Epic says UT3 looks better than Gears

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Mizarus

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#51 Mizarus
Member since 2004 • 1379 Posts

i never liked the UT franchise. It's too fast paced for me. Epic needs to change this game around a bit byputting in an optionto create servers that can be playedin normal speed. I want to be able to enjoy the death of the opponents notlike a 1 sec kill then move on to the next. Run and gun all the time is silly.There has to be a point where the players gets exhausted and slows down to rest somewhere. People have to be really hyper and hardcore in order to play these type of games. Is there even places to hide in this game? All i see is people running around everywhere in the openshooting at eachother nonstop. That's my only complaint with this franchise. Other than that the weapons and graphicslookawesome. sxs_alex

hmm i see we have a camper here =p, yes you cam camp even on unreal, even tho to balance this out on both latest UT games they made the sniper into a lighting gun, so people will be able to spot you once you make your first kill.

again if UT had a normal or slow pace it woudnt be so much fun as it is now

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comstrikeiscool

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#52 comstrikeiscool
Member since 2004 • 3616 Posts

[QUOTE="sxs_alex"]i never liked the UT franchise. It's too fast paced for me. Epic needs to change this game around a bit byputting in an optionto create servers that can be playedin normal speed. I want to be able to enjoy the death of the opponents notlike a 1 sec kill then move on to the next. Run and gun all the time is silly.There has to be a point where the players gets exhausted and slows down to rest somewhere. People have to be really hyper and hardcore in order to play these type of games. Is there even places to hide in this game? All i see is people running around everywhere in the openshooting at eachother nonstop. That's my only complaint with this franchise. Other than that the weapons and graphicslookawesome. Mizarus

hmm i see we have a camper here =p, yes you cam camp even on unreal, even tho to balance this out on both latest UT games they made the sniper into a lighting gun, so people will be able to spot you once you make your first kill.

again if UT had a normal or slow pace it woudnt be so much fun as it is now

Doesn't anyone understand? The whole point of the UT series is to be fast paced. UT 99 was the best and they better not ruin the 07 version. As for being difficult, this is a game which actaully requires skill unlike other games which you can camp in a stairwell for 20 minutes and never die.

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Velocitas8

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#53 Velocitas8
Member since 2006 • 10748 Posts

All the following points will be made with UT2004 in mind, just for consistency's sake.

He is talking about the mechanics of actually getting a kill, not the strategy involved in holding a node or capping etc.

Running around a map while holding the fire button down and racking up 5 kills before you know it is not very fun. Those kills certainly do not feel earned at all, and luck definitely plays too big of a part in it.Bgrngod

LOL, yeah right. You apparently don't have much experience with UT2004. "Running around holding the fire button down" is a gross, idiotic and ignorant generalization, and carries just about as much weight if I were to say that about a game like Rainbow Six: Vegas. You've obviously convinved yourself that this is what the game consists of, because if you'd actually PLAYED the game you would've found out otherwise.

Running around, double jumping for no apparent reason and shooting at people like a moron in UT2004 basically makes you a free kill for any half-decent player. A decent player will appropriately counter every one of your random movements/shots with MEANINGFUL and thought-out movements/shots, and completely run circles around you, even if you have a GREAT aim or some other advantage (such as being stacked with powerups.)

The Unreal Tournament franchise is pickup-based. Even in UT2004 Deathmatch you aren't only focusing on "LOL SHOOTING PEOPLE WITH UR LAZERS" to kill them. You're focused on trying to lock-down pickups, keeping weapon spawns (if ws is off) under control and ammunition, as well as health/shield pickups away from your opponent. This is effectively half the battle.

One is also focused on using the environment to their advantage. Using corners to lure your opponent and combo him (only less-experienced players fall for this,) utilizing ledges for cover to take easy shots down at one's opponent, I could go on but this aspect is easier to understand if one experiences it, rather than have it explained to him.

A good UT player also puts alot of their focus into movement prediction. They pick the most advantageous times to take their shots, such as just after a player dodges, in which they know exactly along which path their opponent will be travelling for a split second, and they can act accordingly with a projectile wherever they land, or a solid hitscan hit before they hit the ground.

BUT NO UT IZ JUST RUNNING AROUND AND SHOOTING LULZ

Rainbow 6's gameplay feels much more satisfying then any UT game I have ever played.Bgrngod

"Satisfying" is subjective. I've spent about 2,500 hours online with UT2004. I've spent about 20 with R6: Vegas. UT2004 is a much deeper game, it has a much steeper learning curve, and is therefore a more satisfying game than R6: Vegas, or any other "realistic" shooter you might name.

Grats on making PC gamers sound like elitists.Bgrngod

Please learn the definition of "elitist" before you use it in such a manner. I am anything but, and I own a 360. Try again.

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Mizarus

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#54 Mizarus
Member since 2004 • 1379 Posts
[QUOTE="Mizarus"]

[QUOTE="sxs_alex"]i never liked the UT franchise. It's too fast paced for me. Epic needs to change this game around a bit byputting in an optionto create servers that can be playedin normal speed. I want to be able to enjoy the death of the opponents notlike a 1 sec kill then move on to the next. Run and gun all the time is silly.There has to be a point where the players gets exhausted and slows down to rest somewhere. People have to be really hyper and hardcore in order to play these type of games. Is there even places to hide in this game? All i see is people running around everywhere in the openshooting at eachother nonstop. That's my only complaint with this franchise. Other than that the weapons and graphicslookawesome. comstrikeiscool

hmm i see we have a camper here =p, yes you cam camp even on unreal, even tho to balance this out on both latest UT games they made the sniper into a lighting gun, so people will be able to spot you once you make your first kill.

again if UT had a normal or slow pace it woudnt be so much fun as it is now

Doesn't anyone understand? The whole point of the UT series is to be fast paced. UT 99 was the best and they better not ruin the 07 version. As for being difficult, this is a game which actaully requires skill unlike other games which you can camp in a stairwell for 20 minutes and never die.

yea i recently installed my UT99 again, and i loved it, 2004 is good but they slowed down the pace just dosent feel like the oirignal anymore, 2003 still had the same pace as 99 but no cars and etc.

ive heard that on 2007 they are getting back to the original pace and i hope that rumor turns out to be truth

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blacktorn

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#55 blacktorn
Member since 2004 • 8299 Posts
I wouldn't disagree with that,even before gears came out the ut2007 pics looked better.
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Velocitas8

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#56 Velocitas8
Member since 2006 • 10748 Posts
From what I played it was

Shoot.

kill.

Die.

Respond

every 2 min (probably less)

No team speak.

no incentive to stay alive.

Just mind numming action.

Barely even a sense of competitiveness.

This is all IMO, you may be having a different experience.

deangallop

You didn't play enough.

And you're just underanalyzing the game using what little knowledge you have of it.

"Shoot.

Kill.

Die.

Respawn."

Can be used to ignorantly generalize just about ANY FPS game out there.

All of the ignorant stereotypes you've tried to put forth as argument are way off. Not one of them apply. "Mind numbing action?" This is the type of garbage spouted by "realistic" shooter fans all the time in an attempt to make it seem like slower-paced shooters require more strategy.

Being one who plays ALL types of shooters, I can firmly say that they are grossly mistaken. If anything, faster-paced shooters are more strategy-intensive since all decisions must be made extremely quickly. It seems like their minds can't comprehend doing such a thing, so they decide to write the game off as "mindless" or whatever the hell other labels they utilize since they can't formulate meaningful arguments.

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sxs_alex

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#57 sxs_alex
Member since 2007 • 933 Posts
[QUOTE="Mizarus"]

[QUOTE="sxs_alex"]i never liked the UT franchise. It's too fast paced for me. Epic needs to change this game around a bit byputting in an optionto create servers that can be playedin normal speed. I want to be able to enjoy the death of the opponents notlike a 1 sec kill then move on to the next. Run and gun all the time is silly.There has to be a point where the players gets exhausted and slows down to rest somewhere. People have to be really hyper and hardcore in order to play these type of games. Is there even places to hide in this game? All i see is people running around everywhere in the openshooting at eachother nonstop. That's my only complaint with this franchise. Other than that the weapons and graphicslookawesome. comstrikeiscool

hmm i see we have a camper here =p, yes you cam camp even on unreal, even tho to balance this out on both latest UT games they made the sniper into a lighting gun, so people will be able to spot you once you make your first kill.

again if UT had a normal or slow pace it woudnt be so much fun as it is now

Doesn't anyone understand? The whole point of the UT series is to be fast paced. UT 99 was the best and they better not ruin the 07 version. As for being difficult, this is a game which actaully requires skill unlike other games which you can camp in a stairwell for 20 minutes and never die.

you can still die when camping. people throw grenades and flashes at you, then they would rushinwith a kill. if UTIII has good cover then i might give it another chance. i dont like games that you have to be in the open in order to get a kill. sometimes i want to silently kill someone or or or do the peekaboo on them. :P

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-Sora

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#58 -Sora
Member since 2004 • 15152 Posts
wow im so surprised.
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Mordred19

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#59 Mordred19
Member since 2007 • 8259 Posts
here I was thinking Epic was just an MS lapdog and didn't like Sony. Shame on me.
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_en1gma_

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#60 _en1gma_
Member since 2004 • 14617 Posts
I'm so shocked.
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smokeydabear076

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#61 smokeydabear076
Member since 2004 • 22109 Posts
I'm so shocked._en1gma_
You should be.
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out0v0rder

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#62 out0v0rder
Member since 2006 • 1994 Posts

i never liked the UT franchise. It's too fast paced for me. Epic needs to change this game around a bit byputting in an optionto create servers that can be playedin normal speed. I want to be able to enjoy the death of the opponents notlike a 1 sec kill then move on to the next. Run and gun all the time is silly.There has to be a point where the players gets exhausted and slows down to rest somewhere. People have to be really hyper and hardcore in order to play these type of games. Is there even places to hide in this game? All i see is people running around everywhere in the openshooting at eachother nonstop. That's my only complaint with this franchise. Other than that the weapons and graphicslookawesome. sxs_alex

translation = i dont like games that i suck at. (which i would totally understand)

p.s......there is an option to adjust the speed of the game.

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adriancostin83

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#63 adriancostin83
Member since 2007 • 1155 Posts

UTIII > Crysis

In graphics at least.......

WuTangG

i know this is off topic but dude!!!don't go that far!

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gerard-williams

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#64 gerard-williams
Member since 2006 • 359 Posts
but, ps3 cant dogears of war graphics lemmings???
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the-very-best

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#65 the-very-best
Member since 2006 • 14486 Posts

Yeah, it does look better.

I want this game eventually when I get a PS3. But I'm still much more interested in Haze, although I doubt it will score as well.

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ps3rulezzggdff

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#66 ps3rulezzggdff
Member since 2007 • 946 Posts

"So, Unreal Tournament 3 is the latest and greatest from Unreal Engine 3, right? Gears of War, we thought, looked pretty good, we were happy with what we did, but this is a year later. So, if you take a look at the game, it's just gorgeous, the environments are completely over the top, we're blowing away what we did last year in terms of complexity of graphics and materials."

-Mike Capps, president of Epic Games

Plus, new game footage!

http://www.gametrailers.com/player/24915.html

Redfingers

you do realize the gears of war team is different from unreal tournament 3 at epicgames? 2 different team sometimes join forces, but gears of war does look better sorry to say especially on highend pc.

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ps3rulezzggdff

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#67 ps3rulezzggdff
Member since 2007 • 946 Posts

http://www.gametrailers.com/player/22197.html

look gears of war on the pc walkthrough looks way better than unreal tournament 3, even though iam fan of unreal way more than gears of war, gears of war seems more detailed in models and environment.

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nappy65_basic

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#68 nappy65_basic
Member since 2002 • 1234 Posts

All the following points will be made with UT2004 in mind, just for consistency's sake.

[QUOTE="Bgrngod"]He is talking about the mechanics of actually getting a kill, not the strategy involved in holding a node or capping etc.

Running around a map while holding the fire button down and racking up 5 kills before you know it is not very fun. Those kills certainly do not feel earned at all, and luck definitely plays too big of a part in it.Velocitas8

LOL, yeah right. You apparently don't have much experience with UT2004. "Running around holding the fire button down" is a gross, idiotic and ignorant generalization, and carries just about as much weight if I were to say that about a game like Rainbow Six: Vegas. You've obviously convinved yourself that this is what the game consists of, because if you'd actually PLAYED the game you would've found out otherwise.

Running around, double jumping for no apparent reason and shooting at people like a moron in UT2004 basically makes you a free kill for any half-decent player. A decent player will appropriately counter every one of your random movements/shots with MEANINGFUL and thought-out movements/shots, and completely run circles around you, even if you have a GREAT aim or some other advantage (such as being stacked with powerups.)

The Unreal Tournament franchise is pickup-based. Even in UT2004 Deathmatch you aren't only focusing on "LOL SHOOTING PEOPLE WITH UR LAZERS" to kill them. You're focused on trying to lock-down pickups, keeping weapon spawns (if ws is off) under control and ammunition, as well as health/shield pickups away from your opponent. This is effectively half the battle.

One is also focused on using the environment to their advantage. Using corners to lure your opponent and combo him (only less-experienced players fall for this,) utilizing ledges for cover to take easy shots down at one's opponent, I could go on but this aspect is easier to understand if one experiences it, rather than have it explained to him.

A good UT player also puts alot of their focus into movement prediction. They pick the most advantageous times to take their shots, such as just after a player dodges, in which they know exactly along which path their opponent will be travelling for a split second, and they can act accordingly with a projectile wherever they land, or a solid hitscan hit before they hit the ground.

BUT NO UT IZ JUST RUNNING AROUND AND SHOOTING LULZ

Rainbow 6's gameplay feels much more satisfying then any UT game I have ever played.Bgrngod

"Satisfying" is subjective. I've spent about 2,500 hours online with UT2004. I've spent about 20 with R6: Vegas. UT2004 is a much deeper game, it has a much steeper learning curve, and is therefore a more satisfying game than R6: Vegas, or any other "realistic" shooter you might name.

Grats on making PC gamers sound like elitists.Bgrngod

Please learn the definition of "elitist" before you use it in such a manner. I am anything but, and I own a 360. Try again.

Excellent post. I find it quite annoying when people who prefer "realistic" shooters complain that UT or Quake doesn't take as much skill or "tactics". UT is all skill and tactics. Kills in UT2004 are very satisfying to me. Getting the right weapon combo for a particular scenario, is great!

Those who don't appreciate UT2004 should try out TAM (mod) which is all about killing without looking for powerups and weapons. Good way to learn the game and proper killing tactics.

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Bgrngod

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#69 Bgrngod
Member since 2002 • 5766 Posts

All the following points will be made with UT2004 in mind, just for consistency's sake.

[QUOTE="Bgrngod"]He is talking about the mechanics of actually getting a kill, not the strategy involved in holding a node or capping etc.

Running around a map while holding the fire button down and racking up 5 kills before you know it is not very fun. Those kills certainly do not feel earned at all, and luck definitely plays too big of a part in it.Velocitas8

LOL, yeah right. You apparently don't have much experience with UT2004. "Running around holding the fire button down" is a gross, idiotic and ignorant generalization, and carries just about as much weight if I were to say that about a game like Rainbow Six: Vegas. You've obviously convinved yourself that this is what the game consists of, because if you'd actually PLAYED the game you would've found out otherwise.

Running around, double jumping for no apparent reason and shooting at people like a moron in UT2004 basically makes you a free kill for any half-decent player. A decent player will appropriately counter every one of your random movements/shots with MEANINGFUL and thought-out movements/shots, and completely run circles around you, even if you have a GREAT aim or some other advantage (such as being stacked with powerups.)

The Unreal Tournament franchise is pickup-based. Even in UT2004 Deathmatch you aren't only focusing on "LOL SHOOTING PEOPLE WITH UR LAZERS" to kill them. You're focused on trying to lock-down pickups, keeping weapon spawns (if ws is off) under control and ammunition, as well as health/shield pickups away from your opponent. This is effectively half the battle.

One is also focused on using the environment to their advantage. Using corners to lure your opponent and combo him (only less-experienced players fall for this,) utilizing ledges for cover to take easy shots down at one's opponent, I could go on but this aspect is easier to understand if one experiences it, rather than have it explained to him.

A good UT player also puts alot of their focus into movement prediction. They pick the most advantageous times to take their shots, such as just after a player dodges, in which they know exactly along which path their opponent will be travelling for a split second, and they can act accordingly with a projectile wherever they land, or a solid hitscan hit before they hit the ground.

BUT NO UT IZ JUST RUNNING AROUND AND SHOOTING LULZ

Rainbow 6's gameplay feels much more satisfying then any UT game I have ever played.Bgrngod

"Satisfying" is subjective. I've spent about 2,500 hours online with UT2004. I've spent about 20 with R6: Vegas. UT2004 is a much deeper game, it has a much steeper learning curve, and is therefore a more satisfying game than R6: Vegas, or any other "realistic" shooter you might name.

Grats on making PC gamers sound like elitists.Bgrngod

Please learn the definition of "elitist" before you use it in such a manner. I am anything but, and I own a 360. Try again.

You are right, I gave up on UT all together after 5 hours. That should be more then enough time for a game to become fun. Sadly, it neverbecame fun.

Owning a 360 doesn't mean you are not an elitist. Telling someone that they didn't like a game because of a steep learning curve does.

IMO if you have to play a game for 20 hours before it becomes fun, then it just ain't worth it.

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ArisShadows

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#70 ArisShadows
Member since 2004 • 22784 Posts

People have to understand that part of Unreal Tournament is the speed, and yes, you need skill to keep up with it. Quick thinking, and quick finger reactions are important. Strategy in quicken pace.

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Beast_Unit

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#71 Beast_Unit
Member since 2007 • 327 Posts
DUH!!
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Spartan070

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#72 Spartan070
Member since 2004 • 16497 Posts

It looks fantastic.

but I don't like theultra fast gameplay.

deangallop

UT has always been fast but also fun. I play UT04 but I always get owned hard.

I'm better at most other FPS games.:P

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eddy_of_york

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#73 eddy_of_york
Member since 2005 • 1676 Posts
I'm sorry, but was anyone going to deny this? Besides....you know.....fanboy retards.
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six_shot

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#74 six_shot
Member since 2007 • 1388 Posts
PS3 and UT3 mods ftw.
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jg4xchamp

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#75 jg4xchamp
Member since 2006 • 64054 Posts

UTIII > Crysis

In graphics at least, either way, theyve been reiterating this for AGES, UTIII will make Gears look like poop

WuTangG
LOL HAHAHAHAHA

Im sorry please tell me that was a joke.
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strudel420

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#76 strudel420
Member since 2006 • 3687 Posts
I'd hope that it does.
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Redfingers

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#77 Redfingers
Member since 2005 • 4510 Posts
[QUOTE="Redfingers"]

"So, Unreal Tournament 3 is the latest and greatest from Unreal Engine 3, right? Gears of War, we thought, looked pretty good, we were happy with what we did, but this is a year later. So, if you take a look at the game, it's just gorgeous, the environments are completely over the top, we're blowing away what we did last year in terms of complexity of graphics and materials."

-Mike Capps, president of Epic Games

Plus, new game footage!

http://www.gametrailers.com/player/24915.html

ps3rulezzggdff

you do realize the gears of war team is different from unreal tournament 3 at epicgames? 2 different team sometimes join forces, but gears of war does look better sorry to say especially on highend pc.

Sir:

Cliff Blezinski is working on UT3.

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michael098

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#78 michael098
Member since 2006 • 3441 Posts

UTIII > Crysis

In graphics at least, either way, theyve been reiterating this for AGES, UTIII will make Gears look like poop

WuTangG

wrong.

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RonnieLottinSF

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#79 RonnieLottinSF
Member since 2007 • 1474 Posts
A year + after Gears of War comes out, I would hope so and on top of that the PC version will have DX10 usage.
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Redfingers

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#80 Redfingers
Member since 2005 • 4510 Posts

http://www.gametrailers.com/player/22197.html

look gears of war on the pc walkthrough looks way better than unreal tournament 3, even though iam fan of unreal way more than gears of war, gears of war seems more detailed in models and environment.

ps3rulezzggdff

You're comparing PC Gears of War at 1920 to PS3 UT3 at 720p.

*Snap* Wake up. You're not paying attention.

You're comparing PC Gears of War to PS3 UT3.

What was the President of Epic Games talking about? Gears of War, last year. That means Gears of War for Xbox 360. Stay with me here. That means 720p. That means component cables. That means Xbox 360.

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RonnieLottinSF

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#81 RonnieLottinSF
Member since 2007 • 1474 Posts
[QUOTE="ps3rulezzggdff"][QUOTE="Redfingers"]

"So, Unreal Tournament 3 is the latest and greatest from Unreal Engine 3, right? Gears of War, we thought, looked pretty good, we were happy with what we did, but this is a year later. So, if you take a look at the game, it's just gorgeous, the environments are completely over the top, we're blowing away what we did last year in terms of complexity of graphics and materials."

-Mike Capps, president of Epic Games

Plus, new game footage!

http://www.gametrailers.com/player/24915.html

Redfingers

you do realize the gears of war team is different from unreal tournament 3 at epicgames? 2 different team sometimes join forces, but gears of war does look better sorry to say especially on highend pc.

Sir:

Cliff Blezinski is working on UT3.

But it is Rein's baby, just like the Gears of War series is Cliffy's baby.

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Redfingers

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#82 Redfingers
Member since 2005 • 4510 Posts
You've still got the same people working on both games.
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Gex-

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#83 Gex-
Member since 2004 • 125 Posts

UT3 looks better than anything else right now.Crysis has more details in SP, but UT kills it with beautiful design. As for other shooters like KZ2 or halo - they don't even compare. UT is like starcraft of FPS.

Also UT isn't too fast for you, it's just you're too slow for UT.

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The_Ish

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#84 The_Ish
Member since 2006 • 13913 Posts

But it is Rein's baby, just like the Gears of War series is Cliffy's baby.

RonnieLottinSF

Still being made by the same people, meaning it's going to look awesome.

How fanboyish do you have to be to seperate a company by teams when a certain game is being made for your console?

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IgGy621985

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#85 IgGy621985
Member since 2004 • 5922 Posts

Awesome.

I don't like the UT games. Too fast. I hope they tune UT3 to be more console friendly. If they do, then I'm all over it.

Bgrngod

This is just... sad.

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Supafly1

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#86 Supafly1
Member since 2003 • 4441 Posts

UTIII > Crysis

In graphics at least, either way, theyve been reiterating this for AGES, UTIII will make Gears look like poop

WuTangG

Like hell it looks better in graphics.

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Hitamaru-homia

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#87 Hitamaru-homia
Member since 2006 • 2046 Posts
Welll technally it should be better all around cause Gears was Using Unreal 2.5 and UT3 is using version 3. and now they're cooking up a Ureal Engine 4 in developement.
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furtherfan

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#88 furtherfan
Member since 2007 • 3699 Posts
[QUOTE="Bgrngod"]

Awesome.

I don't like the UT games. Too fast. I hope they tune UT3 to be more console friendly. If they do, then I'm all over it.

IgGy621985

This is just... sad.

well, i kinda agree. it's great, but a little too fast.

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-wii60-

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#89 -wii60-
Member since 2007 • 3287 Posts
Well,expect gears 2 to look even better than the first one, gears is almost a year old game..
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jackassultima

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#90 jackassultima
Member since 2005 • 1048 Posts

You are right, I gave up on UT all together after 5 hours. That should be more then enough time for a game to become fun. Sadly, it neverbecame fun.

Owning a 360 doesn't mean you are not an elitist. Telling someone that they didn't like a game because of a steep learning curve does.

IMO if you have to play a game for 20 hours before it becomes fun, then it just ain't worth it.

Bgrngod

UT is fun all the time if you play it the way it was meant to be played. Do the single player and work out as many of the subtle game elements as you can. THEN go online and play against the best in the world and learn off of them.

People like you who expect to go online and be able to play it like a pro are deluded to think so and I hope they do not dumb this game down for you.

UT is hardcore.

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mistervengeance

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#91 mistervengeance
Member since 2006 • 6769 Posts
yeah that's awesome
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Bgrngod

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#92 Bgrngod
Member since 2002 • 5766 Posts
[QUOTE="Bgrngod"]

You are right, I gave up on UT all together after 5 hours. That should be more then enough time for a game to become fun. Sadly, it neverbecame fun.

Owning a 360 doesn't mean you are not an elitist. Telling someone that they didn't like a game because of a steep learning curve does.

IMO if you have to play a game for 20 hours before it becomes fun, then it just ain't worth it.

jackassultima

UT is fun all the time if you play it the way it was meant to be played. Do the single player and work out as many of the subtle game elements as you can. THEN go online and play against the best in the world and learn off of them.

People like you who expect to go online and be able to play it like a pro are deluded to think so and I hope they do not dumb this game down for you.

UT is hardcore.

I am not expecting to go online and play it like a pro, I am expecting to go online and have fun. That is why I buy games. To have fun. Requiring a lot of time doing "workout sessions" to enjoy a game is not fun.

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maabus99

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#93 maabus99
Member since 2006 • 970 Posts

"So, Unreal Tournament 3 is the latest and greatest from Unreal Engine 3, right? Gears of War, we thought, looked pretty good, we were happy with what we did, but this is a year later. So, if you take a look at the game, it's just gorgeous, the environments are completely over the top, we're blowing away what we did last year in terms of complexity of graphics and materials."

-Mike Capps, president of Epic Games

Plus, new game footage!

http://www.gametrailers.com/player/24915.html

Redfingers

I sure hope so since they have had more then a year more development time with the same engine...

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PwningStick

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#94 PwningStick
Member since 2005 • 453 Posts

I am not expecting to go online and play it like a pro, I am expecting to go online and have fun. That is why I buy games. To have fun. Requiring a lot of time doing "workout sessions" to enjoy a game is not fun.

Bgrngod

Alright you made your point that you don't like UT, but it isn't really fair that you want one of the only truly hardcore fast paced PC games to be dumbed down just so you can have your wimpy 5 hours of fun.

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bri360

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#95 bri360
Member since 2005 • 2755 Posts

UTIII > Crysis

In graphics at least, either way, theyve been reiterating this for AGES, UTIII will make Gears look like poop

WuTangG

lol wow thats so wrong, you do know nothing being made currently is graphically Superior to crysis.

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CrimsonBlade360

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#96 CrimsonBlade360
Member since 2007 • 588 Posts
Cant believe i got to wait to 08 for ut3 o well.
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CrimsonBlade360

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#97 CrimsonBlade360
Member since 2007 • 588 Posts

Also UT isn't too fast for you, it's just you're too slow for UT.

Gex-
good one.
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Bgrngod

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#98 Bgrngod
Member since 2002 • 5766 Posts
[QUOTE="Bgrngod"]

I am not expecting to go online and play it like a pro, I am expecting to go online and have fun. That is why I buy games. To have fun. Requiring a lot of time doing "workout sessions" to enjoy a game is not fun.

PwningStick

Alright you made your point that you don't like UT, but it isn't really fair that you want one of the only truly hardcore fast paced PC games to be dumbed down just so you can have your wimpy 5 hours of fun.

Dumbed down is not what I am asking for. Slowing downthe pace is not dumbing it down. Tuning it to work on a console is not dumbing it down either. I just do not think that the fast pace of the UT games will work very well on consoles. I've played the other Unreal games on the Xbox and they were not all that fun. UT games really should be a PC only games because they just don't make sense on consoles.

But I do see your point. Leaving it to the usual UT formula for the fans is expected.

I guess I just want Gears of War 2 really.

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Velocitas8

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#99 Velocitas8
Member since 2006 • 10748 Posts

But it is Rein's baby, just like the Gears of War series is Cliffy's baby. RonnieLottinSF

No.

If anything, UT3 is Steve Polge's baby. Mark Rein has pretty much no direct influence in the game's development.

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Velocitas8

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#100 Velocitas8
Member since 2006 • 10748 Posts

I am not expecting to go online and play it like a pro, I am expecting to go online and have fun. That is why I buy games. To have fun. Requiring a lot of time doing "workout sessions" to enjoy a game is not fun.Bgrngod

So play some easy gametypes first. Stick with Assault or Onslaught until your deathmatching skills pick up some. Even if you're completely new to the game you'll manage to at least get a few points in those gametypes.

You can't jump in to a 1on1 Deathmatch server with experienced players and expect to enjoy it. Unless you're a masochist or something.

Oh, and if you only played well after the game came out, you were in a horrible position. Pretty much everyone who's playing now has at least a couple years of experience. There's VERY few entry-level players nowadays.

Just give UT3 a try when it first comes out, if only as a rental. Play Warfare or VCTF. The UT franchise, while sometimes frustratingly difficult when you first are starting out, is ALOT of damn fun once your skills pick up.