For all those who say Crysis is generic and nothing special.

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AnnoyedDragon

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#101 AnnoyedDragon
Member since 2006 • 9948 Posts

By safe dens i guess you actually mean TOPICS, where people discuss specific aspects of gaming, obviously what you're used to doing is known as 'trolling'.marklarmer

I think the moderators will agree with me on this one, console users are going against the rules by constantly attempting to exclude PC from SW.

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DAZZER7

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#102 DAZZER7
Member since 2004 • 2422 Posts

[QUOTE="marklarmer"]

once again you feel inclined to suggest that the endless stream of Crysis threads are down to console gamers provoking PC gamers...and in turn again trying to shift the blame to console gamers. Ofcourse spamming every console graphics thread with pictures of Crysis wouldnt be provoking at all now would it? :roll:

AnnoyedDragon

What part of this is System Wars not Console Wars did you not understand? You cannot post a graphics comparison thread and not expect people to post screenshots from their platform of preference, this isn't a place were you make little safe dens with little signs saying no boys allowed.

Even then you are making a significant exaggeration, you get the odd person or two who posts PC pics in these illegitimate "console users only" SW threads; but you hardly see spamming going on. Even if such spamming were to occur that wouldn't justify people pretending they have played the game claiming experiences they didn't have, no other platform would put up with that sort of BS being spread about one of their games; so why are we expected to?

You know what makes me laugh aswell? Its how much criticism we get as PC gamers if we post screenshots of any upcoming game. Someone recently posted several Arma 2 screens and all he got was "well duh captain obvious" for praising a PC game for its graphics.

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AAllxxjjnn

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#103 AAllxxjjnn
Member since 2008 • 19992 Posts

[QUOTE="AAllxxjjnn"]

What is "everything else that is generic"? The only thing you mentioned is the weapons, and then i gave you some non-generic weapons and things you can use as weapons, a feature that is not found in many FPS games. I've explained again and again why the open world and suit powers make it not generic, i even posted a video that shows the game being played in a way that no other game can be played.

The argument is over whether or not the game is generic or not, not about what features it did first, do you understand that? Do you know what generic means?

You said the open levels end after the first third of the game, which is just plain wrong.

Dystopian-X

Weapons are all of them are the ones you would find in plenty of other modern shooter and I don't think I have to name all the games that have your normal SMG, shotgunm rocket launcher etc. And if you mention it, Ice weapons have been done before in other FPS and I rememeber using a nuke in the G-mod too.

Enemies are generic too, just your average military guys and aliens.

Objectives too like rescue a hostage, invade military camp, escape from aliens etc.

And look I can post vids. too:

http://www.youtube.com/watch?v=6jAL83ViQBg

What other game lets me do this? Does this simple ability by default makes everything in Halo original? No it doesn't.

You seem to have absolutely no clue what generic means.

Never said the freeze gun hasn't been done before, how common is it in FPS?

Ok, you've found another game that has a nuke, that's one game. That doesn't make Crysis' TAC cannon generic.

What about the GAUSS cannon? The grenades that disrupt nanosuit functions?

Yet again, you're complaining about the enemies being soldiers in a game that is set 10 years from now on planet Earth. You're also forgetting the nanosuit clad Koreans. Point me in the direction of Aliens that live in a Zero G environment, look like transparent mermaids, have octopus designed mech suits, fly around, ice people, tether together ala Team Fortress 2 Heavy/Medic in other games.

Crysis objectives are meant to be set up that way, it's more about the way you go about completing the objective/using your suit powers and making it though the large open levels in the way you see fit.

Are you really comparing the bubble shield to the nanosuit functions? I posted a video that showed the game being played in a completely different way compared to other FPS games. Seriously, you're being ridiculous now.

Bioshock is generic as hell, i can set people on fire, freeze people, electrocute people, and set up decoys in Ratchet and Clank!!! They stole the Chemical Thrower from RATCHET too! And all of its weapons are just generic ass WWII weapons you find in Call of Duty!!!! Crossbows have been done before! Dumbed down version of System Shock! Game confirmed to be nothing special, just as generic as the rest of em! :|

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Im_single

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#104 Im_single
Member since 2008 • 5134 Posts
Crysis is a very fun and beautiful game, it is a AAA title that has great open ended gameplay and the best graphics to date, what's to hate about it? Nothing really, what I hate are the fanboys who post Crysis in every thread, and claim that Crysis will be graphics king until 2040 and it rivals real life in terms of graphical prowess (Which it does not, anybody who has played the game will tell you that) I assume anybody who spams Crysis pics is just trolling, because at this stage it is irrelevant, Crysis is an almost 2 year old game and will be surpassed graphically sometime soon, and everyone all ready knows what it looks like. If somebody thinks U2, or MGS4 looks better than Crysis let them, obviously they know what Crysis looks like and spamming the same pics over and over again will not change their mind.
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Dystopian-X

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#105 Dystopian-X
Member since 2008 • 8998 Posts

You seem to have absolutely no clue what generic means.

Never said the freeze gun hasn't been done before, how common is it in FPS?

Ok, you've found another game that has a nuke, that's one game. That doesn't make Crysis' TAC cannon generic.

What about the GAUSS cannon? The grenades that disrupt nanosuit functions?

Yet again, you're complaining about the enemies being soldiers in a game that is set 10 years from now on planet Earth. You're also forgetting the nanosuit clad Koreans. Point me in the direction of Aliens that live in a Zero G environment, look like transparent mermaids, have octopus designed mech suits, fly around, ice people, tether together ala Team Fortress 2 Heavy/Medic in other games.

Crysis objectives are meant to be set up that way, it's more about the way you go about completing the objective/using your suit powers and making it though the large open levels in the way you see fit.

Are you really comparing the bubble shield to the nanosuit functions? I posted a video that showed the game being played in a completely different way compared to other FPS games. Seriously, you're being ridiculous now.

Bioshock is generic as hell, i can set people on fire, freeze people, electrocute people, and set up decoys in Ratchet and Clank!!! They stole the Chemical Thrower from RATCHET too! And all of its weapons are just generic ass WWII weapons you find in Call of Duty!!!! Crossbows have been done before! Dumbed down version of System Shock! Game confirmed to be nothing special, just as generic as the rest of em! :|

AAllxxjjnn

Crysis objectives are meant to be generic then, got it. Same goes for all those me all those weapons, and enemies I listed that are present in plenty other shooters. Disruptive chaff greanades have been done to death and isn't there a gauss cannon in halo too?

No, I am not comparing the bubble shield to Crysis, I'm comparing your so called "isn't possible in other fps" argument with the same thing. In the vid. I posted you can't do that in any other FPS, is that enough proof to say Halo is leaps and bounds beyond other FPS? No it isn't.

As for Bioshock: http://www.youtube.com/watch?v=uMmbA0ExXPw&feature=related Can you do this in any other FPS? He did it all "on the go" just like Crysis, which is what some of you brag about so much.

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AAllxxjjnn

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#106 AAllxxjjnn
Member since 2008 • 19992 Posts

[QUOTE="AAllxxjjnn"]

You seem to have absolutely no clue what generic means.

Never said the freeze gun hasn't been done before, how common is it in FPS?

Ok, you've found another game that has a nuke, that's one game. That doesn't make Crysis' TAC cannon generic.

What about the GAUSS cannon? The grenades that disrupt nanosuit functions?

Yet again, you're complaining about the enemies being soldiers in a game that is set 10 years from now on planet Earth. You're also forgetting the nanosuit clad Koreans. Point me in the direction of Aliens that live in a Zero G environment, look like transparent mermaids, have octopus designed mech suits, fly around, ice people, tether together ala Team Fortress 2 Heavy/Medic in other games.

Crysis objectives are meant to be set up that way, it's more about the way you go about completing the objective/using your suit powers and making it though the large open levels in the way you see fit.

Are you really comparing the bubble shield to the nanosuit functions? I posted a video that showed the game being played in a completely different way compared to other FPS games. Seriously, you're being ridiculous now.

Bioshock is generic as hell, i can set people on fire, freeze people, electrocute people, and set up decoys in Ratchet and Clank!!! They stole the Chemical Thrower from RATCHET too! And all of its weapons are just generic ass WWII weapons you find in Call of Duty!!!! Crossbows have been done before! Dumbed down version of System Shock! Game confirmed to be nothing special, just as generic as the rest of em! :|

Dystopian-X

Crysis objectives are meant to be generic then, got it. Same goes for all those me all those weapons, and enemies I listed that are present in plenty other shooters. Disruptive chaff greanades have been done to death and isn't there a gauss cannon in halo too?

No, I am not comparing the bubble shield to Crysis, I'm comparing your so called "isn't possible in other fps" argument with the same thing. In the vid. I posted you can't do that in any other FPS, is that enough proof to say Halo is leaps and bounds beyond other FPS? No it isn't.

As for Bioshock: http://www.youtube.com/watch?v=uMmbA0ExXPw&feature=related Can you do this in any other FPS? He did it all "on the go" just like Crysis, which is what some of you brag about so much.

AND what make them NOT generic are the numerous ways to complete the said objective, which i've pointed that out so many times it's not even funny. All you say is "plenty of other shooters" over and over again, yet you don't name them. GAUSS cannon isn't in Halo.

That was a terrible counter to my argument then, because the video displays what Crysis' gameplay is like, not a little feature it has. You basically showed me a special grenade Halo has, and tried to compare it to what Crysis' core gameplay offers. They are in no way, shape, or form "the same thing". What other FPS games offer an open world coupled with the nanosuit powers, which allow you to change your play ****on the fly? What other games have the core gameplay shown in that video i posted on the first page? How many more times am i going to have to repeat this?

I never said Bioshock was generic, i guess you also didn't figure out that last paragraph was a joke.

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marklarmer

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#107 marklarmer
Member since 2004 • 3883 Posts

[QUOTE="Dystopian-X"]

[QUOTE="AAllxxjjnn"]

You seem to have absolutely no clue what generic means.

Never said the freeze gun hasn't been done before, how common is it in FPS?

Ok, you've found another game that has a nuke, that's one game. That doesn't make Crysis' TAC cannon generic.

What about the GAUSS cannon? The grenades that disrupt nanosuit functions?

Yet again, you're complaining about the enemies being soldiers in a game that is set 10 years from now on planet Earth. You're also forgetting the nanosuit clad Koreans. Point me in the direction of Aliens that live in a Zero G environment, look like transparent mermaids, have octopus designed mech suits, fly around, ice people, tether together ala Team Fortress 2 Heavy/Medic in other games.

Crysis objectives are meant to be set up that way, it's more about the way you go about completing the objective/using your suit powers and making it though the large open levels in the way you see fit.

Are you really comparing the bubble shield to the nanosuit functions? I posted a video that showed the game being played in a completely different way compared to other FPS games. Seriously, you're being ridiculous now.

Bioshock is generic as hell, i can set people on fire, freeze people, electrocute people, and set up decoys in Ratchet and Clank!!! They stole the Chemical Thrower from RATCHET too! And all of its weapons are just generic ass WWII weapons you find in Call of Duty!!!! Crossbows have been done before! Dumbed down version of System Shock! Game confirmed to be nothing special, just as generic as the rest of em! :|

AAllxxjjnn

Crysis objectives are meant to be generic then, got it. Same goes for all those me all those weapons, and enemies I listed that are present in plenty other shooters. Disruptive chaff greanades have been done to death and isn't there a gauss cannon in halo too?

No, I am not comparing the bubble shield to Crysis, I'm comparing your so called "isn't possible in other fps" argument with the same thing. In the vid. I posted you can't do that in any other FPS, is that enough proof to say Halo is leaps and bounds beyond other FPS? No it isn't.

As for Bioshock: http://www.youtube.com/watch?v=uMmbA0ExXPw&feature=related Can you do this in any other FPS? He did it all "on the go" just like Crysis, which is what some of you brag about so much.

AND what make them NOT generic are the numerous ways to complete the said objective, which i've pointed that out so many times it's not even funny. All you say is "plenty of other shooters" over and over again, yet you don't name them. GAUSS cannon isn't in Halo.

That was a terrible counter to my argument then, because the video displays what Crysis' gameplay is like, not a little feature it has. You basically showed me a special grenade Halo has, and tried to compare it to what Crysis' core gameplay offers. They are in no way, shape, or form "the same thing". What other FPS games offer an open world coupled with the nanosuit powers, which allow you to change your play ****on the fly? What other games have the core gameplay shown in that video i posted on the first page? How many more times am i going to have to repeat this?

I never said Bioshock was generic, i guess you also didn't figure out that last paragraph was a joke.

Fallout 3

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Dystopian-X

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#108 Dystopian-X
Member since 2008 • 8998 Posts

AND what make them NOT generic are the numerous ways to complete the said objective, which i've pointed that out so many times it's not even funny. All you say is "plenty of other shooters" over and over again, yet you don't name them. GAUSS cannon isn't in Halo. That was a terrible counter to my argument then, because the video displays what Crysis' gameplay is like, not a little feature it has. You basically showed me a special grenade Halo has, and tried to compare it to what Crysis' core gameplay offers. They are in no way, shape, or form "the same thing". What other FPS games offer an open world coupled with the nanosuit powers, which allow you to change your play style on the fly? What other games have the core gameplay shown in that video i posted on the first page? How many more times am i going to have to repeat this? I never said Bioshock was generic, i guess you also didn't figure out that last paragraph was a joke. AAllxxjjnn

And how many times must I say that I've always acknowledged the open world and having options in Crysis? Yet I'm calling all these options it has generic save for maybe a few. So I guess if Crysis was a copypasta of another linear game, just because it was set in an open world then it would be by default special.

Also most of what your video showed was the hide/cloack feature then you proceed to say crysis is special because of it, I did the same by showing a feature from Halo. As for Bioshhock, it was just was a pretty good example showing another FPS giving you options in gameplay and switching on go wich is basically part of what some of you claim makes Crysis greatest.

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deactivated-57af49c27f4e8

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#109 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts

As anyone can see Crysis is not so impressive in motion.

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AAllxxjjnn

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#110 AAllxxjjnn
Member since 2008 • 19992 Posts

[QUOTE="AAllxxjjnn"] AND what make them NOT generic are the numerous ways to complete the said objective, which i've pointed that out so many times it's not even funny. All you say is "plenty of other shooters" over and over again, yet you don't name them. GAUSS cannon isn't in Halo. That was a terrible counter to my argument then, because the video displays what Crysis' gameplay is like, not a little feature it has. You basically showed me a special grenade Halo has, and tried to compare it to what Crysis' core gameplay offers. They are in no way, shape, or form "the same thing". What other FPS games offer an open world coupled with the nanosuit powers, which allow you to change your play style on the fly? What other games have the core gameplay shown in that video i posted on the first page? How many more times am i going to have to repeat this? I never said Bioshock was generic, i guess you also didn't figure out that last paragraph was a joke. Dystopian-X

And how many times must I say that I've always acknowledged the open world and having options in Crysis? Yet I'm calling all these options it has generic save for maybe a few. So I guess if Crysis was a copypasta of another linear game, just because it was set in an open world then it would be by default special.

Also most of what your video showed was the hide/cloack feature then you proceed to say crysis is special because of it, I did the same by showing a feature from Halo. As for Bioshhock, it was just was a pretty good example showing another FPS giving you options in gameplay and switching on go wich is basically part of what some of you claim makes Crysis greatest.

It's not just an open world though, it gives you strength, speed, cloak, and armor abilities, allowing the player to dynamically change their plan depending on the current situation. Vehicles which are not found in your generic linear shooters. Destructible environments, which are again, not found in many other games. No respawning enemies. It has a weapon mod ability which changes your weapon on the fly, i also explained why these changed effect the gameplay earlier. All this in combination makes it not generic. They aren't not common in shooters, and if you believe otherwise prove it by naming some other FPS games that provide the same experience Crysis does. He used every feature of the nanosuit in that video to manuer his way around the environment. Without strength mode, he wouldn't have been able to jump over that car and take out it's gas tank. The open world only allows for more ways to complete this. If he wanted he could have made it through that level without being seen, how many other FPS games offer this as a viable strategy? There were many different ways he could have approached that. Bioshock's plasmids only offer you different ways to dispatch your enemies, not varied play styles. Crysis' offer both. Bioshock only offers direct combat. Bioshock makes you upgrade your plasmids, while the nanosuit powers are set in stone. Another thing about Crysis' abilities are that you there are disadvantages and advantages to using one or the other, i.e. speed mode makes you more vulnerable to damage, since you are not in armor mode. The game is about using these abilities however you feel best in any given scenario. That's what separates Crysis from Bioshock. Oh and the much more open level design.
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Dystopian-X

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#111 Dystopian-X
Member since 2008 • 8998 Posts

It's not just an open world though, it gives you strength, speed, cloak, and armor abilities, allowing the player to dynamically change their plan depending on the current situation. Vehicles which are not found in your generic linear shooters. Destructible environments, which are again, not found in many other games. No respawning enemies. It has a weapon mod ability which changes your weapon on the fly, i also explained why these changed effect the gameplay earlier. All this in combination makes it not generic. They aren't not common in shooters, and if you believe otherwise prove it by naming some other FPS games that provide the same experience Crysis does. He used every feature of the nanosuit in that video to manuer his way around the environment. Without strength mode, he wouldn't have been able to jump over that car and take out it's gas tank. The open world only allows for more ways to complete this. If he wanted he could have made it through that level without being seen, how many other FPS games offer this as a viable strategy? There were many different ways he could have approached that. Bioshock's plasmids only offer you different ways to dispatch your enemies, not varied play styles. Crysis' offer both. Bioshock only offers direct combat. Bioshock makes you upgrade your plasmids, while the nanosuit powers are set in stone. Another thing about Crysis' abilities are that you there are disadvantages and advantages to using one or the other, i.e. speed mode makes you more vulnerable to damage, since you are not in armor mode. The game is about using these abilities however you feel best in any given scenario. That's what separates Crysis from Bioshock. Oh and the much more open level design.AAllxxjjnn

How is all that setting it leaps and bounds apart from it? You want to make it look like as if changing from cloack to strength is like playing a totally different game when basically what you do in Crysis is the same, take out your enemies, the only thing close to being all that different in this game is the different stealth and strength approaches or running away with the speed etc.

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XturnalS

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#112 XturnalS
Member since 2004 • 5020 Posts

I love how people like to think that crysis is just good looking and thats only why it gets brought up. I mean there is a reason it got 9.5 and SGOTY over COD4 and H3.

I wish my computer could run it but from what I've played its amazing and has the level of creativity unlike any other. The manner in which you can tackle objectives and situations is really just about limited to your imagination. The vid in the 2nd post shows that easily.

Being able to jump up a cliff and then cloak and sneak up and throw a guy off said cliff then shoot the rest with your silenced rifle and then blow up the camp its something that no other game can really offer.

I don't even care about linear vs. non-linear I can just recognize good games and appreciate them.