Elite:Dangerous beta amazing graphic*video of huge spaceport

  • 63 results
  • 1
  • 2
Avatar image for bloodytides
BloodyTides

239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#51 BloodyTides
Member since 2014 • 239 Posts

@CroidX said:

@bloodytides said:

MP looks fun now I would to see how boarding ship will work.

They'll probably add it during the beta stage

The price still makes me skeptical at this point but I guess I'm going have to wait and see

Avatar image for CroidX
CroidX

1561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 CroidX
Member since 2013 • 1561 Posts

@bloodytides said:

@CroidX said:

@bloodytides said:

MP looks fun now I would to see how boarding ship will work.

They'll probably add it during the beta stage

The price still makes me skeptical at this point but I guess I'm going have to wait and see

Cheapest is 75 dollars since you get the entire game except for the expansion and access to beta.

Avatar image for Jebus213
Jebus213

10056

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53  Edited By Jebus213
Member since 2010 • 10056 Posts
@airshocker said:

Doesn't look as deep as Star Citizen

Explain

Avatar image for bloodytides
BloodyTides

239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#54 BloodyTides
Member since 2014 • 239 Posts

@CroidX:

Yea I know but I'm still going wait and see how much content are in the beta.

Avatar image for lawlessx
lawlessx

48753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#55 lawlessx
Member since 2004 • 48753 Posts

@Jebus213 said:
@airshocker said:

Doesn't look as deep as Star Citizen

Explain

Both games seem to be aiming to do alot...ED is just way ahead in development.

Avatar image for godspellwh
GodspellWH

1078

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#56  Edited By GodspellWH
Member since 2013 • 1078 Posts

@lawlessx said:

@Jebus213 said:
@airshocker said:

Doesn't look as deep as Star Citizen

Explain

Both games seem to be aiming to do alot...ED is just way ahead in development.

The studio working on ED are fairy large and have been around for ages and has lot more manpower in the beginning compared to SC who's developer had to hire more people to work on their game. I guess that's probably why there at beta stage.

Avatar image for robokill
robokill

1392

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#57  Edited By robokill
Member since 2007 • 1392 Posts

elite dangerous seems to be more around fun while Star Citizen has the simulation, high-tech realistic thing going on. Either way I'll probably get both, been years since a legitimate space game came out. I remember waiting for jumpgate evolution for years and it got cancelled :(

Avatar image for CroidX
CroidX

1561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58  Edited By CroidX
Member since 2013 • 1561 Posts

@robokill said:

elite dangerous seems to be more around fun while Star Citizen has the simulation, high-tech realistic thing going on. Either way I'll probably get both, been years since a legitimate space game came out. I remember waiting for jumpgate evolution for years and it got cancelled :(

I think there doing a lot of similar things its hard judge when Star Citizen hasn't released the dogfight module yet.

Avatar image for robokill
robokill

1392

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#59 robokill
Member since 2007 • 1392 Posts

@CroidX said:

@robokill said:

elite dangerous seems to be more around fun while Star Citizen has the simulation, high-tech realistic thing going on. Either way I'll probably get both, been years since a legitimate space game came out. I remember waiting for jumpgate evolution for years and it got cancelled :(

I think there doing a lot of similar things its hard judge when Star Citizen hasn't released the dogfight module yet.

we've seen in game flight from both. Definitely seen more than nothing, Star Citizen is focusing on the micro detail while ED seems to be on the large scale interactions

Avatar image for lawlessx
lawlessx

48753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#60 lawlessx
Member since 2004 • 48753 Posts

@robokill said:

@CroidX said:

@robokill said:

elite dangerous seems to be more around fun while Star Citizen has the simulation, high-tech realistic thing going on. Either way I'll probably get both, been years since a legitimate space game came out. I remember waiting for jumpgate evolution for years and it got cancelled :(

I think there doing a lot of similar things its hard judge when Star Citizen hasn't released the dogfight module yet.

we've seen in game flight from both. Definitely seen more than nothing, Star Citizen is focusing on the micro detail while ED seems to be on the large scale interactions

describe large scale interactions

Avatar image for TheFadeForever
TheFadeForever

2655

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62  Edited By TheFadeForever
Member since 2013 • 2655 Posts

Spaceports reminds me of those borg ships from star trek. That's a lot of detail for one station I can't imagine what it like walking inside one.

Loading Video...

Avatar image for CrownKingArthur
CrownKingArthur

5262

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 CrownKingArthur
Member since 2013 • 5262 Posts
@Motokid6 said:

How do the ship's handle in both SC and this game here? Do they actually handle like ship's in space or planes in the air ala star wars ( fake as hell )? Bit of a deal breaker for me. Anyone who has played Evochron Mercenary should know what I'm talking about when it comes to dog fighting in space.

once upon a time i read all these words regarding star citizen's flight model:

https://robertsspaceindustries.com/comm-link/transmission/12741-Physics-Not-A-Dirty-Word

i can't remember it all but i remember i felt happy about what it says.

as for elite dangerous, I'm not sure - sorry.

Avatar image for robokill
robokill

1392

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#65  Edited By robokill
Member since 2007 • 1392 Posts

@lawlessx said:

@robokill said:

@CroidX said:

@robokill said:

elite dangerous seems to be more around fun while Star Citizen has the simulation, high-tech realistic thing going on. Either way I'll probably get both, been years since a legitimate space game came out. I remember waiting for jumpgate evolution for years and it got cancelled :(

I think there doing a lot of similar things its hard judge when Star Citizen hasn't released the dogfight module yet.

we've seen in game flight from both. Definitely seen more than nothing, Star Citizen is focusing on the micro detail while ED seems to be on the large scale interactions

describe large scale interactions

Watching Star Citizen I've seen small customization aspects of ships, including the landing gear deployment small mechanics and the bathroom/living quarters/cargo hold and how the ship flies based on a purely physics based engine. The flight seems to need work it does not seem natural or organic yet, all the ships seem massive with minimal agility even the smaller ones. (The missile lock obviously needs fixing as well)

Whereas with ED I've seen large docking scenarios, lots of capital ship battles, flying through and destroying components of the capital ships.

Sure each game will have similar components but the huge emphasis on in game assets in star citizen in comparison to the emphasis on combat and capital ships in ED will likely demonstrate different strengths. SC will most likely have better customization and more unique possibilities where ED will have more large scale encounters with multiple capital ships and smaller fighters along.

Avatar image for CroidX
CroidX

1561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#66  Edited By CroidX
Member since 2013 • 1561 Posts

@robokill said:

@lawlessx said:

@robokill said:

@CroidX said:

@robokill said:

elite dangerous seems to be more around fun while Star Citizen has the simulation, high-tech realistic thing going on. Either way I'll probably get both, been years since a legitimate space game came out. I remember waiting for jumpgate evolution for years and it got cancelled :(

I think there doing a lot of similar things its hard judge when Star Citizen hasn't released the dogfight module yet.

we've seen in game flight from both. Definitely seen more than nothing, Star Citizen is focusing on the micro detail while ED seems to be on the large scale interactions

describe large scale interactions

Watching Star Citizen I've seen small customization aspects of ships, including the landing gear deployment small mechanics and the bathroom/living quarters/cargo hold and how the ship flies based on a purely physics based engine. The flight seems to need work it does not seem natural or organic yet, all the ships seem massive with minimal agility even the smaller ones. (The missile lock obviously needs fixing as well)

Whereas with ED I've seen large docking scenarios, lots of capital ship battles, flying through and destroying components of the capital ships.

Sure each game will have similar components but the huge emphasis on in game assets in star citizen in comparison to the emphasis on combat and capital ships in ED will likely demonstrate different strengths. SC will most likely have better customization and more unique possibilities where ED will have more large scale encounters with multiple capital ships and smaller fighters along.

ED does have some pretty impressive looking Capital Ships and I think they might be a bit bigger than the ones in SC but I heard you can't pilot those kinds of ships in the game unlike in SC.

Star Citizen is only just beginning the first stage of alpha so they haven't gotten into those kind of stuff yet.

Avatar image for DarthRamms
DarthRamms

1128

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67  Edited By DarthRamms
Member since 2013 • 1128 Posts

Looks like I underestimated what they have accomplished so far because I was thinking the stations in the alpha were small. Now what I seriously want to see is some walking up and about on a station with your character. Is it just the exterior and internal ports of the station that are finished or are they saving that part for a later update.....

I'm curious to see the interaction between the NPCs but I guess that will have to wait much longer.

Also have they given the info on how big these stations are since they look a lot bigger than the capital ships we seen.