MW2 - 9
ACII - 8
L4D2 - 9
Bayonetta - 10!
Spirit Tracks - 8
Sin And Punishment: Successor to the Sky - 8
Dragon Age: Origins (360 version) - 5 :(
SAW - 4
Lit - 7
Darkside Chronicles - 7
Football Manager 2010 - 8
Tropico 3 - 7
Spaceball Revoloution - 5
Other stuff: 6 page preview of Crackdown 2, interview with Shigeru Miyamoto, 7 page APB preview, Dust 514 reveal.
I'll update later with some Crackdown 2 info...
Edit: Here -
- Game is 60 percent complete, releasing some time in early 2010
- "a horde of muderous, genetically modified freaks, created by rogue scientist Dr Czernenko (and accidentally unleashed by the Agent in a Crackdown mission), now wander the streets in their thousands. During a decade of bloodshed, dozens of survivors have organised into a quasi-terrorist outfit known as The Cell, aiming to fight the freaks and sabotage the discredited Agency prgramme. As the player enters the game, the once-powerful organistion is regrouping; you're the first agent they've got back online".
- "Pacific City has effectively been rebuilt for Crackdown 2. The road layout is the same, and veterans will recognize many districts, but this is no longer a functioning conurbation: it's an urban warzone. Around the crumblng buildings, areas are now being reclaimed by vegetation."... "everywhere, there are rusting corregated iron barriers and makeshift shanty towns. It's a bold vision, like Mad Max 2 moved into a modern US city."
- "The aim is to clean up the streets, of course - just as it was in the first game. But this time there's a heck of a lot more brutality. While the day/night cycle was purely aesthetic in the first title, it's key to the games structure this time around.... In Crackdown, players were punished for shooting or running down inhabitants - now it's encouraged."
- As in the first game, there's a series of missions that can be undertaken in any orderm at any time - but there have been key structual changes.
- There's alot more story.
- There's a much larger variety of guns (I counted 31, and 18 vehicles).
- This time, missions are split into staged objectives, which all have a specific narrative purpose.
- There will be DLC and an equivelant of Keys to the City.
- No cutscenes, but some version of 'Audio Logs'.
- 4 Player Co-op. Different players can undertake different misssions at the same time.
- Same 5 skills to upgrade as the first.
- You can pick up almost any object and use it like a sword, Dead Rising style.
- New types of grenade (e.g. Megnetic).
- A.I. are more agile and will chase you across rooftops.
- New types of ORBZ to collect!!!
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