Does a multiplayer only game (like Overwatch or perhaps a future MMORPG.) set a bad precedence for what we as gamers should expect as a game of the year?
I don’t intend to start some kind of war of words here so hopefully things won’t get too unruly. The question posed is not whether Overwatch is the best game of the year or is even deserving of that auspicious title. Rather, the real question is does its ascent to the top of many game critics lists for 2016 send a message to developers that investing time, money, and effort in crafting an engaging narrative or single player experience be little more than an afterthought?
Personally speaking some of the most memorable experiences I have ever had in my gaming life have pertained to games where the narrative/story and character development were at the forefront of their respective genres. Whether you like them or not it’s hard to argue with anyone over the deep philosophical musings of war and loyalty in a game like metal gear solid or the impact of loss and love amidst survival in a game like The Last of Us. In fact, if it were not for this attention and focus on storytelling games like those (and many more.) might not have nearly had the impact they did on the gaming community. The other common thread among games like these are the single player experience.
Then there are other games that are almost 100% story based. The Tell Tale games are one example of this while Quantic dreams (Heavy rain/beyond 2 souls etc…) as well as a whole bevy of “Walking simulators” from Firewatch to Gone home, games explicitly developed on the premise of narrative and story being the “main sell” of the game, rely almost entirely on the single player experience to propel their respective stories.
And before anyone argues “Overwatch has a story” please… please… I know. Everyone knows it does, but it is undeniable that it takes a significant backseat to everything else. The lack of single player however is undeniable.
So the question stands? Does a predominantly multiplayer game, that has little to no story and absolutely no single player, winning gaming’s most prestigious award send a message to the developers, and furthermore the gaming industry at large, that story and narrative/singe player isn’t necessarily relevant.
P.S: And before anyone thinks I hate Overwatch, I don’t lol. I think it is actually a great game.
-VIDEOGAME NINJA APPROVED-
Log in to comment