[QUOTE="Whiteblade999"]
Finished it in 2008 when I did a run-through of the whole saga. Was my first time playing the first game and Throne of Bhaal and the first time actually finishing Baldur's Gate 2. Took me something like 150 or 160 hours and I loved pretty much every minute of it. It lacked strong choice and consequence but the writing was actually good and the attempts at romance were really well done, Viconia in particular.
Lets take a look at their other games ignoring ME2 and DA2 shall we?
Neverwinter Nights Original Campaign: Feels more like Diablo because the emphasis is on the action with a throw away story.
Neverwinter Nights Shadows of Undertide: Better in story but it lacks the drive of a strong RPG.
Neverwinter Nights Hordes of the Underdark: This is probably Bioware's best attempt at making another RPG. The only problem I had was the epic level DnD stuff. It felt out of place and that sort of stuff should be left out unless you can put it into perspective like Baldur's Gate 2 did.
Just a note I really like Neverwinter Nights on a whole but its more a toolset then an RPG. I'm judging these purely by how good they are as RPGs and not games. If we added user-made campaigns I would say that this one is easily their best work.
Knights of the Old Republic: This is when they started pushing the romances on you. Gone are the well done ones of Baldur's Gate 2 and instead we are left with some annoying pilot who constantly whines to my player character. After telling him to shut it he insists on continuing.
Then you have the story. I get this is supposed to be Star Wars here but try something else besides light and dark side, morality bars are NOT cool in RPGs. Its supposed to be me who decides what is right and wrong and not the game. The plot twist was something I expected and would have been better had there not been strong foreshadowing for it.
Jade Empire: Not much to say since everyone agrees this is their weakest game.
Mass Effect: Again with the forced romances that feel tacky and the morality bar. Story wasn't bad here but the braindead AI mates made the game almost unplayable. Pausing sometimes is OK but when the AI is better in Baldur's Gate 2 something is wrong.
Dragon Age: A throwback to Baldur's Gate? :lol: Laughable story (don't even get me started on the final boss), forced romances and you guessed it, the morality bar (except for it was gift based this time). Then you have how the game blatantly ripped off of Europe in some really untasteful ways and its ugh.
I would have called this a good game (I really liked the characters, writing and battles) if it wasn't for one thing. The DLC merchant. I preordered this, loaded it up, and a few hours in I see a guy in my camp offering me a quest. Of course I try to take it from him. But no, it takes me to a DLC store... Words cannot describe how pissed off this made me and I don't think I've had a worse first impression in a game except maybe Hellgate London.
I'll have to get back to you on Mass Effect 2. I'm waiting for a bundle with 2 + 3 because of how much the first one left a sour taste in my mouth with the AI.
Maroxad
I am shocked and appalled.
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