FINALLY - photorealistic- gamegraphics ... guess who

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Vandalvideo

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#51 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="Vandalvideo"][QUOTE="pundog"][QUOTE="Vandalvideo"][QUOTE="pundog"]To be truly photorealistic you need to make the game atom by atom (mostly for physics) so I don't see it happening anytime soon. pundog
You can't see atoms with the human eye. -_-

But to be truly 100% photorealistic you need them there with their own physics so that everything that happens (blowing up a wall, taking a corner in a racing game etc) is 100% realistic.

No you don't, you just need to create an illusion of depth.

I'm talking about ingame graphics when there is an action taking place, like when you blow up a building or something along those lines. I agree that for a still image you just need depth of field but to create truly realistic physics and movement you need to model on an atom by atom basis.

Atom by atom basis? Atoms don't control movement in real life. -_- I don't get your point. My arm doesn't move atom by atom. Physics are on a MUCH LARGER SCALE.
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way2funny

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#52 way2funny
Member since 2003 • 4570 Posts

here are some of my pics i took

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pundog

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#53 pundog
Member since 2006 • 4491 Posts
[QUOTE="pundog"][QUOTE="Vandalvideo"][QUOTE="pundog"][QUOTE="Vandalvideo"][QUOTE="pundog"]To be truly photorealistic you need to make the game atom by atom (mostly for physics) so I don't see it happening anytime soon. Vandalvideo
You can't see atoms with the human eye. -_-

But to be truly 100% photorealistic you need them there with their own physics so that everything that happens (blowing up a wall, taking a corner in a racing game etc) is 100% realistic.

No you don't, you just need to create an illusion of depth.

I'm talking about ingame graphics when there is an action taking place, like when you blow up a building or something along those lines. I agree that for a still image you just need depth of field but to create truly realistic physics and movement you need to model on an atom by atom basis.

Atom by atom basis? Atoms don't control movement in real life. -_- I don't get your point. My arm doesn't move atom by atom. Physics are on a MUCH LARGER SCALE.

Actually your arm does move atom by atom. Your arm not only moves atom by atom but is moved by atoms reacting with other atoms. Everything as we know it is just the movement of atoms. I mean literally everything boils down to the movement of atoms, which is why to be 100% photorealistic you need to model atom by atom.
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Vandalvideo

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#54 Vandalvideo
Member since 2003 • 39655 Posts
Pundog: No, my arm moves as billions of billions of atoms move simultanuously together in what is known as a MUSCLE. As I said, physics is on a much larger scale than you think, because atoms move simulataneously on a much larger scale. You can simulate these things easily.
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MIYAMOTOnext007

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#55 MIYAMOTOnext007
Member since 2006 • 3061 Posts
it doesnt look photo-realistic, but of the games released so far it does look the most REALISTIC. Mostly because it isn't all shiny and pretty.
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MIYAMOTOnext007

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#56 MIYAMOTOnext007
Member since 2006 • 3061 Posts

here are some of my pics i took

way2funny
Honestly how can people look at these screens and say this game looks like crap or it looks no better than Half-Life 2. Seriously this is the most realistic looking game ever released. I've played Gears and Motorstorm and tons of the other games that are praised for their amazing graphics, and this truly does look more realistic than any of them.
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pundog

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#57 pundog
Member since 2006 • 4491 Posts
[QUOTE="Vandalvideo"]Pundog: No, my arm moves as billions of billions of atoms move simultanuously together in what is known as a MUSCLE. As I said, physics is on a much larger scale than you think, because atoms move simulataneously on a much larger scale. You can simulate these things easily.

I'm not going to have a chemistry and physics lesson here, but to be 100% real life photorealistic so that there is literally no difference between what you see on your TV and real life you need to model atom by atom. Is it practical or necessary? No. But to actually say a game is 100% realistic you need to model atom by atom.
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purplemidgets

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#58 purplemidgets
Member since 2002 • 3103 Posts
[QUOTE="purplemidgets"][QUOTE="hitomo"]

this game is photorealistic....

InsaneBasura

The world has flat textures?

 

Yes?

 

Well... yeah. But you know what I mean. The grass isn't a flat texture with pixelated green/brown/yellow/red stuff sprouting out.

I'm kind of frustrated here. STALKLER has soooo many things to note about it when praising it, there really isn't any reason to bring up the graphics. It's one of those situations where using the graphics to praise a game just to be below it.

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way2funny

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#59 way2funny
Member since 2003 • 4570 Posts
[QUOTE="way2funny"]

here are some of my pics i took

 

 

 

 

 

 

MIYAMOTOnext007

Honestly how can people look at these screens and say this game looks like crap or it looks no better than Half-Life 2. Seriously this is the most realistic looking game ever released. I've played Gears and Motorstorm and tons of the other games that are praised for their amazing graphics, and this truly does look more realistic than any of them.

ppl say it doesnt look good cause it doesnt have all that shiny ness reflecting off of peoples forheads like in every other next gen game. 

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the_bi99man

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#60 the_bi99man
Member since 2004 • 11465 Posts
and gamespot only game it an 8.5... interestingmangobear
All hail gamespot, he who hath giveth onto us our opinions. Anyway, bit of an exaggeration on the graphics, but seriously the best PC game I've played in years.
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LoG-Sacrament

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#61 LoG-Sacrament
Member since 2006 • 20397 Posts
i say crysis looks better.
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MIYAMOTOnext007

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#62 MIYAMOTOnext007
Member since 2006 • 3061 Posts

Honestly how can people look at these screens and say this game looks like crap or it looks no better than Half-Life 2. Seriously this is the most realistic looking game ever released. I've played Gears and Motorstorm and tons of the other games that are praised for their amazing graphics, and this truly does look more realistic than any of them.

ppl say it doesnt look good cause it doesnt have all that shiny ness reflecting off of peoples forheads like in every other next gen game. 

Yeah I have Perfect Dark Zero, and when my friends play it they always say how goo and realistic in looks. When in reality it only looks okay but the mass amounts of shinyness make people believe it looks real.
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MIYAMOTOnext007

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#63 MIYAMOTOnext007
Member since 2006 • 3061 Posts
i say crysis looks better.LoG-Sacrament
Your right! But of currently realeased games I say STALKER is the most realistic looking.
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yellonet

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#64 yellonet
Member since 2004 • 7768 Posts
that doesnt look photo realistic at all :|:|Rob2223
Exactly, where is the photo realism??
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Xeonz

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#65 Xeonz
Member since 2006 • 1083 Posts
STALKER's engine is pretty dated since they have been working on it for a long while and probably haven't changed to another engine, but artistically, it does look great. The grainy-feel works great with the game in the environment, also the weather effects are awesome.
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SambaLele

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#66 SambaLele
Member since 2004 • 5552 Posts

Pundog: No, my arm moves as billions of billions of atoms move simultanuously together in what is known as a MUSCLE. As I said, physics is on a much larger scale than you think, because atoms move simulataneously on a much larger scale. You can simulate these things easily.Vandalvideo

 

no man, real physics is based on atom to atom movement. you think evertything happens simultaneously, but such thing doesn't exist, it just feels and looks that way. It just happens so fast that you won't notice the movement of billions of billions of atoms, but when you boil water, put some clothes to dry, or whatever, everything happens on atom to atom scale, one at a time, maybe some simultaneous to others, but not in the same molecule. The same goes to you moving one muscle. Even with sound. It needs mass, substance to propagate itself through sound waves. They "shake" atom by atom of whatever's in the way, to make them reproduce the same wave again.

 

But you could reproduce at least visually real physics by simulating those effects on a larger scale, no one would notice the difference since we're not actually living in the game. But even to do that properly you'd need one hell of a computer!

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Marka1700

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#67 Marka1700
Member since 2003 • 7500 Posts
Stalker look like garbage unless you can turn on DX9 lighting effects and that requires one hell of a good computer. I can runs all setting at Max on R6 Vegas in 800x600, But I cant turn on DX9 lighting effects in stalker at 800x600 with all details on minum, yet I can run it with Static DX8 light at stupidly high resolutions with all deatils maxed.
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way2funny

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#68 way2funny
Member since 2003 • 4570 Posts

Stalker look like garbage unless you can turn on DX9 lighting effects and that requires one hell of a good computer. I can runs all setting at Max on R6 Vegas in 800x600, But I can turn on DX9 lighting effects in stalker at 800x600 with all details on minum, yet I can run it with Static DX8 light at stupidly high resolutions with all deatils maxed.Marka1700

go play oblivion on ultra low, and tell me how it looks.... any game can look like crap on low 

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AdrianWerner

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#69 AdrianWerner
Member since 2003 • 28441 Posts
It's far from photorealistic, but it's easily most realistic looking FPS out now
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Marka1700

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#70 Marka1700
Member since 2003 • 7500 Posts

[QUOTE="Marka1700"]Stalker look like garbage unless you can turn on DX9 lighting effects and that requires one hell of a good computer. I can runs all setting at Max on R6 Vegas in 800x600, But I can turn on DX9 lighting effects in stalker at 800x600 with all details on minum, yet I can run it with Static DX8 light at stupidly high resolutions with all deatils maxed.way2funny

go play oblivion on ultra low, and tell me how it looks.... any game can look like crap on low 

What im getting at is the game demands more from you system than I should. Ive seen the same quality of lighting draw less out of my computer, and that includes oblivion.
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-Sir-Poof-

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#71 -Sir-Poof-
Member since 2006 • 4544 Posts

and gamespot only game it an 8.5... interestingmangobear

Only? Thats a pretty good score if u ask me.

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chicken008

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#72 chicken008
Member since 2004 • 4500 Posts
My photos don't number have printed randomly around them..:?
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way2funny

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#73 way2funny
Member since 2003 • 4570 Posts
[QUOTE="way2funny"]

[QUOTE="Marka1700"]Stalker look like garbage unless you can turn on DX9 lighting effects and that requires one hell of a good computer. I can runs all setting at Max on R6 Vegas in 800x600, But I can turn on DX9 lighting effects in stalker at 800x600 with all details on minum, yet I can run it with Static DX8 light at stupidly high resolutions with all deatils maxed.Marka1700

go play oblivion on ultra low, and tell me how it looks.... any game can look like crap on low

What im getting at is the game demands more from you system than I should. Ive seen the same quality of lighting draw less out of my computer, and that includes oblivion.

Oblivion's lighting is crap combared to Stalker. The only game thats close to Stalker's lighting is FEAR. but stalker still has better lighting. 

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tramp

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#74 tramp
Member since 2003 • 2110 Posts
Looks great, but the character models look a bit dated (big square shoulders, square heads, square legs etc).
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mtradr43

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#75 mtradr43
Member since 2005 • 5272 Posts
[QUOTE="azrealhk"]I think you played too many games, and have not spent enough time in REAL LIFE, because they are not photo realistic. I use the WIFE test (just like Myamoto), and up to now, only Crysis passes the photo realism test with her. You could not tell it was a computer game (scenery; the soldiers and the player in Crysis gives the game away - pun intended).

idk about that, my fiance nailed the crysis scenery picks as a game right away when i asked her. Her reason was the colors, and i agree, they do seem to need a little bit of work
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trasherhead

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#76 trasherhead
Member since 2005 • 3058 Posts
all those pictures suck, bigtime...
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akif22

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#77 akif22
Member since 2003 • 16012 Posts
photorealistic means that people shouldn't be able to tell that they are game screenshots those shots are easily recognisable as in-game screenshots the closest i've seen to photorealism is crysis, by even that isn't really that close
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Pangster007

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#78 Pangster007
Member since 2004 • 4426 Posts
They don't look photo realistic. The only one which looks the best in those terms out of what you've shown is this one (but you have to get rid of the person).
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lespaul1919

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#79 lespaul1919
Member since 2003 • 7074 Posts
i love this game.
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OhhSnap50893

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#80 OhhSnap50893
Member since 2006 • 27110 Posts
Those aren't nearly photo-realistic. We've got a good ways to go before gaming has photo-realistic graphics.
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cobrax25

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#81 cobrax25
Member since 2006 • 9649 Posts
it isnt Photo realistic, but its textures are amazing, and its the most detailed game I have ever seen.
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hitomo

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#82 hitomo
Member since 2005 • 806 Posts

 

I can agree to nearly almost every of the comments...

but I think everyone who played it fluid on maximum settings agrees that its the most realistic looking game RELEASED today, keep in mind that it looks exactly like in the DX9.1 trailers of stalker from may 13, 2005... and crysis is anything but near...

keep the cahrackter models out of most screenshots and it looks ike a photograph of a landscape, heck, majority of pre-rendered-stuff artist would dare to reach the quality stalker posses in real-time... the shadow casting on its own is so far a head

its the peak of DX9 graphic-engines... after playing stalker, I look at the unreal3 trailers - bioshock, tournament - I think, well its not as lifelike or believable as stalker... and of course stalker is a great game not because of its graphics...

I am not playing that much, and mostlikly no FPS's, but when I walk around, looking at trees or houses or streets I recognice how much real world detail was recreated in Stalkers scenery... you have to play it, see it in action...

show the next two pics to your wife or girlfriend and ask ...photo or not?! ...or the one with the two snorks...

 

I heard STALKER was number one in last weeks U.S. sale charts, great thing!

 

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hitomo

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#83 hitomo
Member since 2005 • 806 Posts

 

...okay, one last pic from me, its from my system... but look at this, even the dated characters can get very close to photorealism... 

greetz

 

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Shadow_op

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#84 Shadow_op
Member since 2006 • 4566 Posts
and gamespot only game it an 8.5... interestingmangobear
They also gave LoZ:TP an 8.8 and the game is godly.
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GundamGuy0

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#85 GundamGuy0
Member since 2003 • 10970 Posts
Not even close to photorealistic... ... really I mean ... it's not that great. It's good, but Crysis put's it to shame and it's not phtorealistic... but closer.
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Runningflame570

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#86 Runningflame570
Member since 2005 • 10388 Posts
Not really...some of the outdoor environments are indistinguishable from reality IMO, but those images aren't and the character models most DEFINITELY aren't.
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foxhound_fox

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#87 foxhound_fox
Member since 2005 • 98532 Posts
*many pretty pictures*

I heard STALKER was number one in last weeks U.S. sale charts, great thing!hitomo



Nope... that will not run on my rig... at least... enjoyably...