Doesn't Bulletstorm look like a PS3 exclusive?

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alexfla

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#1 alexfla
Member since 2010 • 393 Posts

Super linear gameplay, scripted events and great graphics.

I saw the video today and I was positive it was a PS3 exclusive until I saw it was a multiplat.

Anyway, follow the link below.

http://www.youtube.com/watch?v=OkDZLJeU4ZU

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TheMightyHoov

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#2 TheMightyHoov
Member since 2009 • 2459 Posts

Ok....

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Karnage108

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#3 Karnage108
Member since 2010 • 2595 Posts
Wow, never realized the game looked so good... ..... Oh, what? yeah whatever.
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deactivated-58b6232955e4a

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#4 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
Painkiller was a pc game (although later receiving an xbox port years later), so unless epic games has had their way with them I would assume they are using the pc as their main platform.
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tagyhag

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#5 tagyhag
Member since 2007 • 15874 Posts
Due to the Unreal 3 Engine, it looks more like a 360 game to me.
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NoobisMaxcimus

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#6 NoobisMaxcimus
Member since 2007 • 2893 Posts

You make it sound like linearity is a bad thing.

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FIipMode

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#7 FIipMode
Member since 2009 • 10850 Posts

It looks good I know that.

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GreenGoblin2099

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#8 GreenGoblin2099
Member since 2004 • 16988 Posts

Yeah, because no PC360 game has that :roll:

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SilverChimera

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#9 SilverChimera
Member since 2009 • 9256 Posts
I am 12 and what is this? [spoiler] No I'm not 12 :P [/spoiler]
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Grawse

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#10 Grawse
Member since 2010 • 4342 Posts

Trying to be funny? :|

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bigboss5ak

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#11 bigboss5ak
Member since 2007 • 2962 Posts
Wow the game looked liked a FPS version of gears which isnt bad at all this game looks impressive. And was that a quadruple barrell shotgun he was using lol i might pick this up.
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deactivated-5cf4b2c19c4ab

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#12 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
erm wut? where is the logic to back up your reasoning?
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deactivated-6079d224de716

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#13 deactivated-6079d224de716
Member since 2009 • 2567 Posts

Crysis 2 was also impressive while they showed us PC footage. I guess Bulletstorm won't look that good on consoles.

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mccoyca112

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#14 mccoyca112
Member since 2007 • 5434 Posts

Too many cheesy one liners

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Blade8Aus

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#15 Blade8Aus
Member since 2006 • 1819 Posts

Painkiller was a pc game (although later receiving an xbox port years later), so unless epic games has had their way with them I would assume they are using the pc as their main platform. SAGE_OF_FIRE

Pretty much this. I personally just don't see what's so PS3-exclusive-like about this game at all.

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campzor

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#16 campzor
Member since 2004 • 34932 Posts

You make it sound like linearity is a bad thing.

NoobisMaxcimus
this and infamous is not linear :)
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Pug-Nasty

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#17 Pug-Nasty
Member since 2009 • 8508 Posts

Looks like it's missing physics, and good writing/acting.

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Anjunaddict

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#18 Anjunaddict
Member since 2010 • 4178 Posts

No its got way too much colour to be a PS3 exclusive

[spoiler] joke [/spoiler]

I guess Gears 3 will look on par, if not better than this

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shinrabanshou

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#19 shinrabanshou
Member since 2009 • 8458 Posts

Gun Loco looks like it's a 360 exclusive.

Bazinga.

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GreenGoblin2099

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#20 GreenGoblin2099
Member since 2004 • 16988 Posts

Gun Loco looks like it's a 360 exclusive.

Bazinga.

shinrabanshou

This post wins :lol:

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bizzy420

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#21 bizzy420
Member since 2005 • 2730 Posts

Super linear gameplay, scripted events and great graphics.

I saw the video today and I was positive it was a PS3 exclusive until I saw it was a multiplat.

Anyway, follow the link below.

http://www.youtube.com/watch?v=OkDZLJeU4ZU

alexfla

to me it looks like a xbox360 exclusive, similiar to gears or war.

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Colonel-Snake

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#22 Colonel-Snake
Member since 2010 • 727 Posts

I don't think it looks like a PS3 exclusive. Looks just like a regular multiplatform title in my opinion in terms of graphics.

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mystervj

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#23 mystervj
Member since 2010 • 2213 Posts
Looks like a multiplat due to UE3.
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Bus-A-Bus

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#24 Bus-A-Bus
Member since 2009 • 5089 Posts

Its 60fps game and this is played on PC...dont expect it to look this good.

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crimsonsabre

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#25 crimsonsabre
Member since 2006 • 746 Posts

Yeah, because no PC360 game has that :roll:

GreenGoblin2099

you're a man, you recently got divorced and now you've got that robert parterson sig.
what's up?

anyway yeah bulletstorm looks great.....

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Magik85

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#26 Magik85
Member since 2009 • 1078 Posts
On those vids from Gamescom it looks better than oll those console games including KZ3 or Gears3 (funny that PCP can make better looking game than Cliff's main team on ame engine :P ). Bus-A-Bus...any source for your info?
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DraugenCP

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#27 DraugenCP
Member since 2006 • 8486 Posts

You make it sound like linearity is a bad thing.

NoobisMaxcimus

It is when the devs try to cover up their uncreative, linear level design with cinematic, scripted events and a big focus on graphics.

But we'll have to see if Bulletstorm turns out that way.

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PAL360

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#28 PAL360
Member since 2007 • 30574 Posts

It looks great but i doubt it´s version of UE is as improved as Gears3´s one since it´s a multiplat.

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ExESGO

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#29 ExESGO
Member since 2010 • 1895 Posts
I sense possible troll.
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johny300

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#30 johny300
Member since 2010 • 12496 Posts
No doesnt look like ps3 exclusives to me, But the graphics are pretty cool and epic games really make epic games the kickibg thing is awesome btw, looking forward to it.:D
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Not-A-Stalker

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#31 Not-A-Stalker
Member since 2006 • 5165 Posts

[QUOTE="NoobisMaxcimus"]

You make it sound like linearity is a bad thing.

DraugenCP

It is when the devs try to cover up their uncreative, linear level design with cinematic, scripted events and a big focus on graphics.

But we'll have to see if Bulletstorm turns out that way.

... It is? How?
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SionPT

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#32 SionPT
Member since 2007 • 865 Posts

Gun Loco looks like it's a 360 exclusive.

Bazinga.

shinrabanshou

i doubt he'll get the joke.

he probably dosen't possess the intelectuality to do so.

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Supabul

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#33 Supabul
Member since 2004 • 4266 Posts

Wow thats one of the best look FPS game I've seen, if this is what PCF can do with the new updated unreal engine, Gear 3 is going to be insane

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Wasdie

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#34 Wasdie  Moderator
Member since 2003 • 53622 Posts

Since when did really linear FPSs start becoming a problem? Back in the 90s, all of the FPSs were straight romps with tons of scripted stuff, we all loved them. Then Halo came out and offered a bit more open areas but really lacked any major scripted events that were intense and exciting.

A developer has a lot of decisions to make when they are designing the game. Do they want to strive to give a very open-ended experienceto the player which takes more man power to make a game in which the players truly have choice and have to make decisions that impact the game and doesn't come off a linear shooter, or they can focus on making it very linear and scripted while keeping the gameplay excited and varied with different in-game events.

Developers who try to do both fail (which is why im scared for Crysis 2 a bit). Developers who truly embrace their game design and know what level of blockbuster gaming and open ended gaming can make fantastic titles. The entire Half-Life series is just full of setpeices and scripted events and people would have it no other way. Halo CE decided it was to put more emphasis on the shooting elements and combat to give a more tactical feel without reyling on massively scripted events in every fight to make it interesting.

Bulletstorm realizes what it wants to do, focus on over-the-top action. A big, open game world would feel very out of place here. This game is meant to be high action with tons of explosions, stupid one-liners out of the characters mouths, and enough big bosses to make Shadow of the Colossus feel inferior. I love what they are doing with this game. It knows what it is, it has some great production values, and People Can Fly is a strong developer. Pair them with Epic, and we have a winner on our hands.

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ExESGO

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#35 ExESGO
Member since 2010 • 1895 Posts

Since when did really linear FPSs start becoming a problem? Back in the 90s, all of the FPSs were straight romps with tons of scripted stuff, we all loved them. Then Halo came out and offered a bit more open areas but really lacked any major scripted events that were intense and exciting.

A developer has a lot of decisions to make when they are designing the game. Do they want to strive to give a very open-ended experienceto the player which takes more man power to make a game in which the players truly have choice and have to make decisions that impact the game and doesn't come off a linear shooter, or they can focus on making it very linear and scripted while keeping the gameplay excited and varied with different in-game events.

Developers who try to do both fail (which is why im scared for Crysis 2 a bit). Developers who truly embrace their game design and know what level of blockbuster gaming and open ended gaming can make fantastic titles. The entire Half-Life series is just full of setpeices and scripted events and people would have it no other way. Halo CE decided it was to put more emphasis on the shooting elements and combat to give a more tactical feel without reyling on massively scripted events in every fight to make it interesting.

Bulletstorm realizes what it wants to do, focus on over-the-top action. A big, open game world would feel very out of place here. This game is meant to be high action with tons of explosions, stupid one-liners out of the characters mouths, and enough big bosses to make Shadow of the Colossus feel inferior. I love what they are doing with this game. It knows what it is, it has some great production values, and People Can Fly is a strong developer. Pair them with Epic, and we have a winner on our hands.

Wasdie
Yes, but now, the issue is of him bashing the PS3 as a console full of "linear" games. Now I don't see a problem in that, but I just want to know your opinion of this possible troll's post? note: let me stress "POSSIBLE". Off-topic, but I just feel like asking, is your sig's/tag's theme ArmA 2?
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Pug-Nasty

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#36 Pug-Nasty
Member since 2009 • 8508 Posts

I don't see linearity as a problem either, especially as I don't particularly like open world games anymore. I've got as much playtime out of U2s single player as I did RDR, maybe even more. I was able to replay U2 multiple times and have a blast with it, and there wasn't any "filler," while RDR I trudged through once and don't plan on going back to it. It's a good game but, like all open world games, lacks focus.

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DraugenCP

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#37 DraugenCP
Member since 2006 • 8486 Posts

[QUOTE="DraugenCP"]

[QUOTE="NoobisMaxcimus"]

You make it sound like linearity is a bad thing.

Not-A-Stalker

It is when the devs try to cover up their uncreative, linear level design with cinematic, scripted events and a big focus on graphics.

But we'll have to see if Bulletstorm turns out that way.

... It is? How?

I'm sure you can make an educated guess yourself on how uncreative (level) design is a bad thing.

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hoola

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#38 hoola
Member since 2004 • 6422 Posts

Being linear can be a good thing if it is high quality. The Half Life series and Portal are good examples of this. If a game is extremel linear like those, a more involved and interesting STORY can be told. Kind of like reading a book. If it is done correctly it can be amazing, if it is done poorly (probably FEAR 3) it can just look boring. Bulletstorm looks like it will be on the upper end in quality.

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clone01

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#39 clone01
Member since 2003 • 29843 Posts

Super linear gameplay, scripted events and great graphics.

I saw the video today and I was positive it was a PS3 exclusive until I saw it was a multiplat.

Anyway, follow the link below.

http://www.youtube.com/watch?v=OkDZLJeU4ZU

alexfla

i think it looks more like a gears of war iteration.

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Wasdie

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#40 Wasdie  Moderator
Member since 2003 • 53622 Posts

Off-topic, but I just feel like asking, is your sig's/tag's theme ArmA 2?ExESGO

Yup. I play a lot of ArmA 2.

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soapandbubbles

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#41 soapandbubbles
Member since 2010 • 3412 Posts
It looks like the type of game that gets old quick....they go on and on about points and combos, who cares...the fact that the dude can slide like 20 feet looks stupid. If it doesn't have an interesting story it has nothing going for it. IMO. One of those games that trys TOO hard to be cool....doesn't surprise me with cliffy behind it.
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DraugenCP

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#42 DraugenCP
Member since 2006 • 8486 Posts

Being linear can be a good thing if it is high quality. The Half Life series and Portal are good examples of this. If a game is extremel linear like those, a more involved and interesting STORY can be told. Kind of like reading a book. If it is done correctly it can be amazing, if it is done poorly (probably FEAR 3) it can just look boring. Bulletstorm looks like it will be on the upper end in quality.

hoola

Yeah, but Half-Life 2 does the linear gameplay differently than, say, Call of Duty. It often does offer large, open areas, and throws new gameplay mechanics at you every 15 minutes. It's brilliantly designed,and there's a lot more to this game than simply shooting enemies (in fact, the parts in Nova Prospekt and City 17 bored me because they were too action-focussed), so the game stays interesting for the most part. When you take Call of Duty, however, you are mostly forced to play through levels exactly as the game tells you to, because alternative routes are conveniently blocked off by turrets, rubble, doors that can only be opened by NPCs, or invisible walls. The difference between these games is that in HL2 youmostly decide the pace, while in CoD the game decides the pace for you. Needless to say, the former is way more fun and rewarding.

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TheMistique

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#43 TheMistique
Member since 2008 • 1421 Posts
this game looks like crap to me. did you watch it in 720p full screen? not a single smooth outline. (teh jaggies!) but i will say it looked fun as hell to play. i'm pumped to play it on pc with AA
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AAllxxjjnn

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#44 AAllxxjjnn
Member since 2008 • 19992 Posts
It looks like the type of game that gets old quick....they go on and on about points and combos, who cares...the fact that the dude can slide like 20 feet looks stupid. If it doesn't have an interesting story it has nothing going for it. IMO. One of those games that trys TOO hard to be cool....doesn't surprise me with cliffy behind it. soapandbubbles
...Sarcasm?
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soapandbubbles

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#45 soapandbubbles
Member since 2010 • 3412 Posts
[QUOTE="soapandbubbles"]It looks like the type of game that gets old quick....they go on and on about points and combos, who cares...the fact that the dude can slide like 20 feet looks stupid. If it doesn't have an interesting story it has nothing going for it. IMO. One of those games that trys TOO hard to be cool....doesn't surprise me with cliffy behind it. AAllxxjjnn
...Sarcasm?

Hows that sarcasm?
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TheShadowLord07

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#46 TheShadowLord07
Member since 2006 • 23083 Posts

[QUOTE="soapandbubbles"]It looks like the type of game that gets old quick....they go on and on about points and combos, who cares...the fact that the dude can slide like 20 feet looks stupid. If it doesn't have an interesting story it has nothing going for it. IMO. One of those games that trys TOO hard to be cool....doesn't surprise me with cliffy behind it. AAllxxjjnn
...Sarcasm?

I think he is serious...:?

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AAllxxjjnn

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#47 AAllxxjjnn
Member since 2008 • 19992 Posts
[QUOTE="AAllxxjjnn"][QUOTE="soapandbubbles"]It looks like the type of game that gets old quick....they go on and on about points and combos, who cares...the fact that the dude can slide like 20 feet looks stupid. If it doesn't have an interesting story it has nothing going for it. IMO. One of those games that trys TOO hard to be cool....doesn't surprise me with cliffy behind it. soapandbubbles
...Sarcasm?

Hows that sarcasm?

You're looking forward to Vanquish...which also features a character who can slide for 20ft and judging from Shinji Mikami's past work will not have an interesting story.
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ironcreed

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#48 ironcreed
Member since 2005 • 14195 Posts

There is no doubt that it is looking great visually, but there is just something about the game itself that really turns me off. Not that I have a problem with over the top games or anything, I am just finding the way it is done here to be a bit on the cheesy side. The main character comes across as being rather annoying to me as well. Regardless, I'll probably end up playing it at some point. Who knows, it may end up surprising me?

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soapandbubbles

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#49 soapandbubbles
Member since 2010 • 3412 Posts

[QUOTE="soapandbubbles"][QUOTE="AAllxxjjnn"] ...Sarcasm?AAllxxjjnn
Hows that sarcasm?

You're looking forward to Vanquish...which also features a character who can slide for 20ft and judging from Shinji Mikami's past work will not have an interesting story.

Since when does the main guy in Bullet storm have a booster on his back? Somehow he magically can slide 20 feet across the floor with little push. Vanquish is a 3rd person cover based action game, that works for it. He has a futuristic suit that gives a boost ability which looks fun and addictive for the type of game, be different if vanquish was a FPS. Bullet storm just looks like it will get old fast. IMO

Vanquish is all bout intense fast gameplay...that looks insane.. fact you compare the 2 is laughable.

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Diviniuz

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#50 Diviniuz
Member since 2009 • 6460 Posts
Looks at TC previous anti-ps3 threads, hmm I wonder if hes a troll... Since there are no linear games on the 360