I agree, but FF13 being linear isn't a problem to me. I just feel like the other areas in the game should be able to make up for it such as story and battle system, which neither did to me.I still think FFX-2 battle system is better and my reason on not liking the battle system I posted it earlier, but hopefully they can make it even better.I think the linearity is more or less similar to other FF titles, but it's just not disguised at all. Playing FFV shortly after FFXIII and hearing the criticisms of linearity I paid closer attention to how linear the game really was. They were virtually the same as far as dungeon design went; skinny narrow paths with short offshoots leading to treasures. It's just that other games separated maps into different, well, maps. They were also a lot more "zoomed in." FFXIII's maps are basically one giant map with the path laid out fairly obvious for you. It just makes the linearity that the series has always had a lot more obvious.
I also played FFX directly after FFXIII and found it to be even more restrictive. The paths were narrower and the offshoots were fewer. I definitely think that FFXIII could use to be a lot less linear. But I also think that people forgive a lot of other games for being practically if not equally as linear without realizing it.
Edit: Oh and FFXIII has better music than FFX, sunleth aside. That I'm sure of. :)
hakanakumono
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