Dragon Age Inquisition VS The Witcher 3 : Wild Hunt

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B4X

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#51 B4X
Member since 2014 • 5660 Posts

Can I pick both?

I want both equally.

If I had to go with just one. never mind... I will have both.

How dare you try to force this decision on me!

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Vaasman

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#52  Edited By Vaasman
Member since 2008 • 15877 Posts

@texasgoldrush said:

@PcGamingRig said:

If DA:I is like DA:O you can consider me excited, but we don't know a lot about it yet.

Witcher 3 all the way atm.

Its not...it looks like Dragon's Dogma with party control. This is what it needs to be.

however, the Witcher 3 will be better. Why?

How many times are you prepared to use the I-will-answer-my-own-question technique for making a point, before you realize that it just makes you look like a condescending jackass? The patterned writing is infuriating to me.

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texasgoldrush

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#53 texasgoldrush
Member since 2003 • 15252 Posts

@krisroe_213 said:

Not even Biodrones can defend Dragon Age against the might of The Witcher 3

Or maybe because The Witcher is just a better overall franchise with a better overall and more well put together world.

I find even the first Witcher far superior to cliché ridden Dragon Age Origins.

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#55 harry_james_pot  Moderator
Member since 2006 • 11414 Posts

The Witcher.
Inquisition needs to show me more than a bunch of pretty landscapes to convince me it's not the same crap as DA2.

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texasgoldrush

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#56 texasgoldrush
Member since 2003 • 15252 Posts

@Chatch09 said:

I cant wait to play both of them but I'm leaning more towards Dragon Age because it looks to have more playable characters. This is as unbiased as it gets, I've never played any games from either of these series.

You don't really want to play your party members, they are weaker than your player character. Really, I only played them if the Warden and Hawke went down.

The companion cast is...

Warriors: Cassandra, Iron Bull, and Blackwall

Mages: Vivenne, Solas, and Dorian.

Rogues: Varric, Sera, and Cole.

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Krelian-co

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#57  Edited By Krelian-co
Member since 2006 • 13274 Posts

@texasgoldrush said:

#

@Krelian-co said:

@texasgoldrush said:

@Krelian-co said:

@texasgoldrush said:

@PcGamingRig said:

If DA:I is like DA:O you can consider me excited, but we don't know a lot about it yet.

Witcher 3 all the way atm.

Its not...it looks like Dragon's Dogma with party control. This is what it needs to be.

however, the Witcher 3 will be better. Why?

Because CD Projeckt is making the game they want to make, not pander to the forums like Bioware is now doing. Bioware is now held captive by a narrow minded dense fanbase who only wants and understands clichéd hero storylines and choices with consequences they want. So after the steps taken forward (or the stumble forward) with DA2 and ME3's ending, they revert back to their same conservative self. And DA:I's plot is basically ME3 in Thedas.

Hopefully Bioware's A team, there new IP, will get away from their fanbase and be the game they want it to be.

ah here it is, texasbiowaredickriderextraordinaire, if only "cliched" stories and consequences worked games like the witcher 2 wouldn't have succeded, bioware has received bad feedback about their stories and consequences because their last games have bad ones, including dragon age 2 and mass effect 3, different does not mean better, they were just bad, period.

Now feel free to bring the tears and spam this thread with 20 replies/page thinking that because i will ignore you after this you "won" this argument xD.

No, the fanbase is really too stupid to see that the choices, especially the last one in ME3, were foreshadowed and touched upon all series long. the truth is, unlike Witcher fans, Bioware fans hate no win choices, where none of the consequences are ideal while The Witcher actually attacks "choice", "choice" is a bad thing. Bioware fans want complete ownership of the story and Bioware simply won't and shouldn't do it, and when they don't get the choice and consequence they want, they whine and cry over BSN.

And really, ME3's final choice fit the themes of the entire series, the fanbase they have is too dumb to see it, this is a fact.

And you still think I am a Biodrone, wow, don't have children, you will lower the IQ of the world.

ah another dumb texas post excusing the joke "choices" and terrible ending from mass effect.

Refer to witcher 2 on how to make real meaningful choices that affect the world more than a different line of dialogue and that are actually in line with geralt and the world. Keep the tears flowing and the bad excuses, texasclown.

So can Triss, Zoltan, and Dandelion die from the choices Geralt makes, or do they have plot armor? Hell, Roche, Iorveth, and Ves are plot armor too. Not so in Mass Effect 3, where any character can die. So while TW2 has more plot altering choices, ME3 has more choices that affect the characters.

And praising TW2 for meaningful choices while bashing ME3's ending makes you a huge hypocrite because really, the original TW2 ending, none of your choices matter. The ending was the same, Witcher and pals walk out of Loc Muinne in three different combos (similar to RGB in ME3), no matter your choices all throughout the game. So basically CDProjeckt and Bioware committed the very same errors when it comes to the ending of their game, and both had to flesh their endings out in a free download to add more context and show the consequences of your actions (and really, I would not be surprised if Bioware looked at how TW2 fixed their ending when developing ME3's Extended Cut). Just like Bioware, CDP overpromised and under delivered on the ending to TW2, the only difference is Witcher fans are mature enough to not go insane on the boards.

And please explain to me how ME3's choices are "jokes"? Sorry, they are not, they are consistent with the universe of ME3 and the character of Shepard. Your hate dumb is showing again.

holy wall of text, anyway i just enjoy making you look like the dumb moron you are, but to make this short: i don't give a flying **** what you think, carry on.

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#58  Edited By texasgoldrush
Member since 2003 • 15252 Posts

@Krelian-co said:

@texasgoldrush said:

#

@Krelian-co said:

@texasgoldrush said:

@Krelian-co said:

@texasgoldrush said:

@PcGamingRig said:

If DA:I is like DA:O you can consider me excited, but we don't know a lot about it yet.

Witcher 3 all the way atm.

Its not...it looks like Dragon's Dogma with party control. This is what it needs to be.

however, the Witcher 3 will be better. Why?

Because CD Projeckt is making the game they want to make, not pander to the forums like Bioware is now doing. Bioware is now held captive by a narrow minded dense fanbase who only wants and understands clichéd hero storylines and choices with consequences they want. So after the steps taken forward (or the stumble forward) with DA2 and ME3's ending, they revert back to their same conservative self. And DA:I's plot is basically ME3 in Thedas.

Hopefully Bioware's A team, there new IP, will get away from their fanbase and be the game they want it to be.

ah here it is, texasbiowaredickriderextraordinaire, if only "cliched" stories and consequences worked games like the witcher 2 wouldn't have succeded, bioware has received bad feedback about their stories and consequences because their last games have bad ones, including dragon age 2 and mass effect 3, different does not mean better, they were just bad, period.

Now feel free to bring the tears and spam this thread with 20 replies/page thinking that because i will ignore you after this you "won" this argument xD.

No, the fanbase is really too stupid to see that the choices, especially the last one in ME3, were foreshadowed and touched upon all series long. the truth is, unlike Witcher fans, Bioware fans hate no win choices, where none of the consequences are ideal while The Witcher actually attacks "choice", "choice" is a bad thing. Bioware fans want complete ownership of the story and Bioware simply won't and shouldn't do it, and when they don't get the choice and consequence they want, they whine and cry over BSN.

And really, ME3's final choice fit the themes of the entire series, the fanbase they have is too dumb to see it, this is a fact.

And you still think I am a Biodrone, wow, don't have children, you will lower the IQ of the world.

ah another dumb texas post excusing the joke "choices" and terrible ending from mass effect.

Refer to witcher 2 on how to make real meaningful choices that affect the world more than a different line of dialogue and that are actually in line with geralt and the world. Keep the tears flowing and the bad excuses, texasclown.

So can Triss, Zoltan, and Dandelion die from the choices Geralt makes, or do they have plot armor? Hell, Roche, Iorveth, and Ves are plot armor too. Not so in Mass Effect 3, where any character can die. So while TW2 has more plot altering choices, ME3 has more choices that affect the characters.

And praising TW2 for meaningful choices while bashing ME3's ending makes you a huge hypocrite because really, the original TW2 ending, none of your choices matter. The ending was the same, Witcher and pals walk out of Loc Muinne in three different combos (similar to RGB in ME3), no matter your choices all throughout the game. So basically CDProjeckt and Bioware committed the very same errors when it comes to the ending of their game, and both had to flesh their endings out in a free download to add more context and show the consequences of your actions (and really, I would not be surprised if Bioware looked at how TW2 fixed their ending when developing ME3's Extended Cut). Just like Bioware, CDP overpromised and under delivered on the ending to TW2, the only difference is Witcher fans are mature enough to not go insane on the boards.

And please explain to me how ME3's choices are "jokes"? Sorry, they are not, they are consistent with the universe of ME3 and the character of Shepard. Your hate dumb is showing again.

holy wall of text, anyway i just enjoy making you look like the dumb moron you are, but to make this short: i don't give a flying **** what you think, carry on.

Nope, because I am correct.

Facts are facts...you choose to deny them in your bias. You are the moron. Guess what, the entire Rannoch arc in ME3 proves your stupidity about choices having meaning.

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#59 nutcrackr
Member since 2004 • 13032 Posts

How come in DA3 they showed just one character walking around and then 3 other party members spawn in from nowhere when there is a conversation? Why would you not want party members walking around with you talking about things and making jokes? That was like 30% of the reason the first was so good.

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#60 texasgoldrush
Member since 2003 • 15252 Posts

@nutcrackr said:

How come in DA3 they showed just one character walking around and then 3 other party members spawn in from nowhere when there is a conversation? Why would you not want party members walking around with you talking about things and making jokes? That was like 30% of the reason the first was so good.

Not going to lie, outside Varric, Vivenne, and Cassandra....not liking the new cast at all. They seem to be a bunch of clichés, unlike DA2's cast.

But I do think they will talk to eachother while exploring like in DAO and DA2.

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#61 DrInfected
Member since 2013 • 25 Posts
@texasgoldrush said:

#

@Krelian-co said:

@texasgoldrush said:

@Krelian-co said:

@texasgoldrush said:

@PcGamingRig said:

If DA:I is like DA:O you can consider me excited, but we don't know a lot about it yet.

Witcher 3 all the way atm.

Its not...it looks like Dragon's Dogma with party control. This is what it needs to be.

however, the Witcher 3 will be better. Why?

Because CD Projeckt is making the game they want to make, not pander to the forums like Bioware is now doing. Bioware is now held captive by a narrow minded dense fanbase who only wants and understands clichéd hero storylines and choices with consequences they want. So after the steps taken forward (or the stumble forward) with DA2 and ME3's ending, they revert back to their same conservative self. And DA:I's plot is basically ME3 in Thedas.

Hopefully Bioware's A team, there new IP, will get away from their fanbase and be the game they want it to be.

ah here it is, texasbiowaredickriderextraordinaire, if only "cliched" stories and consequences worked games like the witcher 2 wouldn't have succeded, bioware has received bad feedback about their stories and consequences because their last games have bad ones, including dragon age 2 and mass effect 3, different does not mean better, they were just bad, period.

Now feel free to bring the tears and spam this thread with 20 replies/page thinking that because i will ignore you after this you "won" this argument xD.

No, the fanbase is really too stupid to see that the choices, especially the last one in ME3, were foreshadowed and touched upon all series long. the truth is, unlike Witcher fans, Bioware fans hate no win choices, where none of the consequences are ideal while The Witcher actually attacks "choice", "choice" is a bad thing. Bioware fans want complete ownership of the story and Bioware simply won't and shouldn't do it, and when they don't get the choice and consequence they want, they whine and cry over BSN.

And really, ME3's final choice fit the themes of the entire series, the fanbase they have is too dumb to see it, this is a fact.

And you still think I am a Biodrone, wow, don't have children, you will lower the IQ of the world.

ah another dumb texas post excusing the joke "choices" and terrible ending from mass effect.

Refer to witcher 2 on how to make real meaningful choices that affect the world more than a different line of dialogue and that are actually in line with geralt and the world. Keep the tears flowing and the bad excuses, texasclown.

So can Triss, Zoltan, and Dandelion die from the choices Geralt makes, or do they have plot armor? Hell, Roche, Iorveth, and Ves are plot armor too. Not so in Mass Effect 3, where any character can die. So while TW2 has more plot altering choices, ME3 has more choices that affect the characters.

And praising TW2 for meaningful choices while bashing ME3's ending makes you a huge hypocrite because really, the original TW2 ending, none of your choices matter. The ending was the same, Witcher and pals walk out of Loc Muinne in three different combos (similar to RGB in ME3), no matter your choices all throughout the game. So basically CDProjeckt and Bioware committed the very same errors when it comes to the ending of their game, and both had to flesh their endings out in a free download to add more context and show the consequences of your actions (and really, I would not be surprised if Bioware looked at how TW2 fixed their ending when developing ME3's Extended Cut). Just like Bioware, CDP overpromised and under delivered on the ending to TW2, the only difference is Witcher fans are mature enough to not go insane on the boards.

And please explain to me how ME3's choices are "jokes"? Sorry, they are not, they are consistent with the universe of ME3 and the character of Shepard. Your hate dumb is showing again.

oh dear, your statement is wrong on some many levels that I dunno where to start honestly,

I hope you're joking but if not:

1. Geralt is not goddamned center of the universe like Sherpard. He's story is about one mutant who cannot stop changes that occurs around him, only watch them and try to survive/save his loved ones and friends. Other characters are not dumb, they don't have to be saved by Geralt all the time, sometimes they have to save him. It's much more realistic,

2. Also, friendly reminder: there is no total war with Genocidal Living Robots Build To Protect Everyone By Killing Them Off ® (driven by shitty logic "MUH Solution"), so I see no reason for every character to be killed. By the way - how many characters do you considered "plot armored" in, for example, DA:O, where there are no robots either? :)

3. On the other hand - suggestion that you measure quality of writing by number of killable main characters is REALLY dumb. I'm still hoping you were joking :)

4. Choices =/= ending. That's what's wrong with bioware last games. Almost none of your choices matters throughout the game. You killed Rachni Queen in ME1? Doesn't matter, we'll resurrect another zombie-Rachni Queen for ME3. You decide to destroy Collectors Base? Only difference is that you see heart instead of brain in Cerberus Base. And last example is specially for you since you seem to adore killing off characters as plot device: someone from your crew died in ME2? Doesn't matter - you'll get some generic replacement for his side-quest. On the other hand The Witcher choices affect story, but not immidately. Sometimes small choice like letting some random elves steal few crates of something which seems to be meaningless could turn out to be crucial few hours later. After this time it's impossible to just load the game like in many bioware titles (by the way - I played them all, I was big fan of ME trilogy) you have to live with consequences.

5.. About endings and consequences - your choices are meaningless in BW games because you almost always can choose your ending in the end of the game. You played full anti-sintetic playthrough? No problem, you can still choose merge because why not (also "MUH happy Joker"). Endings in both W1 & W2 are combined from choices you did earlier.

6. I agree with you about that rage after ME3 ending was insanity. BW fans should let them make their own games instead of constantly demanding something

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Krelian-co

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#62 Krelian-co
Member since 2006 • 13274 Posts

@texasgoldrush said:

@Krelian-co said:

@texasgoldrush said:

#

@Krelian-co said:

@texasgoldrush said:

@Krelian-co said:

@texasgoldrush said:

@PcGamingRig said:

If DA:I is like DA:O you can consider me excited, but we don't know a lot about it yet.

Witcher 3 all the way atm.

Its not...it looks like Dragon's Dogma with party control. This is what it needs to be.

however, the Witcher 3 will be better. Why?

Because CD Projeckt is making the game they want to make, not pander to the forums like Bioware is now doing. Bioware is now held captive by a narrow minded dense fanbase who only wants and understands clichéd hero storylines and choices with consequences they want. So after the steps taken forward (or the stumble forward) with DA2 and ME3's ending, they revert back to their same conservative self. And DA:I's plot is basically ME3 in Thedas.

Hopefully Bioware's A team, there new IP, will get away from their fanbase and be the game they want it to be.

ah here it is, texasbiowaredickriderextraordinaire, if only "cliched" stories and consequences worked games like the witcher 2 wouldn't have succeded, bioware has received bad feedback about their stories and consequences because their last games have bad ones, including dragon age 2 and mass effect 3, different does not mean better, they were just bad, period.

Now feel free to bring the tears and spam this thread with 20 replies/page thinking that because i will ignore you after this you "won" this argument xD.

No, the fanbase is really too stupid to see that the choices, especially the last one in ME3, were foreshadowed and touched upon all series long. the truth is, unlike Witcher fans, Bioware fans hate no win choices, where none of the consequences are ideal while The Witcher actually attacks "choice", "choice" is a bad thing. Bioware fans want complete ownership of the story and Bioware simply won't and shouldn't do it, and when they don't get the choice and consequence they want, they whine and cry over BSN.

And really, ME3's final choice fit the themes of the entire series, the fanbase they have is too dumb to see it, this is a fact.

And you still think I am a Biodrone, wow, don't have children, you will lower the IQ of the world.

ah another dumb texas post excusing the joke "choices" and terrible ending from mass effect.

Refer to witcher 2 on how to make real meaningful choices that affect the world more than a different line of dialogue and that are actually in line with geralt and the world. Keep the tears flowing and the bad excuses, texasclown.

So can Triss, Zoltan, and Dandelion die from the choices Geralt makes, or do they have plot armor? Hell, Roche, Iorveth, and Ves are plot armor too. Not so in Mass Effect 3, where any character can die. So while TW2 has more plot altering choices, ME3 has more choices that affect the characters.

And praising TW2 for meaningful choices while bashing ME3's ending makes you a huge hypocrite because really, the original TW2 ending, none of your choices matter. The ending was the same, Witcher and pals walk out of Loc Muinne in three different combos (similar to RGB in ME3), no matter your choices all throughout the game. So basically CDProjeckt and Bioware committed the very same errors when it comes to the ending of their game, and both had to flesh their endings out in a free download to add more context and show the consequences of your actions (and really, I would not be surprised if Bioware looked at how TW2 fixed their ending when developing ME3's Extended Cut). Just like Bioware, CDP overpromised and under delivered on the ending to TW2, the only difference is Witcher fans are mature enough to not go insane on the boards.

And please explain to me how ME3's choices are "jokes"? Sorry, they are not, they are consistent with the universe of ME3 and the character of Shepard. Your hate dumb is showing again.

holy wall of text, anyway i just enjoy making you look like the dumb moron you are, but to make this short: i don't give a flying **** what you think, carry on.

Nope, because I am correct.

Facts are facts...you choose to deny them in your bias. You are the moron. Guess what, the entire Rannoch arc in ME3 proves your stupidity about choices having meaning.

i guess your tiny brain does not know the difference between a fact and a dumb opinion, you seem to fail to understand that most people have already destroyed your arguments you are just so annoying and spam the threads so bad that everyone just ignores you at this point, carry on.

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#64 deactivated-660c2894dc19c
Member since 2004 • 2190 Posts

Why is it always have to be this versus that? I'm interested in both of course. And going to get both.

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#65  Edited By Jankarcop
Member since 2011 • 11058 Posts

Both substantially superior on PC. I love it.

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#66 lostrib
Member since 2009 • 49999 Posts

@Jankarcop said:

Both substantially superior on PC. I love it.

prove it

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texasgoldrush

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#68  Edited By texasgoldrush
Member since 2003 • 15252 Posts

@DrInfected said:

@texasgoldrush said:

#

@Krelian-co said:

@texasgoldrush said:

@Krelian-co said:

@texasgoldrush said:

@PcGamingRig said:

If DA:I is like DA:O you can consider me excited, but we don't know a lot about it yet.

Witcher 3 all the way atm.

Its not...it looks like Dragon's Dogma with party control. This is what it needs to be.

however, the Witcher 3 will be better. Why?

Because CD Projeckt is making the game they want to make, not pander to the forums like Bioware is now doing. Bioware is now held captive by a narrow minded dense fanbase who only wants and understands clichéd hero storylines and choices with consequences they want. So after the steps taken forward (or the stumble forward) with DA2 and ME3's ending, they revert back to their same conservative self. And DA:I's plot is basically ME3 in Thedas.

Hopefully Bioware's A team, there new IP, will get away from their fanbase and be the game they want it to be.

ah here it is, texasbiowaredickriderextraordinaire, if only "cliched" stories and consequences worked games like the witcher 2 wouldn't have succeded, bioware has received bad feedback about their stories and consequences because their last games have bad ones, including dragon age 2 and mass effect 3, different does not mean better, they were just bad, period.

Now feel free to bring the tears and spam this thread with 20 replies/page thinking that because i will ignore you after this you "won" this argument xD.

No, the fanbase is really too stupid to see that the choices, especially the last one in ME3, were foreshadowed and touched upon all series long. the truth is, unlike Witcher fans, Bioware fans hate no win choices, where none of the consequences are ideal while The Witcher actually attacks "choice", "choice" is a bad thing. Bioware fans want complete ownership of the story and Bioware simply won't and shouldn't do it, and when they don't get the choice and consequence they want, they whine and cry over BSN.

And really, ME3's final choice fit the themes of the entire series, the fanbase they have is too dumb to see it, this is a fact.

And you still think I am a Biodrone, wow, don't have children, you will lower the IQ of the world.

ah another dumb texas post excusing the joke "choices" and terrible ending from mass effect.

Refer to witcher 2 on how to make real meaningful choices that affect the world more than a different line of dialogue and that are actually in line with geralt and the world. Keep the tears flowing and the bad excuses, texasclown.

So can Triss, Zoltan, and Dandelion die from the choices Geralt makes, or do they have plot armor? Hell, Roche, Iorveth, and Ves are plot armor too. Not so in Mass Effect 3, where any character can die. So while TW2 has more plot altering choices, ME3 has more choices that affect the characters.

And praising TW2 for meaningful choices while bashing ME3's ending makes you a huge hypocrite because really, the original TW2 ending, none of your choices matter. The ending was the same, Witcher and pals walk out of Loc Muinne in three different combos (similar to RGB in ME3), no matter your choices all throughout the game. So basically CDProjeckt and Bioware committed the very same errors when it comes to the ending of their game, and both had to flesh their endings out in a free download to add more context and show the consequences of your actions (and really, I would not be surprised if Bioware looked at how TW2 fixed their ending when developing ME3's Extended Cut). Just like Bioware, CDP overpromised and under delivered on the ending to TW2, the only difference is Witcher fans are mature enough to not go insane on the boards.

And please explain to me how ME3's choices are "jokes"? Sorry, they are not, they are consistent with the universe of ME3 and the character of Shepard. Your hate dumb is showing again.

oh dear, your statement is wrong on some many levels that I dunno where to start honestly,

I hope you're joking but if not:

1. Geralt is not goddamned center of the universe like Sherpard. He's story is about one mutant who cannot stop changes that occurs around him, only watch them and try to survive/save his loved ones and friends. Other characters are not dumb, they don't have to be saved by Geralt all the time, sometimes they have to save him. It's much more realistic,

2. Also, friendly reminder: there is no total war with Genocidal Living Robots Build To Protect Everyone By Killing Them Off ® (driven by shitty logic "MUH Solution"), so I see no reason for every character to be killed. By the way - how many characters do you considered "plot armored" in, for example, DA:O, where there are no robots either? :)

3. On the other hand - suggestion that you measure quality of writing by number of killable main characters is REALLY dumb. I'm still hoping you were joking :)

4. Choices =/= ending. That's what's wrong with bioware last games. Almost none of your choices matters throughout the game. You killed Rachni Queen in ME1? Doesn't matter, we'll resurrect another zombie-Rachni Queen for ME3. You decide to destroy Collectors Base? Only difference is that you see heart instead of brain in Cerberus Base. And last example is specially for you since you seem to adore killing off characters as plot device: someone from your crew died in ME2? Doesn't matter - you'll get some generic replacement for his side-quest. On the other hand The Witcher choices affect story, but not immidately. Sometimes small choice like letting some random elves steal few crates of something which seems to be meaningless could turn out to be crucial few hours later. After this time it's impossible to just load the game like in many bioware titles (by the way - I played them all, I was big fan of ME trilogy) you have to live with consequences.

5.. About endings and consequences - your choices are meaningless in BW games because you almost always can choose your ending in the end of the game. You played full anti-sintetic playthrough? No problem, you can still choose merge because why not (also "MUH happy Joker"). Endings in both W1 & W2 are combined from choices you did earlier.

6. I agree with you about that rage after ME3 ending was insanity. BW fans should let them make their own games instead of constantly demanding something

1. You are cherry picking. Many times, Shepard cannot stop whats happening around him and he cannot prevent certain events. he too, has to be saved by others. You are going nowhere with this argument. You claim that Geralt isn't the center of the universe, but Shepard is...sorry, but its more like the opposite because Mass Effect has an expanded universe. Geralt is definitely the center of TW3, and his personal story is more important this time around.

2. Only two in DAO, down to none of them in expansions, although Anders, Leliana and Morrigan will always "survive". In ME2 (except Joker) and ME3 anyone can die.

3. No, but I am saying that while choices in Witcher games have more plot impact, Mass Effect choices have more character impact.

4. Cherry picking once again. What about Ashley or Kaiden? That's a whole exclusive party member you don't see in ME3 if they die in ME1. Wrex's survival in ME1? It only determines the direction the Krogans are led and what their possible future is. Did you save the data in Mordin's quest in ME2? If you didn't, Eve will die. And you can only save Mordin if Wrex and Eve are dead. And that whole Rannoch arc? Many choices factor in to that outcome, both from ME2 and ME3. The Collector Base makes a huge impact in lower EMS games. And like the Witcher games, ME3 also has delayed consequences. Betray Wrex? He will come try and kill you much later in the game. Don't warn Miranda about Kai Leng early in the game? She gets killed later. Treat Ashley poorly on Mars? You may have to shoot her later. You are cherry picking. I can easily say that the save import from TW1 and TW2 is crap, because NONE of your choices mattered. Romance Shani in the first game? Too bad, you have Triss in TW2.

And wrong again, you do not get some generic replacement if a crew member does not make it through ME2, you get the polar opposite or mostly no replacement at all.....let see. Wrex gets Wreav, the complete opposite of a character. Mordin gets replaced by Padok Wiks, another opposite and Padok Wiks is a great character in his own right. Miranda, Jack, Thane, Jacob, and Samara do not get replacements, which affect those missions, especially Jack and Thane. Not having Kasumi and Zaeed shuts off the best outcome of those quests. Tali and Legion? Don't have them, no peace. The ONLY character that gets a generic stand in is Grunt. More cherry picking.

5. This was true until finally ME3's Extended Cut and also DAO, where the ending was the outcomes of your past choices mixed in with the final choice. Nevermind that EMS matters in the ending as well, so if you rush the game, you get cinderblock galaxy.

Stop cherry picking your argument.

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#69 Kinthalis
Member since 2002 • 5503 Posts

@lostrib said:

@Jankarcop said:

Both substantially superior on PC. I love it.

prove it

Well they both will look and run better on a capable PC, that's an objective factoid. The PC has arguably the best exclusive content of the Witcher 3 straight from GOG too.

But that's about it, at least until mods come along.

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#70 lostrib
Member since 2009 • 49999 Posts

@Kinthalis said:

@lostrib said:

@Jankarcop said:

Both substantially superior on PC. I love it.

prove it

Well they both will look and run better on a capable PC, that's an objective factoid. The PC has arguably the best exclusive content of the Witcher 3 straight from GOG too.

But that's about it, at least until mods come along.

Okay, show me the benchmarks vs console

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#71 Jankarcop
Member since 2011 • 11058 Posts

lostrib is mentally ill i think.

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#72 Senor_Kami
Member since 2008 • 8529 Posts

Dragon Age for me. I loved DA:O, the expansion pack for it, and I thought DA2 was flawed but still enjoyable. Never played Witcher 1. Purchased Witcher 2 and absolutely couldn't get into it at all. Not a hard choice for my tastes.

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#73 lostrib
Member since 2009 • 49999 Posts

@Jankarcop: ...says the guy who has sex with unconscious women

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#74  Edited By Kinthalis
Member since 2002 • 5503 Posts

@lostrib said:

@Kinthalis said:

@lostrib said:

@Jankarcop said:

Both substantially superior on PC. I love it.

prove it

Well they both will look and run better on a capable PC, that's an objective factoid. The PC has arguably the best exclusive content of the Witcher 3 straight from GOG too.

But that's about it, at least until mods come along.

Okay, show me the benchmarks vs console

Oh common now. I don't think that's required. I understand the sentiment that we don't know for certain if that will be the case, but you are being disingenuous if you are seriously putting forward that argument. We don't need to be 100% certain, when 99.9% certainty is enough. Or do you want us to actually believe you think The Witcher 3 will look/run better on a console? Actually, hasn't it already been announced to be 900p 30 FPS on the PS4?

Sometimes you put forward the most insincere arguments just to be contrarian, or appear to be impartial. By straddling the middle when logic says to go a particular way, you don't come off as impartial... just thick-headed.

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#75  Edited By lostrib
Member since 2009 • 49999 Posts

@Kinthalis said:

@lostrib said:

@Kinthalis said:

@lostrib said:

@Jankarcop said:

Both substantially superior on PC. I love it.

prove it

Well they both will look and run better on a capable PC, that's an objective factoid. The PC has arguably the best exclusive content of the Witcher 3 straight from GOG too.

But that's about it, at least until mods come along.

Okay, show me the benchmarks vs console

Oh common now. I don't think that's required. I understand the sentiment that we don't know for certain if that will be the case, but you are being disingenuous if you are seriously putting forward that argument. We don't need to be 100% certain, when 99.9% certainty is enough. Or do you want us to actually believe you think The Witcher 3 will look/run better on a console? Actually, hasn't it already been announced to be 900p 30 FPS on the PS4?

Sometimes you put forward the most insincere arguments just to be contrarian, or appear to be impartial. By straddling the middle when logic says to go a particular way, you don't come off as impartial... just thick-headed.

Actually, this time it's just to mess with jankar

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#76  Edited By Kinthalis
Member since 2002 • 5503 Posts

@lostrib said:

@Kinthalis said:

@lostrib said:

@Kinthalis said:

@lostrib said:

@Jankarcop said:

Both substantially superior on PC. I love it.

prove it

Well they both will look and run better on a capable PC, that's an objective factoid. The PC has arguably the best exclusive content of the Witcher 3 straight from GOG too.

But that's about it, at least until mods come along.

Okay, show me the benchmarks vs console

Oh common now. I don't think that's required. I understand the sentiment that we don't know for certain if that will be the case, but you are being disingenuous if you are seriously putting forward that argument. We don't need to be 100% certain, when 99.9% certainty is enough. Or do you want us to actually believe you think The Witcher 3 will look/run better on a console? Actually, hasn't it already been announced to be 900p 30 FPS on the PS4?

Sometimes you put forward the most insincere arguments just to be contrarian, or appear to be impartial. By straddling the middle when logic says to go a particular way, you don't come off as impartial... just thick-headed.

Actually, this time it's just to mess with jankar

Ok, then carry on :)

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#77  Edited By Flubbbs
Member since 2010 • 4968 Posts

wasnt impressed with DA;I at all during the demo live streams.. The Witcher 3 by a landslide

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#78  Edited By nAbaddon
Member since 2014 • 25 Posts

This Dragon Age: Inquisition demo:

https://www.youtube.com/watch?v=xIRl5hnfJCs

Was much better than this The Witcher 3: Wild Hunt demo:

https://www.youtube.com/watch?v=BivVXw-NLTw

So Dragon Age: Inquisition for me at the moment.

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#79 harry_james_pot  Moderator
Member since 2006 • 11414 Posts

I like Inquisition less and less with each video.

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#80 tocool340
Member since 2004 • 21695 Posts

Dragon Age. But that only because I haven't been able to really enjoy the Witcher series. I tried the first 2 Witcher games, but neither was able to hold my interest long enough. I'm sure I'll go back to them one day and try to finish them but Dragon has my attention more right now. I just hope inquisition is nothing like that bullcrap Dragon Age 2...

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#81  Edited By hrt_rulz01  Online
Member since 2006 • 22685 Posts

I've never played a Dragon Age game for whatever reason... But I absolutely loved the Witcher games and can't wait for 3!

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#82 gargungulunk
Member since 2011 • 736 Posts

If they both come out during the same season---It would be The Witcher.

The controls for The Witcher just looked more fluid. ...and I hate dragons.

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#83 texasgoldrush
Member since 2003 • 15252 Posts

@gargungulunk said:

If they both come out during the same season---It would be The Witcher.

The controls for The Witcher just looked more fluid. ...and I hate dragons.

The Witcher 2 had a dragon.

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#84 m_machine024
Member since 2006 • 15874 Posts

The Witcher 3 has more my interest.

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#85  Edited By DrInfected
Member since 2013 • 25 Posts

@texasgoldrush said:

@DrInfected said:

@texasgoldrush said:

#

@Krelian-co said:

@texasgoldrush said:

@Krelian-co said:

@texasgoldrush said:

@PcGamingRig said:

If DA:I is like DA:O you can consider me excited, but we don't know a lot about it yet.

Witcher 3 all the way atm.

Its not...it looks like Dragon's Dogma with party control. This is what it needs to be.

however, the Witcher 3 will be better. Why?

Because CD Projeckt is making the game they want to make, not pander to the forums like Bioware is now doing. Bioware is now held captive by a narrow minded dense fanbase who only wants and understands clichéd hero storylines and choices with consequences they want. So after the steps taken forward (or the stumble forward) with DA2 and ME3's ending, they revert back to their same conservative self. And DA:I's plot is basically ME3 in Thedas.

Hopefully Bioware's A team, there new IP, will get away from their fanbase and be the game they want it to be.

ah here it is, texasbiowaredickriderextraordinaire, if only "cliched" stories and consequences worked games like the witcher 2 wouldn't have succeded, bioware has received bad feedback about their stories and consequences because their last games have bad ones, including dragon age 2 and mass effect 3, different does not mean better, they were just bad, period.

Now feel free to bring the tears and spam this thread with 20 replies/page thinking that because i will ignore you after this you "won" this argument xD.

No, the fanbase is really too stupid to see that the choices, especially the last one in ME3, were foreshadowed and touched upon all series long. the truth is, unlike Witcher fans, Bioware fans hate no win choices, where none of the consequences are ideal while The Witcher actually attacks "choice", "choice" is a bad thing. Bioware fans want complete ownership of the story and Bioware simply won't and shouldn't do it, and when they don't get the choice and consequence they want, they whine and cry over BSN.

And really, ME3's final choice fit the themes of the entire series, the fanbase they have is too dumb to see it, this is a fact.

And you still think I am a Biodrone, wow, don't have children, you will lower the IQ of the world.

ah another dumb texas post excusing the joke "choices" and terrible ending from mass effect.

Refer to witcher 2 on how to make real meaningful choices that affect the world more than a different line of dialogue and that are actually in line with geralt and the world. Keep the tears flowing and the bad excuses, texasclown.

So can Triss, Zoltan, and Dandelion die from the choices Geralt makes, or do they have plot armor? Hell, Roche, Iorveth, and Ves are plot armor too. Not so in Mass Effect 3, where any character can die. So while TW2 has more plot altering choices, ME3 has more choices that affect the characters.

And praising TW2 for meaningful choices while bashing ME3's ending makes you a huge hypocrite because really, the original TW2 ending, none of your choices matter. The ending was the same, Witcher and pals walk out of Loc Muinne in three different combos (similar to RGB in ME3), no matter your choices all throughout the game. So basically CDProjeckt and Bioware committed the very same errors when it comes to the ending of their game, and both had to flesh their endings out in a free download to add more context and show the consequences of your actions (and really, I would not be surprised if Bioware looked at how TW2 fixed their ending when developing ME3's Extended Cut). Just like Bioware, CDP overpromised and under delivered on the ending to TW2, the only difference is Witcher fans are mature enough to not go insane on the boards.

And please explain to me how ME3's choices are "jokes"? Sorry, they are not, they are consistent with the universe of ME3 and the character of Shepard. Your hate dumb is showing again.

oh dear, your statement is wrong on some many levels that I dunno where to start honestly,

I hope you're joking but if not:

1. Geralt is not goddamned center of the universe like Sherpard. He's story is about one mutant who cannot stop changes that occurs around him, only watch them and try to survive/save his loved ones and friends. Other characters are not dumb, they don't have to be saved by Geralt all the time, sometimes they have to save him. It's much more realistic,

2. Also, friendly reminder: there is no total war with Genocidal Living Robots Build To Protect Everyone By Killing Them Off ® (driven by shitty logic "MUH Solution"), so I see no reason for every character to be killed. By the way - how many characters do you considered "plot armored" in, for example, DA:O, where there are no robots either? :)

3. On the other hand - suggestion that you measure quality of writing by number of killable main characters is REALLY dumb. I'm still hoping you were joking :)

4. Choices =/= ending. That's what's wrong with bioware last games. Almost none of your choices matters throughout the game. You killed Rachni Queen in ME1? Doesn't matter, we'll resurrect another zombie-Rachni Queen for ME3. You decide to destroy Collectors Base? Only difference is that you see heart instead of brain in Cerberus Base. And last example is specially for you since you seem to adore killing off characters as plot device: someone from your crew died in ME2? Doesn't matter - you'll get some generic replacement for his side-quest. On the other hand The Witcher choices affect story, but not immidately. Sometimes small choice like letting some random elves steal few crates of something which seems to be meaningless could turn out to be crucial few hours later. After this time it's impossible to just load the game like in many bioware titles (by the way - I played them all, I was big fan of ME trilogy) you have to live with consequences.

5.. About endings and consequences - your choices are meaningless in BW games because you almost always can choose your ending in the end of the game. You played full anti-sintetic playthrough? No problem, you can still choose merge because why not (also "MUH happy Joker"). Endings in both W1 & W2 are combined from choices you did earlier.

6. I agree with you about that rage after ME3 ending was insanity. BW fans should let them make their own games instead of constantly demanding something

1. You are cherry picking. Many times, Shepard cannot stop whats happening around him and he cannot prevent certain events. he too, has to be saved by others. You are going nowhere with this argument. You claim that Geralt isn't the center of the universe, but Shepard is...sorry, but its more like the opposite because Mass Effect has an expanded universe. Geralt is definitely the center of TW3, and his personal story is more important this time around.

2. Only two in DAO, down to none of them in expansions, although Anders, Leliana and Morrigan will always "survive". In ME2 (except Joker) and ME3 anyone can die.

3. No, but I am saying that while choices in Witcher games have more plot impact, Mass Effect choices have more character impact.

4. Cherry picking once again. What about Ashley or Kaiden? That's a whole exclusive party member you don't see in ME3 if they die in ME1. Wrex's survival in ME1? It only determines the direction the Krogans are led and what their possible future is. Did you save the data in Mordin's quest in ME2? If you didn't, Eve will die. And you can only save Mordin if Wrex and Eve are dead. And that whole Rannoch arc? Many choices factor in to that outcome, both from ME2 and ME3. The Collector Base makes a huge impact in lower EMS games. And like the Witcher games, ME3 also has delayed consequences. Betray Wrex? He will come try and kill you much later in the game. Don't warn Miranda about Kai Leng early in the game? She gets killed later. Treat Ashley poorly on Mars? You may have to shoot her later. You are cherry picking. I can easily say that the save import from TW1 and TW2 is crap, because NONE of your choices mattered. Romance Shani in the first game? Too bad, you have Triss in TW2.

And wrong again, you do not get some generic replacement if a crew member does not make it through ME2, you get the polar opposite or mostly no replacement at all.....let see. Wrex gets Wreav, the complete opposite of a character. Mordin gets replaced by Padok Wiks, another opposite and Padok Wiks is a great character in his own right. Miranda, Jack, Thane, Jacob, and Samara do not get replacements, which affect those missions, especially Jack and Thane. Not having Kasumi and Zaeed shuts off the best outcome of those quests. Tali and Legion? Don't have them, no peace. The ONLY character that gets a generic stand in is Grunt. More cherry picking.

5. This was true until finally ME3's Extended Cut and also DAO, where the ending was the outcomes of your past choices mixed in with the final choice. Nevermind that EMS matters in the ending as well, so if you rush the game, you get cinderblock galaxy.

Stop cherry picking your argument.

1. I meant that Shepard is the center of his universe because everything is revolving around him/her. Also Shepard is way more too powerful. While Geralt is hell of a dangerous mutant that lost only one duel in his life (duel,. not fight :P) he's unable to change the world with only one sword. Shepard on the other hand with 2 damn companions at a time is able to wreck everyone in the galaxy including destroying the biggest ship in enemy fleet (ME3) from inside. Ship full of super-inteligent A.I. as I recall. Tell me about plot armor ;) Not to mention that in the end he/she "suprisingly" have to choose the future for the entire galaxy. But nah, he's not the center of the galaxy at all. While story of Geralt is a main focus of the game, the world do not revolve around him

Another thing you got wrong is size of universes. TW world is based on 8 official books, comics, even series (shitty but still...) countless more or less official side stories and even more fan stories that have been writen for last 28 years. On the other hand you got ME universe which has only 7 years, and besides few novels (Revelation was great, Deception is damn terrible so their quality varies :) ) and comics it has mostly really trash fanfiction made by fanbase. And trust me I know that fanbase cause I was part of it for a long time and I know what it's all about. Sex. It's funny how TW is sometimes smacked for some sexual themes etc. while most important thing to BW games fanbase is who will sleep with who. Damn they made clamsy bisexual (not his orientation is a problem but his character that has been changed drastically) out of Kaidan just to please fans hunger for another romance.

tl;dr - ME universe is too young to even stand a chance in competing with TWu and immature, fanatical fanbase is unable to fill this gap.

2. Honestly you got me there cause I didn't know that someone can die in DA:O (except for a Qunari who I left in cage thinking "When I'll be passing through this village next time I'll get him" in my 1st playthrough). But in ME - enyone can die but it is known fact. You are ready for it and you know that you just need to complete as many quests as posible to avoid it. Damn, they even added a frickin bar indicating whether you're going to save everyone or not :) While in ME2 their deaths are connected with their side quests (stiff system but not bad) in 3rd installment it's purely matter of doing all the quests (or playing multiplayer).

3. And I cannot disagree with that.

4. It's not cherry picking. Ashley-Kaidan. In ME1 this choice did matter (or should I say "didn't" since 90% of players choose Ashley :P) but in ME3? It would be more visible if their personalities weren't turn to shit. While Kaidan was and is a total bro (I discovered it in about 3rd playthrough when I finally left Ash on Virmire) Ashley, my favorite character from ME1 in case of personality turn into Nikki Minaj-tier plastic surgery mutant with super-effective move called "being annoying". Most of dead characters who are replace can alter universe in some way but you are not able to feel it in terms of gameplay. What's the difference in playthrough of Wrex or Grunt missions other than that you have to hear annoying Wreav instead of Wrex(except situation with Mordin which I'll adress later)? Collector Base have a huge impact on EMS? You mean you either get 100 or 110 points? Really? Getting those EMS would be easy enough even without those leftovers. While saving Mordin could be tempting (thou I think it was a good way to die) it doesn't change that much. Either way you can cure or do not cure genophage, only difference would be a different amount of WA in the end (funny thing is that when you kill Wrex afterwards you do not even loose most crogan support, only Wrex-centered core). I could that like that on and on but it's time to get to the point. They ruined sense of immersion and meaning of your choices that you can feel (slightly but you can) in previous ME games by adding this stupid WA system. "Hey! We were too busy writing terrible fanfiction tier romances so instead of changes in gameplay you'll get those tiny little points each time you decide something. In the end if you gather enough of those choices you can choose one of RGB endings, if not we'll choose ending for you. Have fun <3"

While on personal interaction level (like warning Miranda to prevent her death) there's no problem for me - I would definitely would like to see more impact in case of anything else. Rachni/Salarian/Terminus/everybody else except Human/Turian/Asari/Geth/Quarian combo (which all go their ships models created in previous games so BW is going full lazy right here). Decision in Legion ME2 Quest resulting in changes of whole Rannoch arc(other than number of points in the end)?

Also - Kasumi & Zaeed don't count unless you want to smack BW/EA for that you need to pay several times for the game you bought already because of stupid DLC policy (TW games always have free DLCs :P) It's obvious that their quests are not included if they are dead/not bought.

5. I wish what you say about ME3 EE was the truth but unfortunately it's still matter of final choice since EE lowered minimum requirement for happy ending so now it's so low that you can get it without much efford (even thou multiplayer is probably not as populated now as it was).

Fun fact: this tread is about TW3 vs DA:I and we use it to discuss TW vs ME :D


I want one thing to be clear. I loved ME. I have all the games, 3 books, all reasonable DLCs, I value Bioware for what they've done in the past (KotOR is probably still my favorite all-time RPG), I wasted many hours of my life wrecking shit up in BG. But as much as I wish it won't I'm sure, looking at their current record (DA2, ME3, SWTOR) that DA:I will be shit at best worth piratig(I'll probably get ME4 thou). Not only gameplay looks exactly the same as DA2 but I already see that they are going to use this "gather allies, destroy evil" shit again (it's their main theme since DA:O with little exception for ME2 which reminded me more of a KotORs "pursue evil, gather team on the way") and fill it with shallow dialoges with shallow characters(romanciable ofc!) and as much fanservice as possible (just friendly reminder: when ME3 script leaked, one of the most common reactions was "hurr durr where is my marriage with Tali ;/" so they changed plans about Quarians and made hot space chick out of them using some model face from google search). On they other hand I got TW3. I played TW1 after ME3 when I thought there can be no competetor to Bioware even thou they are lowering their standards. And I was shocked that some guys who I heard started from translating hacked games to their language created solid RPG where choices were something else than way to squize tears from fans (Mordin ;( ) and add +2 to blue line indicating you are idealist. Second one was even better so I'm sure third one will not dissapoint me. By thetime i wrote this post i realized that it's really a matter of company, not universe. I lost any kind of trust to BW while CDPR never dissapointed me. Therefore I choose Witcher :P

I think neither I can convince you nor you can convince me, so let's just drop it. Have fun playing DA, if you like other BW games I think you'll have a great time, peace :D


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#86 pyro1245
Member since 2003 • 9525 Posts

both

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#87 deactivated-5c8ff6a32bb23
Member since 2012 • 3185 Posts

Never cared for the Dragon Age series. The Wtitcher 3 looks much better to me.

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#88 kaealy
Member since 2004 • 2179 Posts

Witcher 3, I have zero faith in EA & Bioware since DA2 and ME3.

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parkurtommo

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#89  Edited By parkurtommo
Member since 2009 • 28295 Posts

I will eventually play both but Witcher 3 has my attention. I like the dark fantasy in Witcher 3 but the heavy fantasy in DA Inquisition is also really beautiful and colorful.

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#90  Edited By texasgoldrush
Member since 2003 • 15252 Posts

@DrInfected said:

@texasgoldrush said:

@DrInfected said:

@texasgoldrush said:

#

@Krelian-co said:

@texasgoldrush said:

@Krelian-co said:

@texasgoldrush said:

@PcGamingRig said:

If DA:I is like DA:O you can consider me excited, but we don't know a lot about it yet.

Witcher 3 all the way atm.

Its not...it looks like Dragon's Dogma with party control. This is what it needs to be.

however, the Witcher 3 will be better. Why?

Because CD Projeckt is making the game they want to make, not pander to the forums like Bioware is now doing. Bioware is now held captive by a narrow minded dense fanbase who only wants and understands clichéd hero storylines and choices with consequences they want. So after the steps taken forward (or the stumble forward) with DA2 and ME3's ending, they revert back to their same conservative self. And DA:I's plot is basically ME3 in Thedas.

Hopefully Bioware's A team, there new IP, will get away from their fanbase and be the game they want it to be.

ah here it is, texasbiowaredickriderextraordinaire, if only "cliched" stories and consequences worked games like the witcher 2 wouldn't have succeded, bioware has received bad feedback about their stories and consequences because their last games have bad ones, including dragon age 2 and mass effect 3, different does not mean better, they were just bad, period.

Now feel free to bring the tears and spam this thread with 20 replies/page thinking that because i will ignore you after this you "won" this argument xD.

No, the fanbase is really too stupid to see that the choices, especially the last one in ME3, were foreshadowed and touched upon all series long. the truth is, unlike Witcher fans, Bioware fans hate no win choices, where none of the consequences are ideal while The Witcher actually attacks "choice", "choice" is a bad thing. Bioware fans want complete ownership of the story and Bioware simply won't and shouldn't do it, and when they don't get the choice and consequence they want, they whine and cry over BSN.

And really, ME3's final choice fit the themes of the entire series, the fanbase they have is too dumb to see it, this is a fact.

And you still think I am a Biodrone, wow, don't have children, you will lower the IQ of the world.

ah another dumb texas post excusing the joke "choices" and terrible ending from mass effect.

Refer to witcher 2 on how to make real meaningful choices that affect the world more than a different line of dialogue and that are actually in line with geralt and the world. Keep the tears flowing and the bad excuses, texasclown.

So can Triss, Zoltan, and Dandelion die from the choices Geralt makes, or do they have plot armor? Hell, Roche, Iorveth, and Ves are plot armor too. Not so in Mass Effect 3, where any character can die. So while TW2 has more plot altering choices, ME3 has more choices that affect the characters.

And praising TW2 for meaningful choices while bashing ME3's ending makes you a huge hypocrite because really, the original TW2 ending, none of your choices matter. The ending was the same, Witcher and pals walk out of Loc Muinne in three different combos (similar to RGB in ME3), no matter your choices all throughout the game. So basically CDProjeckt and Bioware committed the very same errors when it comes to the ending of their game, and both had to flesh their endings out in a free download to add more context and show the consequences of your actions (and really, I would not be surprised if Bioware looked at how TW2 fixed their ending when developing ME3's Extended Cut). Just like Bioware, CDP overpromised and under delivered on the ending to TW2, the only difference is Witcher fans are mature enough to not go insane on the boards.

And please explain to me how ME3's choices are "jokes"? Sorry, they are not, they are consistent with the universe of ME3 and the character of Shepard. Your hate dumb is showing again.

oh dear, your statement is wrong on some many levels that I dunno where to start honestly,

I hope you're joking but if not:

1. Geralt is not goddamned center of the universe like Sherpard. He's story is about one mutant who cannot stop changes that occurs around him, only watch them and try to survive/save his loved ones and friends. Other characters are not dumb, they don't have to be saved by Geralt all the time, sometimes they have to save him. It's much more realistic,

2. Also, friendly reminder: there is no total war with Genocidal Living Robots Build To Protect Everyone By Killing Them Off ® (driven by shitty logic "MUH Solution"), so I see no reason for every character to be killed. By the way - how many characters do you considered "plot armored" in, for example, DA:O, where there are no robots either? :)

3. On the other hand - suggestion that you measure quality of writing by number of killable main characters is REALLY dumb. I'm still hoping you were joking :)

4. Choices =/= ending. That's what's wrong with bioware last games. Almost none of your choices matters throughout the game. You killed Rachni Queen in ME1? Doesn't matter, we'll resurrect another zombie-Rachni Queen for ME3. You decide to destroy Collectors Base? Only difference is that you see heart instead of brain in Cerberus Base. And last example is specially for you since you seem to adore killing off characters as plot device: someone from your crew died in ME2? Doesn't matter - you'll get some generic replacement for his side-quest. On the other hand The Witcher choices affect story, but not immidately. Sometimes small choice like letting some random elves steal few crates of something which seems to be meaningless could turn out to be crucial few hours later. After this time it's impossible to just load the game like in many bioware titles (by the way - I played them all, I was big fan of ME trilogy) you have to live with consequences.

5.. About endings and consequences - your choices are meaningless in BW games because you almost always can choose your ending in the end of the game. You played full anti-sintetic playthrough? No problem, you can still choose merge because why not (also "MUH happy Joker"). Endings in both W1 & W2 are combined from choices you did earlier.

6. I agree with you about that rage after ME3 ending was insanity. BW fans should let them make their own games instead of constantly demanding something

1. You are cherry picking. Many times, Shepard cannot stop whats happening around him and he cannot prevent certain events. he too, has to be saved by others. You are going nowhere with this argument. You claim that Geralt isn't the center of the universe, but Shepard is...sorry, but its more like the opposite because Mass Effect has an expanded universe. Geralt is definitely the center of TW3, and his personal story is more important this time around.

2. Only two in DAO, down to none of them in expansions, although Anders, Leliana and Morrigan will always "survive". In ME2 (except Joker) and ME3 anyone can die.

3. No, but I am saying that while choices in Witcher games have more plot impact, Mass Effect choices have more character impact.

4. Cherry picking once again. What about Ashley or Kaiden? That's a whole exclusive party member you don't see in ME3 if they die in ME1. Wrex's survival in ME1? It only determines the direction the Krogans are led and what their possible future is. Did you save the data in Mordin's quest in ME2? If you didn't, Eve will die. And you can only save Mordin if Wrex and Eve are dead. And that whole Rannoch arc? Many choices factor in to that outcome, both from ME2 and ME3. The Collector Base makes a huge impact in lower EMS games. And like the Witcher games, ME3 also has delayed consequences. Betray Wrex? He will come try and kill you much later in the game. Don't warn Miranda about Kai Leng early in the game? She gets killed later. Treat Ashley poorly on Mars? You may have to shoot her later. You are cherry picking. I can easily say that the save import from TW1 and TW2 is crap, because NONE of your choices mattered. Romance Shani in the first game? Too bad, you have Triss in TW2.

And wrong again, you do not get some generic replacement if a crew member does not make it through ME2, you get the polar opposite or mostly no replacement at all.....let see. Wrex gets Wreav, the complete opposite of a character. Mordin gets replaced by Padok Wiks, another opposite and Padok Wiks is a great character in his own right. Miranda, Jack, Thane, Jacob, and Samara do not get replacements, which affect those missions, especially Jack and Thane. Not having Kasumi and Zaeed shuts off the best outcome of those quests. Tali and Legion? Don't have them, no peace. The ONLY character that gets a generic stand in is Grunt. More cherry picking.

5. This was true until finally ME3's Extended Cut and also DAO, where the ending was the outcomes of your past choices mixed in with the final choice. Nevermind that EMS matters in the ending as well, so if you rush the game, you get cinderblock galaxy.

Stop cherry picking your argument.

1. I meant that Shepard is the center of his universe because everything is revolving around him/her. Also Shepard is way more too powerful. While Geralt is hell of a dangerous mutant that lost only one duel in his life (duel,. not fight :P) he's unable to change the world with only one sword. Shepard on the other hand with 2 damn companions at a time is able to wreck everyone in the galaxy including destroying the biggest ship in enemy fleet (ME3) from inside. Ship full of super-inteligent A.I. as I recall. Tell me about plot armor ;) Not to mention that in the end he/she "suprisingly" have to choose the future for the entire galaxy. But nah, he's not the center of the galaxy at all. While story of Geralt is a main focus of the game, the world do not revolve around him

Another thing you got wrong is size of universes. TW world is based on 8 official books, comics, even series (shitty but still...) countless more or less official side stories and even more fan stories that have been writen for last 28 years. On the other hand you got ME universe which has only 7 years, and besides few novels (Revelation was great, Deception is damn terrible so their quality varies :) ) and comics it has mostly really trash fanfiction made by fanbase. And trust me I know that fanbase cause I was part of it for a long time and I know what it's all about. Sex. It's funny how TW is sometimes smacked for some sexual themes etc. while most important thing to BW games fanbase is who will sleep with who. Damn they made clamsy bisexual (not his orientation is a problem but his character that has been changed drastically) out of Kaidan just to please fans hunger for another romance.

tl;dr - ME universe is too young to even stand a chance in competing with TWu and immature, fanatical fanbase is unable to fill this gap.

2. Honestly you got me there cause I didn't know that someone can die in DA:O (except for a Qunari who I left in cage thinking "When I'll be passing through this village next time I'll get him" in my 1st playthrough). But in ME - enyone can die but it is known fact. You are ready for it and you know that you just need to complete as many quests as posible to avoid it. Damn, they even added a frickin bar indicating whether you're going to save everyone or not :) While in ME2 their deaths are connected with their side quests (stiff system but not bad) in 3rd installment it's purely matter of doing all the quests (or playing multiplayer).

3. And I cannot disagree with that.

4. It's not cherry picking. Ashley-Kaidan. In ME1 this choice did matter (or should I say "didn't" since 90% of players choose Ashley :P) but in ME3? It would be more visible if their personalities weren't turn to shit. While Kaidan was and is a total bro (I discovered it in about 3rd playthrough when I finally left Ash on Virmire) Ashley, my favorite character from ME1 in case of personality turn into Nikki Minaj-tier plastic surgery mutant with super-effective move called "being annoying". Most of dead characters who are replace can alter universe in some way but you are not able to feel it in terms of gameplay. What's the difference in playthrough of Wrex or Grunt missions other than that you have to hear annoying Wreav instead of Wrex(except situation with Mordin which I'll adress later)? Collector Base have a huge impact on EMS? You mean you either get 100 or 110 points? Really? Getting those EMS would be easy enough even without those leftovers. While saving Mordin could be tempting (thou I think it was a good way to die) it doesn't change that much. Either way you can cure or do not cure genophage, only difference would be a different amount of WA in the end (funny thing is that when you kill Wrex afterwards you do not even loose most crogan support, only Wrex-centered core). I could that like that on and on but it's time to get to the point. They ruined sense of immersion and meaning of your choices that you can feel (slightly but you can) in previous ME games by adding this stupid WA system. "Hey! We were too busy writing terrible fanfiction tier romances so instead of changes in gameplay you'll get those tiny little points each time you decide something. In the end if you gather enough of those choices you can choose one of RGB endings, if not we'll choose ending for you. Have fun <3"

While on personal interaction level (like warning Miranda to prevent her death) there's no problem for me - I would definitely would like to see more impact in case of anything else. Rachni/Salarian/Terminus/everybody else except Human/Turian/Asari/Geth/Quarian combo (which all go their ships models created in previous games so BW is going full lazy right here). Decision in Legion ME2 Quest resulting in changes of whole Rannoch arc(other than number of points in the end)?

Also - Kasumi & Zaeed don't count unless you want to smack BW/EA for that you need to pay several times for the game you bought already because of stupid DLC policy (TW games always have free DLCs :P) It's obvious that their quests are not included if they are dead/not bought.

5. I wish what you say about ME3 EE was the truth but unfortunately it's still matter of final choice since EE lowered minimum requirement for happy ending so now it's so low that you can get it without much efford (even thou multiplayer is probably not as populated now as it was).

Fun fact: this tread is about TW3 vs DA:I and we use it to discuss TW vs ME :D

I want one thing to be clear. I loved ME. I have all the games, 3 books, all reasonable DLCs, I value Bioware for what they've done in the past (KotOR is probably still my favorite all-time RPG), I wasted many hours of my life wrecking shit up in BG. But as much as I wish it won't I'm sure, looking at their current record (DA2, ME3, SWTOR) that DA:I will be shit at best worth piratig(I'll probably get ME4 thou). Not only gameplay looks exactly the same as DA2 but I already see that they are going to use this "gather allies, destroy evil" shit again (it's their main theme since DA:O with little exception for ME2 which reminded me more of a KotORs "pursue evil, gather team on the way") and fill it with shallow dialoges with shallow characters(romanciable ofc!) and as much fanservice as possible (just friendly reminder: when ME3 script leaked, one of the most common reactions was "hurr durr where is my marriage with Tali ;/" so they changed plans about Quarians and made hot space chick out of them using some model face from google search). On they other hand I got TW3. I played TW1 after ME3 when I thought there can be no competetor to Bioware even thou they are lowering their standards. And I was shocked that some guys who I heard started from translating hacked games to their language created solid RPG where choices were something else than way to squize tears from fans (Mordin ;( ) and add +2 to blue line indicating you are idealist. Second one was even better so I'm sure third one will not dissapoint me. By thetime i wrote this post i realized that it's really a matter of company, not universe. I lost any kind of trust to BW while CDPR never dissapointed me. Therefore I choose Witcher :P

I think neither I can convince you nor you can convince me, so let's just drop it. Have fun playing DA, if you like other BW games I think you'll have a great time, peace :D

1. the truth is the truth, Geralt is the CENTER of The Witcher universe, FAR more than Shepard is to Mass Effect. Its called "The Witcher" for God's sake. The entire series is about Geralt, once Geralt's story is over, the series is over, as it is protagonist centric. Shepard is NOT the center of the Mass Effect universe, he is only the protagonist. Nevermind he does not do everything, remember Liara does quite a bit and she finds the Crucible. Liara links the trilogy together. And you are not getting what I mean by "expanded universe", which is stories not part of the main storyline. The Witcher books are not expanded universe.

2. Anyone can die in DAO, and if they don't die in DAO, they are killable in expansions. However, this had led to a problem, especially regarding Leliana.

4. So what, it doesn't matter in gamplay, but it does matter in story and tone. Wreav will lead the Krogan down a far more destructive path, which impacts your decision to cure the genophage. With Wrex, the choice is far more black and white, with Wreav, not so much. There is a huge difference in tone if Wreav is leader and not Wrex. The Collector Base impacts those who have LOW EMS, as saving the base will allow for the Control ending, avoiding the worst ending. And wrong again on Wrex, you do indeed lose most Krogan support. You lose both the Clan Urdnot and Krogan Clans assets, which make up a huge chunk of Krogan support, and Krogans will not be in the final mission, if you betray him

And lets not even talk about how your choices in the trilogy impact the Citadel DLC.

Yes, CD Projeckt has free DLC, but Bioware has better DLC. This is not even a contest. Cd Projeckt has also conceded to Bioware on save import. TW3's save import will be less powerful than DAI's or ME3's. This is the problem with Witcher fans, they think that CDP is better than Bioware when its not (except for Dragon Age), not yet. They could surpass them if Bioware goes conservative, but as of now, CD Projeckt is following Bioware's lead, doing some things much better, but also doing things that Bioware is much better at. You are not going to be suddenly better than a legendary RPG developer overnight, and really ME3 is an overall better game than TW2.

5. Even at 3100, you make a couple bad decisions in the Tunchanka and Rannoch arcs, you won't get the best ending without DLC or multiplayer.

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#91 Heil68
Member since 2004 • 60831 Posts

TW3 for me.

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#92  Edited By _tr
Member since 2007 • 63 Posts

@texasgoldrush said:

@DrInfected said:

@texasgoldrush said:

@DrInfected said:

@texasgoldrush said:

#

@Krelian-co said:

@texasgoldrush said:

@Krelian-co said:

@texasgoldrush said:

@PcGamingRig said:

If DA:I is like DA:O you can consider me excited, but we don't know a lot about it yet.

Witcher 3 all the way atm.

Its not...it looks like Dragon's Dogma with party control. This is what it needs to be.

however, the Witcher 3 will be better. Why?

Because CD Projeckt is making the game they want to make, not pander to the forums like Bioware is now doing. Bioware is now held captive by a narrow minded dense fanbase who only wants and understands clichéd hero storylines and choices with consequences they want. So after the steps taken forward (or the stumble forward) with DA2 and ME3's ending, they revert back to their same conservative self. And DA:I's plot is basically ME3 in Thedas.

Hopefully Bioware's A team, there new IP, will get away from their fanbase and be the game they want it to be.

ah here it is, texasbiowaredickriderextraordinaire, if only "cliched" stories and consequences worked games like the witcher 2 wouldn't have succeded, bioware has received bad feedback about their stories and consequences because their last games have bad ones, including dragon age 2 and mass effect 3, different does not mean better, they were just bad, period.

Now feel free to bring the tears and spam this thread with 20 replies/page thinking that because i will ignore you after this you "won" this argument xD.

No, the fanbase is really too stupid to see that the choices, especially the last one in ME3, were foreshadowed and touched upon all series long. the truth is, unlike Witcher fans, Bioware fans hate no win choices, where none of the consequences are ideal while The Witcher actually attacks "choice", "choice" is a bad thing. Bioware fans want complete ownership of the story and Bioware simply won't and shouldn't do it, and when they don't get the choice and consequence they want, they whine and cry over BSN.

And really, ME3's final choice fit the themes of the entire series, the fanbase they have is too dumb to see it, this is a fact.

And you still think I am a Biodrone, wow, don't have children, you will lower the IQ of the world.

ah another dumb texas post excusing the joke "choices" and terrible ending from mass effect.

Refer to witcher 2 on how to make real meaningful choices that affect the world more than a different line of dialogue and that are actually in line with geralt and the world. Keep the tears flowing and the bad excuses, texasclown.

So can Triss, Zoltan, and Dandelion die from the choices Geralt makes, or do they have plot armor? Hell, Roche, Iorveth, and Ves are plot armor too. Not so in Mass Effect 3, where any character can die. So while TW2 has more plot altering choices, ME3 has more choices that affect the characters.

And praising TW2 for meaningful choices while bashing ME3's ending makes you a huge hypocrite because really, the original TW2 ending, none of your choices matter. The ending was the same, Witcher and pals walk out of Loc Muinne in three different combos (similar to RGB in ME3), no matter your choices all throughout the game. So basically CDProjeckt and Bioware committed the very same errors when it comes to the ending of their game, and both had to flesh their endings out in a free download to add more context and show the consequences of your actions (and really, I would not be surprised if Bioware looked at how TW2 fixed their ending when developing ME3's Extended Cut). Just like Bioware, CDP overpromised and under delivered on the ending to TW2, the only difference is Witcher fans are mature enough to not go insane on the boards.

And please explain to me how ME3's choices are "jokes"? Sorry, they are not, they are consistent with the universe of ME3 and the character of Shepard. Your hate dumb is showing again.

oh dear, your statement is wrong on some many levels that I dunno where to start honestly,

I hope you're joking but if not:

1. Geralt is not goddamned center of the universe like Sherpard. He's story is about one mutant who cannot stop changes that occurs around him, only watch them and try to survive/save his loved ones and friends. Other characters are not dumb, they don't have to be saved by Geralt all the time, sometimes they have to save him. It's much more realistic,

2. Also, friendly reminder: there is no total war with Genocidal Living Robots Build To Protect Everyone By Killing Them Off ® (driven by shitty logic "MUH Solution"), so I see no reason for every character to be killed. By the way - how many characters do you considered "plot armored" in, for example, DA:O, where there are no robots either? :)

3. On the other hand - suggestion that you measure quality of writing by number of killable main characters is REALLY dumb. I'm still hoping you were joking :)

4. Choices =/= ending. That's what's wrong with bioware last games. Almost none of your choices matters throughout the game. You killed Rachni Queen in ME1? Doesn't matter, we'll resurrect another zombie-Rachni Queen for ME3. You decide to destroy Collectors Base? Only difference is that you see heart instead of brain in Cerberus Base. And last example is specially for you since you seem to adore killing off characters as plot device: someone from your crew died in ME2? Doesn't matter - you'll get some generic replacement for his side-quest. On the other hand The Witcher choices affect story, but not immidately. Sometimes small choice like letting some random elves steal few crates of something which seems to be meaningless could turn out to be crucial few hours later. After this time it's impossible to just load the game like in many bioware titles (by the way - I played them all, I was big fan of ME trilogy) you have to live with consequences.

5.. About endings and consequences - your choices are meaningless in BW games because you almost always can choose your ending in the end of the game. You played full anti-sintetic playthrough? No problem, you can still choose merge because why not (also "MUH happy Joker"). Endings in both W1 & W2 are combined from choices you did earlier.

6. I agree with you about that rage after ME3 ending was insanity. BW fans should let them make their own games instead of constantly demanding something

1. You are cherry picking. Many times, Shepard cannot stop whats happening around him and he cannot prevent certain events. he too, has to be saved by others. You are going nowhere with this argument. You claim that Geralt isn't the center of the universe, but Shepard is...sorry, but its more like the opposite because Mass Effect has an expanded universe. Geralt is definitely the center of TW3, and his personal story is more important this time around.

2. Only two in DAO, down to none of them in expansions, although Anders, Leliana and Morrigan will always "survive". In ME2 (except Joker) and ME3 anyone can die.

3. No, but I am saying that while choices in Witcher games have more plot impact, Mass Effect choices have more character impact.

4. Cherry picking once again. What about Ashley or Kaiden? That's a whole exclusive party member you don't see in ME3 if they die in ME1. Wrex's survival in ME1? It only determines the direction the Krogans are led and what their possible future is. Did you save the data in Mordin's quest in ME2? If you didn't, Eve will die. And you can only save Mordin if Wrex and Eve are dead. And that whole Rannoch arc? Many choices factor in to that outcome, both from ME2 and ME3. The Collector Base makes a huge impact in lower EMS games. And like the Witcher games, ME3 also has delayed consequences. Betray Wrex? He will come try and kill you much later in the game. Don't warn Miranda about Kai Leng early in the game? She gets killed later. Treat Ashley poorly on Mars? You may have to shoot her later. You are cherry picking. I can easily say that the save import from TW1 and TW2 is crap, because NONE of your choices mattered. Romance Shani in the first game? Too bad, you have Triss in TW2.

And wrong again, you do not get some generic replacement if a crew member does not make it through ME2, you get the polar opposite or mostly no replacement at all.....let see. Wrex gets Wreav, the complete opposite of a character. Mordin gets replaced by Padok Wiks, another opposite and Padok Wiks is a great character in his own right. Miranda, Jack, Thane, Jacob, and Samara do not get replacements, which affect those missions, especially Jack and Thane. Not having Kasumi and Zaeed shuts off the best outcome of those quests. Tali and Legion? Don't have them, no peace. The ONLY character that gets a generic stand in is Grunt. More cherry picking.

5. This was true until finally ME3's Extended Cut and also DAO, where the ending was the outcomes of your past choices mixed in with the final choice. Nevermind that EMS matters in the ending as well, so if you rush the game, you get cinderblock galaxy.

Stop cherry picking your argument.

1. I meant that Shepard is the center of his universe because everything is revolving around him/her. Also Shepard is way more too powerful. While Geralt is hell of a dangerous mutant that lost only one duel in his life (duel,. not fight :P) he's unable to change the world with only one sword. Shepard on the other hand with 2 damn companions at a time is able to wreck everyone in the galaxy including destroying the biggest ship in enemy fleet (ME3) from inside. Ship full of super-inteligent A.I. as I recall. Tell me about plot armor ;) Not to mention that in the end he/she "suprisingly" have to choose the future for the entire galaxy. But nah, he's not the center of the galaxy at all. While story of Geralt is a main focus of the game, the world do not revolve around him

Another thing you got wrong is size of universes. TW world is based on 8 official books, comics, even series (shitty but still...) countless more or less official side stories and even more fan stories that have been writen for last 28 years. On the other hand you got ME universe which has only 7 years, and besides few novels (Revelation was great, Deception is damn terrible so their quality varies :) ) and comics it has mostly really trash fanfiction made by fanbase. And trust me I know that fanbase cause I was part of it for a long time and I know what it's all about. Sex. It's funny how TW is sometimes smacked for some sexual themes etc. while most important thing to BW games fanbase is who will sleep with who. Damn they made clamsy bisexual (not his orientation is a problem but his character that has been changed drastically) out of Kaidan just to please fans hunger for another romance.

tl;dr - ME universe is too young to even stand a chance in competing with TWu and immature, fanatical fanbase is unable to fill this gap.

2. Honestly you got me there cause I didn't know that someone can die in DA:O (except for a Qunari who I left in cage thinking "When I'll be passing through this village next time I'll get him" in my 1st playthrough). But in ME - enyone can die but it is known fact. You are ready for it and you know that you just need to complete as many quests as posible to avoid it. Damn, they even added a frickin bar indicating whether you're going to save everyone or not :) While in ME2 their deaths are connected with their side quests (stiff system but not bad) in 3rd installment it's purely matter of doing all the quests (or playing multiplayer).

3. And I cannot disagree with that.

4. It's not cherry picking. Ashley-Kaidan. In ME1 this choice did matter (or should I say "didn't" since 90% of players choose Ashley :P) but in ME3? It would be more visible if their personalities weren't turn to shit. While Kaidan was and is a total bro (I discovered it in about 3rd playthrough when I finally left Ash on Virmire) Ashley, my favorite character from ME1 in case of personality turn into Nikki Minaj-tier plastic surgery mutant with super-effective move called "being annoying". Most of dead characters who are replace can alter universe in some way but you are not able to feel it in terms of gameplay. What's the difference in playthrough of Wrex or Grunt missions other than that you have to hear annoying Wreav instead of Wrex(except situation with Mordin which I'll adress later)? Collector Base have a huge impact on EMS? You mean you either get 100 or 110 points? Really? Getting those EMS would be easy enough even without those leftovers. While saving Mordin could be tempting (thou I think it was a good way to die) it doesn't change that much. Either way you can cure or do not cure genophage, only difference would be a different amount of WA in the end (funny thing is that when you kill Wrex afterwards you do not even loose most crogan support, only Wrex-centered core). I could that like that on and on but it's time to get to the point. They ruined sense of immersion and meaning of your choices that you can feel (slightly but you can) in previous ME games by adding this stupid WA system. "Hey! We were too busy writing terrible fanfiction tier romances so instead of changes in gameplay you'll get those tiny little points each time you decide something. In the end if you gather enough of those choices you can choose one of RGB endings, if not we'll choose ending for you. Have fun <3"

While on personal interaction level (like warning Miranda to prevent her death) there's no problem for me - I would definitely would like to see more impact in case of anything else. Rachni/Salarian/Terminus/everybody else except Human/Turian/Asari/Geth/Quarian combo (which all go their ships models created in previous games so BW is going full lazy right here). Decision in Legion ME2 Quest resulting in changes of whole Rannoch arc(other than number of points in the end)?

Also - Kasumi & Zaeed don't count unless you want to smack BW/EA for that you need to pay several times for the game you bought already because of stupid DLC policy (TW games always have free DLCs :P) It's obvious that their quests are not included if they are dead/not bought.

5. I wish what you say about ME3 EE was the truth but unfortunately it's still matter of final choice since EE lowered minimum requirement for happy ending so now it's so low that you can get it without much efford (even thou multiplayer is probably not as populated now as it was).

Fun fact: this tread is about TW3 vs DA:I and we use it to discuss TW vs ME :D

I want one thing to be clear. I loved ME. I have all the games, 3 books, all reasonable DLCs, I value Bioware for what they've done in the past (KotOR is probably still my favorite all-time RPG), I wasted many hours of my life wrecking shit up in BG. But as much as I wish it won't I'm sure, looking at their current record (DA2, ME3, SWTOR) that DA:I will be shit at best worth piratig(I'll probably get ME4 thou). Not only gameplay looks exactly the same as DA2 but I already see that they are going to use this "gather allies, destroy evil" shit again (it's their main theme since DA:O with little exception for ME2 which reminded me more of a KotORs "pursue evil, gather team on the way") and fill it with shallow dialoges with shallow characters(romanciable ofc!) and as much fanservice as possible (just friendly reminder: when ME3 script leaked, one of the most common reactions was "hurr durr where is my marriage with Tali ;/" so they changed plans about Quarians and made hot space chick out of them using some model face from google search). On they other hand I got TW3. I played TW1 after ME3 when I thought there can be no competetor to Bioware even thou they are lowering their standards. And I was shocked that some guys who I heard started from translating hacked games to their language created solid RPG where choices were something else than way to squize tears from fans (Mordin ;( ) and add +2 to blue line indicating you are idealist. Second one was even better so I'm sure third one will not dissapoint me. By thetime i wrote this post i realized that it's really a matter of company, not universe. I lost any kind of trust to BW while CDPR never dissapointed me. Therefore I choose Witcher :P

I think neither I can convince you nor you can convince me, so let's just drop it. Have fun playing DA, if you like other BW games I think you'll have a great time, peace :D

1. the truth is the truth, Geralt is the CENTER of The Witcher universe, FAR more than Shepard is to Mass Effect. Its called "The Witcher" for God's sake. The entire series is about Geralt, once Geralt's story is over, the series is over, as it is protagonist centric. Shepard is NOT the center of the Mass Effect universe, he is only the protagonist. Nevermind he does not do everything, remember Liara does quite a bit and she finds the Crucible. Liara links the trilogy together. And you are not getting what I mean by "expanded universe", which is stories not part of the main storyline. The Witcher books are not expanded universe.

2. Anyone can die in DAO, and if they don't die in DAO, they are killable in expansions. However, this had led to a problem, especially regarding Leliana.

4. So what, it doesn't matter in gamplay, but it does matter in story and tone. Wreav will lead the Krogan down a far more destructive path, which impacts your decision to cure the genophage. With Wrex, the choice is far more black and white, with Wreav, not so much. There is a huge difference in tone if Wreav is leader and not Wrex. The Collector Base impacts those who have LOW EMS, as saving the base will allow for the Control ending, avoiding the worst ending. And wrong again on Wrex, you do indeed lose most Krogan support. You lose both the Clan Urdnot and Krogan Clans assets, which make up a huge chunk of Krogan support, and Krogans will not be in the final mission, if you betray him

And lets not even talk about how your choices in the trilogy impact the Citadel DLC.

Yes, CD Projeckt has free DLC, but Bioware has better DLC. This is not even a contest. Cd Projeckt has also conceded to Bioware on save import. TW3's save import will be less powerful than DAI's or ME3's. This is the problem with Witcher fans, they think that CDP is better than Bioware when its not (except for Dragon Age), not yet. They could surpass them if Bioware goes conservative, but as of now, CD Projeckt is following Bioware's lead, doing some things much better, but also doing things that Bioware is much better at. You are not going to be suddenly better than a legendary RPG developer overnight, and really ME3 is an overall better game than TW2.

5. Even at 3100, you make a couple bad decisions in the Tunchanka and Rannoch arcs, you won't get the best ending without DLC or multiplayer.

1. Wrong. Geralt is the CENTER of The Witcher universe only in short stories (and two games). In Witcher saga he is one of the two main protagonists... the less important one :)

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#93 DrInfected
Member since 2013 • 25 Posts

@texasgoldrush: On a side not, how many of Bioware's original developers (from games like Baldur's Gate, KotOR, Jade Empire, DA:Origins) are left at the current bioware team? :D

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#94 cainetao11
Member since 2006 • 38071 Posts

The witcher series for me

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#95  Edited By lawlessx
Member since 2004 • 48753 Posts

I'm willing to give Bioware another chance,but right now Witcher 3 is on my list

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#96 Alucard_Prime
Member since 2008 • 10107 Posts

I'm very excited for both but I'm just a bigger Dragon Age fan, it's one of my most anticipated games. I'm a huge DRagon Age Origins fan, and while the 2nd game didn't turn out as good it was stilll an overall nice game with great combat and a compelling story. Who knows I might like Witcher 3 more, I never got to finishing Witcher 2 it seemed like a really long game and I was a bit busy with other things at the time, but right now DA is just more compelling to me. I hope Kate Mulgrew returns.

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#97 GhoX
Member since 2006 • 6267 Posts

Dragon Age 3 has a lot to prove and redeem. Witcher 3 only has to win the don't **** it up contest. They are not remotely in the same positions to compete.

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#98  Edited By GreySeal9
Member since 2010 • 28247 Posts

@lostrib said:

@Kinthalis said:

@lostrib said:

@Kinthalis said:

@lostrib said:

@Jankarcop said:

Both substantially superior on PC. I love it.

prove it

Well they both will look and run better on a capable PC, that's an objective factoid. The PC has arguably the best exclusive content of the Witcher 3 straight from GOG too.

But that's about it, at least until mods come along.

Okay, show me the benchmarks vs console

Oh common now. I don't think that's required. I understand the sentiment that we don't know for certain if that will be the case, but you are being disingenuous if you are seriously putting forward that argument. We don't need to be 100% certain, when 99.9% certainty is enough. Or do you want us to actually believe you think The Witcher 3 will look/run better on a console? Actually, hasn't it already been announced to be 900p 30 FPS on the PS4?

Sometimes you put forward the most insincere arguments just to be contrarian, or appear to be impartial. By straddling the middle when logic says to go a particular way, you don't come off as impartial... just thick-headed.

Actually, this time it's just to mess with jankar

Can you mess with texasgoldrush next? He's fucking annoying.

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texasgoldrush

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#99 texasgoldrush
Member since 2003 • 15252 Posts

@_tr said:

@texasgoldrush said:

@DrInfected said:

@texasgoldrush said:

@DrInfected said:

@texasgoldrush said:

#

@Krelian-co said:

@texasgoldrush said:

@Krelian-co said:

@texasgoldrush said:

@PcGamingRig said:

If DA:I is like DA:O you can consider me excited, but we don't know a lot about it yet.

Witcher 3 all the way atm.

Its not...it looks like Dragon's Dogma with party control. This is what it needs to be.

however, the Witcher 3 will be better. Why?

Because CD Projeckt is making the game they want to make, not pander to the forums like Bioware is now doing. Bioware is now held captive by a narrow minded dense fanbase who only wants and understands clichéd hero storylines and choices with consequences they want. So after the steps taken forward (or the stumble forward) with DA2 and ME3's ending, they revert back to their same conservative self. And DA:I's plot is basically ME3 in Thedas.

Hopefully Bioware's A team, there new IP, will get away from their fanbase and be the game they want it to be.

ah here it is, texasbiowaredickriderextraordinaire, if only "cliched" stories and consequences worked games like the witcher 2 wouldn't have succeded, bioware has received bad feedback about their stories and consequences because their last games have bad ones, including dragon age 2 and mass effect 3, different does not mean better, they were just bad, period.

Now feel free to bring the tears and spam this thread with 20 replies/page thinking that because i will ignore you after this you "won" this argument xD.

No, the fanbase is really too stupid to see that the choices, especially the last one in ME3, were foreshadowed and touched upon all series long. the truth is, unlike Witcher fans, Bioware fans hate no win choices, where none of the consequences are ideal while The Witcher actually attacks "choice", "choice" is a bad thing. Bioware fans want complete ownership of the story and Bioware simply won't and shouldn't do it, and when they don't get the choice and consequence they want, they whine and cry over BSN.

And really, ME3's final choice fit the themes of the entire series, the fanbase they have is too dumb to see it, this is a fact.

And you still think I am a Biodrone, wow, don't have children, you will lower the IQ of the world.

ah another dumb texas post excusing the joke "choices" and terrible ending from mass effect.

Refer to witcher 2 on how to make real meaningful choices that affect the world more than a different line of dialogue and that are actually in line with geralt and the world. Keep the tears flowing and the bad excuses, texasclown.

So can Triss, Zoltan, and Dandelion die from the choices Geralt makes, or do they have plot armor? Hell, Roche, Iorveth, and Ves are plot armor too. Not so in Mass Effect 3, where any character can die. So while TW2 has more plot altering choices, ME3 has more choices that affect the characters.

And praising TW2 for meaningful choices while bashing ME3's ending makes you a huge hypocrite because really, the original TW2 ending, none of your choices matter. The ending was the same, Witcher and pals walk out of Loc Muinne in three different combos (similar to RGB in ME3), no matter your choices all throughout the game. So basically CDProjeckt and Bioware committed the very same errors when it comes to the ending of their game, and both had to flesh their endings out in a free download to add more context and show the consequences of your actions (and really, I would not be surprised if Bioware looked at how TW2 fixed their ending when developing ME3's Extended Cut). Just like Bioware, CDP overpromised and under delivered on the ending to TW2, the only difference is Witcher fans are mature enough to not go insane on the boards.

And please explain to me how ME3's choices are "jokes"? Sorry, they are not, they are consistent with the universe of ME3 and the character of Shepard. Your hate dumb is showing again.

oh dear, your statement is wrong on some many levels that I dunno where to start honestly,

I hope you're joking but if not:

1. Geralt is not goddamned center of the universe like Sherpard. He's story is about one mutant who cannot stop changes that occurs around him, only watch them and try to survive/save his loved ones and friends. Other characters are not dumb, they don't have to be saved by Geralt all the time, sometimes they have to save him. It's much more realistic,

2. Also, friendly reminder: there is no total war with Genocidal Living Robots Build To Protect Everyone By Killing Them Off ® (driven by shitty logic "MUH Solution"), so I see no reason for every character to be killed. By the way - how many characters do you considered "plot armored" in, for example, DA:O, where there are no robots either? :)

3. On the other hand - suggestion that you measure quality of writing by number of killable main characters is REALLY dumb. I'm still hoping you were joking :)

4. Choices =/= ending. That's what's wrong with bioware last games. Almost none of your choices matters throughout the game. You killed Rachni Queen in ME1? Doesn't matter, we'll resurrect another zombie-Rachni Queen for ME3. You decide to destroy Collectors Base? Only difference is that you see heart instead of brain in Cerberus Base. And last example is specially for you since you seem to adore killing off characters as plot device: someone from your crew died in ME2? Doesn't matter - you'll get some generic replacement for his side-quest. On the other hand The Witcher choices affect story, but not immidately. Sometimes small choice like letting some random elves steal few crates of something which seems to be meaningless could turn out to be crucial few hours later. After this time it's impossible to just load the game like in many bioware titles (by the way - I played them all, I was big fan of ME trilogy) you have to live with consequences.

5.. About endings and consequences - your choices are meaningless in BW games because you almost always can choose your ending in the end of the game. You played full anti-sintetic playthrough? No problem, you can still choose merge because why not (also "MUH happy Joker"). Endings in both W1 & W2 are combined from choices you did earlier.

6. I agree with you about that rage after ME3 ending was insanity. BW fans should let them make their own games instead of constantly demanding something

1. You are cherry picking. Many times, Shepard cannot stop whats happening around him and he cannot prevent certain events. he too, has to be saved by others. You are going nowhere with this argument. You claim that Geralt isn't the center of the universe, but Shepard is...sorry, but its more like the opposite because Mass Effect has an expanded universe. Geralt is definitely the center of TW3, and his personal story is more important this time around.

2. Only two in DAO, down to none of them in expansions, although Anders, Leliana and Morrigan will always "survive". In ME2 (except Joker) and ME3 anyone can die.

3. No, but I am saying that while choices in Witcher games have more plot impact, Mass Effect choices have more character impact.

4. Cherry picking once again. What about Ashley or Kaiden? That's a whole exclusive party member you don't see in ME3 if they die in ME1. Wrex's survival in ME1? It only determines the direction the Krogans are led and what their possible future is. Did you save the data in Mordin's quest in ME2? If you didn't, Eve will die. And you can only save Mordin if Wrex and Eve are dead. And that whole Rannoch arc? Many choices factor in to that outcome, both from ME2 and ME3. The Collector Base makes a huge impact in lower EMS games. And like the Witcher games, ME3 also has delayed consequences. Betray Wrex? He will come try and kill you much later in the game. Don't warn Miranda about Kai Leng early in the game? She gets killed later. Treat Ashley poorly on Mars? You may have to shoot her later. You are cherry picking. I can easily say that the save import from TW1 and TW2 is crap, because NONE of your choices mattered. Romance Shani in the first game? Too bad, you have Triss in TW2.

And wrong again, you do not get some generic replacement if a crew member does not make it through ME2, you get the polar opposite or mostly no replacement at all.....let see. Wrex gets Wreav, the complete opposite of a character. Mordin gets replaced by Padok Wiks, another opposite and Padok Wiks is a great character in his own right. Miranda, Jack, Thane, Jacob, and Samara do not get replacements, which affect those missions, especially Jack and Thane. Not having Kasumi and Zaeed shuts off the best outcome of those quests. Tali and Legion? Don't have them, no peace. The ONLY character that gets a generic stand in is Grunt. More cherry picking.

5. This was true until finally ME3's Extended Cut and also DAO, where the ending was the outcomes of your past choices mixed in with the final choice. Nevermind that EMS matters in the ending as well, so if you rush the game, you get cinderblock galaxy.

Stop cherry picking your argument.

1. I meant that Shepard is the center of his universe because everything is revolving around him/her. Also Shepard is way more too powerful. While Geralt is hell of a dangerous mutant that lost only one duel in his life (duel,. not fight :P) he's unable to change the world with only one sword. Shepard on the other hand with 2 damn companions at a time is able to wreck everyone in the galaxy including destroying the biggest ship in enemy fleet (ME3) from inside. Ship full of super-inteligent A.I. as I recall. Tell me about plot armor ;) Not to mention that in the end he/she "suprisingly" have to choose the future for the entire galaxy. But nah, he's not the center of the galaxy at all. While story of Geralt is a main focus of the game, the world do not revolve around him

Another thing you got wrong is size of universes. TW world is based on 8 official books, comics, even series (shitty but still...) countless more or less official side stories and even more fan stories that have been writen for last 28 years. On the other hand you got ME universe which has only 7 years, and besides few novels (Revelation was great, Deception is damn terrible so their quality varies :) ) and comics it has mostly really trash fanfiction made by fanbase. And trust me I know that fanbase cause I was part of it for a long time and I know what it's all about. Sex. It's funny how TW is sometimes smacked for some sexual themes etc. while most important thing to BW games fanbase is who will sleep with who. Damn they made clamsy bisexual (not his orientation is a problem but his character that has been changed drastically) out of Kaidan just to please fans hunger for another romance.

tl;dr - ME universe is too young to even stand a chance in competing with TWu and immature, fanatical fanbase is unable to fill this gap.

2. Honestly you got me there cause I didn't know that someone can die in DA:O (except for a Qunari who I left in cage thinking "When I'll be passing through this village next time I'll get him" in my 1st playthrough). But in ME - enyone can die but it is known fact. You are ready for it and you know that you just need to complete as many quests as posible to avoid it. Damn, they even added a frickin bar indicating whether you're going to save everyone or not :) While in ME2 their deaths are connected with their side quests (stiff system but not bad) in 3rd installment it's purely matter of doing all the quests (or playing multiplayer).

3. And I cannot disagree with that.

4. It's not cherry picking. Ashley-Kaidan. In ME1 this choice did matter (or should I say "didn't" since 90% of players choose Ashley :P) but in ME3? It would be more visible if their personalities weren't turn to shit. While Kaidan was and is a total bro (I discovered it in about 3rd playthrough when I finally left Ash on Virmire) Ashley, my favorite character from ME1 in case of personality turn into Nikki Minaj-tier plastic surgery mutant with super-effective move called "being annoying". Most of dead characters who are replace can alter universe in some way but you are not able to feel it in terms of gameplay. What's the difference in playthrough of Wrex or Grunt missions other than that you have to hear annoying Wreav instead of Wrex(except situation with Mordin which I'll adress later)? Collector Base have a huge impact on EMS? You mean you either get 100 or 110 points? Really? Getting those EMS would be easy enough even without those leftovers. While saving Mordin could be tempting (thou I think it was a good way to die) it doesn't change that much. Either way you can cure or do not cure genophage, only difference would be a different amount of WA in the end (funny thing is that when you kill Wrex afterwards you do not even loose most crogan support, only Wrex-centered core). I could that like that on and on but it's time to get to the point. They ruined sense of immersion and meaning of your choices that you can feel (slightly but you can) in previous ME games by adding this stupid WA system. "Hey! We were too busy writing terrible fanfiction tier romances so instead of changes in gameplay you'll get those tiny little points each time you decide something. In the end if you gather enough of those choices you can choose one of RGB endings, if not we'll choose ending for you. Have fun <3"

While on personal interaction level (like warning Miranda to prevent her death) there's no problem for me - I would definitely would like to see more impact in case of anything else. Rachni/Salarian/Terminus/everybody else except Human/Turian/Asari/Geth/Quarian combo (which all go their ships models created in previous games so BW is going full lazy right here). Decision in Legion ME2 Quest resulting in changes of whole Rannoch arc(other than number of points in the end)?

Also - Kasumi & Zaeed don't count unless you want to smack BW/EA for that you need to pay several times for the game you bought already because of stupid DLC policy (TW games always have free DLCs :P) It's obvious that their quests are not included if they are dead/not bought.

5. I wish what you say about ME3 EE was the truth but unfortunately it's still matter of final choice since EE lowered minimum requirement for happy ending so now it's so low that you can get it without much efford (even thou multiplayer is probably not as populated now as it was).

Fun fact: this tread is about TW3 vs DA:I and we use it to discuss TW vs ME :D

I want one thing to be clear. I loved ME. I have all the games, 3 books, all reasonable DLCs, I value Bioware for what they've done in the past (KotOR is probably still my favorite all-time RPG), I wasted many hours of my life wrecking shit up in BG. But as much as I wish it won't I'm sure, looking at their current record (DA2, ME3, SWTOR) that DA:I will be shit at best worth piratig(I'll probably get ME4 thou). Not only gameplay looks exactly the same as DA2 but I already see that they are going to use this "gather allies, destroy evil" shit again (it's their main theme since DA:O with little exception for ME2 which reminded me more of a KotORs "pursue evil, gather team on the way") and fill it with shallow dialoges with shallow characters(romanciable ofc!) and as much fanservice as possible (just friendly reminder: when ME3 script leaked, one of the most common reactions was "hurr durr where is my marriage with Tali ;/" so they changed plans about Quarians and made hot space chick out of them using some model face from google search). On they other hand I got TW3. I played TW1 after ME3 when I thought there can be no competetor to Bioware even thou they are lowering their standards. And I was shocked that some guys who I heard started from translating hacked games to their language created solid RPG where choices were something else than way to squize tears from fans (Mordin ;( ) and add +2 to blue line indicating you are idealist. Second one was even better so I'm sure third one will not dissapoint me. By thetime i wrote this post i realized that it's really a matter of company, not universe. I lost any kind of trust to BW while CDPR never dissapointed me. Therefore I choose Witcher :P

I think neither I can convince you nor you can convince me, so let's just drop it. Have fun playing DA, if you like other BW games I think you'll have a great time, peace :D

1. the truth is the truth, Geralt is the CENTER of The Witcher universe, FAR more than Shepard is to Mass Effect. Its called "The Witcher" for God's sake. The entire series is about Geralt, once Geralt's story is over, the series is over, as it is protagonist centric. Shepard is NOT the center of the Mass Effect universe, he is only the protagonist. Nevermind he does not do everything, remember Liara does quite a bit and she finds the Crucible. Liara links the trilogy together. And you are not getting what I mean by "expanded universe", which is stories not part of the main storyline. The Witcher books are not expanded universe.

2. Anyone can die in DAO, and if they don't die in DAO, they are killable in expansions. However, this had led to a problem, especially regarding Leliana.

4. So what, it doesn't matter in gamplay, but it does matter in story and tone. Wreav will lead the Krogan down a far more destructive path, which impacts your decision to cure the genophage. With Wrex, the choice is far more black and white, with Wreav, not so much. There is a huge difference in tone if Wreav is leader and not Wrex. The Collector Base impacts those who have LOW EMS, as saving the base will allow for the Control ending, avoiding the worst ending. And wrong again on Wrex, you do indeed lose most Krogan support. You lose both the Clan Urdnot and Krogan Clans assets, which make up a huge chunk of Krogan support, and Krogans will not be in the final mission, if you betray him

And lets not even talk about how your choices in the trilogy impact the Citadel DLC.

Yes, CD Projeckt has free DLC, but Bioware has better DLC. This is not even a contest. Cd Projeckt has also conceded to Bioware on save import. TW3's save import will be less powerful than DAI's or ME3's. This is the problem with Witcher fans, they think that CDP is better than Bioware when its not (except for Dragon Age), not yet. They could surpass them if Bioware goes conservative, but as of now, CD Projeckt is following Bioware's lead, doing some things much better, but also doing things that Bioware is much better at. You are not going to be suddenly better than a legendary RPG developer overnight, and really ME3 is an overall better game than TW2.

5. Even at 3100, you make a couple bad decisions in the Tunchanka and Rannoch arcs, you won't get the best ending without DLC or multiplayer.

1. Wrong. Geralt is the CENTER of The Witcher universe only in short stories (and two games). In Witcher saga he is one of the two main protagonists... the less important one :)

Not really, Geralt is the protagonist, Ciri is the dueteragonist. As important as Ciri was, Geralt is still the central character.

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#100 Boddicker
Member since 2012 • 4458 Posts

DA1 & DA2 were steaming piles of shit.

I've never played a Witcher game being a cow.