Final Fantasy XV vs Persona 5

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deactivated-5d6bb9cb2ee20

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Poll Final Fantasy XV vs Persona 5 (68 votes)

Final Fantasy XV 40%
Persona 5 60%

Both are the long awaited, eagerly anticipated next installments in premier Japanese role playing game series; Persona 5 os due for a worldwide release in early 2015, with Final Fantasy XV still being worked on to have a concrete release date for now.

But of these two upcoming games, which one are you looking forward to more? And which one do you think will be better?

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mikhail

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#51 mikhail
Member since 2003 • 2697 Posts

At least Persona still has a little life left in it..Final Fantasy just needs to be taken out back and shot at this point.

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Gue1

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#52  Edited By Gue1
Member since 2004 • 12171 Posts

@finalfantasy94 said:

@Ragnarok1051 said:

Persona 5 no question. Interesting story and characters with an addictive battle system. Final Fantasy took a major hit to it's reputation this gen for me to blindly trust 15. I doubt the story will be good at all let alone make sense.

imo the battle system in P3&P4 is the weakest part of the game.I find it rather boring.

weak? Persona 4 easily has one of the fastest, most balanced and intuitive turn based battle system ever conceived. This is probably the only JRPG where every single attack type has its place to shine.

In most JRPG's boss battles are always the place to go all out using your most powerful attacks but Persona 3 and Persona 4 don't have time for such archaic designs. Both P3 and P4 encourage the use of strategies and not just use buffs and debuffs at random like every other Jrpg. They force you to exploit weaknesses too and even the placement of your character before battle could be crucial depending on the team you form. And this is only the tip of the iceberg because when you take into account the variety of personas and skill set this shit goes deeper than any FF game to date. Of course you can always play the casual versions on PsP and Vita or just set the vanilla game to easy and enjoy the story and say that the battle system is weak....

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jake44

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#53 jake44
Member since 2003 • 2085 Posts

I only cared for the FF's before 7, so not that excited for 15. Never played a Persona game, but I'm thinking really hard about getting P4G.

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illmatic87

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#54 illmatic87
Member since 2008 • 17935 Posts

More keen on Final Fantasy XV. It has a fresh appeal to it that's intriguing. That much development time could turn out bad or awesome.

I think we all know what to expect from Persona 5 considering the previous installments. I guessing it's gonna be set in a high shool year, where you play some students managing their school and some occult predicament. Personally (haha!), I was not too fond of the direction P4 took in terms of setting and atmosphere. And Persona Q seems to follow in that trend of appealing to a demographic that's pushing me further away from the franchise.

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GreySeal9

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#55  Edited By GreySeal9
Member since 2010 • 28247 Posts

@Gue1 said:

@finalfantasy94 said:

@Ragnarok1051 said:

Persona 5 no question. Interesting story and characters with an addictive battle system. Final Fantasy took a major hit to it's reputation this gen for me to blindly trust 15. I doubt the story will be good at all let alone make sense.

imo the battle system in P3&P4 is the weakest part of the game.I find it rather boring.

weak? Persona 4 easily has one of the fastest, most balanced and intuitive turn based battle system ever conceived. This is probably the only JRPG where every single attack type has its place to shine.

In most JRPG's boss battles are always the place to go all out using your most powerful attacks but Persona 3 and Persona 4 don't have time for such archaic designs. Both P3 and P4 encourage the use of strategies and not just use buffs and debuffs at random like every other Jrpg. They force you to exploit weaknesses too and even the placement of your character before battle could be crucial depending on the team you form. And this is only the tip of the iceberg because when you take into account the variety of personas and skill set this shit goes deeper than any FF game to date. Of course you can always play the casual versions on PsP and Vita or just set the vanilla game to easy and enjoy the story and say that the battle system is weak....

Coming from somebody who loves almost all of the FF battle systems, you totally hit the nail on the head (sans the casual version comment)...

*goes back and reads other posts and sees this quote from Gue*:

"is never easy to get into a series where only one game is actually good."

Never mind.

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GreySeal9

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#56  Edited By GreySeal9
Member since 2010 • 28247 Posts

@Maroxad said:

@GreySeal9 said:

@Maroxad said:

Persona 5. Even though P4 on the PS2 was not very good, the neo-Persona series has the virtue of getting better with each attempt. Final Fantasy only gets worse with each installment, save for FF14, but even that was only after ARR.

@SexyJazzCat said:

@HaloinventedFPS: Hopefully future FF titles sway over to that action rpg goodness instead of that dull and boring turn based combat.

Most mainline FFs aren't turn based though.

Only 1, 2, 3 and 10 are. The rest are in real time.

None of them are in real time. ATB (Active Time Battles) is not real time. Something like Tales, Star Ocean, or Kingdom Hearts are real time.

Real Time has nothing to do with movement or such.

Real Time is a timekeeping system, and time flows through in real time in ATB. The longer you take to make choose your action, the longer you prolong your action (with the enemy possibly getting a hit while you move through the menus), this disqualifies it from being turn based.

This is turn based.

This is real time.

This is real time but action based.

And while I am at it

This is real time too.

How much control you have over your characters has nothing to do with it.

OK. I looked up what you're saying and concede that I've been educated. lol.

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deactivated-5b1e62582e305

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#57  Edited By deactivated-5b1e62582e305
Member since 2004 • 30778 Posts

@Gue1 said:

@finalfantasy94 said:

@Ragnarok1051 said:

Persona 5 no question. Interesting story and characters with an addictive battle system. Final Fantasy took a major hit to it's reputation this gen for me to blindly trust 15. I doubt the story will be good at all let alone make sense.

imo the battle system in P3&P4 is the weakest part of the game.I find it rather boring.

weak? Persona 4 easily has one of the fastest, most balanced and intuitive turn based battle system ever conceived. This is probably the only JRPG where every single attack type has its place to shine.

In most JRPG's boss battles are always the place to go all out using your most powerful attacks but Persona 3 and Persona 4 don't have time for such archaic designs. Both P3 and P4 encourage the use of strategies and not just use buffs and debuffs at random like every other Jrpg. They force you to exploit weaknesses too and even the placement of your character before battle could be crucial depending on the team you form. And this is only the tip of the iceberg because when you take into account the variety of personas and skill set this shit goes deeper than any FF game to date. Of course you can always play the casual versions on PsP and Vita or just set the vanilla game to easy and enjoy the story and say that the battle system is weak....

Persona 3 and 4's system is just a watered-down version of the Press Turn system from Nocturne and IV. The version in 4 is perfectly serviceable but to call it "one of the fastest, most balanced and intuitive turn based battle system ever conceived" is just hilarious. Also LOL'd at calling the PSP and Vita versions "casual", Persona is a pretty simple spinoff series. Don't fool yourself into thinking it's anything more than that lol.

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deactivated-594be627b82ba

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#58 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

@Gue1: no I played the first 3 one on my psp. gave a few hours each couldn't get into it. I probably won't play persona 4 since I don't feel like dusting out my ps2 and then buy the game, I don't own a vita ( don't want one either). They might have it in psn store a as ps2 classic, haven't checked yet

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#59 deactivated-5d6bb9cb2ee20
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@da_illest101 said:

@Gue1: no I played the first 3 one on my psp. gave a few hours each couldn't get into it. I probably won't play persona 4 since I don't feel like dusting out my ps2 and then buy the game, I don't own a vita ( don't want one either). They might have it in psn store a as ps2 classic, haven't checked yet

They do have it as a PSN Classic, and I highly recommend buying and trying it.

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finalfantasy94

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#60  Edited By finalfantasy94
Member since 2004 • 27442 Posts

@Gue1 said:

@finalfantasy94 said:

@Ragnarok1051 said:

Persona 5 no question. Interesting story and characters with an addictive battle system. Final Fantasy took a major hit to it's reputation this gen for me to blindly trust 15. I doubt the story will be good at all let alone make sense.

imo the battle system in P3&P4 is the weakest part of the game.I find it rather boring.

weak? Persona 4 easily has one of the fastest, most balanced and intuitive turn based battle system ever conceived. This is probably the only JRPG where every single attack type has its place to shine.

In most JRPG's boss battles are always the place to go all out using your most powerful attacks but Persona 3 and Persona 4 don't have time for such archaic designs. Both P3 and P4 encourage the use of strategies and not just use buffs and debuffs at random like every other Jrpg. They force you to exploit weaknesses too and even the placement of your character before battle could be crucial depending on the team you form. And this is only the tip of the iceberg because when you take into account the variety of personas and skill set this shit goes deeper than any FF game to date. Of course you can always play the casual versions on PsP and Vita or just set the vanilla game to easy and enjoy the story and say that the battle system is weak....

What the heck are you talking about? P3&P4 was basically "weak against x element.Their down all out attack" rinse and repeat for the rest of the game.Also placement never ever came into play for me and was never crucial.Only time I might have had trouble was with bosses and that was only in P4 and that was only proboly 1 or 2 bosses.Im sorry but iv played other jrpg games that imo had more fun battle systems.I still enjoy both games but it sure aint cause the battle system.

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TheGrat1

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#61 TheGrat1
Member since 2008 • 4330 Posts

I have never played a Persona game.

I have been waiting for Versus since High School.

I'll let you figure out how I voted.

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#62 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@TheGrat1 said:

I have never played a Persona game.

I have been waiting for Versus since High School.

I'll let you figure out how I voted.

Persona 5?

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#63 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

All this talk about the combat of persona... alright, I'l admit... its more tense than most JRPGS (not exactly setting the bar high there are we people?)... but its barely different from FFX's focus on "use certain character against X mob" ... but abit more detailed. I didn't like how bosses were completely on a scripted order of attacks either... "oh I know exactly when to gaurd" ... well yea... it maybe clever for a 5 year old... but this is a turn based game... and things like this are far too easy and facepalm worthy... but then its because of the stupid idea of "oh hey, I hit a weakspot, now I get another turn.... for whatever reason" which applies to bosses too.

Hell sometimes you could go into a new dungeon encounter a fast enemy that AoE's your party ... oh wait... unless your max social link someone is going to make the bloody enemies nuke 5 times over... just felt abit broken... and in return. I played on Normal on Golden though... I cant fathom how tedious the higher difficulties are ... and the ridiculous grind you had to do to keep up.

I liked the whole "You have a time limit to complete the game" ... fantastic.... but making SP regen so difficult? yea for those that love mindlessly grinding corridors for hours is fun... I suppose it is the ultimate challenge for grinder holics... but I ouldn't be bothered.... MMO level grind on an SP game with turn based combat? give me a break.

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#64 Maroxad
Member since 2007 • 25350 Posts

@MBirdy88 said:

All this talk about the combat of persona... alright, I'l admit... its more tense than most JRPGS (not exactly setting the bar high there are we people?)... but its barely different from FFX's focus on "use certain character against X mob" ... but abit more detailed. I didn't like how bosses were completely on a scripted order of attacks either... "oh I know exactly when to gaurd" ... well yea... it maybe clever for a 5 year old... but this is a turn based game... and things like this are far too easy and facepalm worthy... but then its because of the stupid idea of "oh hey, I hit a weakspot, now I get another turn.... for whatever reason" which applies to bosses too.

Hell sometimes you could go into a new dungeon encounter a fast enemy that AoE's your party ... oh wait... unless your max social link someone is going to make the bloody enemies nuke 5 times over... just felt abit broken... and in return. I played on Normal on Golden though... I cant fathom how tedious the higher difficulties are ... and the ridiculous grind you had to do to keep up.

I liked the whole "You have a time limit to complete the game" ... fantastic.... but making SP regen so difficult? yea for those that love mindlessly grinding corridors for hours is fun... I suppose it is the ultimate challenge for grinder holics... but I ouldn't be bothered.... MMO level grind on an SP game with turn based combat? give me a break.

One of the biggest problems with Persona is that it encourages you to do the entire dungeon crawling segment in one day. Namely because you miss out on social linking opportunities otherwise. And since you do it all in one day, all it ever achieves is that you become extremely conservative with your SP. Until you get a persona with SP regen that is, then when you run out and run to the first dungeon where you hold the block command for x ammount of turns until your SP is full.

What I am hoping for with the sequel is that they allow you to social link and dungeon crawl on the same day. Would fix the SP issues and would lead to a lot less tedium and better pacing which is Persona's biggest problem. And for the love of all that is holy, add more monster variety, giant balls with a tounge and police officers with a hole and a key in the middle got old really fast. Nocturne (2003) had over 100 demon types you would fight throughout the game, each and every one with its own model.

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#67 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

I have lost faith in Square Enix. There will never be a Final Fantasy 15.

So I guess I'll go with Persona 5.

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#68 mbrockway
Member since 2007 • 3560 Posts

@Ragnarok1051 said:

Persona 5 no question. Interesting story and characters with an addictive battle system. Final Fantasy took a major hit to it's reputation this gen for me to blindly trust 15. I doubt the story will be good at all let alone make sense.

I don't see why people always complain about the FF stories being incomprehensible, its all very clear. The L'jhkgo must collect the S'dgiohli and present it to the Hktlso in order to restart the Yopue'jgodfj. All very simple.

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#69  Edited By Jag85
Member since 2005 • 20680 Posts

@illmatic87 said:

More keen on Final Fantasy XV. It has a fresh appeal to it that's intriguing. That much development time could turn out bad or awesome.

I think we all know what to expect from Persona 5 considering the previous installments. I guessing it's gonna be set in a high shool year, where you play some students managing their school and some occult predicament. Personally (haha!), I was not too fond of the direction P4 took in terms of setting and atmosphere. And Persona Q seems to follow in that trend of appealing to a demographic that's pushing me further away from the franchise.

I partly agree with this. While I am looking forward to Persona 5, so far it seems like it's just going to be more of Persona 3 & 4. On the other hand, Final Fantasy XV feels fresh and unlike any FF game before it (since it's from the Kingdom Hearts team)... Also, I've been waiting a whole eight years for FF Versus XIII, so I'm not going to give up on it just because it had a name-change to FF XV, or because Squenix screwed-up big time with the XIII trilogy (which is from a different team anyway).