http://au.ign.com/articles/2012/09/27/ex-rare-devs-planning-banjo-tooie-spiritual-successor
Please god make this awesome.
This topic is locked from further discussion.
:shock: Why would Tooie need a spiritual successor when the real Banjo Threeie is a launch title for the Xbox Gr8 ? :P
how can they sue em , spiritual seucessor means it wont use any of the old trademarks , just the concept of the game will be used, like when rare made perfect dark a spritual sucessor to goldeneye because they didnt own the 007 license anymoreAnd watch how Micro$$$oft sues them to hell and back.
DrTrafalgarLaw
[QUOTE="DrTrafalgarLaw"]how can they sue em , spiritual seucessor means it wont use any of the old trademarks , just the concept of the game will be used, like when rare made perfect dark a spritual sucessor to goldeneye because they didnt own the 007 license anymore It's micro$oft, the very same company that sends out cease and desists letters and legal notices to companies running Linux, asking them to pay up for their made-up patents on Linux. It's a company that charges people for using software on Linux, a free platform ffs.And watch how Micro$$$oft sues them to hell and back.
AmnesiaHaze
You know that nobody from when Rare was great is still working with them right? It is a bunch of other people making a game that somebody else did first. I miss when Rare was a good studio that put out great games like Banjo, Goldeneye, and Perfect Dark. Right now they are the shell of a company that hasn't proven anything to me since Kameo. It is sad what MS did to them really.:shock: Why would Tooie need a spiritual successor when the real Banjo Threeie is a launch title for the Xbox Gr8 ? :P
SecretPolice
[QUOTE="SecretPolice"]You know that nobody from when Rare was great is still working with them right? It is a bunch of other people making a game that somebody else did first. I miss when Rare was a good studio that put out great games like Banjo, Goldeneye, and Perfect Dark. Right now they are the shell of a company that hasn't proven anything to me since Kameo. It is sad what MS did to them really.Firstly, Don't believe everything or perhaps, nothing of what you here here.:shock: Why would Tooie need a spiritual successor when the real Banjo Threeie is a launch title for the Xbox Gr8 ? :P
rockydog1111
Secondly, Most if not all of the original Banjo devs remain intact as far as I know.
Thirdly, Banjo N&B & the VP's are great games
Lastly, this doesn't sound like MS is doing anything to Rare but building them up...
http://www.gamesindustry.biz/articles/2011-12-02-four-new-senior-hires-for-rare
You know that nobody from when Rare was great is still working with them right? It is a bunch of other people making a game that somebody else did first. I miss when Rare was a good studio that put out great games like Banjo, Goldeneye, and Perfect Dark. Right now they are the shell of a company that hasn't proven anything to me since Kameo. It is sad what MS did to them really.Lastly, this doesn't sound like MS is doing anything to Rare but building them up...[QUOTE="rockydog1111"][QUOTE="SecretPolice"]
:shock: Why would Tooie need a spiritual successor when the real Banjo Threeie is a launch title for the Xbox Gr8 ? :P
SecretPolice
http://www.gamesindustry.biz/articles/2011-12-02-four-new-senior-hires-for-rare
Give it up already. Rare is dead. DEAD. D.E.A.D. And Microsoft killed them.[QUOTE="SecretPolice"]Lastly, this doesn't sound like MS is doing anything to Rare but building them up...[QUOTE="rockydog1111"] You know that nobody from when Rare was great is still working with them right? It is a bunch of other people making a game that somebody else did first. I miss when Rare was a good studio that put out great games like Banjo, Goldeneye, and Perfect Dark. Right now they are the shell of a company that hasn't proven anything to me since Kameo. It is sad what MS did to them really.DrTrafalgarLaw
http://www.gamesindustry.biz/articles/2011-12-02-four-new-senior-hires-for-rare
Give it up already. Rare is dead. DEAD. D.E.A.D. And Microsoft killed them. Let the guy dream..You know that nobody from when Rare was great is still working with them right? It is a bunch of other people making a game that somebody else did first. I miss when Rare was a good studio that put out great games like Banjo, Goldeneye, and Perfect Dark. Right now they are the shell of a company that hasn't proven anything to me since Kameo. It is sad what MS did to them really.Firstly, Don't believe everything or perhaps, nothing of what you here here.[QUOTE="rockydog1111"][QUOTE="SecretPolice"]
:shock: Why would Tooie need a spiritual successor when the real Banjo Threeie is a launch title for the Xbox Gr8 ? :P
SecretPolice
Secondly, Most if not all of the original Banjo devs remain intact as far as I know.
Thirdly, Banjo N&B & the VP's are great games
Lastly, this doesn't sound like MS is doing anything to Rare but building them up...
http://www.gamesindustry.biz/articles/2011-12-02-four-new-senior-hires-for-rare
Thank you for correcting me because I did forget about Nuts and Bolts which was a really fun game and I thought it was underrated. Viva Pinata was okay, but I grew tired of it pretty quick but that is my personality. I do hope Rare builds them up because I like the team they put together with 343. I'm not saying Rare couldn't be great again, but right now, I think MS is using them wrong. They are capable of a lot more than Kinect Sports. I'm not sure if the Banjo team is still there, but I honestly thought they all left shortly after MS aquired them.
I think what scares me is what MS did to Ensemble.
[QUOTE="SecretPolice"]Lastly, this doesn't sound like MS is doing anything to Rare but building them up...[QUOTE="rockydog1111"] You know that nobody from when Rare was great is still working with them right? It is a bunch of other people making a game that somebody else did first. I miss when Rare was a good studio that put out great games like Banjo, Goldeneye, and Perfect Dark. Right now they are the shell of a company that hasn't proven anything to me since Kameo. It is sad what MS did to them really.DrTrafalgarLaw
http://www.gamesindustry.biz/articles/2011-12-02-four-new-senior-hires-for-rare
Give it up already. Rare is dead. DEAD. D.E.A.D. And Microsoft killed them.I provided a link that proves MS is Hiring senior devs for Rare and yet you provide only troll bait.Link to what you say or it didn't happen.
Now, You give it up. :P
One more thing and I know I'm wasting my breath erm, keystrokes but Rare has not made a game since KS1, they only advised Big Park on KS2 so I ask you and others like you, WTF has Rare been doing and why oh why would a very, very smart company like MS be doing by hiring more Rare devs in 2011 :shock: Perhaps you think they hired them to sit around, drink coffee and post on SW ? :twisted:
Give it up already. Rare is dead. DEAD. D.E.A.D. And Microsoft killed them.I provided a link that proves MS is Hiring senior devs for Rare and yet you provide only troll bait.[QUOTE="DrTrafalgarLaw"][QUOTE="SecretPolice"]Lastly, this doesn't sound like MS is doing anything to Rare but building them up...
http://www.gamesindustry.biz/articles/2011-12-02-four-new-senior-hires-for-rare
SecretPolice
Link to what you say or it didn't happen.
Now, You give it up. :P
One more thing and I know I'm wasting my breath erm, keystrokes but Rare has not made a game since KS1, they only advised Big Park on KS2 so I ask you and others like you, WTF has Rare been doing and why oh why would a very, very smart company like MS be doing by hiring more Rare devs in 2011 :shock: Perhaps you think they hired them to sit around, drink coffee and post on SW ? :twisted:
They've been hiring for Kinect shovelware. Haven't you learned your lesson yet? Gosh lems are slow.Give it up already. Rare is dead. DEAD. D.E.A.D. And Microsoft killed them.I provided a link that proves MS is Hiring senior devs for Rare and yet you provide only troll bait.[QUOTE="DrTrafalgarLaw"][QUOTE="SecretPolice"]Lastly, this doesn't sound like MS is doing anything to Rare but building them up...
http://www.gamesindustry.biz/articles/2011-12-02-four-new-senior-hires-for-rare
SecretPolice
Link to what you say or it didn't happen.
Now, You give it up. :P
One more thing and I know I'm wasting my breath erm, keystrokes but Rare has not made a game since KS1, they only advised Big Park on KS2 so I ask you and others like you, WTF has Rare been doing and why oh why would a very, very smart company like MS be doing by hiring more Rare devs in 2011 :shock: Perhaps you think they hired them to sit around, drink coffee and post on SW ? :twisted:
Well, Microsoft needs another Kinect Sports 3 for the holiday season or any other shovelware for the holiday season for that matter. There you go.Give it up already. Rare is dead. DEAD. D.E.A.D. And Microsoft killed them.I provided a link that proves MS is Hiring senior devs for Rare and yet you provide only troll bait.[QUOTE="DrTrafalgarLaw"][QUOTE="SecretPolice"]Lastly, this doesn't sound like MS is doing anything to Rare but building them up...
http://www.gamesindustry.biz/articles/2011-12-02-four-new-senior-hires-for-rare
SecretPolice
Link to what you say or it didn't happen.
Now, You give it up. :P
One more thing and I know I'm wasting my breath erm, keystrokes but Rare has not made a game since KS1, they only advised Big Park on KS2 so I ask you and others like you, WTF has Rare been doing and why oh why would a very, very smart company like MS be doing by hiring more Rare devs in 2011 :shock: Perhaps you think they hired them to sit around, drink coffee and post on SW ? :twisted:
As a long time fan of the company, I hope they have been making a blockbuster game, and it is like MS to hold off info on it until a few months before it releases. MS doesn't really announce games way before they release like Sony does. Now I have the urge to play Kameo which I think is one of the most underrated games on the system.
how can they sue em , spiritual seucessor means it wont use any of the old trademarks , just the concept of the game will be used, like when rare made perfect dark a spritual sucessor to goldeneye because they didnt own the 007 license anymore It's micro$oft, the very same company that sends out cease and desists letters and legal notices to companies running Linux, asking them to pay up for their made-up patents on Linux. It's a company that charges people for using software on Linux, a free platform ffs. square, sony, apple and nintendo do the same.[QUOTE="AmnesiaHaze"][QUOTE="DrTrafalgarLaw"]
And watch how Micro$$$oft sues them to hell and back.
DrTrafalgarLaw
[QUOTE="SecretPolice"]I provided a link that proves MS is Hiring senior devs for Rare and yet you provide only troll bait.[QUOTE="DrTrafalgarLaw"] Give it up already. Rare is dead. DEAD. D.E.A.D. And Microsoft killed them.kuraimen
Link to what you say or it didn't happen.
Now, You give it up. :P
One more thing and I know I'm wasting my breath erm, keystrokes but Rare has not made a game since KS1, they only advised Big Park on KS2 so I ask you and others like you, WTF has Rare been doing and why oh why would a very, very smart company like MS be doing by hiring more Rare devs in 2011 :shock: Perhaps you think they hired them to sit around, drink coffee and post on SW ? :twisted:
They've been hiring for Kinect shovelware. Haven't you learned your lesson yet? Gosh lems are slow.Bout everyone knows Rare are well past their peak, kinda like Final Fantasy's dev team aswell.
Stamper Brothers left the industry a long time ago, most of the Goldeneye team formed Free Radical.Saying MS is the ones who killed them only furthers your lack of knowledge, Ninty sold their share off cause they knew they were sinking and lost a lot of talent early last gen/late PS1/N64 gen.
[QUOTE="SecretPolice"]I provided a link that proves MS is Hiring senior devs for Rare and yet you provide only troll bait.[QUOTE="DrTrafalgarLaw"] Give it up already. Rare is dead. DEAD. D.E.A.D. And Microsoft killed them.kuraimen
Link to what you say or it didn't happen.
Now, You give it up. :P
One more thing and I know I'm wasting my breath erm, keystrokes but Rare has not made a game since KS1, they only advised Big Park on KS2 so I ask you and others like you, WTF has Rare been doing and why oh why would a very, very smart company like MS be doing by hiring more Rare devs in 2011 :shock: Perhaps you think they hired them to sit around, drink coffee and post on SW ? :twisted:
They've been hiring for Kinect shovelware. Haven't you learned your lesson yet? Gosh lems are slow.:roll:That's all your comment warrants. :P
They've been hiring for Kinect shovelware. Haven't you learned your lesson yet? Gosh lems are slow.:roll:[QUOTE="kuraimen"][QUOTE="SecretPolice"]I provided a link that proves MS is Hiring senior devs for Rare and yet you provide only troll bait.
Link to what you say or it didn't happen.
Now, You give it up. :P
One more thing and I know I'm wasting my breath erm, keystrokes but Rare has not made a game since KS1, they only advised Big Park on KS2 so I ask you and others like you, WTF has Rare been doing and why oh why would a very, very smart company like MS be doing by hiring more Rare devs in 2011 :shock: Perhaps you think they hired them to sit around, drink coffee and post on SW ? :twisted:
SecretPolice
That's all your comment warrants. :P
Im confused as to why your arguing with the black hole twins of stupidity watch yourself lest they suck out any rational thought you may harbor.[QUOTE="SecretPolice"]I provided a link that proves MS is Hiring senior devs for Rare and yet you provide only troll bait.[QUOTE="DrTrafalgarLaw"] Give it up already. Rare is dead. DEAD. D.E.A.D. And Microsoft killed them.DrTrafalgarLaw
Link to what you say or it didn't happen.
Now, You give it up. :P
One more thing and I know I'm wasting my breath erm, keystrokes but Rare has not made a game since KS1, they only advised Big Park on KS2 so I ask you and others like you, WTF has Rare been doing and why oh why would a very, very smart company like MS be doing by hiring more Rare devs in 2011 :shock: Perhaps you think they hired them to sit around, drink coffee and post on SW ? :twisted:
Well, Microsoft needs another Kinect Sports 3 for the holiday season or any other shovelware for the holiday season for that matter. There you go.Weak, very weak but about what I would expect from you. :P[QUOTE="SecretPolice"]:roll:[QUOTE="kuraimen"] They've been hiring for Kinect shovelware. Haven't you learned your lesson yet? Gosh lems are slow.WilliamRLBaker
That's all your comment warrants. :P
Im confused as to why your arguing with the black hole twins of stupidity watch yourself lest they suck out any rational thought you may harbor.Oh I know and you're right and I'm done. :)They've been hiring for Kinect shovelware. Haven't you learned your lesson yet? Gosh lems are slow.[QUOTE="kuraimen"][QUOTE="SecretPolice"]I provided a link that proves MS is Hiring senior devs for Rare and yet you provide only troll bait.
Link to what you say or it didn't happen.
Now, You give it up. :P
One more thing and I know I'm wasting my breath erm, keystrokes but Rare has not made a game since KS1, they only advised Big Park on KS2 so I ask you and others like you, WTF has Rare been doing and why oh why would a very, very smart company like MS be doing by hiring more Rare devs in 2011 :shock: Perhaps you think they hired them to sit around, drink coffee and post on SW ? :twisted:
razgriz_101
Bout everyone knows Rare are well past their peak, kinda like Final Fantasy's dev team aswell.
Stamper Brothers left the industry a long time ago, most of the Goldeneye team formed Free Radical.Saying MS is the ones who killed them only furthers your lack of knowledge, Ninty sold their share off cause they knew they were sinking and lost a lot of talent early last gen/late PS1/N64 gen.
It was M$ decision to put them to do Kinect shovelware. Team members can leave but that doesn't mean the studio focus has to change. But I wouldn't expect you guys to understand after all you would probably sacrifice every dev out there before blaming M$ for anything.[QUOTE="razgriz_101"][QUOTE="kuraimen"] They've been hiring for Kinect shovelware. Haven't you learned your lesson yet? Gosh lems are slow.kuraimen
Bout everyone knows Rare are well past their peak, kinda like Final Fantasy's dev team aswell.
Stamper Brothers left the industry a long time ago, most of the Goldeneye team formed Free Radical.Saying MS is the ones who killed them only furthers your lack of knowledge, Ninty sold their share off cause they knew they were sinking and lost a lot of talent early last gen/late PS1/N64 gen.
It was M$ decision to put them to do Kinect shovelware. Team members can leave but that doesn't mean the studio focus has to change. But I wouldn't expect you guys to understand after all you would probably sacrifice every dev out there before blaming M$ for anything.What would you do if you had a team where most of your creative forces left 10 years ago, and people like you lambast them for "killing" the franchises when they make sequels and met with poor sales because people wont buy them, studio focuses change all the time its just facts of life and the words adapt or die are perfect.
Buisness aint all sunshines and lollipops either for example Sony sits on top of some amazing IP's aswell and did rip out the heart of studio liverpool when they bought them over aswell pushing them to focus purely on F1 despite a rich stable of IP's sony never uses aswell.
All companies do this, MS is no different, Rare got the short end for not being up scratch this gen.Face it Rare's a studio well by its use-by date they havent made an exceptional game since the 90's.
Aswell as their last gen efforts being underbaked or a remake of a past glory.
Well, Microsoft needs another Kinect Sports 3 for the holiday season or any other shovelware for the holiday season for that matter. There you go.Weak, very weak but about what I would expect from you. :P Did you read up on that story told by former Rare employees that a se uel to Killer Instinct, a new Banjo game and a totally new IP was outright refused by Microsoft? Along with concept art and prototype gameplay was shown. If Microsoft was serious about funding Rare's projects, at the very least we would have seen a non-Kinect game by now, like perhaps Kameo or a new Perfect Dark. People get hired all the time, having new high-profile devs doesn't mean jack as Microsoft put their own high-profile Rare employees on Kinect. When it comes to Rare, it's "I'll believe it when I see it"...till then, they're just a fleeting shadow of their former empty shell.[QUOTE="DrTrafalgarLaw"][QUOTE="SecretPolice"]I provided a link that proves MS is Hiring senior devs for Rare and yet you provide only troll bait.
Link to what you say or it didn't happen.
Now, You give it up. :P
One more thing and I know I'm wasting my breath erm, keystrokes but Rare has not made a game since KS1, they only advised Big Park on KS2 so I ask you and others like you, WTF has Rare been doing and why oh why would a very, very smart company like MS be doing by hiring more Rare devs in 2011 :shock: Perhaps you think they hired them to sit around, drink coffee and post on SW ? :twisted:
SecretPolice
[QUOTE="DrTrafalgarLaw"]It's micro$oft, the very same company that sends out cease and desists letters and legal notices to companies running Linux, asking them to pay up for their made-up patents on Linux. It's a company that charges people for using software on Linux, a free platform ffs. square, sony, apple and nintendo do the same. So very true. Look at how Samsung is going after MS, Apple is going after Samsung etc. It is business, and it won't change. It just helps that MS has the finances to deal with it when it happens.[QUOTE="AmnesiaHaze"] how can they sue em , spiritual seucessor means it wont use any of the old trademarks , just the concept of the game will be used, like when rare made perfect dark a spritual sucessor to goldeneye because they didnt own the 007 license anymoreWilliamRLBaker
[QUOTE="DrTrafalgarLaw"]It was M$ decision to put them to do Kinect shovelware. Team members can leave but that doesn't mean the studio focus has to change. But I wouldn't expect you guys to understand after all you would probably sacrifice every dev out there before blaming M$ for anything.[QUOTE="AmnesiaHaze"]
Bout everyone knows Rare are well past their peak, kinda like Final Fantasy's dev team aswell.
Stamper Brothers left the industry a long time ago, most of the Goldeneye team formed Free Radical.Saying MS is the ones who killed them only furthers your lack of knowledge, Ninty sold their share off cause they knew they were sinking and lost a lot of talent early last gen/late PS1/N64 gen.
WilliamRLBaker
What would you do if you had a team where most of your creative forces left 10 years ago, and people like you lambast them for "killing" the franchises when they make sequels and met with poor sales because people wont buy them, studio focuses change all the time its just facts of life and the words adapt or die are perfect.
Buisness aint all sunshines and lollipops either for example Sony sits on top of some amazing IP's aswell and did rip out the heart of studio liverpool when they bought them over aswell pushing them to focus purely on F1 despite a rich stable of IP's sony never uses aswell.
All companies do this, MS is no different, Rare got the short end for not being up scratch this gen.Face it Rare's a studio well by its use-by date they havent made an exceptional game since the 90's.
Aswell as their last gen efforts being underbaked or a remake of a past glory.
Very true, I just want to see some good quality games. I don't care who made them. Rare used to be the epitome of what a company should be doing to make great games, but they lost that for a while. Not saying they can't still get that power back, but I think that MS was trying to change them from when they had them doing Viva Pinata. They still make good games, and my wife and I play Kinect Sports sometimes, but I miss the days of old and I want them back. Rare was the only company that produced the level of games that Nintendo did on a regular basis back in the day and those were good times. But maybe they shined so much because it was only really Nintendo and Rare game son Nintendo consoles at the time.[QUOTE="razgriz_101"][QUOTE="kuraimen"] They've been hiring for Kinect shovelware. Haven't you learned your lesson yet? Gosh lems are slow.kuraimen
Bout everyone knows Rare are well past their peak, kinda like Final Fantasy's dev team aswell.
Stamper Brothers left the industry a long time ago, most of the Goldeneye team formed Free Radical.Saying MS is the ones who killed them only furthers your lack of knowledge, Ninty sold their share off cause they knew they were sinking and lost a lot of talent early last gen/late PS1/N64 gen.
It was M$ decision to put them to do Kinect shovelware. Team members can leave but that doesn't mean the studio focus has to change. But I wouldn't expect you guys to understand after all you would probably sacrifice every dev out there before blaming M$ for anything.At least they kept them around for something. What about SCE Studio Liverpool... ohhh I forgot it's called "trimming the fat" when Sony does it :roll:.
It was M$ decision to put them to do Kinect shovelware. Team members can leave but that doesn't mean the studio focus has to change. But I wouldn't expect you guys to understand after all you would probably sacrifice every dev out there before blaming M$ for anything.[QUOTE="kuraimen"][QUOTE="razgriz_101"]
Bout everyone knows Rare are well past their peak, kinda like Final Fantasy's dev team aswell.
Stamper Brothers left the industry a long time ago, most of the Goldeneye team formed Free Radical.Saying MS is the ones who killed them only furthers your lack of knowledge, Ninty sold their share off cause they knew they were sinking and lost a lot of talent early last gen/late PS1/N64 gen.
razgriz_101
What would you do if you had a team where most of your creative forces left 10 years ago, and people like you lambast them for "killing" the franchises when they make sequels and met with poor sales because people wont buy them, studio focuses change all the time its just facts of life and the words adapt or die are perfect.
Buisness aint all sunshines and lollipops either for example Sony sits on top of some amazing IP's aswell and did rip out the heart of studio liverpool when they bought them over aswell pushing them to focus purely on F1 despite a rich stable of IP's sony never uses aswell.
All companies do this, MS is no different, Rare got the short end for not being up scratch this gen.Face it Rare's a studio well by its use-by date they havent made an exceptional game since the 90's.
Aswell as their last gen efforts being underbaked or a remake of a past glory.
Sony has several IPs they support constantly even if not many people buy them, that's why they still released Twisted Metal, they still release Ratchet and Clank, even Sly and that Brawl game too even if many won't buy it. Even though those games don't sell so much Sony still supports them for the fans. M$ works differently, unless the game sells 6 million they probably won't invest much time and effort in it so you see M$ rare IPs they go to waste even though they could even set new teams to work on them. I'm sorry but I see very different strategies here M$ being more concerned for the money than games and their fans and Sony more concerned to keep faithful fans happy with games and new IPs. So it's M$ decision after all, as a gamer I know which company represents better the interests of gamers. Lems need to stop justifying everything M$ does as good business since then there's not much left for gamers but gimmicks like Kinect and constant rehashes. Lems don't think as gamers, they are more concerned about their company's finances than on games, that's why they find easy to justify anything M$ does even if it's in detriment of gaming.[QUOTE="SecretPolice"]Weak, very weak but about what I would expect from you. :P Did you read up on that story told by former Rare employees that a se uel to Killer Instinct, a new Banjo game and a totally new IP was outright refused by Microsoft? Along with concept art and prototype gameplay was shown. If Microsoft was serious about funding Rare's projects, at the very least we would have seen a non-Kinect game by now, like perhaps Kameo or a new Perfect Dark. People get hired all the time, having new high-profile devs doesn't mean jack as Microsoft put their own high-profile Rare employees on Kinect. When it comes to Rare, it's "I'll believe it when I see it"...till then, they're just a fleeting shadow of their former empty shell.[QUOTE="DrTrafalgarLaw"] Well, Microsoft needs another Kinect Sports 3 for the holiday season or any other shovelware for the holiday season for that matter. There you go.DrTrafalgarLaw
Did you read the thread last week about how MS was implying interest in Killer Instinct and then suddenly everybody here started acting like they don't care anymore, I was shocked after constant threads like this one.
This MS bashing over RARE is nothing but fanboy ammo. You guys don't really even care about RARE. MS could bring back everything and everyone would turn-coat quick here.
[QUOTE="razgriz_101"][QUOTE="kuraimen"] It was M$ decision to put them to do Kinect shovelware. Team members can leave but that doesn't mean the studio focus has to change. But I wouldn't expect you guys to understand after all you would probably sacrifice every dev out there before blaming M$ for anything.kuraimen
What would you do if you had a team where most of your creative forces left 10 years ago, and people like you lambast them for "killing" the franchises when they make sequels and met with poor sales because people wont buy them, studio focuses change all the time its just facts of life and the words adapt or die are perfect.
Buisness aint all sunshines and lollipops either for example Sony sits on top of some amazing IP's aswell and did rip out the heart of studio liverpool when they bought them over aswell pushing them to focus purely on F1 despite a rich stable of IP's sony never uses aswell.
All companies do this, MS is no different, Rare got the short end for not being up scratch this gen.Face it Rare's a studio well by its use-by date they havent made an exceptional game since the 90's.
Aswell as their last gen efforts being underbaked or a remake of a past glory.
Sony has several IPs they support constantly even if not many people buy them, that's why they still released Twisted Metal, they still release Ratchet and Clank, even Sly and that Brawl game too even if many won't buy it. Even though those games don't sell so much Sony still supports them for the fans. M$ works differently, unless the game sells 6 million they probably won't invest much time and effort in it so you see M$ rare IPs they go to waste even though they could even set new teams to work on them. I'm sorry but I see very different strategies here M$ being more concerned for the money than games and their fans and Sony more concerned to keep faithful fans happy with games and new IPs. So it's M$ decision after all, as a gamer I know which company represents better the interests of gamers. Lems need to stop justifying everything M$ does as good business since then there's not much left for gamers but gimmicks like Kinect and constant rehashes. Lems don't think as gamers, they are more concerned about their company's finances than on games, that's why they find easy to justify anything M$ does even if it's in detriment of gaming.oh so because sony brings back twisted metal its all good, Ratchet and Clank's been milked to hell and back and never that great, Sly's only coming back after near enough an 8year absence.
Also Sony focus on core IP's that sell well dont kid yourself kiddo.
MS invested in new IP's this gen some sank some managed to swim, same with Sony.
Also another point its impecable how you call MS out for relying on "milking" but you've just used Ratchet and Clank as an arguement not to mention their reliance on 3-4 core franchises (Uncharted,R&C,Killzone and GT).
Ms tried investing in Rare's old IP's and they were greeted by poor sales because people wouldnt buy them despite being actual quality games.If the fans really want them so bad why did they not support this more? only this board **** because its filled with morons like you.
Sony keeping faithful? yup thats oh so true when they are tapping into this casual market you lambast MS for having some success in.
MS are a better run buisness than sony, finances will show you that cause running a company is all bout the profit.
Last point if MS are rehasing then does that not mean Sony rehash to death aswell.
ib4 angry lemming bullcrap, despite the fact i own a PS3 and played it sicne the gen basically started.
You know that nobody from when Rare was great is still working with them right? It is a bunch of other people making a game that somebody else did first. I miss when Rare was a good studio that put out great games like Banjo, Goldeneye, and Perfect Dark. Right now they are the shell of a company that hasn't proven anything to me since Kameo. It is sad what MS did to them really.Firstly, Don't believe everything or perhaps, nothing of what you here here.[QUOTE="rockydog1111"][QUOTE="SecretPolice"]
:shock: Why would Tooie need a spiritual successor when the real Banjo Threeie is a launch title for the Xbox Gr8 ? :P
SecretPolice
Secondly, Most if not all of the original Banjo devs remain intact as far as I know.
Thirdly, Banjo N&B & the VP's are great games
Lastly, this doesn't sound like MS is doing anything to Rare but building them up...
http://www.gamesindustry.biz/articles/2011-12-02-four-new-senior-hires-for-rare
I agree: Viva Pinata and Nuts &Bolts were great games too. But why would people who worked on masterpieces like Banjo Kazooie stay in a studio that develops games like Kinect Sports now:?
Rockydog is right: it's sad what MS did too them.
Did you read up on that story told by former Rare employees that a se uel to Killer Instinct, a new Banjo game and a totally new IP was outright refused by Microsoft? Along with concept art and prototype gameplay was shown. If Microsoft was serious about funding Rare's projects, at the very least we would have seen a non-Kinect game by now, like perhaps Kameo or a new Perfect Dark. People get hired all the time, having new high-profile devs doesn't mean jack as Microsoft put their own high-profile Rare employees on Kinect. When it comes to Rare, it's "I'll believe it when I see it"...till then, they're just a fleeting shadow of their former empty shell.[QUOTE="DrTrafalgarLaw"][QUOTE="SecretPolice"]Weak, very weak but about what I would expect from you. :P
HalcyonScarlet
Did you read the thread last week about how MS was implying interest in Killer Instinct and then suddenly everybody here started acting like they don't care anymore, I was shocked after constant threads like this one.
This MS bashing over RARE is nothing but fanboy ammo. You guys don't really even care about RARE. MS could bring back everything and everyone would turn-coat quick here.
So Microsoft renews the trademark for Killer Instinct because the patent/trademark was just about to run out, a thing every company does in order to prevent others from trademarking it as their own, and everyone thinks Microsoft is interested in a new KI? That's rich...and I don't like making horrible predictions but if that's true, I'm expecting a Kinect Killer Instinct. And all I want is to have Digital Anvil and/or a Freelancer 2 on PC. And the games of ensemble, aeo online isnt cutting it. They also killed the guys from microsoft flight...they're killing their good PC franchises. I could go on for hours but that would be a lot of graves for Microsoft to resurrect. Pretty much every 1st party studio that couldn't make a (original) xbox game compatible, due to different genres or the lack of an audience on the console, bit the dust. More studios got botched as time passed and even prototypes of games like Freelancer 2 running on a xbox360 were refused. Microsoft Games Studios forgot where there success came from, from PC gamers. They turned their backs on us to chase the money from console peasants. You get it now? Microsoft GS used to be a good developer untill they decided to gimp every game and studio they got to run on their gimped consoles.[QUOTE="HalcyonScarlet"][QUOTE="DrTrafalgarLaw"] Did you read up on that story told by former Rare employees that a se uel to Killer Instinct, a new Banjo game and a totally new IP was outright refused by Microsoft? Along with concept art and prototype gameplay was shown. If Microsoft was serious about funding Rare's projects, at the very least we would have seen a non-Kinect game by now, like perhaps Kameo or a new Perfect Dark. People get hired all the time, having new high-profile devs doesn't mean jack as Microsoft put their own high-profile Rare employees on Kinect. When it comes to Rare, it's "I'll believe it when I see it"...till then, they're just a fleeting shadow of their former empty shell.DrTrafalgarLaw
Did you read the thread last week about how MS was implying interest in Killer Instinct and then suddenly everybody here started acting like they don't care anymore, I was shocked after constant threads like this one.
This MS bashing over RARE is nothing but fanboy ammo. You guys don't really even care about RARE. MS could bring back everything and everyone would turn-coat quick here.
So Microsoft renews the trademark for Killer Instinct because the patent/trademark was just about to run out, a thing every company does in order to prevent others from trademarking it as their own, and everyone thinks Microsoft is interested in a new KI? That's rich...and I don't like making horrible predictions but if that's true, I'm expecting a Kinect Killer Instinct. And all I want is to have Digital Anvil and/or a Freelancer 2 on PC. And the games of ensemble, aeo online isnt cutting it. They also killed the guys from microsoft flight...they're killing their good PC franchises. I could go on for hours but that would be a lot of graves for Microsoft to resurrect. Pretty much every 1st party studio that couldn't make a (original) xbox game compatible, due to different genres or the lack of an audience on the console, bit the dust. More studios got botched as time passed and even prototypes of games like Freelancer 2 running on a xbox360 were refused. Microsoft Games Studios forgot where there success came from, from PC gamers. They turned their backs on us to chase the money from console peasants. You get it now? Microsoft GS used to be a good developer untill they decided to gimp every game and studio they got to run on their gimped consoles.That wasn't my point, it was suddenly everyone here didn't care about KI anymore and everyone said it sucked.
Also maybe they did close some of their studios at least they aren't in the deep financial s**t Sony is.
I like how IGN says it would most likely be a Xbox exclusive when it's about EX Rare Employees. Thinking about making the game.
and I think I just got done reading an Article about EX-Rare Employees not liking what Microsoft has done to the company.
You probably will see this game on Ouya, PC, and WiiU where Indie Devs will make the most revenue.
Thumb up.
I hope Nintendo considers financing and publishing the title.
Wii U needs more "killer-app" games in that vein.
Sony has several IPs they support constantly even if not many people buy them, that's why they still released Twisted Metal, they still release Ratchet and Clank, even Sly and that Brawl game too even if many won't buy it. Even though those games don't sell so much Sony still supports them for the fans. M$ works differently, unless the game sells 6 million they probably won't invest much time and effort in it so you see M$ rare IPs they go to waste even though they could even set new teams to work on them. I'm sorry but I see very different strategies here M$ being more concerned for the money than games and their fans and Sony more concerned to keep faithful fans happy with games and new IPs. So it's M$ decision after all, as a gamer I know which company represents better the interests of gamers. Lems need to stop justifying everything M$ does as good business since then there's not much left for gamers but gimmicks like Kinect and constant rehashes. Lems don't think as gamers, they are more concerned about their company's finances than on games, that's why they find easy to justify anything M$ does even if it's in detriment of gaming.[QUOTE="kuraimen"][QUOTE="razgriz_101"]
What would you do if you had a team where most of your creative forces left 10 years ago, and people like you lambast them for "killing" the franchises when they make sequels and met with poor sales because people wont buy them, studio focuses change all the time its just facts of life and the words adapt or die are perfect.
Buisness aint all sunshines and lollipops either for example Sony sits on top of some amazing IP's aswell and did rip out the heart of studio liverpool when they bought them over aswell pushing them to focus purely on F1 despite a rich stable of IP's sony never uses aswell.
All companies do this, MS is no different, Rare got the short end for not being up scratch this gen.Face it Rare's a studio well by its use-by date they havent made an exceptional game since the 90's.
Aswell as their last gen efforts being underbaked or a remake of a past glory.
razgriz_101
oh so because sony brings back twisted metal its all good, Ratchet and Clank's been milked to hell and back and never that great, Sly's only coming back after near enough an 8year absence.
Also Sony focus on core IP's that sell well dont kid yourself kiddo.
MS invested in new IP's this gen some sank some managed to swim, same with Sony.
Also another point its impecable how you call MS out for relying on "milking" but you've just used Ratchet and Clank as an arguement not to mention their reliance on 3-4 core franchises (Uncharted,R&C,Killzone and GT).
Ms tried investing in Rare's old IP's and they were greeted by poor sales because people wouldnt buy them despite being actual quality games.If the fans really want them so bad why did they not support this more? only this board **** because its filled with morons like you.
Sony keeping faithful? yup thats oh so true when they are tapping into this casual market you lambast MS for having some success in.
MS are a better run buisness than sony, finances will show you that cause running a company is all bout the profit.
Last point if MS are rehasing then does that not mean Sony rehash to death aswell.
ib4 angry lemming bullcrap, despite the fact i own a PS3 and played it sicne the gen basically started.
The difference is that Sony supports big franchises while at the same time supporting new IPs and old franchises. Ratchet and Clank don't sell that well yet SOny continues to support it because there's a dedicated audience for it. M$ doesn't do that unless the dedicated audience is of 6 million or more and so is that all those lesser IPs they have go to waste. Don't tell me both models are equal because they are not. One should cater more to gamers that are looking for new experiences and new IPs the other cater more to casuals that go for gimmicks like Kinect and others who just focus on one or two franchises or types of games like shooters and ignores the rest. A good future for gaming is in the first model not in the second.[QUOTE="razgriz_101"][QUOTE="kuraimen"] Sony has several IPs they support constantly even if not many people buy them, that's why they still released Twisted Metal, they still release Ratchet and Clank, even Sly and that Brawl game too even if many won't buy it. Even though those games don't sell so much Sony still supports them for the fans. M$ works differently, unless the game sells 6 million they probably won't invest much time and effort in it so you see M$ rare IPs they go to waste even though they could even set new teams to work on them. I'm sorry but I see very different strategies here M$ being more concerned for the money than games and their fans and Sony more concerned to keep faithful fans happy with games and new IPs. So it's M$ decision after all, as a gamer I know which company represents better the interests of gamers. Lems need to stop justifying everything M$ does as good business since then there's not much left for gamers but gimmicks like Kinect and constant rehashes. Lems don't think as gamers, they are more concerned about their company's finances than on games, that's why they find easy to justify anything M$ does even if it's in detriment of gaming.kuraimen
oh so because sony brings back twisted metal its all good, Ratchet and Clank's been milked to hell and back and never that great, Sly's only coming back after near enough an 8year absence.
Also Sony focus on core IP's that sell well dont kid yourself kiddo.
MS invested in new IP's this gen some sank some managed to swim, same with Sony.
Also another point its impecable how you call MS out for relying on "milking" but you've just used Ratchet and Clank as an arguement not to mention their reliance on 3-4 core franchises (Uncharted,R&C,Killzone and GT).
Ms tried investing in Rare's old IP's and they were greeted by poor sales because people wouldnt buy them despite being actual quality games.If the fans really want them so bad why did they not support this more? only this board **** because its filled with morons like you.
Sony keeping faithful? yup thats oh so true when they are tapping into this casual market you lambast MS for having some success in.
MS are a better run buisness than sony, finances will show you that cause running a company is all bout the profit.
Last point if MS are rehasing then does that not mean Sony rehash to death aswell.
ib4 angry lemming bullcrap, despite the fact i own a PS3 and played it sicne the gen basically started.
The difference is that Sony supports big franchises while at the same time supporting new IPs and old franchises. Ratchet and Clank don't sell that well yet SOny continues to support it because there's a dedicated audience for it. M$ doesn't do that unless the dedicated audience is of 6 million or more and so is that all those lesser IPs they have go to waste. Don't tell me both models are equal because they are not. One should cater more to gamers that are looking for new experiences and new IPs the other cater more to casuals that go for gimmicks like Kinect and others who just focus on one or two franchises or types of games like shooters and ignores the rest. A good future for gaming is in the first model not in the second.*sigh*
MS produced one of the biggest new IP's this gen which was a mammoth success, some others like Lost Odyssey dont lend themselves well to sequeling or in the case of Blue Dragon had a shift or in general Mistwalker went on to do new things.
Sony does the same, regardless of your pathetic spin you'll still fail to see this.
The difference is that Sony supports big franchises while at the same time supporting new IPs and old franchises. Ratchet and Clank don't sell that well yet SOny continues to support it because there's a dedicated audience for it. M$ doesn't do that unless the dedicated audience is of 6 million or more and so is that all those lesser IPs they have go to waste. Don't tell me both models are equal because they are not. One should cater more to gamers that are looking for new experiences and new IPs the other cater more to casuals that go for gimmicks like Kinect and others who just focus on one or two franchises or types of games like shooters and ignores the rest. A good future for gaming is in the first model not in the second.[QUOTE="kuraimen"][QUOTE="razgriz_101"]
oh so because sony brings back twisted metal its all good, Ratchet and Clank's been milked to hell and back and never that great, Sly's only coming back after near enough an 8year absence.
Also Sony focus on core IP's that sell well dont kid yourself kiddo.
MS invested in new IP's this gen some sank some managed to swim, same with Sony.
Also another point its impecable how you call MS out for relying on "milking" but you've just used Ratchet and Clank as an arguement not to mention their reliance on 3-4 core franchises (Uncharted,R&C,Killzone and GT).
Ms tried investing in Rare's old IP's and they were greeted by poor sales because people wouldnt buy them despite being actual quality games.If the fans really want them so bad why did they not support this more? only this board **** because its filled with morons like you.
Sony keeping faithful? yup thats oh so true when they are tapping into this casual market you lambast MS for having some success in.
MS are a better run buisness than sony, finances will show you that cause running a company is all bout the profit.
Last point if MS are rehasing then does that not mean Sony rehash to death aswell.
ib4 angry lemming bullcrap, despite the fact i own a PS3 and played it sicne the gen basically started.
razgriz_101
*sigh*
MS produced one of the biggest new IP's this gen which was a mammoth success, some others like Lost Odyssey dont lend themselves well to sequeling or in the case of Blue Dragon had a shift or in general Mistwalker went on to do new things.
Sony does the same, regardless of your pathetic spin you'll still fail to see this.
How can you say Sony does the same when they have supported IPs like Ratchet and Clank constantly and they are not mammoth successes? Please at least try to be honest.It isn't Rare it is a group of people that left Rare that wants to make a spiritual succesor to the Banjo Kazooie series.Make it happen Rare, make a worthwhile game after all these years!
mitu123
It isn't Rare it is a group of people that left Rare that wants to make a spiritual succesor to the Banjo Kazooie series. Thanks for the correction, should had read that part better.[QUOTE="mitu123"]
Make it happen Rare, make a worthwhile game after all these years!
Nintendo_Ownes7
I can't imagine these guys are too happy with Microsoft, so I'm guessing it'll be a muliplat. Would be pretty cool if it ended up being a Wii U exclusive instead though. Wonder who they'll get to publish it...
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