Does KZ3 need more science fiction-based weapons?

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NoobisMaxcimus

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#51 NoobisMaxcimus
Member since 2007 • 2893 Posts

Oh and it doesn't need laser/plasma weapons to be high tech. Just something more futuristic than what we have now. Halo suffers from this too.

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xYamatox

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#52 xYamatox
Member since 2005 • 5180 Posts

The primary ISA gun was the standout, I basically used that for the whole game.

they need to make sure other weapons are as good as the main ISA gun or even feels better.

HAZE-Unit

The other guns ARE as good as the M82 Assault Rifle. Problem was no one even bothered trying out other weapons, because the M82 is the "Battle Rifle" of Killzone 2: It fits almost all roles in a decent manner, while the other weapons excel in certain fields.

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james007_14

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#53 james007_14
Member since 2007 • 3036 Posts
OT: I think the guns are fine, they just need to be available more often. OffT: Helgans are hums that are deformed because of the planet they are living on. If you read the backstory on killzone.com it is pretty interesting.
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GreenGoblin2099

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#54 GreenGoblin2099
Member since 2004 • 16988 Posts

Problem is that Sci-fi guns belong to Resistance... The Helghast are the hardened version of the humans in the game, so having crazy sci-fi guns doesn't really suit the whole thing IMO.

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deactivated-6079d224de716

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#55 deactivated-6079d224de716
Member since 2009 • 2567 Posts

The primary ISA gun was the standout, I basically used that for the whole game.

they need to make sure other weapons are as good as the main ISA gun or even feels better.

HAZE-Unit

No, holographic sights are for sissies! Helghast assault and semi-auto rifles FTW. Also that SMG felt really good while shoving hot lead into enemies bodies up-close.

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dercoo

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#56 dercoo
Member since 2006 • 12555 Posts

[QUOTE="Chutebox"]

I played it on normal and it was far from easy and was much longer than 5 hours.

And I've played plenty of FPS games.

Orchid87

I think KZ2 was kinda easy when playing on normal (whatever it was called). I was bothered only by ATAC (until I found that infamous tunnel under the roof) and Radec.

Elite is a completely different experience though. That is the real way to play KZ2.

Thats the thing. Unlike most shooters increasing the difficulty to hard and up does not just simple lower your HP and increase the enemies. In Killzone 2 the Ai gets significantly better and more tactical as the diffulculty goes up.

I get annoyed at people who complain about how stupid the Helghast Ai is, and they only have played on easy or normal.

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Espada12

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#57 Espada12
Member since 2008 • 23247 Posts

They said they were gonna work on that :D

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SirGamealot78

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#58 SirGamealot78
Member since 2009 • 34 Posts

I love when a game has cool future-weapons but Killzone2 failed. The weapons are to normal.

Somethings very strange: Why need the Locust gasmasks and the intruders don't?

I mean, its the homeplanet of the locust or not?

Sorry for my english

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deactivated-6079d224de716

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#59 deactivated-6079d224de716
Member since 2009 • 2567 Posts

I love when a game has cool future-weapons but Killzone2 failed. The weapons are to normal.

Somethings very strange: Why need the Locust gasmasks and the intruders don't?

I mean, its the homeplanet of the locust or not?

SirGamealot78

There's so much fail in this post. >_>

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chaplainDMK

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#60 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="SirGamealot78"]

I love when a game has cool future-weapons but Killzone2 failed. The weapons are to normal.

Somethings very strange: Why need the Locust gasmasks and the intruders don't?

I mean, its the homeplanet of the locust or not?

Orchid87

There's so much fail in this post. >_>

Yes it has fail, but he has a valid point. Why do the Helghast run around with gasmasks, while ISA soldiers don't have them? :D And i doubt we will be using anything but guns for a very long time. The differances between now and 500 years in the future will be very much under the hood. Like guns will probaby be rail guns, tanks will have far more advanced armor, you will have guided bullets and shells, grenades will be very small so they will carry alot of them, advanced HUD for infantry, improved communication on the battlefield etc. I doubt we will be running around with pew pew laz0rs 500 years in the future. look back, 500 years ago people were shooting guns, today we're still shooting guns
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deactivated-6079d224de716

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#61 deactivated-6079d224de716
Member since 2009 • 2567 Posts

Why do the Helghast run around with gasmasks, while ISA soldiers don't have them? :DchaplainDMK

Actually this was explained @ SW many times already ;)

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chaplainDMK

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#62 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="chaplainDMK"]Why do the Helghast run around with gasmasks, while ISA soldiers don't have them? :DOrchid87

Actually this was explained @ SW many times already ;)

And the explaination is? Sorry i just so no logical reason why the helghast would carry gas masks and the ISA wouldn't .
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deactivated-6079d224de716

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#63 deactivated-6079d224de716
Member since 2009 • 2567 Posts

And the explaination is? Sorry i just so no logical reason why the helghast would carry gas masks and the ISA wouldn't . chaplainDMK

Gasmask is symbolic for the Helghast soldiers and it is an honor to wear one as a reminder of the nation's hardships. ISA soldiers don't wear gasmasks because they thought that the whole Helghan invasion won't take this long. Helghan air doesn't poison straight away. It has an effect after the long exposure.

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chaplainDMK

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#64 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="chaplainDMK"]And the explaination is? Sorry i just so no logical reason why the helghast would carry gas masks and the ISA wouldn't . Orchid87

Gasmask is symbolic for the Helghast soldiers and it is an honor to wear one as a reminder of the nation's hardships. ISA soldiers don't wear gasmasks because they thought that the whole Helghan invasion won't take this long. Helghan air doesn't poison straight away. It has an effect after the long exposure.

Ah well thats a logical explaination :D

Still kinda wierd that the ISA wouldn't issue their troops with gas masks just in case... But whatever :D

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DraugenCP

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#65 DraugenCP
Member since 2006 • 8486 Posts

Whatever works for that game. I don't know in what time it's set, but a science fiction setting is always a good excuse to invent some insane weapons. They wouldn't have to drop the realistic weapons, though. Metro 2033, for example, has a great balance between 'old', existing weapons, and new ones fabricated in the subways.

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Magik85

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#66 Magik85
Member since 2009 • 1078 Posts
The more sci-fi the better for me...im tired of all those military shooters (80% of fps are like the same :( )
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deactivated-6079d224de716

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#67 deactivated-6079d224de716
Member since 2009 • 2567 Posts

Whatever works for that game. I don't know in what time it's set, but a science fiction setting is always a good excuse to invent some insane weapons. They wouldn't have to drop the realistic weapons, though. Metro 2033, for example, has a great balance between 'old', existing weapons, and new ones fabricated in the subways.

DraugenCP

Is that Alexander Degtyaryov on your userpic?:D

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jg4xchamp

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#68 jg4xchamp
Member since 2006 • 64057 Posts
I don't get how more scifi you can get than having flying robots or a giant electric cannon thing. :? The weapons list was fine. I mean I'm sure Killzone 3 has new toys(like the jetpack), but the team doesn't really need to have them fit a certain aesthetic or styIe to be quite honest(outside of it being consistent with the rest of the tech in KZ universe).
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tomarlyn

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#69 tomarlyn
Member since 2005 • 20148 Posts
One of the reasons I love it a lot more than Halo is the fact it feels so much more realistic and down to earth. Throwing in plasma firing whatever would greatly reduce that feeling.
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G-O-M-J

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#70 G-O-M-J
Member since 2009 • 1520 Posts

[QUOTE="Animal-Mother"][QUOTE="NoobisMaxcimus"]

Killzone 2 was not easy at all. People saying otherwise are full of ****.

Chutebox

I know i'm goin on a stretch I play all my games on hard, It was challenging not as much as other games. BUT limiting yourself to normal or easy andf then telling someone the game is 5 hours is just bananas, it's meant to be easier and short due to the fact that the AI and challenge isn't really there.

I played it on normal and it was far from easy and was much longer than 5 hours.

And I've played plenty of FPS games.

it took me just under 7 hours on normal and i found it easy.
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nervmeister

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#71 nervmeister
Member since 2005 • 15377 Posts

One of the reasons I love it a lot more than Halo is the fact it feels so much more realistic and down to earth. Throwing in plasma firing whatever would greatly reduce that feeling.tomarlyn
It doesn't need to have plasma. Just more guns (or bullets) with attributes or capabilities that are beyond the scope of today's militaries.

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TheShadowLord07

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#72 TheShadowLord07
Member since 2006 • 23083 Posts

Oh and it doesn't need laser/plasma weapons to be high tech. Just something more futuristic than what we have now. Halo suffers from this too.

NoobisMaxcimus

why if may I ask halo suffers from this?

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donalbane

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#73 donalbane
Member since 2003 • 16383 Posts
I think they should have brought back alternate fire modes.
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NoobisMaxcimus

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#74 NoobisMaxcimus
Member since 2007 • 2893 Posts

[QUOTE="NoobisMaxcimus"]

Oh and it doesn't need laser/plasma weapons to be high tech. Just something more futuristic than what we have now. Halo suffers from this too.

TheShadowLord07

why if may I ask halo suffers from this?

Besides the alien stuff, UNSC weaponry isn't all that advanced (except for the mjolnir armor).

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Szminsky

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#75 Szminsky
Member since 2005 • 1471 Posts

Hell no!!!

Lasers, pink hedgehog shooters, Plasma guns etc etc belong in something more colorful like Halo. I loved KZ2 for the realistic, dirty, clunky and lead spewing guns. dakka dakka is so much more cooler than pew pew lasers.... tsall I'm saying, this comes straight from my heart.

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NoobisMaxcimus

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#76 NoobisMaxcimus
Member since 2007 • 2893 Posts

Hell no!!!

Lasers, pink hedgehog shooters, Plasma guns etc etc belong in something more colorful like Halo. I loved KZ2 for the realistic, dirty, clunky and lead spewing guns. dakka dakka is so much more cooler than pew pew lasers.... tsall I'm saying, this comes straight from my heart.

Szminsky

I completely agree. Laser weapons are so wimpy.

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GnR-SLaSh

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#77 GnR-SLaSh
Member since 2006 • 3021 Posts

http://www.youtube.com/watch?v=AiCjjvvQz5o

This is kinda sci-fi, is it not? It looks kick ass, anyway.

I agree with TC though, KZ2 didn't have nearly enough crazy weaponary, the electric gun was a highlight of the game, so you'd think it would be logical to include more sci-fi...

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nervmeister

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#78 nervmeister
Member since 2005 • 15377 Posts
The WASP is a good example of what the KZ series needs more of. Something that isn't too alien or larger-than-life, but unique enough to give off a futuristic vibe.
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GnR-SLaSh

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#79 GnR-SLaSh
Member since 2006 • 3021 Posts
The WASP is a good example of what the KZ series needs more of. Something that isn't too alien or larger-than-life, but unique enough to give off a futuristic vibe.nervmeister
Amen to the wasp: http://www.youtube.com/watch?v=AiCjjvvQz5o
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DraugenCP

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#80 DraugenCP
Member since 2006 • 8486 Posts

[QUOTE="DraugenCP"]

Whatever works for that game. I don't know in what time it's set, but a science fiction setting is always a good excuse to invent some insane weapons. They wouldn't have to drop the realistic weapons, though. Metro 2033, for example, has a great balance between 'old', existing weapons, and new ones fabricated in the subways.

Orchid87

Is that Alexander Degtyaryov on your userpic?:D

Yes it is. 8)