Final Fantasy VII remake PS experience trailer

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deactivated-594be627b82ba

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#1 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

I'm surprised this wasn't posted already but here it goes

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lundy86_4

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#2  Edited By lundy86_4
Member since 2003 • 62037 Posts

It's looking pretty sweet. Gimme an FF8/FF9 remake, and i'm all over it... FF9 might be a little odd though because of the art-style.

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#3 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

@lundy86_4: It will be great it they would do that. I like how fast pace the combat is, even as a kid I never been a big turn based fan. Looking forward to finish FF7 for a tenth time

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#4 lundy86_4
Member since 2003 • 62037 Posts

@da_illest101: FF8 would look great with a remake... Maybe they could change up a lot of the melodrama as well with a re-imagining.

Yeah, the combat is looking cool... Turn-based had it's time, but i'm not a big fan anymore.

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deactivated-594be627b82ba

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#5 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

@lundy86_4 said:

@da_illest101: FF8 would look great with a remake... Maybe they could change up a lot of the melodrama as well with a re-imagining.

Yeah, the combat is looking cool... Turn-based had it's time, but i'm not a big fan anymore.

I might be one of the rare ones, but I actually liked the melodrama in FF VIII

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#6 lundy86_4
Member since 2003 • 62037 Posts

@da_illest101: I really enjoyed the game, but I thought it got a tad too much on occasion... I have a hankering to play through it again now.

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#7 deactivated-5b1e62582e305
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#8  Edited By deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

It looks the part, but still not hyped because I know how bad SE are now... and this is the director that made the S*it FF games....

It could still easily be a shallow walk to the end affair without all of the features that made the original great. If there is no world map (and I mean a proper one) ... im done, not going to give it the light of day... if its at least not 90% feature complete to the original.

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#9 cainetao11
Member since 2006 • 38074 Posts

I cant look at Cloud's hairstyle and ever want to play as this character LOL

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#10 Legend002
Member since 2007 • 13405 Posts

Guessing PS4 exclusive... until NX is out.

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#11 LostProphetFLCL
Member since 2006 • 18526 Posts

Looks fucking GORGEOUS and it is great seeing those classic characters brought to life.

I do worry about the combat changing up but we shall see. I would have still loved keeping the old combat, just with having them kill the damage cap, doing some balancing, adding some materia, and in taking up some of the improvements X made to the combat like being able to swap party members mid-battle and making each character feel unique.

In the mean time, I am playing through the original again and DAMN I love this game!

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#12  Edited By magmadragoonx4
Member since 2015 • 697 Posts

I like that they also put out the original to build hype as well.

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#13 Kozio
Member since 2015 • 781 Posts

I think Cloud needs to be beefed up a bit. He looks too skinny for the Buster Sword.

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#14 magmadragoonx4
Member since 2015 • 697 Posts

What I really want most is ff12 on a platform other than ps2, maybe now that we're getting ps2 games on ps4 it could happen.

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#15  Edited By deactivated-59d151f079814
Member since 2003 • 47239 Posts

@kozio: .... A person wouldn't be able to physically wield that sword to begin with regardless how big they are..

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#16 Kozio
Member since 2015 • 781 Posts

@sSubZerOo said:

@kozio: .... A person wouldn't be able to physically wield that sword to begin with regardless how big they are..

Fantasy.

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#17 deactivated-59d151f079814
Member since 2003 • 47239 Posts

@kozio said:
@sSubZerOo said:

@kozio: .... A person wouldn't be able to physically wield that sword to begin with regardless how big they are..

Fantasy.

Exactly my point, so why does it matter if he needs to be bulkier, when we have already made the conclusion it is a fantasy and it doesn't matter how big he is compared to his sword.

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#18 BIOKILLER123
Member since 2010 • 1093 Posts

Looks sweet I can't wait. I'm a little bit concerned about the combat so hopefully, it turns out well.

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#19  Edited By Kozio
Member since 2015 • 781 Posts
@sSubZerOo said:
@kozio said:
@sSubZerOo said:

@kozio: .... A person wouldn't be able to physically wield that sword to begin with regardless how big they are..

Fantasy.

Exactly my point, so why does it matter if he needs to be bulkier, when we have already made the conclusion it is a fantasy and it doesn't matter how big he is compared to his sword.

Skinny powerful dude is the point but not way too fookin skinny, he looks beautiful and fit, but have immersive power in his body (hence the word "fantasy"). I know. That's how he was originally designed. I guess they wanted to follow the original script, because Barret at some point says to Cloud: "get your skinny ass and come over here!" All characters looked like Lego toys in the original so none could notice how skinny Cloud really was. This was definitely ok back in the PS1 days. However, I feel it doesn't translate well with the new "realistic" graphics. Pause the video at 0:53. Tell me he doesn't look like he belongs in a concentration camp. Also, I know he's young here and in coma for five years right before the events of the game, but maybe they should give him the build he had in Advent Children, or Kingdom Hearts. He will definitely look better. He looks really sickly at the end of the trailer. Not just because he's on the skinny side, but in his face too. Maybe they will make him get progressively healthier as the game goes on and eventually looking like he did in Advent Children. That would be a cool feature.

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#20 osan0
Member since 2004 • 18264 Posts

i still dont know how they are going to pull it off. one thing the trailer seems to have clear is that they only have up to around the second boss in a demonstratable state. this is the easy stuff, relatively speaking. its going to get harder and harder.

still i like that they are going in a different direction gameplay wise from the original. not that the original is bad...it would just be pointless taking the original and giving it a lick of paint.

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#21 quakeknight1991
Member since 2006 • 1528 Posts

Considering Cloud was in coma for 5 years right before the events of the game, him being very skinny makes sense.

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#22 StrongBlackVine
Member since 2012 • 13262 Posts

This trailer surpassed all my expectations. So glad they are not going with turn-based.

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#23 bunchanumbers
Member since 2013 • 5709 Posts

I kinda wish cloud had beefier arms but he would look ridiculous in drag during the wall market section. I mean we're going to be talking about remake Tifa and Aeris here. Beefy Cloud wouldn't stand a chance of catching the Don's eye.

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#24 ConanTheStoner  Online
Member since 2011 • 23838 Posts

@cainetao11 said:

I cant look at Cloud's hairstyle and ever want to play as this character LOL

lol I hear ya man. I really enjoyed the game back in the day. And even looking at the original now, it's not so bad... I mean yeah, it's an eye sore, but that style works for that level of 3d graphics.

Clouds design just comes across lame with todays graphics and a semi realistic aesthetic. I think I would prefer a more stylized look for this game, something like this for Cloud.

Seeing him look like a real dude rolling with that style just looks funny.

That said, of all the potential deal breakers this game will have for me, Cloud looking goofy isn't one of them.

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#25 drinkerofjuice
Member since 2007 • 4567 Posts

It looks nice. Combat seems a bit iffy and there's no way Cloud's scrawny ass arms can carry that sword off the ground let alone swing it, but it definitely looks like they're heading in the right direction with this.

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#26 drinkerofjuice
Member since 2007 • 4567 Posts

@ConanTheStoner said:
@cainetao11 said:

I cant look at Cloud's hairstyle and ever want to play as this character LOL

lol I hear ya man. I really enjoyed the game back in the day. And even looking at the original now, it's not so bad... I mean yeah, it's an eye sore, but that style works for that level of 3d graphics.

Clouds design just comes across lame with todays graphics and a semi realistic aesthetic. I think I would prefer a more stylized look for this game, something like this for Cloud.

Seeing him look like a real dude rolling with that style just looks funny.

That said, of all the potential deal breakers this game will have for me, Cloud looking goofy isn't one of them.

On the flipside, Barret is looking to be on the BAMF tier. I'd rather we play as him.

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#27 KillOnSight
Member since 2015 • 458 Posts

I agree Cloud would be better with bigger arms, but not to explain how hes able to weild the buster sword.. How do you think hes able to shoot lightning out of his hands and jump 100ft in the air.. Just give the man a beard and a set of arms ffs he looks too feminine.

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#28 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

@magmadragoonx4: For real. FF XII needs more love.

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#29 quatoe
Member since 2005 • 7242 Posts

Looked awesome.

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#30 AcidTango
Member since 2013 • 3608 Posts

@ConanTheStoner said:

lol I hear ya man. I really enjoyed the game back in the day. And even looking at the original now, it's not so bad... I mean yeah, it's an eye sore, but that style works for that level of 3d graphics.

Clouds design just comes across lame with todays graphics and a semi realistic aesthetic. I think I would prefer a more stylized look for this game, something like this for Cloud.

Seeing him look like a real dude rolling with that style just looks funny.

That said, of all the potential deal breakers this game will have for me, Cloud looking goofy isn't one of them.

I agree with you on this one. I find that Final Fantasy VII should have a more cartoon look instead of a realistic one. Cloud looks fine in a cartoonish style like that picture that you posted and in the original game itself, but in the remake which uses a realistic look makes him look very odd. And the same goes with the other characters in FFVII as well.

Loading Video...

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#31 waahahah
Member since 2014 • 2462 Posts

@StrongBlackVine said:

This trailer surpassed all my expectations. So glad they are not going with turn-based.

are they? there's definitly a selection. God I hope its not like ff13.

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#32 XenogearsMaster
Member since 2007 • 3175 Posts

It looks fucking awesome! I just think Cloud looks a bit scrawny. And hopefully, they won't cut anything out.

@kozio said:

I think Cloud needs to be beefed up a bit. He looks too skinny for the Buster Sword.

Yup.

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#33  Edited By ConanTheStoner  Online
Member since 2011 • 23838 Posts
@AcidTango said:

I agree with you on this one. I find that Final Fantasy VII should have a more cartoon look instead of a realistic one. Cloud looks fine in a cartoonish style like that picture that you posted and in the original game itself, but in the remake which uses a realistic look makes him look very odd. And the same goes with the other characters in FFVII as well.

Yep, agreed. I mean, I'm with @drinkerofjuice, Barret does translate well. His character doesn't bother me at all, he actually looks cool.

But overall, yes, I've always envisioned FFVII with a cartoon aesthetic.

I think a lot of gamers have this image in mind when thinking about the FFVII cast.

And here's the kicker.

If they went with that style, this could be a remake that holds up for years to come. We're at a point in which they could nail graphics like that and the style would stand the test of time.

This more realistic style will age very quickly. It might even look dated on day 1 depending on how long it takes for this to release.

I know there is no point in bitching about it now, they're well into development, but it sucks thinking about what might have been.

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#36 ConanTheStoner  Online
Member since 2011 • 23838 Posts

@walloftruth:

Yeah, the cutscenes look great, but the real time bits already show a good looking game for now that will go the same route as other gritty looking games later.

It's no biggie, that's just how it goes with most games, I just personally believe a more stylized look would have been better.

Also, to be fair, we're only seeing Midgar. I might have a different opinion after seeing other locales.

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#37 Randoggy
Member since 2003 • 3497 Posts

Wow, people complain about the dumbest stuff.

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#38 AcidTango
Member since 2013 • 3608 Posts

@ConanTheStoner said:

Yep, agreed. I mean, I'm with @drinkerofjuice, Barret does translate well. His character doesn't bother me at all, he actually looks cool.

But overall, yes, I've always envisioned FFVII with a cartoon aesthetic.

I think a lot of gamers have this image in mind when thinking about the FFVII cast.

And here's the kicker.

If they went with that style, this could be a remake that holds up for years to come. We're at a point in which they could nail graphics like that and the style would stand the test of time.

This more realistic style will age very quickly. It might even look dated on day 1 depending on how long it takes for this to release.

I know there is no point in bitching about it now, they're well into development, but it sucks thinking about what might have been.

If Final Fantasy VII looked like that it would be awesome. I'm not knocking on realistic graphics but an art style like this would be cool.

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#39 zeeshanhaider
Member since 2004 • 5524 Posts

I'm not interested in the game especially with all the lol ATB stuff JRPGs are known for, but am I the only one that thinks graphics looked like shit?

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#40  Edited By Jag85
Member since 2005 • 20667 Posts

Cloud's arms look fine. His arms might look skinny, but the important thing is that his muscles are toned and defined, like Bruce Lee. Bruce Lee looked skinny, yet he was known for being incredibly strong (he bench-pressed with weights heavier than his entire body mass). His physique looked skinny because he had a very low fat-to-muscle ratio, which is ideal for speed and stamina as well as strength (even Arnold Schwarzenegger was envious of Lee's physique). You don't need to look beefy to be strong.

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#41 Jag85
Member since 2005 • 20667 Posts

@lundy86_4 said:

It's looking pretty sweet. Gimme an FF8/FF9 remake, and i'm all over it... FF9 might be a little odd though because of the art-style.

FF9 would look good with a cel-shading art style similar to Ni No Kuni.

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#42 lundy86_4
Member since 2003 • 62037 Posts

@Jag85: I'd be down with that. I'll take a switch up in the character design of Zidane/Garnet, cos they look so bizarre in general... But the others would probably all be good to go.