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I prefer to play through a game rather than being forced to replay sections over and over and over again until I get it right. That's not my idea of fun. But I can see why it is others'.
But anyway, of course it's fair. A game should have a varying amount of difficulty levels, accomodating for players' various thresholds. Itagaki's way of designing games is retarded. But if he wants to limit the reach of his games for no good reason that's his choice.
YES.
difficulty due to poor level design, or bad camera for example.
needless difficulty should always be a bad point :|
play super swing golf or DOA 4.... both of those games are stupidly hard. The computer either counters everything you do and beats you into submission or the AI in SS makes some kind of ridiculous 40 yd chip in put with the wind blowing 9 mph in a crosswind. I like hard games but not ones where it feels like the computer is being a dick.Lark Anderson doesn't. In fact, he finds easy things to be "hell." What a joke of a review.
I like challenge, but I don't like it when games are overly difficult to artifically lengthen the game. In example, retro games from the NES and SNES games.
DeathScape666
The job of the reviewer is to project their perception of the game experience. If a game is too hard (or too easy for that matter) to the point to where it detracts from the enjoyment of the experience, then I absolutely believe that it should be penalized for doing so.
Id much rather a game be to hard than too easy, for one, it will last you longer, and two, the amount of pleasure u get when you beat it!:D
but tbh, i dont care about reviews any more, you cant trust them at all. every one has their own taste. just play games you enjoy and leave it at that xD
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