@N30F3N1X: People are saying they preferred the world, that it felt more to them. A list of quests doesn't do it.
I dont see how though. New Vegas' world was significantly more coherrent and had superior writing too, and didnt divide the world into this,
@N30F3N1X: People are saying they preferred the world, that it felt more to them. A list of quests doesn't do it.
I specifically quoted a person who said story and variety of locations and factually explained THAT NEITHER OF THEM MAKE ANY FUCKING SENSE with the given premises. I didn't mention any list of quests anywhere.
Getting into fallout 3 is lot harder after playing new vegas, I don't doubt. But I think new vegas is too big in terms of scope judging by this picture.. Everytime I play it, I get easily distracted doing all the side quest for new vegas and can't remember a lick of the storyline. I still think kotor 2 is a really great game from obsidian though.
@N30F3N1X: People are saying they preferred the world, that it felt more to them. A list of quests doesn't do it.
but how the world is written is part of world building.
Fallout New Vegas whips Fallout 3 in that regard.
But The Witcher 3 whips New Vegas....that was on the next level.
Surprised it's not locked yet, but I'll go with New Vegas. Loving it a lot, I also love the setting and atmosphere even if the wasteland is a bit dull. Characters are more interesting than TES characters and probably more so than FO3 even if that isn't saying much. Also, TONS of quests and choices to make.
I think Fallout 3 had an easier job, being the 1st game in Oblivion's engine, which leads me to a fiew points
With 3 - they are using this new engine/graphics to SHOW you how gory, amazing and sad the wasteland is. Even the main character never left the vault in his life - an intentional design choice meant for you to immerse yourself in this universe. Meanwhile the emphasis on the graphic surroundings was nowhere as near as this and it was also never as "serious" in previous games, where the setting was there mostly to set game rules and explain the storyline, and where characters feel more like members of a new civilization.
Personaly i think the engine is terrible for a fallout game but whatever. Both these games don't leave borders of Oblivion gameplay, and these games put this first-person-grab-everything-you-see style of playing over the other significant segments of fallout formula. Also new vegas rly needed a classic fallout world map, i mean it's like walking throgh a miniature golf course - too small for the ammount of content it has
While FO3 is is good at *explaining what fallout series is about, it can get very serious and very recent-nuclear-ish. New Vegas at least makes a more visible attempt to bring back the "feel" of the older titles with the dark humor (and it is a bit less serious), tons of unmarked side/mini quests and to me the most important - the wider pitcure: yes everyone knows the world has gone to sh*t, but they keep waging war - a primal instinct at work, where i feel FO3 wants to keep things simple, and is more less about good guys vs bad guys
Anyway, since they are both good, if you are new to the series Fallout 3 will better explain (if not leave out a bit) what fallout series is about, but i must say i appreciate what they did with New Vegas more, and i aint even into that cowboy stuff
Fallout: New Vegas. Better questing, better story telling, better world design, actual checks and balances you would expect from a RPG, and all of that in spite of the fact that the game is tied to Fallout 3's engine including that lame combat engine.
New Vegas is a damn good RPG, Fallout 3 is The Bethesda game. Fun in an escapist sort of way, but shallow across the board.
FO:NV
-Better RPG mechanics..
FO: 3
lol
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