Do you think The Order: 1886's resolution at 1920x800 30 fps is a technical limitation or an aesthetic choice?

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mikhail

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Poll Do you think The Order: 1886's resolution at 1920x800 30 fps is a technical limitation or an aesthetic choice? (137 votes)

I believe Ready At Dawn when they say that 1920x800 30 fps was an aesthetic decision for a more cinematic feel 21%
I think that the 1920x800 30 fps resolution was a compromise to get the game to run at an acceptable frame rate 79%

Only two options for this poll since everyone is going to be in one camp or the other - here is some background:

http://kotaku.com/a-developers-defense-of-30-frames-per-second-1580194683

"60 fps is really responsive and really cool. I enjoy playing games in 60 fps," Jan told me. "But one thing that really changes is the aesthetic of the game in 60 fps. We're going for this filmic look, so one thing that we knew immediately was films run at 24 fps. We're gonna run at 30 because 24 fps does not feel good to play. So there's one concession in terms of making it aesthetically pleasing, because it just has to feel good to play.

 • 
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megaspiderweb09

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#101 megaspiderweb09
Member since 2009 • 3686 Posts

Hermits will always do what they want, act like they work on video games and know every nook and cranny that exist when it comes to building games. Oooh and let's not forget no other games deserve the right to exist if they ain't open world, filled with mechanics and blah blah, quite an obnoxious bunch really

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Snugenz

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#102  Edited By Snugenz
Member since 2006 • 13388 Posts

@megaspiderweb09 said:

Hermits will always do what they want, act like they work on video games and know every nook and cranny that exist when it comes to building games. Oooh and let's not forget no other games deserve the right to exist if they ain't open world, filled with mechanics and blah blah, quite an obnoxious bunch really

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ShepardCommandr

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#104  Edited By ShepardCommandr
Member since 2013 • 4939 Posts

@padaporra said:

Obviously a limitation. It's like saying you prefer not to have two legs because you can hop with just one.

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Boddicker

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#105  Edited By Boddicker
Member since 2012 • 4458 Posts

I know it's a technical decision.

If Sony freed up more RAM but noooooooo. We have to record the last 15 min of gameplay and be ready to upload to youtube on a whim at all times. Of course they can't do it just yet like they promised the 1% that would actually find something like that useful.

Boooooo Sony. Booo I say.

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SecretPolice

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#106  Edited By SecretPolice
Member since 2007 • 45671 Posts

Weak console, that is all.

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deactivated-5ba16896d1cc2

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#107 deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

@Boddicker said:

I know it's a technical decision.

If Sony freed up more RAM but noooooooo. We have to record the last 15 min of gameplay and be ready to upload to youtube on a whim at all times. Of course they can't do it just yet like they promised the 1% that would actually find something like that useful.

Boooooo Sony. Booo I say.

i would think over time Sony is going to release another 512mb-786 mbs of RAM to game developers as they patch/streamline the OS even more over time, so a good 5.5gb to 6gb of RAM for games, the OS doesnt need more then 2 GB imo ever

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Boddicker

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#108 Boddicker
Member since 2012 • 4458 Posts

@xboxiphoneps3 said:

@Boddicker said:

I know it's a technical decision.

If Sony freed up more RAM but noooooooo. We have to record the last 15 min of gameplay and be ready to upload to youtube on a whim at all times. Of course they can't do it just yet like they promised the 1% that would actually find something like that useful.

Boooooo Sony. Booo I say.

i would think over time Sony is going to release another 512mb-786 mbs of RAM to game developers as they patch/streamline the OS even more over time, so a good 5.5gb to 6gb of RAM for games, the OS doesnt need more then 2 GB imo ever

We. Shall. See.

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Roler42

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#109 Roler42
Member since 2013 • 1067 Posts

It's their excuse for pushing the graphics as much as possible without blowing up the PS4, I honestly wish they stopped with the "cinematic" garbage claim

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Zelda187

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#110  Edited By Zelda187
Member since 2005 • 1047 Posts

Well, I think it's...faaaabulooussss!

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BldgIrsh

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#111 BldgIrsh
Member since 2014 • 3044 Posts

I'm just expecting more "cinematic" black bars... they want to make the graphics look astounding, so to reach that goal the black bars are gonna help alleviate the machine.

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Bruin1986

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#112 Bruin1986
Member since 2007 • 1629 Posts

The correct answer is "both".

Any game can run at 1080p/60fps if the developer wants it to. They simply have to make concessions in other aspects of the game with lower poly counts, poorer lighting techniques, etc.

With the lower resolution and frame rate, they can pump up other graphical tricks to "wow" people.

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CrownKingArthur

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#113 CrownKingArthur
Member since 2013 • 5262 Posts
@bldgirsh said:

I'm just expecting more "cinematic" black bars... they want to make the graphics look astounding, so to reach that goal the black bars are gonna help alleviate the machine.

1920x400 for 60fps mode

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kweeni

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#114 kweeni
Member since 2007 • 11413 Posts

I do think 1920x800 was a choice.

30fps being a choice is bullshit however.

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scatteh316

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#115 scatteh316
Member since 2004 • 10273 Posts

They're running 4xMSAA which eats into performance hence the slight drop in native resolution.

If they ditched that and went with a custom SMAA post process solution similar to what Infamous SS uses they more then likely would be able to run at the full 1920x1080.

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clone01

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#117 clone01
Member since 2003 • 29844 Posts

Most likely a limitation. 30fps is for sure a technical thing. They might have chosen the wacky aspect ratio as an aesthetic choice, however.

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ZombieKiller7

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#118 ZombieKiller7
Member since 2011 • 6463 Posts

Any game can be rendered in 1920x1080 at 60 frames on any hardware.

You just have to have less things happening on-screen.

So the choice becomes "Do I want more things on screen, or do I want 1920x1080 @ 60 frames?

What do you think happens to older chips that don't sell? Or chips that don't pass inspection at the factory?

They have some of their cores disabled and designated as a "new" chipset, and put into consoles and tablets and other hardware.

In a way it's like recycling industrial waste.

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hiphops_savior

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#119 hiphops_savior
Member since 2007 • 8535 Posts

@001011000101101 said:

If people seriously don't understand the difference between something running at 30 and 60 fps when it comes to the whole "cinematic" thing, I have no idea what to tell you. That's like way beyond what I can be bothered to explain to anyone, since it should be common sense to anyone with eyes in their head.

Ever watched those Hobbit movies at 60 fps or whatever they were running in? Looked like a fucking soap opera. That's what 60 fps does to the "cinematic feel".

If you are going to make an argument, make it right. The Hobbit runs at 48 FPS, double the normal 24 FPS. That same article noted this:

James Cameron has already noted he plans to shoot those movies as 60 frames a second

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Lulu_Lulu

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#120 Lulu_Lulu
Member since 2013 • 19564 Posts

I think neither of those things are going to make up for the gameplay.

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lamprey263

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#121 lamprey263
Member since 2006 • 45472 Posts

Well, just like if I had a computer game struggling to run in higher settings, and I could say lower the resolution and various effects (textures, shadows, AA, etc) to increase the framerate performance. Maybe the visual quality of the game is imposing limitations to the framreate that it can't achieve a locked 60fps, and they found it best to lock it at 30fps to maintain the visual performance it does have. Sure maybe they can achieve 60fps, but what kind of trade-off to the visual quality will that make? I'm sure they thought about balancing these things out.

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Gue1

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#122 Gue1
Member since 2004 • 12171 Posts

this thread is so incredibly pointless.

They already said they dropped the res to have 4x MSAA instead of 2x, and that they can't do higher frame-rate with the current quality of the game. So knowing these limitations they went with they thought it was the best.

And yes, this is artistic direction. If they wanted higher frame-rate or resolution they could have gimped the lighting or something else but they didn't.


http://kotaku.com/the-order-1886-is-30-frames-per-second-and-darn-proud-1524644901

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Shewgenja

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#123 Shewgenja
Member since 2009 • 21456 Posts

Aesthetic choice due to technical limitation.

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faizan_faizan

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#124  Edited By faizan_faizan
Member since 2009 • 7869 Posts

@Gue1 said:

this thread is so incredibly pointless.

They already said they dropped the res to have 4x MSAA instead of 2x, and that they can't do higher frame-rate with the current quality of the game. So knowing these limitations they went with they thought it was the best.

And yes, this is artistic direction. If they wanted higher frame-rate or resolution they could have gimped the lighting or something else but they didn't.

http://kotaku.com/the-order-1886-is-30-frames-per-second-and-darn-proud-1524644901

"But one thing that really changes is the aesthetic of the game in 60 fps. We're going for this filmic look, so one thing that we knew immediately was films run at 24 fps. We're gonna run at 30 because 24 fps does not feel good to play. So there's one concession in terms of making it aesthetically pleasing, because it just has to feel good to play."

http://kotaku.com/a-developers-defense-of-30-frames-per-second-1580194683

This is the quotation that has everyone pissed off. They somehow thought they were going to fool their fans into thinking 30FPS was better. They could have provided the real reason, but no.

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MusicSports

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#125 MusicSports
Member since 2014 • 25 Posts

Have only read the OP and a couple posts,

Has anyone called the OP out on his bullshit yet?

The Order at all times IS RENDERING a NATIVE 1080p resolution within its letter boxes

Xbots spout the same BS too and its patently false

Again, The Order IS NATIVE 1080p

Do the research.

And more people need to correct the ignorance around The Order's resolution

The Order ISNT 720p or 900p like xbone games are. BURN!

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CrownKingArthur

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#126 CrownKingArthur
Member since 2013 • 5262 Posts
@musicsports said:

Have only read the OP and a couple posts,

Has anyone called the OP out on his bullshit yet?

The Order at all times IS RENDERING a NATIVE 1080p resolution within its letter boxes

Xbots spout the same BS too and its patently false

Again, The Order IS NATIVE 1080p

Do the research.

And more people need to correct the ignorance around The Order's resolution

The Order ISNT 720p or 900p like xbone games are. BURN!

nope its 1920x800 not 1920x1080

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MusicSports

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#127  Edited By MusicSports
Member since 2014 • 25 Posts

How on earth did 78% vote that its due to a compromise

That just means there are 78% of stupid people in this thread

The poll results are simply embaressing

Ready At Dawn SAID THEMSELFES it was a design choice i.e letter boxes

So off the bat, YOURE WRONG

Not only that, the Order IS STILL rendering a native 1080p resolution within its letterboxes too

So this thread just proves that "people" dont know what they are talking about

I have a feeling the majority who voted it was due to a compromise are scorned PC elitest trolls who are doing everything they can to downplay just how much of a beast the PS4 is...and the rest are xbots with nothing going on for them on the xbone focusing all their attention on the superior PS4

This poll is NOT LEGIT

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NFJSupreme

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#128 NFJSupreme
Member since 2005 • 6605 Posts

@Gue1 said:

this thread is so incredibly pointless.

They already said they dropped the res to have 4x MSAA instead of 2x, and that they can't do higher frame-rate with the current quality of the game. So knowing these limitations they went with they thought it was the best.

And yes, this is artistic direction. If they wanted higher frame-rate or resolution they could have gimped the lighting or something else but they didn't.

http://kotaku.com/the-order-1886-is-30-frames-per-second-and-darn-proud-1524644901

that's called technical limitation not artistic direction. If there were no technical limitations it would be 4xMSAA andthey wouldn't have to drop resolution. A design choice or "artistic direction" is south park stick of truth running at 30fps because it looks weird at anything hire since they wanted the game to mimic the cartoon. In the case of the The Order this is what they had to do to get the game to run and look like how they wanted it to on the PS4. It's a big difference. Nothing wrong with this or anything. Not saying the PS4 is shit or anything. A graphical intensive game like the order should push the console. But the amount of spin on an issue so easy to understand is hilarious to me.

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Snugenz

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#129  Edited By Snugenz
Member since 2006 • 13388 Posts

@musicsports said:

Have only read the OP and a couple posts,

Has anyone called the OP out on his bullshit yet?

The Order at all times IS RENDERING a NATIVE 1080p resolution within its letter boxes

Xbots spout the same BS too and its patently false

Again, The Order IS NATIVE 1080p

Do the research.

And more people need to correct the ignorance around The Order's resolution

The Order ISNT 720p or 900p like xbone games are. BURN!

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MonsieurX

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#130  Edited By MonsieurX
Member since 2008 • 39858 Posts

@musicsports said:

How on earth did 78% vote that its due to a compromise

That just means there are 78% of stupid people in this thread

The poll results are simply embaressing

Ready At Dawn SAID THEMSELFES it was a design choice i.e letter boxes

So off the bat, YOURE WRONG

Not only that, the Order IS STILL rendering a native 1080p resolution within its letterboxes too

So this thread just proves that "people" dont know what they are talking about

I have a feeling the majority who voted it was due to a compromise are scorned PC elitest trolls who are doing everything they can fo downplay just how much of a beast the PS4 is...and the rest are xbots with nothing going on for them on the xbone focusing all their attention on the superior PS4

This poll is NOT LEGIT

Back again?

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humanistpotato

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#131  Edited By humanistpotato
Member since 2013 • 555 Posts

@darkangel115 said:

@donalbane said:

It's clearly a technical limitation.

this^

the framrate is still bad which is why we haven't seen any gameplay yet or live demos and why it got delayed

agree on it, also games usually dont look as good as previews when they release the final product.

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faizan_faizan

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#132 faizan_faizan
Member since 2009 • 7869 Posts

@musicsports said:

That just means there are 78% of stupid people in this thread

You are not conforming.

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deactivated-57d307c5efcda

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#133 deactivated-57d307c5efcda
Member since 2009 • 1302 Posts

It's aesthetic, they wanted a wider image, if they wanted a lower resolution they could have opted for 1600 x 900 for a full 16:9 image. 1920 x 800 is the same resolution as movies. Only a few movies are shot anamorphic that fill a full 16:9 screen. They seem like they wanted to show more on a wider plane. Personally, I would rather have something like 1600 x 900 and use my whole screen if it was a performance issue, I also wish more movies did this too. This would actually grant them more performance than the 1920 x 800, which makes me believe it was due to artistic vision than a performance reason.

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jg4xchamp

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#134 jg4xchamp
Member since 2006 • 64057 Posts

Why the **** does it matter? the game looks plenty impressive visually, and 30 fps is a console standard at this point. Because that's the low ass standards of consoles, 30 frames.

That aside the real issue is how fucking boring the gameplay looks. I'm sure linear corridor shooters that have intrusive ass cutscenes is the type of things that turns brofists on, but for those of us that like genuinely enjoyable gameplay The Order sure looks fucking boring.

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jun_aka_pekto

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#135  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

Aesthetic? What a load of bull.

Feh. The game's developers must think all of us have one of this at home:

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MusicSports

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#136 MusicSports
Member since 2014 • 25 Posts

@jg4xchamp said:

Why the **** does it matter? the game looks plenty impressive visually, and 30 fps is a console standard at this point. Because that's the low ass standards of consoles, 30 frames.

That aside the real issue is how fucking boring the gameplay looks. I'm sure linear corridor shooters that have intrusive ass cutscenes is the type of things that turns brofists on, but for those of us that like genuinely enjoyable gameplay The Order sure looks fucking boring.

Yep, the Order looks like PLAYABLE CGI

The Order is the best looking game in existence right now period.

PS4 proving its muscle! PC trolls need to stop with all the BS and just give the PS4/a playstation exclusive due credit

As for the gameplay, its a TPS. So of course its going to play like a TPS.

The Order looks a hell of a lot better from a gameplay stand point then Quantum Break does though

The gunplay in Order looks and feels fantastic! Gunplay in Quantum Break looks like a joke, like its a pee-wee shooter

As long as the core shooting in the Order is good, thats all that matters, and by all accounts the Order has meaty, ass whalloping gunplay

The majority of people who have played The Order at E3 and gamescon say that The Order has great gunplay and is fun to play. Its one of those things where you need to have the controller in your hands

Plus thats not even counting the gameplay we havent seen yet. The Order is said to have variety; branching QTEs, meele, battles against hybrids etc

I hope that gameplay stays hidden though, I want to experience it for the first time as a surprise

I bet when its all said and done, the Order will have great gameplay, great story, and be a GOTY contemder. Never mind that its dripping and oozing with atmopshere and charm already evident in just the small trailers

Anyway, I will trust the opinions of people who played The Order and liked its gameplay OVER the verbal diarrhea of those who havent !

Cheers!

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HalcyonScarlet

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#137 HalcyonScarlet
Member since 2011 • 13838 Posts

@Snugenz said:

@musicsports said:

Have only read the OP and a couple posts,

Has anyone called the OP out on his bullshit yet?

The Order at all times IS RENDERING a NATIVE 1080p resolution within its letter boxes

Xbots spout the same BS too and its patently false

Again, The Order IS NATIVE 1080p

Do the research.

And more people need to correct the ignorance around The Order's resolution

The Order ISNT 720p or 900p like xbone games are. BURN!

LOL I KNEW IT.

-

Also lol aesthetics, it's a technical limitation because of dem APU.

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ShoTTyMcNaDeS

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#138  Edited By ShoTTyMcNaDeS
Member since 2011 • 2784 Posts

Because its on the PS4, it is done on purpose to give the game the highest performance. If it were a X1 title, it would be because of "weak sauce hardware"!!

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scatteh316

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#139 scatteh316
Member since 2004 • 10273 Posts

@musicsports: please never multiply if you haven't already

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#140 Grey_Eyed_Elf
Member since 2011 • 7971 Posts

The ultra wide resolution choice is a artistic choice... The framerate is a limitation of the hardware.