Dumbing down for consoles...

  • 180 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for Quofan
Quofan

1606

Forum Posts

0

Wiki Points

0

Followers

Reviews: -1

User Lists: 0

#151 Quofan
Member since 2005 • 1606 Posts

I dont particularly care. Its fun to watch some PC gamers cry over it, because thereis a group ofPC gamers that act the same way towards consoles that Lemmings, Cows and graphics whores/tech junkies act towards the Wii. Personally I just find it pathetic.

I like things that arent mainstream, namely music, and I still have to deal with it. I also dont like WW 2 shooters, which are as a casual as you can get, but I still have to deal with seeing the damned things on the shelves every day. But thats capitalism for you. If you dont like it, thats too bad.

Avatar image for Quofan
Quofan

1606

Forum Posts

0

Wiki Points

0

Followers

Reviews: -1

User Lists: 0

#152 Quofan
Member since 2005 • 1606 Posts

I don't blame the consoles, "dumbing down for consoles" makes it sound like the consoles are at fault. There isn't much stopping a developer from making a complex game other than themselves.

Don't hate on the systems, hate on the developers, they're the ones pissing on your favorite franchises.

-RPGamer-

Exactly. It just feels like consoles are getting the blame for this. Like I said, blame capitalism.

EDIT: Ooops double post. Sorry.

Avatar image for naval
naval

11108

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#153 naval
Member since 2003 • 11108 Posts

Those were not real numbers just examples right? And I really dont care about anywhere else in the world other than where I live. So it could sell 10000000000000000 over seas and I could really care less. Matter of fact, it could sell that much here in the states tomorrow and I could care less.

Funny how hermits will try and convince console gamers that PC is the end to all gaming and yet developers release games like Crysis that 99% of the world cant run on its highest settings....Making everyone run out and spend their money just to be able to come to system wars to brag how they can play a game that has 3% better graphics than most console games..lol

Whatever helps kids sleep at night I guess.....Anyways , global warming, close all borders down

NO MORE IMMEGRANTS" and quit making mixed babies.....and Crysis stinks.

FunkyHeadHunter

typical console gamers double standards

first cry crysis sold poorly then when prooved wrong say i don't care for sales

then, cry pcs can't max crysis and ignore the fact consoles run many games at low settings

and yeah, how the post can be complete with a line like 'crysis stinks' and calling people kids

Avatar image for FrozenLiquid
FrozenLiquid

13555

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#154 FrozenLiquid
Member since 2007 • 13555 Posts

I don't blame the consoles, "dumbing down for consoles" makes it sound like the consoles are at fault. There isn't much stopping a developer from making a complex game other than themselves.

Don't hate on the systems, hate on the developers, they're the ones pissing on your favorite franchises.

-RPGamer-
Exactly. RPGamer and Danm got it right. It's not the consoles that are the problem. Perhaps that could get a few of the PC elitist jerks to shut up. Unless they too want to put the blame on consoles for SimCity Societies.
Avatar image for Subcritical
Subcritical

2286

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#155 Subcritical
Member since 2004 • 2286 Posts

the irony...

cut the fat, get to the ultimate point; here is the reason 9.5 is a terrible score for this game:

"Crysis' plot pivots on the point of an alien invasion foreshadowed in the game's first two quarters. The third quarter takes us inside their lair (apologies to Mr. X). Although linear and unlike the mangroves and broad amphitheaters before it, the level's a perfect counterpoint: The vessel is ice-cold and gravity-free. It's deliberately disorienting -- I'll leave it at that -- and over when it ought to be, when we want a world we understand. And then, supercooled air shock freezes everything in the vicinity.

What was to be proof positive that Crytek's range encompasses more than Far Cry's merc in the wilderness becomes history repeating itself. Dumb monster apes and indoor drudgery dragged down the finale of the developer's last FPS. In Crysis, it's dull aliens and a direct reversal of design logic. The wintry jungle is just a white hallway that we escort another nanosuited soldier through. Now and then, flying things land to attack with tentacles -- no huts to hide in (would aliens strip shingles from the roof to shoot inside?), no shattering cover, and no three-way mix-ups with wandering Koreans. The order to protect our partner, I suspect, is a tension-inducing device there to distract us from the unfinished framework of a big plan that fizzled but couldn't be cut.

Afterward, we sit in a truck turret. Although they're there, we're unable to take another vehicle (doors don't open) or to switch seats. Before this, we've both fired while driving and flipped back and forth between driving and firing. What this means -- and what makes this stretch seem as though a different studio developed it -- is that Crysis teaches us to fish and then drops us in bone-dry desert.

And on it goes. Stints in motorized air-defense systems...that don't move. Low altitude flight in a leaden VTOL, where defeating drones dissolves invisible barriers no one intends to notice, allowing us to fly forward, fight off another three drones, dissolve another invisible barrier, fly forward....

Fast forward through scraps of miserable story and melodramatic dialogue, along with a "boss battle" inherited from the coin-op ****of '88 (see: Contra), and the ordeal is done -- beautiful throughout, mostly amazing, but vegetative by the end." -1up.

none of this is even addressed by Ocampo, unsurprisingly. now i'm done with this.

Big_T-Mac

This is the best observation I've ever read of Crysis. To be frank with everyone here, I stopped playing Crysis half way through the alien level where you are in zero g.

Lets face it, it sucked worse than the Trigen.

I went into the game console to peak at the subsequent levels, and although I didn't play through them, they looked equally sucky.

Be that as it may, the part of the game were you are fighting N.Koreans in the jungle is so damn good, I played that part about 5 times and then have actually taken the time to learn Sandbox2.Also I'vedownload some user made SP jungle maps, some of which are terrible and others that are quite good.

In any event, Crysis just based on 2/3rds of the game that takes place in the jungle deserves a 9.5.

I hope someone makes a good VietNam game out of that engine. That would kick ass....

Avatar image for fuzzysquash
fuzzysquash

17374

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#156 fuzzysquash
Member since 2004 • 17374 Posts

interesting question.

I support dumbing down high-quality PC games to consoles b/c I don't want to upkeep an expensive gaming PC.

Avatar image for froidnite
froidnite

2294

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#157 froidnite
Member since 2006 • 2294 Posts

The problem is a lot of people just don't seem to know or care. This is really an issue all of us here should be concerned about, since developers are increasingly putting less into their work.

It's not an issue of console vs. PC, since a lot of features we're talking about have absolutely no problems running on consoles, and that games like Oblivion and its fast travel system, or Bioshock and its no death penalty are done the way they are not because of hardware.

Yet I still see people posting things like "lol, omg elitist Hermits" and "consoles > PCs". It's just sad we can't all realize the problems here. We're increasingly being fed sub-standard experiences to appeal to that lowest common denominator gamer, and people are still treating it as system vs. system, when the issue is integrity vs. commercialization.

Danm_999
Exactly...Sad really....console gamers should be just as upset about this as PC gamers are.
Avatar image for froidnite
froidnite

2294

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#158 froidnite
Member since 2006 • 2294 Posts

Unless they too want to put the blame on consoles for SimCity Societies.FrozenLiquid
No one expected Societies to be good anyways the moment they announced maxis wasn't working on it.

Anyways, It is the developers belief that a game *needs* to be shallow in order for the game to appeal to console gamer that should be blamed IMO.

Avatar image for SpinoRaptor
SpinoRaptor

2419

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#159 SpinoRaptor
Member since 2006 • 2419 Posts
[QUOTE="Danm_999"]

The problem is a lot of people just don't seem to know or care. This is really an issue all of us here should be concerned about, since developers are increasingly putting less into their work.

It's not an issue of console vs. PC, since a lot of features we're talking about have absolutely no problems running on consoles, and that games like Oblivion and its fast travel system, or Bioshock and its no death penalty are done the way they are not because of hardware.

Yet I still see people posting things like "lol, omg elitist Hermits" and "consoles > PCs". It's just sad we can't all realize the problems here. We're increasingly being fed sub-standard experiences to appeal to that lowest common denominator gamer, and people are still treating it as system vs. system, when the issue is integrity vs. commercialization.

froidnite

Exactly...Sad really....console gamers should be just as upset about this as PC gamers are.

Yeah I know what you mean. Like Bungie with Halo 3 storyline. There were no surprises or major plot twists. Its like as if Bungie didn't care about the story and just wanted to wrap things up in the simplest way possible.

Avatar image for RKfromDownunder
RKfromDownunder

1463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#160 RKfromDownunder
Member since 2007 • 1463 Posts

You know why consoles are more popular to the casual audience for gaming?

Plug and play.

You buy the console, you buy the game, and you don't have to fool with it anymore.

360 and PS3 owners look down on the Wii the same way PC gamers look down on the PS3 and 360.

It's funny though, that the simplest system, the Wii, with one SKU, no upgrades, no hard-drive, and a very simple and intuitive interface with simple and intuitive, yet fun games, is VASTLY winning the current system war for the genral consumer.

Difficulty aside, the fun you get from the games, and the reward, believe it or not, is the same.

People don't like to have to research and build a gaming computer. That is not something everyone can do. They don't like "compatibility" issues, patching, instability, bugs, and system requirements for games on the PC. They don't like buying a game only to find out they can't run it. The don't like deciding wheather to upgrade or buy another system or installing games or the heafty price tag that a CPU costs, when there is a potential that it will not run the game you want even if you have bought the right stuff.

They don't like issues with CPU software like Windows and don't understand drivers or what DirectX 10 is, and frankly, they don't care.

They don't like setting in an uncomfortable computer chair with a complex control scheme and user interface, like a keyboard and mouse. They don't like having to set 1-3 feet away from the screen to game.

There are too many variables involved in PC gaming for the casual audience ever to pick the PC as a true competitor for the consoles. For most people it is not even an alternative.

Sure, there are tons of fun PC games out there. However, there are tons of fun games for all the systems. Why would a casual person go through all that extra trouble, time, and money, to hopefully, eventually play games, when they could have that much, or even more fun, from a plug and play gaming system that takes them 30 seconds to hook up?

Thus, the downfall of PC gaming and development, imo.

At least us PC owners still have Blizzard.

Zenfoldor

Such little faith, my brother.

Just because consoles have become almost moron-friendly in their approach to set-ups does not mean that PC gaming will eventually fall.

There will ALWAYS be a market for PC gaming and the efforts that are involved in getting them running properly. Why will it downfall? Because there are easier alternatives? Not everyone wants the watered-down easy mode experience. Some people find the struggles in getting PC hardware running ultimately satisfying. People are becoming more tech savy, future generations may not be so pathetically lazy when it comes to computer hardware as many are in this current era.

The way I see it, consoles are a necesary part of development for the gaming world. They act as the bait, they draw casuals into our environment were they may eventually become 'hardcore', and hence move onto the more complex and difficult realms of PC gaming. I believe this strongly; for you see, it is what happened to myself and many of my close friends.

And yes, at least we will always have Blizzard.

Avatar image for Zeliard9
Zeliard9

6030

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#161 Zeliard9
Member since 2007 • 6030 Posts
[QUOTE="-RPGamer-"]

I don't blame the consoles, "dumbing down for consoles" makes it sound like the consoles are at fault. There isn't much stopping a developer from making a complex game other than themselves.

Don't hate on the systems, hate on the developers, they're the ones pissing on your favorite franchises.

FrozenLiquid

Exactly. RPGamer and Danm got it right. It's not the consoles that are the problem. Perhaps that could get a few of the PC elitist jerks to shut up. Unless they too want to put the blame on consoles for SimCity Societies.

Nobody is putting blame on consoles so much as saying that consoles are a cause. Publishers (not developers) are the ultimate reason, since they finance and distribute the actual games, but consoles are the biggest cause of that reason. I think that's pretty much clear.

Console owners always like to go on about how PC gaming is a small, unpopular, niche market, and yet always bristle at the idea that various PC game series that are made to be more accessible and appeal to a wider console audience are dumbed down. You can't have your cake and eat it too, fellas. It's hypocritical, and above all, makes no sense.

Not only is there direct evidence of such happenings, but something can't by definition be made more accessible unless it's simplified, i.e. "dumbed down" (condescending wording? Perhaps, but that doesn't mean it isn't true).

Ultimately, unless you're trying to argue that various classic PC series haven't been dumbed down (or would you prefer "consolized"?) for a console audience, which is basically like arguing against reality (Fallout, Deus Ex, UT, Elder Scrolls, SS3/Bioshock, Thief, Ghost Recon, Rainbow Six, Battlefield, Far Cry, etc), then there's probably no reason to take any of this personally.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#162 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"]Sometimes, even the latest updates don't work. Talk to all the people having trouble with Steam games on 8-series GeForce cards (and I'm one of them). Look, PC may be easier, but it's not casual easy (Which can only be turnkey easy--turn the key and start it. Otherwise it's too complicated. Remember, we're talking people who leave 12:00 blinking on their clocks half the time).Vandalvideo
And the vast majority of those problems are end user related. Besides, its a fallacy to pretend consoles don't have problems either. When I had a PS3 it would go black screen on me on certain games, and my 360 has failed on me twice. Atleast with PCs I can fix the problem instead of sending it in for three weeks.

News flash. It's not a user problem when over 100 users (just on one Steam board) have the exact same problem (8-series card + Source game--apparently with older Dynamic Lighting & Shading = crash)--quite a few of them on fresh installs or dedicated gaming rigs with little or no extra baggage installed. It's happened to me with HL: Source, HL2, and HL2E1, forcing me to scale them back to DX7 mode to play them right, and I had a fresh install with the latest drivers on everything, including the video card (an 8400GS). HL2E2 and Portal, both using the newer DLS, don't trouble me as much.
Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#163 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="Zenfoldor"]

You know why consoles are more popular to the casual audience for gaming?

Plug and play.

You buy the console, you buy the game, and you don't have to fool with it anymore.

360 and PS3 owners look down on the Wii the same way PC gamers look down on the PS3 and 360.

It's funny though, that the simplest system, the Wii, with one SKU, no upgrades, no hard-drive, and a very simple and intuitive interface with simple and intuitive, yet fun games, is VASTLY winning the current system war for the genral consumer.

Difficulty aside, the fun you get from the games, and the reward, believe it or not, is the same.

People don't like to have to research and build a gaming computer. That is not something everyone can do. They don't like "compatibility" issues, patching, instability, bugs, and system requirements for games on the PC. They don't like buying a game only to find out they can't run it. The don't like deciding wheather to upgrade or buy another system or installing games or the heafty price tag that a CPU costs, when there is a potential that it will not run the game you want even if you have bought the right stuff.

They don't like issues with CPU software like Windows and don't understand drivers or what DirectX 10 is, and frankly, they don't care.

They don't like setting in an uncomfortable computer chair with a complex control scheme and user interface, like a keyboard and mouse. They don't like having to set 1-3 feet away from the screen to game.

There are too many variables involved in PC gaming for the casual audience ever to pick the PC as a true competitor for the consoles. For most people it is not even an alternative.

Sure, there are tons of fun PC games out there. However, there are tons of fun games for all the systems. Why would a casual person go through all that extra trouble, time, and money, to hopefully, eventually play games, when they could have that much, or even more fun, from a plug and play gaming system that takes them 30 seconds to hook up?

Thus, the downfall of PC gaming and development, imo.

At least us PC owners still have Blizzard.

RKfromDownunder

Such little faith, my brother.

Just because consoles have become almost moron-friendly in their approach to set-ups does not mean that PC gaming will eventually fall.

There will ALWAYS be a market for PC gaming and the efforts that are involved in getting them running properly. Why will it downfall? Because there are easier alternatives? Not everyone wants the watered-down easy mode experience. Some people find the struggles in getting PC hardware running ultimately satisfying. People are becoming more tech savy, future generations may not be so pathetically lazy when it comes to computer hardware as many are in this current era.

The way I see it, consoles are a necesary part of development for the gaming world. They act as the bait, they draw casuals into our environment were they may eventually become 'hardcore', and hence move onto the more complex and difficult realms of PC gaming. I believe this strongly; for you see, it is what happened to myself and many of my close friends.

And yes, at least we will always have Blizzard.

Then why are hot rod and custom chopper owners in such a small minority? You have to ask: will the custom PC go the way of the hot rod--relegated to a niche market delved into only by tech-heads and the rich?
Avatar image for SgtWhiskeyjack
SgtWhiskeyjack

16364

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#164 SgtWhiskeyjack
Member since 2004 • 16364 Posts

I don't think they are dumbed down because of consoles, but because more casual gamers are using PC's. You only have to listen to some hermits on here to realise this.

All games are developed on a PC, be it for the 360 or PS3. When they split to concentrate on streamlining it for a certain system, it wouldn't be too difficult to up the gameplay speed (UT3) or change the interface or whatever.

Cost to become a hermit doesn't really enter into it, a hobby is a hobby afterall. I like gaming on my PC, but I find the diversity of games on a console more appealing, so that's what I mainly concentrate on.

Avatar image for ragek1ll589
ragek1ll589

8650

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#165 ragek1ll589
Member since 2007 • 8650 Posts
Being strickly a console gamer, I have not witnessed a "dumbing down" of a game because I don't have a PC gaming computer. However, all signs point to a "dumbing" of a PC franchise made also on consoles solely due to the hardware limitations the consoles have compared to an always upgrading PC.
Avatar image for Arjdagr8
Arjdagr8

3865

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#166 Arjdagr8
Member since 2003 • 3865 Posts
what the hell does dumbing down for consoles mean. are they just talking about graphics? if they're not then i haven't witnessed any "dumbing down"
Avatar image for LTomlinson21
LTomlinson21

24423

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#167 LTomlinson21
Member since 2004 • 24423 Posts
In what ways does it feel more like a console game?
Avatar image for Vandalvideo
Vandalvideo

39655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#168 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="Vandalvideo"][QUOTE="HuusAsking"]Sometimes, even the latest updates don't work. Talk to all the people having trouble with Steam games on 8-series GeForce cards (and I'm one of them). Look, PC may be easier, but it's not casual easy (Which can only be turnkey easy--turn the key and start it. Otherwise it's too complicated. Remember, we're talking people who leave 12:00 blinking on their clocks half the time).HuusAsking
And the vast majority of those problems are end user related. Besides, its a fallacy to pretend consoles don't have problems either. When I had a PS3 it would go black screen on me on certain games, and my 360 has failed on me twice. Atleast with PCs I can fix the problem instead of sending it in for three weeks.

News flash. It's not a user problem when over 100 users (just on one Steam board) have the exact same problem (8-series card + Source game--apparently with older Dynamic Lighting & Shading = crash)--quite a few of them on fresh installs or dedicated gaming rigs with little or no extra baggage installed. It's happened to me with HL: Source, HL2, and HL2E1, forcing me to scale them back to DX7 mode to play them right, and I had a fresh install with the latest drivers on everything, including the video card (an 8400GS). HL2E2 and Portal, both using the newer DLS, don't trouble me as much.

100 users out of how many now? Thats right, its end user.
Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#169 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="Vandalvideo"][QUOTE="HuusAsking"]Sometimes, even the latest updates don't work. Talk to all the people having trouble with Steam games on 8-series GeForce cards (and I'm one of them). Look, PC may be easier, but it's not casual easy (Which can only be turnkey easy--turn the key and start it. Otherwise it's too complicated. Remember, we're talking people who leave 12:00 blinking on their clocks half the time).Vandalvideo
And the vast majority of those problems are end user related. Besides, its a fallacy to pretend consoles don't have problems either. When I had a PS3 it would go black screen on me on certain games, and my 360 has failed on me twice. Atleast with PCs I can fix the problem instead of sending it in for three weeks.

News flash. It's not a user problem when over 100 users (just on one Steam board) have the exact same problem (8-series card + Source game--apparently with older Dynamic Lighting & Shading = crash)--quite a few of them on fresh installs or dedicated gaming rigs with little or no extra baggage installed. It's happened to me with HL: Source, HL2, and HL2E1, forcing me to scale them back to DX7 mode to play them right, and I had a fresh install with the latest drivers on everything, including the video card (an 8400GS). HL2E2 and Portal, both using the newer DLS, don't trouble me as much.

100 users out of how many now? Thats right, its end user.

Probably the majority of 8-series gamers with Steam installed--the 100 you see now are just the "squeaks in the wheel". This is not an end user problem because most of these people complaining (including me) are tech-heads--who actually know what they're doing. They are familiar with Steam, with their systems, and with their cards. They've found workarounds for their problem (like falling the Source engine back to DX7 mode) but still resent not being able to use the card full-on like they intended. Like I said, this issue crops up despite the latest drivers (I just downloaded the driver two weeks ago, so it's up to date). If everything's the way it should be and it still comes up pancake-shaped, what other reason could there possibly be?
Avatar image for jangojay
jangojay

4044

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#171 jangojay
Member since 2007 • 4044 Posts

what the hell does dumbing down for consoles mean. are they just talking about graphics? if they're not then i haven't witnessed any "dumbing down"Arjdagr8

Nah it's more than graphics and yes you will see dumbing down in that department when you can see what a pc can do but it's also length of the game, it's gameplay, how linear it is, how difficult it is and certain options available in it.

See Farcry for pc and farcry for the xbox.

Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#172 lowe0
Member since 2004 • 13692 Posts

Not only is there direct evidence of such happenings, but something can't by definition be made more accessible unless it's simplified, i.e. "dumbed down" (condescending wording? Perhaps, but that doesn't mean it isn't true).

Zeliard9
False dichotomy. Just because you make something accessible doesn't mean you remove the complexity. One example would be Tetris - the rules are dead simple, but the game is very complex.
Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#173 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="Zeliard9"]

Not only is there direct evidence of such happenings, but something can't by definition be made more accessible unless it's simplified, i.e. "dumbed down" (condescending wording? Perhaps, but that doesn't mean it isn't true).

lowe0
False dichotomy. Just because you make something accessible doesn't mean you remove the complexity. One example would be Tetris - the rules are dead simple, but the game is very complex.

We may not be on the same page. I don't see Tetris as essentially complex; just challenging, and an exercise in thinking quickly and fitting puzzle pieces together. Put it this way: a classic sliding number puzzle is dead simple but still quite challenging. A Rubik's Cube is simple but challenging. Sudoku is simple but challenging.
Avatar image for froidnite
froidnite

2294

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#174 froidnite
Member since 2006 • 2294 Posts
[QUOTE="Zeliard9"]

Not only is there direct evidence of such happenings, but something can't by definition be made more accessible unless it's simplified, i.e. "dumbed down" (condescending wording? Perhaps, but that doesn't mean it isn't true).

lowe0
False dichotomy. Just because you make something accessible doesn't mean you remove the complexity. One example would be Tetris - the rules are dead simple, but the game is very complex.

Hermits would be the happiest bunch if the game developers realized this and stop making games shallow just to make it accessible.
Avatar image for Sailor_Enlil
Sailor_Enlil

1552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#175 Sailor_Enlil
Member since 2003 • 1552 Posts

Well if the Need for Speed: Shift demo is an indication, I'm going to have to go for the PS3 version. I tried both that and the PC versions. And I can definitely say I'm having major problems with the PC verison, mainly:

1. The PC version runs really sluggish and choppy, even at the lowest resolution (640x480) and detail settings (Bilinear Filtering,No AA, all other settings at "Low"). Oh and my PC by the way has a 2.40GHz Intel Core 2 Quad processor w/ 2GB of DDR2 PC4300 RAM (2x 1GB, Dual Channel mode) and a GeForce 8600GTS PCI-Egraphics card.
2. The PC version SPONTANEOUSLY EXITS TO WINDOWS within 5 seconds after the race starts. EVERY TIME.

Here's my experience with the PS3 version:
1. Runs very smoothly (though it appears to be at 30FPS, but it's steady and no hiccups). Upon checking the resolution from mymonitor, it's 720p (equivalent to 1280x720 in a PC environment). And note that being the console version, ALL DETAIL LEVELS ARE ALWAYS MAXIMUM.
2. No problems so far, from downloading to installation to running a full race.

I wonder what's dumbed down now.

Avatar image for Vesica_Prime
Vesica_Prime

7062

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#176 Vesica_Prime
Member since 2009 • 7062 Posts

Bioshock is a good game in its own rights. And hey, if you want to look at a classic tale of 'dumbing down' for consoles I'm very suprised the TC didn't mention...

fgf

Decent game in its own rights. But Deus Ex 1 crushes it in virtually every aspect.

Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#177 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
Why did you bring this thread back from the dead?
Avatar image for Danm_999
Danm_999

13924

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#178 Danm_999
Member since 2003 • 13924 Posts

Well if the Need for Speed: Shift demo is an indication, I'm going to have to go for the PS3 version. I tried both that and the PC versions. And I can definitely say I'm having major problems with the PC verison, mainly:

1. The PC version runs really sluggish and choppy, even at the lowest resolution (640x480) and detail settings (Bilinear Filtering,No AA, all other settings at "Low"). Oh and my PC by the way has a 2.40GHz Intel Core 2 Quad processor w/ 2GB of DDR2 PC4300 RAM (2x 1GB, Dual Channel mode) and a GeForce 8600GTS PCI-Egraphics card.
2. The PC version SPONTANEOUSLY EXITS TO WINDOWS within 5 seconds after the race starts. EVERY TIME.

Here's my experience with the PS3 version:
1. Runs very smoothly (though it appears to be at 30FPS, but it's steady and no hiccups). Upon checking the resolution from mymonitor, it's 720p (equivalent to 1280x720 in a PC environment). And note that being the console version, ALL DETAIL LEVELS ARE ALWAYS MAXIMUM.
2. No problems so far, from downloading to installation to running a full race.

I wonder what's dumbed down now.

Sailor_Enlil

1) Why necro this thread?

2) You're having compatibility issues. How does that make the PC 'dumbed down'? Sure, it makes it difficult to use, but not 'dumbed down'. Go have a whinge somewhere else.

Avatar image for Danm_999
Danm_999

13924

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#181 Danm_999
Member since 2003 • 13924 Posts

Give me a break with this dumbing down for consoles ****. :roll:

nVidiaGaMer
An unfortunate time to make that argument, given the recent MW2 revelations.
Avatar image for Danm_999
Danm_999

13924

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#183 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="nVidiaGaMer"]

Give me a break with this dumbing down for consoles ****. :roll:

nVidiaGaMer

An unfortunate time to make that argument, given the recent MW2 revelations.

Hm no dedicated servers on PC. :lol:

Or no user created content. Yeah, that had nothing to do with console homogenisation. It's what PC gamers wanted...
Avatar image for ironcreed
ironcreed

14195

Forum Posts

0

Wiki Points

0

Followers

Reviews: 46

User Lists: 0

#184 ironcreed
Member since 2005 • 14195 Posts

Nice....nearly a 2 year old thread.

Avatar image for nVidiaGaMer
nVidiaGaMer

7793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#185 nVidiaGaMer
Member since 2006 • 7793 Posts

[QUOTE="nVidiaGaMer"]

[QUOTE="Danm_999"] An unfortunate time to make that argument, given the recent MW2 revelations.Danm_999

Hm no dedicated servers on PC. :lol:

Or no user created content. Yeah, that had nothing to do with console homogenisation. It's what PC gamers wanted...

600P vs. 720P isn't a huge difference and not noticable unless your sitting really close ... plus I'll just have it upscaled even at 1080P it will be hard to tell the difference unless I sit

Avatar image for hallenbeck77
Hallenbeck77

16892

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#186 Hallenbeck77  Moderator
Member since 2005 • 16892 Posts

I don't think there's anyneed to bump an year old thread.