Do you think bungie can really get the lighting from the VGA trailer

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MC3887

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#1 MC3887
Member since 2009 • 1507 Posts

To run on the X360 well? It looks to godly.

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MrFanboy

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#2 MrFanboy
Member since 2010 • 397 Posts
Bullshot.
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ZoomZoom2490

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#3 ZoomZoom2490
Member since 2008 • 3943 Posts

those screens were proven to be fake when gameplay screens came out few weeks ago.

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Hanass

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#4 Hanass
Member since 2008 • 2204 Posts

Lens flare + overdone bloom = good lighting? God, it's not hard to impress you, is it?

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SPYDER0416

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#5 SPYDER0416
Member since 2008 • 16736 Posts

Halo is known for the insanely inappropriate amounts of bloom lighting the games tend to use, and while I would say its not possible at this point I just know lems are going to run in here and say "Alan Wake can do it 360 exclusive na na na". I think its possible for lighting like that, but even then it would likely require some cuts on other aspects of the graphics to work on the lighting for it to be so good by fall.

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MC3887

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#6 MC3887
Member since 2009 • 1507 Posts

those screens were proven to be fake when gameplay screens came out few weeks ago.

ZoomZoom2490

LOL, this is a target render, and the shots you are talking about are pre-alpha with placeholder textures.

You and MR.fanboy are fast to attack lol.

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MC3887

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#7 MC3887
Member since 2009 • 1507 Posts

Lens flare + overdone bloom = good lighting? God, it's not hard to impress you, is it?

Hanass

Does not really looks overdone, like a professional subtle effect going on.

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Stats_

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#8 Stats_
Member since 2009 • 2352 Posts

Halo 3 used some of the best lighting this gen, so who knows. They're barely on the alpha build now, and the screenshots they released were pretty good.

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DropTarget

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#9 DropTarget
Member since 2009 • 375 Posts

It depends. If you are looking through a PS3 fanboy's eyes then no. If you are looking through a sane person's eyes then probably.

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R3FURBISHED

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#10 R3FURBISHED
Member since 2008 • 12408 Posts

If I was sure of anything, it's that the lighting will be amazing

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SaltyMeatballs

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#11 SaltyMeatballs
Member since 2009 • 25165 Posts
Yes.
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MC3887

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#12 MC3887
Member since 2009 • 1507 Posts

Oh, I know it will have ATLEASTthe best console lighting this gen. But I mean the things going on in that pic are godly.

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MC3887

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#13 MC3887
Member since 2009 • 1507 Posts

Halo 3 used some of the best lighting this gen, so who knows. They're barely on the alpha build now, and the screenshots they released were pretty good.

Stats_

Didn't they say they are going towards alpha still? Also the shots they took we're pre-alpha from months ago, not current pre-alpha.

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playharderfool

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#14 playharderfool
Member since 2009 • 2085 Posts

Sure, that's a umm cut screen. It's not like the 360 actually has to process that light real-time. the real question I think you need to be asking is, "Will Bungie be able to get lighting like the VGA trailer during in-game realtime game play."

*edit*

Also why is this lighting being talked about as if it's something impressive? It looks pretty standard if you ask me, it's not KZ2 amazing or anything, what am I missing or am I a fanboy because the lighting in that pic isn't impressive to me.

The lighting in Demon's Souls looks about as good as what I'm seeing here and PS3 fans arent' trying to tell xbox fans that it's the best lighting ever or anything...because it's not, neither is what's being shown in Reach but I'm well aware of how xbox fans promote their games...

BTW: All of these pictures are in-game, not cut-sceen

Image 52Image 56Image 57

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kingsfan_0333

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#15 kingsfan_0333
Member since 2006 • 1878 Posts

those screens were proven to be fake when gameplay screens came out few weeks ago.

ZoomZoom2490

Really? Pre-alpha screens give proof on what the final build will look like?

...I guess common sense isn't so common anymore.

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R3FURBISHED

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#16 R3FURBISHED
Member since 2008 • 12408 Posts

[QUOTE="Stats_"]

Halo 3 used some of the best lighting this gen, so who knows. They're barely on the alpha build now, and the screenshots they released were pretty good.

MC3887

Didn't they say they are going towards alpha still? Also the shots they took we're pre-alpha from months ago, not current pre-alpha.

saying that Reach is currently in alpha would be a safe guesstimation.

Their last podcast Bungie said, more or less, that pre-alpha was around Thanksgiving, alpha is now, and beta is this "spring".

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MC3887

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#17 MC3887
Member since 2009 • 1507 Posts

Sure, that's a umm cut screen. It's not like the 360 actually has to process that light real-time. the real question I think you need to be asking is, "Will Bungie be able to get lighting like the VGA trailer during in-game realtime game play."

playharderfool

That is what I meant..

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MC3887

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#18 MC3887
Member since 2009 • 1507 Posts

[QUOTE="MC3887"]

[QUOTE="Stats_"]

Halo 3 used some of the best lighting this gen, so who knows. They're barely on the alpha build now, and the screenshots they released were pretty good.

R3FURBISHED

Didn't they say they are going towards alpha still? Also the shots they took we're pre-alpha from months ago, not current pre-alpha.

I don't believe we know the exact stage of development, but saying that Reach is currently in alpha would be a safe guesstimation.

Their last podcast Bungie said, more or less, that pre-alpha was around Thanksgiving, alpha is now, and beta is this "spring".

I thought they said they are "racing toward Alpha", could be wrong w/e.

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deactivated-619c4c1a1a382

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#19 deactivated-619c4c1a1a382
Member since 2005 • 4956 Posts
Well seeing that halo 3 had a good lighting system, i see no reason why they cannot improve it.
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MC3887

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#20 MC3887
Member since 2009 • 1507 Posts

Sure, that's a umm cut screen. It's not like the 360 actually has to process that light real-time. the real question I think you need to be asking is, "Will Bungie be able to get lighting like the VGA trailer during in-game realtime game play."

*edit*

Also why is this lighting being talked about as if it's something impressive? It looks pretty standard if you ask me, it's not KZ2 amazing or anything, what am I missing or am I a fanboy because the lighting in that pic isn't impressive to me.The lighting in Demon's Souls looks about as good as what I'm seeing here and PS3 fans arent' trying to tellxbox fans that it's the best lighting ever or anything...because it's not, neither is what's being shown inReach butI'm well aware of how xbox fans promote their games...

Image 52Image 56Image 57playharderfool

That is not even close, halo 3 has the most technically proficient lighting this gen(Two frame buffers, both at 640p)

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clubsammich91

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#21 clubsammich91
Member since 2009 • 2229 Posts
Too much bloom.
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#22 rolo107
Member since 2007 • 5469 Posts
Halo 3's lighting is some of the best this gen, I'd expect a much better lighting system in Reach, they have even talked about it in the recent magazines; it's getting a major upgrade. Clearly ingame won't look as good as cut-scenes, but it's the same engine; it will be close.
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R3FURBISHED

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#23 R3FURBISHED
Member since 2008 • 12408 Posts

That is not even close, halo 3 has the most technically proficient lighting this gen(Two frame buffers, both at 640p)

MC3887
Don't know about all gen, but on consoles it, at least it was, the top. And everything from Halo 3 is being redone and done better in Reach.
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MC3887

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#24 MC3887
Member since 2009 • 1507 Posts

Too much bloom.clubsammich91

I think the lighting is very subtile, I don't see all the bloom problems.

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MC3887

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#25 MC3887
Member since 2009 • 1507 Posts

[QUOTE="MC3887"]

That is not even close, halo 3 has the most technically proficient lighting this gen(Two frame buffers, both at 640p)

R3FURBISHED

Don't know about all gen, but on consoles it, at least it was, the top. And everything from Halo 3 is being redone and done better in Reach.

Excluding crysis and possibly stalker.

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#26 playharderfool
Member since 2009 • 2085 Posts

[QUOTE="playharderfool"]

Sure, that's a umm cut screen. It's not like the 360 actually has to process that light real-time. the real question I think you need to be asking is, "Will Bungie be able to get lighting like the VGA trailer during in-game realtime game play."

*edit*

Also why is this lighting being talked about as if it's something impressive? It looks pretty standard if you ask me, it's not KZ2 amazing or anything, what am I missing or am I a fanboy because the lighting in that pic isn't impressive to me.The lighting in Demon's Souls looks about as good as what I'm seeing here and PS3 fans arent' trying to tellxbox fans that it's the best lighting ever or anything...because it's not, neither is what's being shown inReach butI'm well aware of how xbox fans promote their games...

Image 52Image 56Image 57MC3887

That is not even close, halo 3 has the most technically proficient lighting this gen(Two frame buffers, both at 640p)

It all sounds good...but what would KZ2 and UC2 have been if people only spouted technical mumbo jumbo this and that while the games themselves looked only just as good as all the other games on the market?

I've heard it all before, it's even used with Halo3...I don't know why. It looks like standard bloom from almost and current gen game on the market. I'm not trying to dis it but I'm not going to force myself so see something that's not there either.

at the end of the day the lighting in this (and this is a cut-screen)...

Dosen't look anymore impressive than the lighting used in this...(and this is in-game)

Image 52

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MC3887

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#27 MC3887
Member since 2009 • 1507 Posts

it looks much more impressive. I know you are extremely biased and I am somewhat bias as well, but you'd have to be blind not to see just how much better it is.. It is almost like me saying Kameo looks better than crysis.

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playharderfool

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#29 playharderfool
Member since 2009 • 2085 Posts

Also you shouldn't put so much stock into developer technical mumbo jumbo. Kojima had an entire novel worthof BS he was feeding fans for almost 2 yaers and in the end it turned out to be just an ordinary game with a rediclious amout of overly long maditory installs, and a cringe whorty story that makes me wonder who in the h*** he came up with the other 3 god whorty games and stories before it.

The lighting in the game is fine but don't over-blow it by trying to say it's the best ever when it's clearly not regardless of what techincal mumbo jumbo the developer is spouting.

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88mphSlayer

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#30 88mphSlayer
Member since 2010 • 3201 Posts

can it achieve the graphics of a year old PC game? probably not

but i'm sure it'll look great anyways if they keep up the scale in the trailer and the series' reputation