[QUOTE="lightleggy"]
[QUOTE="call_of_duty_10"]
Your diagram is BS.
Take a look at this map.I can reach my objectives in whatever way I want.Your diagram is applicable to crysis 2,not crysis 1.
call_of_duty_10
I actually was going to use that mission to explain my diagram but I had forgotten what the exact objective was.
that exact thing is depicted in the diagram, the area with the objectives is the blue "unavoidable area", it's large, but you can only reach it from a way, I tried it, because the standard route was crawling with enemies, trust me, and if you dont trust me, go try it yourself, the game just drives you through an invisible corridor until you get to a larget zone, its actually the perfect example of what I said: you think you are gonna be able to reach it from somewhere else, but when you approach you'll find it's impossible to go through because of unpassable terrain, its an imaginary corridor, there is no freedom in it.
and the circled area (the one with the 2 AA guns) is exactly the same size as most crysis 2 areas.
I have played this level multiple times Here are the routes I have taken so far.Had absolutely no problems on any of them.
Again,what you said applies to crysis 2.Levels like roosevelt island and central park look big but are actually linear corridors.
Only 3 levels in crysis are actually linear.The first one,the alien core,and the last one.
you didn't even checked the diagram
I'll say it again: The area with the AA guns is the unavoidable area, the big blue circle? its there to represent that the game only gives you "freedom" once you get to that area, the rest of the level is the part before the blue circle, it's a "colander", you may drive off the edges and try to enter the blue circle from the right side, but on your way you'll find out that the unpassable terrain just drives you to the "normal" entrance.
Many of the C2 levels were not linear corridors, they had the same "colander" structure in the end, but the battle areas themselves would also give you plenty of space to navigate, in addition to verticality which C1 didn't had.
I'd post pics if I hadn't uninstalled that game.
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