EA: The way PS3 Dev Tools work Just ****

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kevy619

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#51 kevy619
Member since 2004 • 5617 Posts

it's so funny how EA is one of the only devs complaining. im buying 2k sports games now atleast they're not lazy F**Ktards

KEM92

LOL, 2k sports games run at lower framerates on the ps3 as well genius.

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mjarantilla

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#52 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

How do you know their staff HASN'T been replaced? Staff turnover is extremely high in the games industry. I work for a software company, and with the exception of our QC staff, we've completely changed out software developer staff since I joined two years ago. I'm only two years out of college, but if seniority were measured with time with the company, I'm like #5 out of a team of about 50, not including the C-level management.

legalize3

and im the son of god.....

Which don't you believe: that I work for a software company, or that our dev team has been completely replaced over the course of two years?

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mjarantilla

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#53 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

How do you know their staff HASN'T been replaced? Staff turnover is extremely high in the games industry. I work for a software company, and with the exception of our QC staff, we've completely changed out software developer staff since I joined two years ago. I'm only two years out of college, but if seniority were measured with time with the company, I'm like #5 out of a team of about 50, not including the C-level management.

SpruceCaboose

And how do you know they were replaced?

Because I know how fast developers switch out of companies, having seen it myself. It's more than likely that a good portion (maybe 30% to 60%) of Criterion and Maxis' staffs have moved on since the acquisition to other jobs, maybe at other game developers or maybe at more general software development companies, and were replaced.

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spidey008

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#54 spidey008
Member since 2002 • 2309 Posts
I'm a programmer and I use Microsoft development tools everyday. Microsoft has been creating development tools for years and I would expect nothing less of them to have great tools to develop Xbox 360 games.
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Eddie-Vedder

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#55 Eddie-Vedder
Member since 2003 • 7810 Posts

People will now proceed to say that EA suck/are lazy.whocares4peace

Right cause everyone on this board didn´t already say that, they say more crap about ps3 they are Gods now...

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SpruceCaboose

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#56 SpruceCaboose
Member since 2005 • 24589 Posts

[QUOTE="LuvGaming"]I loved this part, ""The truth is they are both virtually the same in terms of hardware when it comes to how powerful they are, maybe the PS3 has a few different things that makes it a bit more advance". A bit more advance? How could a developer not know if the PS3 is more advanced or not? Does the PS3 have hidden powahz??? I also love how "a developer on the Nascar series". No name, no photo, no mention of when the developer in question was even asked the question. Whoever believes this must also believe the statement "Valve" made about the 360 almost being maxed out with Orange Box while the PS3 handles the game no problem with just its GPU and barely any help from Cell.GARRYTH
easy answer the cell is the hidden power it can be used as a gpu and cpu when coded right. the ps 3 is more powerful than the 360 when used right. you wil see in the future that the ps 3 wins in animations because of the cell. ever herd of folding at home. if this tec was used in a game you see it is more powerful. 360 is good at graphics that is it.

Graphics, thats it? That's really all you think the 360 is good at? Biased much...

People really need to stop listening to anonymous developers, forum posts, blog rants, and PR bull**** to get their facts. They are usually inaccurate or distorted.

Is the PS3 more powerful than the 360? From a theoretical POV, yes. Not mind-blowingly far ahead, but a bit. Will it be tapped into producing something the 360 cannot do? Perhaps a few years down the road, but that is not a guarantee.

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SpruceCaboose

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#57 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="SpruceCaboose"][QUOTE="mjarantilla"]

How do you know their staff HASN'T been replaced? Staff turnover is extremely high in the games industry. I work for a software company, and with the exception of our QC staff, we've completely changed out software developer staff since I joined two years ago. I'm only two years out of college, but if seniority were measured with time with the company, I'm like #5 out of a team of about 50, not including the C-level management.

mjarantilla

And how do you know they were replaced?

Because I know how fast developers switch out of companies, having seen it myself. It's more than likely that a good portion (maybe 30% to 60%) of Criterion and Maxis' staffs have moved on since the acquisition to other jobs, maybe at other game developers or maybe at more general software development companies, and were replaced.

It could have happened. But it still stands that these development houses existed before EA, and with much success. They have their own climate and way of doing things, and I would bet that at least a decent chunk of senior staff is still around.

With the EA dev houses, they are created from EA, and they never had their own culture, their own success, their own guidelines.

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legalize3

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#58 legalize3
Member since 2007 • 1670 Posts
[QUOTE="mjarantilla"][QUOTE="SpruceCaboose"][QUOTE="mjarantilla"]

How do you know their staff HASN'T been replaced? Staff turnover is extremely high in the games industry. I work for a software company, and with the exception of our QC staff, we've completely changed out software developer staff since I joined two years ago. I'm only two years out of college, but if seniority were measured with time with the company, I'm like #5 out of a team of about 50, not including the C-level management.

SpruceCaboose

And how do you know they were replaced?

Because I know how fast developers switch out of companies, having seen it myself. It's more than likely that a good portion (maybe 30% to 60%) of Criterion and Maxis' staffs have moved on since the acquisition to other jobs, maybe at other game developers or maybe at more general software development companies, and were replaced.

It could have happened. But it still stands that these development houses existed before EA, and with much success. They have their own climate and way of doing things, and I would bet that at least a decent chunk of senior staff is still around.

With the EA dev houses, they are created from EA, and they never had their own culture, their own success, their own guidelines.

exactly

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GARRYTH

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#59 GARRYTH
Member since 2005 • 6870 Posts

[QUOTE="GARRYTH"][QUOTE="LuvGaming"]I loved this part, ""The truth is they are both virtually the same in terms of hardware when it comes to how powerful they are, maybe the PS3 has a few different things that makes it a bit more advance". A bit more advance? How could a developer not know if the PS3 is more advanced or not? Does the PS3 have hidden powahz??? I also love how "a developer on the Nascar series". No name, no photo, no mention of when the developer in question was even asked the question. Whoever believes this must also believe the statement "Valve" made about the 360 almost being maxed out with Orange Box while the PS3 handles the game no problem with just its GPU and barely any help from Cell.SpruceCaboose

easy answer the cell is the hidden power it can be used as a gpu and cpu when coded right. the ps 3 is more powerful than the 360 when used right. you wil see in the future that the ps 3 wins in animations because of the cell. ever herd of folding at home. if this tec was used in a game you see it is more powerful. 360 is good at graphics that is it.

Graphics, thats it? That's really all you think the 360 is good at? Biased much...

People really need to stop listening to anonymous developers, forum posts, blog rants, and PR bull**** to get their facts. They are usually inaccurate or distorted.

Is the PS3 more powerful than the 360? From a theoretical POV, yes. Not mind-blowingly far ahead, but a bit. Will it be tapped into producing something the 360 cannot do? Perhaps a few years down the road, but that is not a guarantee.

yes graphics. this is not because im a fanboy (even though i am) but have you seen games on the 360 with animation as the ps 3 games coming out. like heavily sword or uncharted or killzone or ect. i mean in game play not in game movies. this is because these first party are using the cell for this this is the hidden power you are looking for. another example is untold legends if you have played it the cape on the mage flows with wind a enemy walking nere it ect. it reacts to everything in the game from weapons ect. the 360 will never be able to have animations like ps 3 but in the graphics yes it can.
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SpruceCaboose

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#60 SpruceCaboose
Member since 2005 • 24589 Posts

exactly

legalize3

Never thought you'd agree with me, did you?

EA is not a bad developer, they just value constant sequels over new IPs most of the time. It works for them, and it appeals to the masses, so hey. Its not my cup of tea, but it works.

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legalize3

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#61 legalize3
Member since 2007 • 1670 Posts
[QUOTE="legalize3"]

exactly

SpruceCaboose

Never thought you'd agree with me, did you?

EA is not a bad developer, they just value constant sequels over new IPs most of the time. It works for them, and it appeals to the masses, so hey. Its not my cup of tea, but it works.

and what happens when that happens you become lazy because you know people will still buy my madden..

EA sports its all in the game......

lets see what 2k can do

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SpruceCaboose

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#62 SpruceCaboose
Member since 2005 • 24589 Posts

yes graphics. this is not because im a fanboy (even though i am) but have you seen games on the 360 with animation as the ps 3 games coming out. like heavily sword or uncharted or killzone or ect. i mean in game play not in game movies. this is because these first party are using the cell for this this is the hidden power you are looking for. another example is untold legends if you have played it the cape on the mage flows with wind a enemy walking nere it ect. it reacts to everything in the game from weapons ect. the 360 will never be able to have animations like ps 3 but in the graphics yes it can.GARRYTH

Have I? Yes, absolutely. The animation in BioShock is superb, as is it great in Gears of War, Rainbow Six Vegas, NBA Street, Viva Pinata, Rockstar's Table Tennis....I could go on and on.

I have been gaming for 20+ years. I have witnessed games with poor animation, and while I realize there are games on every system that are lackluster in that department, to try and make the blanket statement that all games not on a PS3 have poor animation is absurd, not least of which is that animation is not tied to console power per se, but more on programming and polish.

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mjarantilla

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#63 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="SpruceCaboose"][QUOTE="mjarantilla"]

How do you know their staff HASN'T been replaced? Staff turnover is extremely high in the games industry. I work for a software company, and with the exception of our QC staff, we've completely changed out software developer staff since I joined two years ago. I'm only two years out of college, but if seniority were measured with time with the company, I'm like #5 out of a team of about 50, not including the C-level management.

SpruceCaboose

And how do you know they were replaced?

Because I know how fast developers switch out of companies, having seen it myself. It's more than likely that a good portion (maybe 30% to 60%) of Criterion and Maxis' staffs have moved on since the acquisition to other jobs, maybe at other game developers or maybe at more general software development companies, and were replaced.

It could have happened. But it still stands that these development houses existed before EA, and with much success. They have their own climate and way of doing things, and I would bet that at least a decent chunk of senior staff is still around.

With the EA dev houses, they are created from EA, and they never had their own culture, their own success, their own guidelines.

Not true. Those EA dev houses used to be independent dev houses just like Criterion and Maxis. EA Tiburon used to be Tiburon Entertainment, EA Los Angeles used to be Dreamworks Interactive (and since EA closed Westwood some of the staff has moved there, too), EA Salt Lake used to be Headgate Studios, EA Canada used to be Distinctive Software, and EA Black Box used to be Black Box Games.

This is how the big developers work. Hell, Maxis itself now works out of EA's corporate headquarters. If anything, MAXIS should be considered the core of EA, because that is literally where they work out of and that's the corporate culture they're most exposed to.

There is no "EA dev house" because virtually all of EA's dev houses used to be independent dev houses. The only difference between the EA-branded dev houses and Maxis and Criterion is the fact that Maxis and Criterion were more well-known, but all of those other studios had their own successes before they were acquired by EA.

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ShmenonPie

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#64 ShmenonPie
Member since 2007 • 1117 Posts
A Nascar developer? A developer of that attrocious pile of trash series that are given bad reviews every year? Well his opinion matters so much, he's quite obviously a bad developer, Ubi say it isn't any harder than the 360, so that guy's just being an ****.
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LuvGaming

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#66 LuvGaming
Member since 2007 • 1290 Posts
[QUOTE="LuvGaming"]I loved this part, ""The truth is they are both virtually the same in terms of hardware when it comes to how powerful they are, maybe the PS3 has a few different things that makes it a bit more advance". A bit more advance? How could a developer not know if the PS3 is more advanced or not? Does the PS3 have hidden powahz??? I also love how "a developer on the Nascar series". No name, no photo, no mention of when the developer in question was even asked the question. Whoever believes this must also believe the statement "Valve" made about the 360 almost being maxed out with Orange Box while the PS3 handles the game no problem with just its GPU and barely any help from Cell.GARRYTH
easy answer the cell is the hidden power it can be used as a gpu and cpu when coded right. the ps 3 is more powerful than the 360 when used right. you wil see in the future that the ps 3 wins in animations because of the cell. ever herd of folding at home. if this tec was used in a game you see it is more powerful. 360 is good at graphics that is it.

You missed my point. You know as much as I do when it comes to Cell and the RSX. Anyways, my point was that the "interview" was fake. Just like the recent "interview" with Valve.
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def_mode

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#67 def_mode
Member since 2005 • 4237 Posts

[QUOTE="whocares4peace"]People will now proceed to say that EA suck/are lazy.mjarantilla

No, Sony just isn't a software company. They don't know as much about how to design APIs as Microsoft, which has been doing it for nigh twenty years.

no wonder MS had problems with their hardware quality (eg. 3rl) it makes sense.

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ragrdoll21

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#68 ragrdoll21
Member since 2006 • 6048 Posts
So did the Graw2 team,Team Ninja,GG(KZ2 team),Epic,Insomniac,Free Radical,Infiity Ward, sprinkle some magic fairy dust on their games?Ea can't even get Madden to run correctly on the PS3 and now we know why.If theyF'up HL2, Iwill boycott them for life.
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Ragashahs

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#69 Ragashahs
Member since 2005 • 8785 Posts
People will now proceed to say that EA suck/are lazy.whocares4peace
when were not? the rehashes of madden? BF2142? EA wants the quick money and with PS3 it's takes alittle longer
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Cyberfairy

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#70 Cyberfairy
Member since 2003 • 5180 Posts

at least that explains why the 360 multiplats are a little better.

he also said that in the future it won't be like that so lets wait and see :-)

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sparkypants

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#71 sparkypants
Member since 2007 • 2609 Posts
Who is the site quoting??? its just "insert speech here" and nothing more. the page doesn't tell you who said it because it sure as hell wasn't just EA in general. More then one person works at EA so who in EA said it?this site sucks.....Im telling you right now guys its fake, that or the site is just really unprofessional in any case ignore it
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Nugtoka

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#72 Nugtoka
Member since 2003 • 1812 Posts

boo moo boo mooo everyone is hating on the PS3 because they are jealious of its awesome power. stupid EA

booo mooo booo mooo

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SillyManimal

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#73 SillyManimal
Member since 2007 • 774 Posts

Wow, EA is going on a Sony hate tour.

Wonder if it's because of that Microsoft dude that took over EA... teh conspiracy.

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Sully28

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#74 Sully28
Member since 2003 • 5097 Posts
I hated EA since BF2 with the way they treat games. Its all about the money. This doesnt really make them lazy, the tools are hard to use, they could put more effort in it, alot of devs have and are getting used to it. It jsut takes time. It just might take a bit longer for EA since they are crap and have been crap for a long time.
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snipe2004

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#75 snipe2004
Member since 2007 • 1872 Posts

it's so funny how EA is one of the only devs complaining. im buying 2k sports games now atleast they're not lazy F**Ktards

KEM92

yea EA should learn from 2k sports since theyre nba game will be 60 fps now. EA has to go back to school.

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Nitro720

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#76 Nitro720
Member since 2006 • 662 Posts
They should take more time to learn the hardware and use Dev. kits more efficiently.
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gamenux

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#77 gamenux
Member since 2006 • 5308 Posts

"...The case with this generation is different, now we make the game for 360 first and then port it over to PS3, but we really don't have the time to mess with how the PS3 works to really add to much more. It will change in the future, but for now it sucks."

So don't any EA ps3 version now. Wait till later.

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Heil68

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#78 Heil68
Member since 2004 • 60824 Posts
Hardly credible.
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Saturos3091

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#79 Saturos3091
Member since 2005 • 14937 Posts
EA is a horrible, horrible excuse for a developer.
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ganon546

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#80 ganon546
Member since 2007 • 2942 Posts

That could explain why many of the EA Sports games are worse on the PS3.

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SergeantSnitch

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#81 SergeantSnitch
Member since 2007 • 3692 Posts

I'm going to go ahead and call this a load of BS. Yes, the PS3 is harder to develop for, yes the Dev tools aren't on par with the 360, but this "interview" is garbage. The way this "employee" talks, he should be fired. Everything his is "crap" and "sucks," very unprofessonial.

Fail.

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wavebrid

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#82 wavebrid
Member since 2006 • 8204 Posts

funny how the xobx evolved link dosent exsit :|

oh and for you cows sony tools to make games for there hardware are a pain in the *** we all know it

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DementedDragon

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#83 DementedDragon
Member since 2003 • 5095 Posts
Leave it to the experts, EA.
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squallff8_fan

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#84 squallff8_fan
Member since 2006 • 2949 Posts

http://n4g.com./News-63031.aspx

Thoughs?

Ravens1995

Just like there games suck, anyone played madden 2008 for xbox 360? So many damn glitches, and there are players on teams that arent even rookies that they didnt even have there names announced on a few teams. I think EA just throws alot of rushed games out there and knows people will buy it even if the game is half assed finished and incomplete. Dont blame ps3 for your screw ups, just because u dont want to figure out the hardware, these idiots get payed to make games on all platforms, so if u screw a game up, blame your lousy company for not taking the time to make us consumers better games.

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VACASCULIADAS

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#85 VACASCULIADAS
Member since 2007 • 1001 Posts
[QUOTE="Ravens1995"]

http://n4g.com./News-63031.aspx

Thoughs?

-Renegade

i like how you didn't link to the original source xbox evolved, sorry this thread fails. an xbox site doing an interview where they fail to mention the developers name and he bashes the ps3...



Just like the source than came from Playstaion Universe saying that half life 2 is using 94% of the 360 power and all was fake.
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wiiwillwiiwill

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#87 wiiwillwiiwill
Member since 2007 • 387 Posts

why some peoplehate ea(specially sony fanboy)?

if a company like EA can not handle ps3 well, no one can .