EGM doesnt give MGS4 a review score (letter) due to Konami?

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rappid_rabbit

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#1 rappid_rabbit
Member since 2007 • 900 Posts

Just heard about this...How Konami was telling reviewers not to mention the long cutscenes and other aspects of the game that may turn people off

LINK

But Im sure it would have gotten A's all around.

Strange on Konami's part. I didnt think they would pull a Kane and Lynch like move on MGS4, because unlike that POS, MGS4 could stand on its own.

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Frexie

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#2 Frexie
Member since 2007 • 895 Posts
Pathetic, Konami doesn't want reviewers to be honest about the games flaws.
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Cedmln

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#3 Cedmln
Member since 2006 • 8802 Posts

Pathetic, Konami doesn't want reviewers to be honest about the games flaws.Frexie

Long cutscenes is not a flaw. ITs how entertaining they are that matters.

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gohan2710

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#4 gohan2710
Member since 2005 • 4315 Posts
who cares? the game is known for having long cutscenes, but at least they are worth watching
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Always-Honest

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#5 Always-Honest
Member since 2007 • 11261 Posts

i think the lengthy install before you start the game and the additional installs/ loading times (2 minutes) before each chapter is what they want to keep secret the most.

shame.. just be honest about everything. we will but the game anyway.

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Omnisystem

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#6 Omnisystem
Member since 2007 • 613 Posts
WTF??? Long cut scenes are viewed as a flaw? Metal Gear Solid is ALL ABOUT STORY. Cut scenes are a huge tool used to tell that story.
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hofuldig

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#7 hofuldig
Member since 2004 • 5126 Posts

Pathetic, Konami doesn't want reviewers to be honest about the games flaws.Frexie

Have you ever played a Metal Gear game? they are widely known for there High quaility cutscenes that are way better than any game :) atleast i think they are.

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therealmcc0y

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#8 therealmcc0y
Member since 2007 • 2115 Posts

i think the lengthy install before you start the game and the additional installs/ loading times (2 minutes) before each chapter is what they want to keep secret the most.

shame.. just be honest about everything. we will but the game anyway.

Always-Honest

Why do installs matter?

Ive been waiting 7 years to play this game, how is a 10-15 minute install gonna make the game any worse

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rappid_rabbit

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#9 rappid_rabbit
Member since 2007 • 900 Posts

who cares? the game is known for having long cutscenes, but at least they are worth watchinggohan2710

Agreed, the cutscenes are what I like the most about the series.

But I think your missing the point. When the publisher tries to dictate how a review should be written or presented, its just not good for the industry. Its dishonest, and it really tests the limits of journalistic integrity.

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Malta_1980

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#10 Malta_1980
Member since 2008 • 11890 Posts

10 days to go........

Konami should have let such details be mentioned, Fans of the Series wouldnt mind having a 20 minute installation or more.... we waited so many years for a sequel, am sure 20/25 mins more is not the end of the world...

Also long cut-scenes in a story driven game are seen as a plus.... (imo)

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Danm_999

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#11 Danm_999
Member since 2003 • 13924 Posts

WTF??? Long cut scenes are viewed as a flaw? Metal Gear Solid is ALL ABOUT STORY. Cut scenes are a huge tool used to tell that story.Omnisystem

Which makes it odd that Konami feels that needs to be downplayed.

It's a strength of the series to fans, one would imagine they'd highlight it.

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Always-Honest

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#12 Always-Honest
Member since 2007 • 11261 Posts
[QUOTE="Always-Honest"]

i think the lengthy install before you start the game and the additional installs/ loading times (2 minutes) before each chapter is what they want to keep secret the most.

shame.. just be honest about everything. we will but the game anyway.

therealmcc0y

Why do installs matter?

Ive been waiting 7 years to play this game, how is a 10-15 minute install gonna make the game any worse

i know, i don't mind either.

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thrones

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#13 thrones
Member since 2004 • 12178 Posts

[QUOTE="Omnisystem"]WTF??? Long cut scenes are viewed as a flaw? Metal Gear Solid is ALL ABOUT STORY. Cut scenes are a huge tool used to tell that story.Danm_999

Which makes it odd that Konami feels that needs to be downplayed.

It's a strength of the series to fans, one would imagine they'd highlight it.

Konami are probably being really cautious, I'm sure Kojima wouldn't have minded it out. Hell, he made the game :D

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NinjaMunkey01

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#14 NinjaMunkey01
Member since 2007 • 7485 Posts
I wonder if its becuase they dont want reviewers to accidently give away parts of the story, so they dotnt talk about cutscenes at all.
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Zoso-8

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#15 Zoso-8
Member since 2008 • 2047 Posts
There must be some huge conspiracy! Or they just don't want that many details about the game out yet. The less you know, the more you want to buy.
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Malta_1980

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#16 Malta_1980
Member since 2008 • 11890 Posts
[QUOTE="Danm_999"]

[QUOTE="Omnisystem"]WTF??? Long cut scenes are viewed as a flaw? Metal Gear Solid is ALL ABOUT STORY. Cut scenes are a huge tool used to tell that story.thrones

Which makes it odd that Konami feels that needs to be downplayed.

It's a strength of the series to fans, one would imagine they'd highlight it.

Konami are probably being really cautious, I'm sure Kojima wouldn't have minded it out. Hell, he made the game :D

Dont you dare calling again MGSIV a 'game'... its so much more... its a marvelous Experience !!! :)

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Eltroz

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#17 Eltroz
Member since 2007 • 5238 Posts

[QUOTE="Frexie"]Pathetic, Konami doesn't want reviewers to be honest about the games flaws.Cedmln

Long cutscenes is not a flaw. ITs how entertaining they are that matters.

If it was not a flaw they would not have asked reviewers not to mention em. think about it. They know it is a problem for most people.
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nicenator

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#18 nicenator
Member since 2005 • 1938 Posts

If it was not a flaw they would not have asked reviewers not to mention em. think about it. They know it is a problem for most people.Eltroz

Its a problem for the FPS "blowitallup" market, and the casual "1 hour a month on wii fit" market.

Simple fact is, even if the cutscenes are amazing, people who just cant be bothered will be turned off. Unfortunately, those same people who just cant be bothered with anything without a crosshair all the way through the game make up the majority of the market these days, and konami needs to sell the game.

It being a problem and it being a flaw are two different things in that respect.

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Malta_1980

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#19 Malta_1980
Member since 2008 • 11890 Posts
[QUOTE="Cedmln"]

[QUOTE="Frexie"]Pathetic, Konami doesn't want reviewers to be honest about the games flaws.Eltroz

Long cutscenes is not a flaw. ITs how entertaining they are that matters.

If it was not a flaw they would not have asked reviewers not to mention em. think about it. They know it is a problem for most people.

Its not a problem for many others though.. (the majority of the MGS series most probably) - so NO long cut-scenes in a story driven game cannot be considered as a flaw...

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Zoso-8

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#20 Zoso-8
Member since 2008 • 2047 Posts
We already know cutscenes can be skipped, so how can they be considered a flaw?
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Forensic-Klown

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#21 Forensic-Klown
Member since 2008 • 884 Posts

a cutscene length and install option, has nothing to do with the quality of the actual game, there silly reasons to even consider a flaw or negative.

its something for haterz to brag about.

its the overall gameplay, graphics, online that scores should be based off. geez

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Eltroz

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#22 Eltroz
Member since 2007 • 5238 Posts
[QUOTE="Eltroz"][QUOTE="Cedmln"]

[QUOTE="Frexie"]Pathetic, Konami doesn't want reviewers to be honest about the games flaws.Malta_1980

Long cutscenes is not a flaw. ITs how entertaining they are that matters.

If it was not a flaw they would not have asked reviewers not to mention em. think about it. They know it is a problem for most people.

Its not a problem for many others though.. (the majority of the MGS series most probably) - so NO long cut-scenes in a story driven game cannot be considered as a flaw...

ok bud from what I saw one of the PS magazines said there was 9 hours of cutscenes in 20 hours of gameplay. That is a joke. I am sorry if a developer can not figure a way to telll any of the story using gameplay in a game then they are sorry. I know it is a crazy thought using gameplay in a game. 9 hours in 20 hours game I mean my god that is sad. They must know that is bad considering they want all them cut scenes kept under wraps. Now I know on this forum the cows will defend MGS no matter what happens but a person that cares more about games then supporting a console on a forum will care very much about it. Japanesse better learn to catch up to western developers because they are falling behind. 9 hours of cutscenes with only 20 hours game so they can explain a story in a game is just plain wrong.
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nicenator

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#23 nicenator
Member since 2005 • 1938 Posts
[QUOTE="Malta_1980"][QUOTE="Eltroz"][QUOTE="Cedmln"]

[QUOTE="Frexie"]Pathetic, Konami doesn't want reviewers to be honest about the games flaws.Eltroz

Long cutscenes is not a flaw. ITs how entertaining they are that matters.

If it was not a flaw they would not have asked reviewers not to mention em. think about it. They know it is a problem for most people.

Its not a problem for many others though.. (the majority of the MGS series most probably) - so NO long cut-scenes in a story driven game cannot be considered as a flaw...

ok bud from what I saw one of the PS magazines said there was 9 hours of cutscenes in 20 hours of gameplay. That is a joke. I am sorry if a developer can not figure a way to telll any of the story using gameplay in a game then they are sorry. I know it is a crazy thought using gameplay in a game. 9 hours in 20 hours game I mean my god that is sad. They must know that is bad considering they want all them cut scenes kept under wraps. Now I know on this forum the cows will defend MGS no matter what happens but a person that cares more about games then supporting a console on a forum will care very much about it. Japanesse better learn to catch up to western developers because they are falling behind. 9 hours of cutscenes with only 20 hours game so they can explain a story in a game is just plain wrong.

9 hours of cutscenes AND 20 hours of gameplay. The reviewer stated it was 29 hours in total.

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thrones

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#24 thrones
Member since 2004 • 12178 Posts
[QUOTE="Malta_1980"][QUOTE="Eltroz"][QUOTE="Cedmln"]

[QUOTE="Frexie"]Pathetic, Konami doesn't want reviewers to be honest about the games flaws.Eltroz

Long cutscenes is not a flaw. ITs how entertaining they are that matters.

If it was not a flaw they would not have asked reviewers not to mention em. think about it. They know it is a problem for most people.

Its not a problem for many others though.. (the majority of the MGS series most probably) - so NO long cut-scenes in a story driven game cannot be considered as a flaw...

ok bud from what I saw one of the PS magazines said there was 9 hours of cutscenes in 20 hours of gameplay. That is a joke. I am sorry if a developer can not figure a way to telll any of the story using gameplay in a game then they are sorry. I know it is a crazy thought using gameplay in a game. 9 hours in 20 hours game I mean my god that is sad. They must know that is bad considering they want all them cut scenes kept under wraps. Now I know on this forum the cows will defend MGS no matter what happens but a person that cares more about games then supporting a console on a forum will care very much about it. Japanesse better learn to catch up to western developers because they are falling behind. 9 hours of cutscenes with only 20 hours game so they can explain a story in a game is just plain wrong.

For you maybe. This is the exact same ratio as Metal Gear Solid 2: Sons of Liberty. You know, the best in the series.

That was 10 hours gameplay and 5 hours or so of cutscenes.

Just realised what you said.. it's 9 hours of cutscenes and 20 hours of gameplay.

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Video_Game_King

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#25 Video_Game_King
Member since 2003 • 27545 Posts

[QUOTE="Frexie"]Pathetic, Konami doesn't want reviewers to be honest about the games flaws.Cedmln

Long cutscenes is not a flaw. ITs how entertaining they are that matters.

Actually, it is a flaw. It can keep you from playing the actual game, which makes it seem that the developers weren't confident that the gameplay was good. Didn't people complain about the length of cutscenes in Sons of Liberty?

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*zoomin

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#26 *zoomin
Member since 2004 • 103 Posts

Those reviewers got the game early and with that privlige, they werent allowed to talk about certain aspects of the game.

If the reviewer thought it was bad they could still have given it a low score listing 'reasons they cant talk about'

Once we get closer to the release date im sure people can say what they want about the cutscenes and whatever else with no problems

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BigDaddyPOLO

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#28 BigDaddyPOLO
Member since 2005 • 2251 Posts
Looks like Konami care more about what game reviewers say than actual gamers. The cutscenes in their previous games were fine even if they were a little lengthy. I doubt there's anything wrong with them this time around.
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Video_Game_King

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#29 Video_Game_King
Member since 2003 • 27545 Posts

Looks like Konami care more about what game reviewers say than actual gamers. The cutscenes in their previous games were fine even if they were a little lengthy. I doubt there's anything wrong with them this time around.BigDaddyPOLO

Don't reviewers somewhat influence the general opinion of a game? Look at all the people on this site who love FF12. I'm one of the few who hates it. What if it got a 5.2? There'd be very little love.

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Eltroz

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#31 Eltroz
Member since 2007 • 5238 Posts

[QUOTE="BigDaddyPOLO"]Looks like Konami care more about what game reviewers say than actual gamers. The cutscenes in their previous games were fine even if they were a little lengthy. I doubt there's anything wrong with them this time around.Video_Game_King

Don't reviewers somewhat influence the general opinion of a game? Look at all the people on this site who love FF12. I'm one of the few who hates it. What if it got a 5.2? There'd be very little love.

very true. Also another way to think about what would have been said if Haze or Blue dragon was the same game but scored AAA. Just the reviewers bought into hype. There would be a ton of smack talk going on.
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BigDaddyPOLO

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#32 BigDaddyPOLO
Member since 2005 • 2251 Posts

[QUOTE="BigDaddyPOLO"]Looks like Konami care more about what game reviewers say than actual gamers. The cutscenes in their previous games were fine even if they were a little lengthy. I doubt there's anything wrong with them this time around.Video_Game_King

Don't reviewers somewhat influence the general opinion of a game? Look at all the people on this site who love FF12. I'm one of the few who hates it. What if it got a 5.2? There'd be very little love.

I think that's more of a SW thing. Anyway, the game is still gonna get tons of positive reviews from even more big reviewers so I don't know why they didn't want only EGM to score it. And FF12 was a great game along with X.
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carljohnson3456

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#33 carljohnson3456
Member since 2007 • 12489 Posts

Konami, geesh. WTF are they thinking? Like someone else said, the game would have scored great across the board probably anyway, now it's just going to have this small bit of "funk" around the game.

Suck it up Konami, before you put a wave of controversy around what will be a really great game.

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Arhazard

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#34 Arhazard
Member since 2005 • 125 Posts

Long cutscenes is not a flaw. ITs how entertaining they are that matters.

Long cutscenes are a flaw and I will tell you why.

The MGS series' biggest problem is the insane amount of cutscenes that prevent it from reaching a wider audience. That's about it. It's a hardcore game only. Fans will find MGS4 amazing while newcomers and casuals will find their head spinning. That's a flaw, and I already know this without playing it, because every other MGS suffered from this and judging from appearances, MGS4 seems to be the most 'hardcore' of the lot so far.

'Skip the cutscenes' someone says. Well that's not exactly going to help when your head is already spinning from the story that goes on in the cutscenes. Is it even possible to enjoy MGS by skipping the cutscenes? After all, the hook of the series is through its characters and plot.

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WilliamRLBaker

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#35 WilliamRLBaker
Member since 2006 • 28915 Posts

People keep saying mgs is a story driven game...how is that possible when the story in 2 and 3 was bad? sry when i hear story driven game i think of a interactive movie.

Last i checked MGS was an adventure/stealth game...just with no so much per say...stealth.

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carljohnson3456

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#37 carljohnson3456
Member since 2007 • 12489 Posts

People keep saying mgs is a story driven game...how is that possible when the story in 2 and 3 was bad? sry when i hear story driven game i think of a interactive movie.

Last i checked MGS was an adventure/stealth game...just with no so much per say...stealth.

WilliamRLBaker

Maybe you're playing it wrong...

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Amnesiacx

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#38 Amnesiacx
Member since 2004 • 1329 Posts

Pathetic, Konami doesn't want reviewers to be honest about the games flaws.Frexie

I know it may be a foreign concept to you, but perhaps you shouldn't believe everything you read or believe something just because you're wanting to believe it. If this was true, then why has pretty much everyone who has reviewed the game mentioned the cutscenes, and most reviewers have mentioned the install?

MS FUD is in overdrive these last couple weeks.

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Forensic-Klown

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#39 Forensic-Klown
Member since 2008 • 884 Posts

People keep saying mgs is a story driven game...how is that possible when the story in 2 and 3 was bad? sry when i hear story driven game i think of a interactive movie.

Last i checked MGS was an adventure/stealth game...just with no so much per say...stealth.

WilliamRLBaker

You have No idea what your talking about, please stop.

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richest_boy

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#40 richest_boy
Member since 2006 • 155 Posts

[QUOTE="Eltroz"] If it was not a flaw they would not have asked reviewers not to mention em. think about it. They know it is a problem for most people.nicenator

Its a problem for the FPS "blowitallup" market, and the casual "1 hour a month on wii fit" market.

Simple fact is, even if the cutscenes are amazing, people who just cant be bothered will be turned off. Unfortunately, those same people who just cant be bothered with anything without a crosshair all the way through the game make up the majority of the market these days, and konami needs to sell the game.

It being a problem and it being a flaw are two different things in that respect.

but people that are new to MGS need to know that there are such long cutsences or they will just stop playing.

I love cutsences and think they are a big plus (as long as they are good) but i think this is a cheap shot not to let reveiwers bring it up as it will be a big point to a newcomer .

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thrones

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#41 thrones
Member since 2004 • 12178 Posts

People keep saying mgs is a story driven game...how is that possible when the story in 2 and 3 was bad? sry when i hear story driven game i think of a interactive movie.

Last i checked MGS was an adventure/stealth game...just with no so much per say...stealth.

WilliamRLBaker

It's a Tactical Espionage Action game. What that translates to is choice between stealth action or a mix of both :| Your call on whatever situation.

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moshakirby18

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#42 moshakirby18
Member since 2006 • 1665 Posts
"It's not even the "Gun Show" spread, where they ask military advisor Hank Keirsey for his take on the Gunblade, the Gravity Gun and other fanciful video-game weapons -- hilarious stuff."

What does that quote mean?
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Senor_Kami

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#43 Senor_Kami
Member since 2008 • 8529 Posts
Thats messed up. I thought Konami was basically telling people not to talk about anything specific involving the story, not don't mention any flaws or if you have to pull an IGN UK and spin the flaws as being lovable quirks that are signature to the Metal Gear franchise.
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GnR-SLaSh

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#44 GnR-SLaSh
Member since 2006 • 3021 Posts

Old old old old OLD...

This news is quite old..

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The_Game21x

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#45 The_Game21x
Member since 2005 • 26440 Posts

Bravo EGM.

I'm glad some journalists are retraining their personal integrity and not caving to the will of a publisher's demands by printing a review that doesn't allow them to express how they truly feel about a game. In an industry where opinions are sold to the highest bidder and publishers have far too much control over editorial content, this stands out as one of the few shining lights left.

But perhaps I'm making too much of this. I guess my time in the industry, seeing its seedy underbelly has made me a bit jaded...

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PRKiNG45

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#46 PRKiNG45
Member since 2008 • 318 Posts

They just don't want people to be turned off from the game. I don't know why, because in reality, people don't really care much about cutscenes. It's only on the internet where fanboys and haters go "zomg teh 2 minute cutscene, game teh suxorz, wait its not even a game its a movie!!1!1eleven!!"

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blue_hazy_basic

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#47 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

[QUOTE="Frexie"]Pathetic, Konami doesn't want reviewers to be honest about the games flaws.Cedmln

Long cutscenes is not a flaw. ITs how entertaining they are that matters.

In your opinion, I hate long cutscenes (and i'm talking more than 2 minutes) I want to play games not watch them

Have you ever played a Metal Gear game? they are widely known for there High quaility cutscenes that are way better than any game :) atleast i think they are.

hofuldig
Yes and I absolutely HATED it. Fans of MGS need to understand that its a love or hate game, and accept that there isn't something wrong with a gamer that doesn't want to sit through 15 minutes of (IMO) horrendus B movie cutscenes.
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PRKiNG45

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#48 PRKiNG45
Member since 2008 • 318 Posts
[QUOTE="hofuldig"]

Have you ever played a Metal Gear game? they are widely known for there High quaility cutscenes that are way better than any game :) atleast i think they are.

blue_hazy_basic

Yes and I absolutely HATED it. Fans of MGS need to understand that its a love or hate game, and accept that there isn't something wrong with a gamer that doesn't want to sit through 15 minutes of (IMO) horrendus B movie cutscenes.

..and haters of MGS need to understand that people don't mind watching 15 minutes of cutscenes. The "I want to play games not watch them" is really old, and untrue. I guess when you gotta grasp for straws, you gotta go for anything.

Oh, with that being said, i'm not a MGS fan. I'm just not a fanboy or hater. I respect games for what they are because unlike 99% of the "forum" gamers, I realize people have different taste and not every game is supposed to appeal to me.

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darthogre

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#49 darthogre
Member since 2006 • 5082 Posts

Just heard about this...How Konami was telling reviewers not to mention the long cutscenes and other aspects of the game that may turn people off

LINK

But Im sure it would have gotten A's all around.

Strange on Konami's part. I didnt think they would pull a Kane and Lynch like move on MGS4, because unlike that POS, MGS4 could stand on its own.

rappid_rabbit

Well this isn't a Kane and Lynch move at all.........Konami isn't mad about how something was scored or asking for anyone to be fired.

There isn't ANY REASON for these people to not be able to comment on the game. They can go buy a retail copy and play, then write up a review. More than likely what has happened is to get an early copy of the game to review they had to agree not to mention the cutscenes or install length.

So lets not get confused here, they can rate the game any way they like to and say anything they want about the game. If they make deals with Konami, it's on them.

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blue_hazy_basic

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#50 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="blue_hazy_basic"] [QUOTE="hofuldig"]

Have you ever played a Metal Gear game? they are widely known for there High quaility cutscenes that are way better than any game :) atleast i think they are.

PRKiNG45

Yes and I absolutely HATED it. Fans of MGS need to understand that its a love or hate game, and accept that there isn't something wrong with a gamer that doesn't want to sit through 15 minutes of (IMO) horrendus B movie cutscenes.

..and haters of MGS need to understand that people don't mind watching 15 minutes of cutscenes. The "I want to play games not watch them" is really old, and untrue. I guess when you gotta grasp for straws, you gotta go for anything.

Oh, with that being said, i'm not a MGS fan. I'm just not a fanboy or hater. I respect games for what they are because unlike 99% of the "forum" gamers, I realize people have different taste and not every game is supposed to appeal to me.

How is it "old and untrue" for ME to say I want to play games not watch them? :? Need some straws there buddy? Did you miss the part where i said it was a love/hate game?