well,because like netflix is a streaming service to play games,is not backward compatibility at all.

Please you sad lemming made a parade is pathetic the best game on xbox one last year was Red Dead Redemption,it even spark a wave of people to rebuy the game online...hahahaahaa

That sad the xbox one line up is.

That last shit you say about storage is the most moronic crap i have heard in a while what the fu** does storage size has to do with backward compatibility? They could have a 200gb hdd and still it will work,the size is only important for the amount of games you want to have.

@kingtito said:

No, it's not a forgone conclusion unlike what char thinks. Sony will not have BC if they can profit off PSNow and suckers purchasing year old games as remasters. It's naive to think Sony wouldn't purposely leave off BC if they think they can make a profit.

Hahahahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa..

Another lemming who believed that PS Now is backward compatibility,news flash PS Now is a rental service for those who don't fu**ing own a PS3,it works on TV tablets and other devices,you people should educated your self since when gamefly is backward compatibility?

How a TV is backward compatible with a console,if PS Now is backward compatibility?

You mean the same suckers like you who bough the non working online Master chief collection? Or the ones that will buy Phantom Dust remake.?

How about Rare collection?

How many Forza games from 360 work by backward compatibility on xbox one.? 1 lol Or am i spoiling the next collection?

Hell the broken ass backward compatibility on xbox is mostly for arcade games which is the majority of what you will find to be backward compatible.

NO that is what you think because you are a butthurt lemming who believe PS Now is backward compatibility.

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zeeshanhaider

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#49 zeeshanhaider
Member since 2004 • 5524 Posts

There won't be a PS5.

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thedork_knight

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#50  Edited By thedork_knight
Member since 2011 • 2664 Posts

@tormentos said:
@primorandomguy said:

Nope. Sony wants to **** their fans at every opportunity. And thry bend over and take it. Besides, cows think BC is a bad thing.

No backward compatibility isn't bad what is bad is having shit ass backward compatibility,only with 20% of the games and pretend it is full backward compatible.

Please don't talk about sony fu**ing their user base,when Halo 1,2,3 and 4 are not on xbox one by backward compatibility because MS sell you a collection...hahahaha

@hrt_rulz01 said:

Lol, yeah I bet.

Anyway, I wouldn't be so sure that PS5 is BC... Sony would rather charge for PS Now instead.

PS Now is not backward compatibility is a damn rental service..lol

@i_p_daily said:

And kill PS Now, of course not.

PS now is not backward compatibility is a rental service just like netflix,you pay to play games without the need to own a PS3.

20% of the 360 library is roughly 300 games and more and more is getting added weekly. Not some thing to really complain about. Then there is the games i bought on XBL on 360 which works on the one compared to having to rebuy your already bought psn titles.

MCC is more then just a "collection" of halo games. all games 1080p/60fps remastered halo1/2 campaigns, the Collection multiplayer includes Mission Setlists, curated lists of levels selected from throughout the series. Yes it was broken at launch, but the amount of work and effert that went into it is staggering and any when it worked it was any halo fans wet dream. Comparing it to the uncharted collection, which is just the 3 games without multiplayer which is pathetic.

No PS now isnt BC but its the way sony are going to screw you over for A version of "BC"