@Nanomage said:
That´s pretty unimpressive for a game that has been out for almost two years in the market,especially considering it´s one of the very best and apparently most "popular" games on the 3DS.
And being niche or not isn´t really an excuse,tons of indie games these days sell that in a lot less time and most of them are really niche genres.
So yeah,I guess selling 1M copies is great and all but when you put things into perspective it looks a lot less impressive tbh.
It released this year, bro. And it's pretty darn impressive considering it was a mid budget game in a series that has never once broken a million, and that the games are by nature intimidating and yes, niche. I don't know why you want to take away from what is undoubtedly a great achievement, especially since the game was profitable just weeks after release. And it being popular? It's popular on gaming forums and boards. The average 3DS owner doesn't know what the **** it is.
@finalfantasy94 said:
If they do bring back fog of war I hope its optional. I never been a big fan of fogs of war.
It probably won't be optional, but I want to see how they integrate it with the gameplay
@jg4xchamp said:
Again that's fine, I have no problem with a game becoming accessible. A lot of my favorite games are accessible(Bayonetta for instance, has an idiot friendly difficulty), but Awakening for as good as it was a little compromised against the likes of a Valkyria Chronicles(probably my favorite game in that genre), or a Tactics Ogre, and frankly I'd rather play FF: Tactics.
At the least I am interested to see how they tackle Advance Wars for the 3DS. The last Advance Wars they made was...was Battalion Wars territory.
Yeah, options are always great. And yep, hopefully, they return to the complexity the previous games apparently had.
Advance Wars, you mean Day of Ruin? Bro, mechanically, that was the most sound Advance Wars game, it wasn't broken like Dual Strike was, and it was balanced really well. Yeah, it cut out some unit and map variety, but it gained a lot of tactical depth in the process.
Now if you mean the tone sucked, and they should go back to the tone of the previous games in the series, then yes, I'm right there with you.
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