Forza 3 not really realistic

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jessesalinas

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#101 jessesalinas
Member since 2007 • 2935 Posts

[QUOTE="The_Game21x"]

And in what way does a lack of a gear shifting animation detract from the gameplay? :|

EZs

Yes it doesn't detract from the gameplay, but it's less realistic, this game is suppose to be realistic in many ways.

so not having Shift Animations makes it less realistic? :?

like he said,not having it doesnt detract from gameplay...

seriously,if you want total realism,go drive a real car. :|

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789shadow

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#102 789shadow
Member since 2006 • 20195 Posts

You're right, that's so important.:roll:

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lettuceman44

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#103 lettuceman44
Member since 2005 • 7971 Posts

[QUOTE="TreeMoBMoney"][QUOTE="Panosola"]

I agree......:lol::lol:

FORZA 3 is the best Racing Game.8)

Ninja-Hippo

Not...even close :lol::lol:

Really? Not even close? Name five games which are better than it than. Heck, even three. :|

1. GTR 2

2. Race 07

3. rFactor

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GTR2addict

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#104 GTR2addict
Member since 2007 • 11863 Posts
Christ, all these reviewers are a cataclysmic failure, NONE OF THEM know anything about sims, none whatsoever. "Out and out realism of GTR and gran turismo"... gran turismo is child's play compared to GTR and now Forza 3 is the best sim of the generation? give me a break.
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Couth_

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#105 Couth_
Member since 2008 • 10369 Posts
[QUOTE="GTR2addict"]Christ, all these reviewers are a cataclysmic failure, NONE OF THEM know anything about sims, none whatsoever. "Out and out realism of GTR and gran turismo"... gran turismo is child's play compared to GTR and now Forza 3 is the best sim of the generation? give me a break.

It's not the best sim at all. Forza 3 has succeeded in becoming a great racing game. Probably the best racing game of this generation. But it's more game than sim.
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GTR2addict

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#106 GTR2addict
Member since 2007 • 11863 Posts
[QUOTE="Couth_"][QUOTE="GTR2addict"]Christ, all these reviewers are a cataclysmic failure, NONE OF THEM know anything about sims, none whatsoever. "Out and out realism of GTR and gran turismo"... gran turismo is child's play compared to GTR and now Forza 3 is the best sim of the generation? give me a break.

It's not the best sim at all. Forza 3 has succeeded in becoming a great racing game. Probably the best racing game of this generation. But it's more game than sim.

that isn't what reviewers are saying
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Couth_

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#107 Couth_
Member since 2008 • 10369 Posts
[QUOTE="GTR2addict"][QUOTE="Couth_"][QUOTE="GTR2addict"]Christ, all these reviewers are a cataclysmic failure, NONE OF THEM know anything about sims, none whatsoever. "Out and out realism of GTR and gran turismo"... gran turismo is child's play compared to GTR and now Forza 3 is the best sim of the generation? give me a break.

It's not the best sim at all. Forza 3 has succeeded in becoming a great racing game. Probably the best racing game of this generation. But it's more game than sim.

that isn't what reviewers are saying

Reviewers don't have a clue. Most of those guys are probably playing the game with a controller and assists on. That's the way it's meant to be played for the majority of the audience so that's who they review it for. All of the people actually looking for a SIM, don't even bother with Forza. There is two different audiences
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Jesus_on_fire

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#108 Jesus_on_fire
Member since 2008 • 2022 Posts

[QUOTE="The_Game21x"]

If this is all people can find to complain about with Forza 3, then it must be a really great game. :)

Panosola

I agree......:lol::lol:

FORZA 3 is the best Racing Game.8)

How so?

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Shad0ki11

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#109 Shad0ki11
Member since 2006 • 12576 Posts

It's just a game. If you want realism, go drive a car. :|

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Vaasman

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#110 Vaasman
Member since 2008 • 15876 Posts

[QUOTE="Ninja-Hippo"][QUOTE="TreeMoBMoney"] Not...even close :lol::lol:lettuceman44

Really? Not even close? Name five games which are better than it than. Heck, even three. :|

1. GTR 2

2. Race 07

3. rFactor

9.5>8>never reviewed

But no yea those games aresooo much better:roll:

Please QQ more fanboys, like your delicious Halo 3 tears, these are sweet and provide me with sustenance. Forza 3 is the best racing game yet.

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Couth_

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#111 Couth_
Member since 2008 • 10369 Posts

9.5>8>never reviewed

But no yea those games aresooo much better:roll:

Please QQ more fanboys, like your delicious Halo 3 tears, these are sweet and provide me with sustenance. Forza 3 is the best racing game yet.

Vaasman

The problem is there is mass confusion on this topic. When Panasola says Forza3 is the best racing game, he's right. FM3 is probably the best racing game ever. But when Lettuceman says GTR, Race, and rFactor are better sims. He is right too. There are some PC sims that are just on another level when it comes to realistic simulation. The reason games like rFactor and iRacing aren't reviewed, is because they are more pure simulations than actual games.

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Stats_

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#112 Stats_
Member since 2009 • 2352 Posts

[QUOTE="lettuceman44"]

[QUOTE="Ninja-Hippo"] Really? Not even close? Name five games which are better than it than. Heck, even three. :|Vaasman

1. GTR 2

2. Race 07

3. rFactor

9.5>8>never reviewed

But no yea those games aresooo much better:roll:

Please QQ more fanboys, like your delicious Halo 3 tears, these are sweet and provide me with sustenance. Forza 3 is the best racing game yet.

Lucky you said racinggame.

rFactor and GTR i don't consider games, they are the purist form of a driving sim you will find.

In that regard they are FAR better then Forza.

Edit:Gah, guy above beat me too it :(

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The_Game21x

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#113 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="GTR2addict"][QUOTE="Couth_"] It's not the best sim at all. Forza 3 has succeeded in becoming a great racing game. Probably the best racing game of this generation. But it's more game than sim.Couth_
that isn't what reviewers are saying

Reviewers don't have a clue. Most of those guys are probably playing the game with a controller and assists on. That's the way it's meant to be played for the majority of the audience so that's who they review it for. All of the people actually looking for a SIM, don't even bother with Forza. There is two different audiences

What about these guys? They mainly focus on PC sims and in their Forza 3 review, they judged it against PC sims using the Porsche 911 wheel and still said Forza 3 was still very realistic, even when placed up against PC sims. Hell, they even gave Forza 3 the highest score they've awarded to any sim racing game they've reviewed. :?

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Vaasman

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#114 Vaasman
Member since 2008 • 15876 Posts

[QUOTE="Vaasman"]9.5>8>never reviewed

But no yea those games aresooo much better:roll:

Please QQ more fanboys, like your delicious Halo 3 tears, these are sweet and provide me with sustenance. Forza 3 is the best racing game yet.

Couth_

The problem is there is mass confusion on this topic. When Panasola says Forza3 is the best racing game, he's right. FM3 is probably the best racing game ever. But when Lettuceman says GTR, Race, and rFactor are better sims. He is right too. There are some PC sims that are just on another level when it comes to realistic simulation. The reason games like rFactor and iRacing aren't reviewed, is because they are more pure simulations than actual games.

Well I don't like full sims and neither do the majority of gamers. Sometimes you just want to feel like you're driving a cool car really fast, without the insane difficulty of driving a cool car really fast.

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Couth_

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#115 Couth_
Member since 2008 • 10369 Posts

[QUOTE="Couth_"][QUOTE="GTR2addict"] that isn't what reviewers are sayingThe_Game21x

Reviewers don't have a clue. Most of those guys are probably playing the game with a controller and assists on. That's the way it's meant to be played for the majority of the audience so that's who they review it for. All of the people actually looking for a SIM, don't even bother with Forza. There is two different audiences

What about these guys? They mainly focus on PC sims and in their Forza 3 review, they judged it against PC sims using the Porsche 911 wheel and still said Forza 3 was still very realistic, even when placed up against PC sims. Hell, they even gave Forza 3 the highest score they've awarded to any sim racing game they've reviewed. :?

That's probably the best review of FM3 you will, but they still reviewed it as a game first, sim second.
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Couth_

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#116 Couth_
Member since 2008 • 10369 Posts

Well I don't like full sims and neither do the majority of gamers. Sometimes you just want to feel like you're driving a cool car really fast, without the insane difficulty of driving a cool car really fast.

Vaasman

There's nothing wrong with that :P I just wanted to clear up the argument

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GTR2addict

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#117 GTR2addict
Member since 2007 • 11863 Posts
simracingtonight is made of simmer wannebe's quite honestly, i've followed their feeds for a long time, and they still can't even drive a bloody F1 car without assists... their leader is the real simmer man, all the others are nabs interested in the subject... the single and simple fact that they scored forza higher than any other shows they have absolutely no clue of what they're talking about... i suggest they go drive the V8 supercars at adelaide 1994 with no assists and in the wet, i want to see how many crashes happen...
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Rikusaki

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#118 Rikusaki
Member since 2006 • 16641 Posts

Both Forza and GT are really sim/arcade hybrids. Racing sims structured to appeal to the mass audience.

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The_Game21x

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#119 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="The_Game21x"]

[QUOTE="Couth_"]Reviewers don't have a clue. Most of those guys are probably playing the game with a controller and assists on. That's the way it's meant to be played for the majority of the audience so that's who they review it for. All of the people actually looking for a SIM, don't even bother with Forza. There is two different audiencesCouth_

What about these guys? They mainly focus on PC sims and in their Forza 3 review, they judged it against PC sims using the Porsche 911 wheel and still said Forza 3 was still very realistic, even when placed up against PC sims. Hell, they even gave Forza 3 the highest score they've awarded to any sim racing game they've reviewed. :?

That's probably the best review of FM3 you will, but they still reviewed it as a game first, sim second.

Not really.

Forza 3 is one of the first console games to have been put through the same rating scale they presently use for rating PC games because they felt that its sim credentials were up to par with PC sims and that was evidenced in the review when they were talking about various features such as the physics and the implementation of the clutch, which they said was among the best uses of a clutch in any racing sim. That's pretty significant if you ask me.

People seem to have a certain preconception when it comes to console sims in that they "can't" be as realistic as PC sims but I honestly don't think that's true. PC sims seem to be better than their console counterparts when concerning certain elements of racing culture such as penalty systems, warm ups, qualifying laps and other automotive minutiae but on the track, console sims are comparable to PC sims in terms of realistic handling. I'm not saying PC sims aren't more realistic (because they are) but I don't think for a second that the two aren't worlds apart, as some people would like me to believe.

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Couth_

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#120 Couth_
Member since 2008 • 10369 Posts

Not really.

Forza 3 is one of the first console games to have been put through the same rating scale they presently use for rating PC games because they felt that its sim credentials were up to par with PC sims and that was evidenced in the review when they were talking about various features such as the physics and the implementation of the clutch, which they said was among the best uses of a clutch in any racing sim. That's pretty significant if you ask me.

People seem to have a certain preconception when it comes to console sims in that they "can't" be as realistic as PC sims but I honestly don't think that's true. PC sims seem to be better than their console counterparts when concerning certain elements of racing culture such as penalty systems, warm ups, qualifying laps and other automotive minutiae but on the track, console sims are comparable to PC sims in terms of realistic handling. I'm not saying PC sims aren't more realistic (because they are) but I don't think for a second that the two aren't worlds apart, as some people would like me to believe.

The_Game21x


No. Forza 3 is actually the first game to use their weighted rating scale, which is why it scored so high. Look at the criteria.

How can an iRacing or an rFactor possibly compete in the graphics department, or the number of cars and tracks? SIMs, by the sim community are judged on one thing: physics. Forza 3 has great physics, but you are fooling yourself if you think they are up to par with iRacing and crew. FM3 has excelled in every aspect of being a racing game, but simulation by definition it is not.

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danish-death

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#121 danish-death
Member since 2004 • 5314 Posts
I came in here to get mega super death killer flaws and what do I get? A hand that doesn't move?! You sir, better be joking.
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playharderfool

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#122 playharderfool
Member since 2009 • 2085 Posts

[QUOTE="comeonthehoops"][QUOTE="GTR2addict"] GTR2, GTREvo, rFactor, iRacing, NFS: Shift w/ realistic mod 2.0b, GP4, GT Legends. That's 8 sims that are better than Forza, and every last one stomps the living crap out of it. if you want arcade (aka forza) burnout 2, 3 and paradise absolutely destroy it

GTR2addict

You'll find that many hate the games that you listed because they are realistic to the extent that they are too difficult and hard to enjoy. And Forza is hardly arcade like Burnout. I find that it finds a good medium between arcade and proper simulation. Anyway, critically Forza 3 is better than most of those games, but you (and everybody else here) are entitled to your own opinion, as long as you can back it up.

i can. too hard? do you even know how hard it is to drive a real race car? they replicate that, THAT is what makes forza 3 a snore fest, i don't feel like i'm on the wheel of a 600 BHP monster, i feel like i'm driving another car with a different setup, in rFactor for example, with old muscle cars, you can feel how the car powers through corners and blats into the straights, not once did i feel an ounce of realism in forza

That's it!!

that's exactly what I try to express to xbox fans about the driving mechanics in relationship to the real life models (cars) they think/say it's better than GT only because it's easy for the to drive but it's a "phony" sensation of driving when you go around the track. It dosen't even feel like you're in a car. Even in Proluge you can feel the weight and force distributions between the diffrent cars,

In forzayou mightas well be riding on bicycles because that's how some of the cars feel.

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Adrian_Cloud

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#123 Adrian_Cloud
Member since 2006 • 7169 Posts

[QUOTE="GTR2addict"][QUOTE="comeonthehoops"] You'll find that many hate the games that you listed because they are realistic to the extent that they are too difficult and hard to enjoy. And Forza is hardly arcade like Burnout. I find that it finds a good medium between arcade and proper simulation. Anyway, critically Forza 3 is better than most of those games, but you (and everybody else here) are entitled to your own opinion, as long as you can back it up.playharderfool

i can. too hard? do you even know how hard it is to drive a real race car? they replicate that, THAT is what makes forza 3 a snore fest, i don't feel like i'm on the wheel of a 600 BHP monster, i feel like i'm driving another car with a different setup, in rFactor for example, with old muscle cars, you can feel how the car powers through corners and blats into the straights, not once did i feel an ounce of realism in forza

That's it!!

that's exactly what I try to express to xbox fans about the driving mechanics in relationship to the real life models (cars) they think/say it's better than GT only because it's easy for the to drive but it's a "phony" sensation of driving when you go around the track. It dosen't even feel like you're in a car. Even in Proluge you can feel the weight and force distributions between the diffrent cars,

In forzayou mightas well be riding on bicycles because that's how some of the cars feel.

9.5, this is what happens when games get huge amount of hype the scores are inflated. That being said, the general concensus is that Forza 3 is a very solid all around game and improves on the predessor in every single way. Furthermore driving should never be hard in a game for someone that actually drives in real life, its a fair assumption that if this is a true sim then a drivers capabilities should be around the same. This is where GT is going and Forza is being stagnant.

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789shadow

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#124 789shadow
Member since 2006 • 20195 Posts

[QUOTE="playharderfool"]

[QUOTE="GTR2addict"] i can. too hard? do you even know how hard it is to drive a real race car? they replicate that, THAT is what makes forza 3 a snore fest, i don't feel like i'm on the wheel of a 600 BHP monster, i feel like i'm driving another car with a different setup, in rFactor for example, with old muscle cars, you can feel how the car powers through corners and blats into the straights, not once did i feel an ounce of realism in forzaAdrian_Cloud

That's it!!

that's exactly what I try to express to xbox fans about the driving mechanics in relationship to the real life models (cars) they think/say it's better than GT only because it's easy for the to drive but it's a "phony" sensation of driving when you go around the track. It dosen't even feel like you're in a car. Even in Proluge you can feel the weight and force distributions between the diffrent cars,

In forzayou mightas well be riding on bicycles because that's how some of the cars feel.

9.5, this is what happens when games get huge amount of hype the scores are inflated. That being said, the general concensus is that Forza 3 is a very solid all around game and improves on the predessor in every single way. Furthermore driving should never be hard in a game for someone that actually drives in real life, its a fair assumption that if this is a true sim then a drivers capabilities should be around the same. This is where GT is going and Forza is being stagnant.

So you're saying that no 9.5 rated games deserve their scores?:roll:

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The_Game21x

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#125 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="The_Game21x"]Not really.

Forza 3 is one of the first console games to have been put through the same rating scale they presently use for rating PC games because they felt that its sim credentials were up to par with PC sims and that was evidenced in the review when they were talking about various features such as the physics and the implementation of the clutch, which they said was among the best uses of a clutch in any racing sim. That's pretty significant if you ask me.

People seem to have a certain preconception when it comes to console sims in that they "can't" be as realistic as PC sims but I honestly don't think that's true. PC sims seem to be better than their console counterparts when concerning certain elements of racing culture such as penalty systems, warm ups, qualifying laps and other automotive minutiae but on the track, console sims are comparable to PC sims in terms of realistic handling. I'm not saying PC sims aren't more realistic (because they are) but I don't think for a second that the two aren't worlds apart, as some people would like me to believe.

Couth_


No. Forza 3 is actually the first game to use their weighted rating scale, which is why it scored so high. Look at the criteria.

*Rating scale*

How can an iRacing or an rFactor possibly compete in the graphics department, or the number of cars and tracks? SIMs, by the sim community are judged on one thing: physics. Forza 3 has great physics, but you are fooling yourself if you think they are up to par with iRacing and crew. FM3 has excelled in every aspect of being a racing game, but simulation by definition it is not.

I just said that I didn't believe Forza 3 is as realistic as PC sims such as rFactor and iRacing. :?

My point is that it isn't an arcade racing game because it doesn't simulate racing as well as those games. It's still a racing sim, albeit a less realistic racing sim than certain PC sims.

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Adrian_Cloud

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#126 Adrian_Cloud
Member since 2006 • 7169 Posts

[QUOTE="Adrian_Cloud"]

[QUOTE="playharderfool"]

That's it!!

that's exactly what I try to express to xbox fans about the driving mechanics in relationship to the real life models (cars) they think/say it's better than GT only because it's easy for the to drive but it's a "phony" sensation of driving when you go around the track. It dosen't even feel like you're in a car. Even in Proluge you can feel the weight and force distributions between the diffrent cars,

In forzayou mightas well be riding on bicycles because that's how some of the cars feel.

789shadow

9.5, this is what happens when games get huge amount of hype the scores are inflated. That being said, the general concensus is that Forza 3 is a very solid all around game and improves on the predessor in every single way. Furthermore driving should never be hard in a game for someone that actually drives in real life, its a fair assumption that if this is a true sim then a drivers capabilities should be around the same. This is where GT is going and Forza is being stagnant.

So you're saying that no 9.5 rated games deserve their scores?:roll:

Is that what you honestly got from that sentence? Did you fail to read what followed after also?

"That being said, the general concensus is that Forza 3 is a very solid all around game and improves on the predessor in every single way."

So no, i am not saying that.

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Couth_

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#127 Couth_
Member since 2008 • 10369 Posts

I just said that I didn't believe Forza 3 is as realistic as PC sims such as rFactor and iRacing. :?

My point is that it isn't an arcade racing game because it doesn't simulate racing as well as those games. It's still a racing sim, albeit a less realistic racing sim than certain PC sims.

The_Game21x

Well yeah no doubt about that

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Next-Gen-Tec

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#128 Next-Gen-Tec
Member since 2009 • 4623 Posts
OMG, they must update ASAP! :roll: Lol.
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The_Game21x

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#129 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="GTR2addict"][QUOTE="comeonthehoops"] You'll find that many hate the games that you listed because they are realistic to the extent that they are too difficult and hard to enjoy. And Forza is hardly arcade like Burnout. I find that it finds a good medium between arcade and proper simulation. Anyway, critically Forza 3 is better than most of those games, but you (and everybody else here) are entitled to your own opinion, as long as you can back it up.playharderfool

i can. too hard? do you even know how hard it is to drive a real race car? they replicate that, THAT is what makes forza 3 a snore fest, i don't feel like i'm on the wheel of a 600 BHP monster, i feel like i'm driving another car with a different setup, in rFactor for example, with old muscle cars, you can feel how the car powers through corners and blats into the straights, not once did i feel an ounce of realism in forza

That's it!!

that's exactly what I try to express to xbox fans about the driving mechanics in relationship to the real life models (cars) they think/say it's better than GT only because it's easy for the to drive but it's a "phony" sensation of driving when you go around the track. It dosen't even feel like you're in a car. Even in Proluge you can feel the weight and force distributions between the diffrent cars,

In forzayou mightas well be riding on bicycles because that's how some of the cars feel.

Something tells me you've never even played Forza 3. One of the main things that has improved in Forza 3 is its sensation of weight. :|

In Forza 3, when you're driving a light and airy Mini Cooper, you feel like you're driving a Mini Cooper. When you're driving a Dodge Ram SRT-10, you can feel 5,000 lbs worth of truck underneath you and it's communicated amazingly well through the controller, whether you're using the Xbox 360's gamepad or a racing wheel.

But hey, don't take my word for it...

"This is where Forza 3 excels. Cars feel connected to the road surface, driving feels smooth and responsive, tyres grip the track just the right amount, your back end will slide out exactly when you know it should, and on the harder difficulty settings you know you're in a proper race and not a glorified procession lap. You're not in a real car, but Forza 3 is an incredibly tactile experience, with the game giving a sense of driving that is completely unmatched in the genre."

Link

"Getting your favourite car and modifying like a mentalist is a joy on its own, as is hitting the tarmac in an 800bhp beast and throwing it around with Forza's excellent handling physics"

Link

"With Forza 3, Turn 10 has managed something that not even GT creators Polyphony or simulation experts SimBin has done to date; loosen the handling, lighten it, add a flick of tail-happy PGR flair, a deliciously dynamic and supple relationship between car and road, and all without sacrificing one iota of sim credibility. In simple terms, it's kept the depth, but ladled on raw feel. It's a masterpiece."

Link

Yeah, Forza 3 sure does lack in the area of simulating the raw feel of a car...:wink:

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The_Game21x

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#130 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="789shadow"]

[QUOTE="Adrian_Cloud"]

9.5, this is what happens when games get huge amount of hype the scores are inflated. That being said, the general concensus is that Forza 3 is a very solid all around game and improves on the predessor in every single way. Furthermore driving should never be hard in a game for someone that actually drives in real life, its a fair assumption that if this is a true sim then a drivers capabilities should be around the same. This is where GT is going and Forza is being stagnant.

Adrian_Cloud

So you're saying that no 9.5 rated games deserve their scores?:roll:

Is that what you honestly got from that sentence? Did you fail to read what followed after also?

"That being said, the general concensus is that Forza 3 is a very solid all around game and improves on the predessor in every single way."

So no, i am not saying that.

Then what's this nonsense about the score being inflated? :|

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93soccer

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#131 93soccer
Member since 2009 • 4602 Posts

In cockpit view when you shift gear the driver's hand remains on the steering wheel... I remember playing PGR4 the driver's hand at least move a bit to show that he touches the gearstick.

EZs
OMG!!!! This game is horrible!! BTW, they already said this a while ago that they didnt have enough time to do shifting animations
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SexySasquatch11

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#132 SexySasquatch11
Member since 2008 • 500 Posts

9.5, this is what happens when games get huge amount of hype the scores are inflated. That being said, the general concensus is that Forza 3 is a very solid all around game and improves on the predessor in every single way. Furthermore driving should never be hard in a game for someone that actually drives in real life, its a fair assumption that if this is a true sim then a drivers capabilities should be around the same. This is where GT is going and Forza is being stagnant.

Adrian_Cloud

Like Twilight Princess...oh wait...and TP meet the hype of Forza and took it to the next level. Zelda and Mario games get more hype than any game I can think of. I'd say more than Halo and God of War.

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SexySasquatch11

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#133 SexySasquatch11
Member since 2008 • 500 Posts

9.5, this is what happens when games get huge amount of hype the scores are inflated. That being said, the general concensus is that Forza 3 is a very solid all around game and improves on the predessor in every single way. Furthermore driving should never be hard in a game for someone that actually drives in real life, its a fair assumption that if this is a true sim then a drivers capabilities should be around the same. This is where GT is going and Forza is being stagnant.

Adrian_Cloud

Like Twilight Princess...oh wait...and TP meet the hype of Forza and took it to the next level. Zelda and Mario games get more hype than any game I can think of. I'd say more than Halo and God of War.

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IgGy621985

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#134 IgGy621985
Member since 2004 • 5922 Posts

In cockpit view when you shift gear the driver's hand remains on the steering wheel... I remember playing PGR4 the driver's hand at least move a bit to show that he touches the gearstick.

EZs

Don't worry, you'll get it in a DLC for 5 bucks.

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BodyElite

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#135 BodyElite
Member since 2009 • 2678 Posts

[QUOTE="Panosola"]

[QUOTE="The_Game21x"]

If this is all people can find to complain about with Forza 3, then it must be a really great game. :)

TreeMoBMoney

I agree......:lol::lol:

FORZA 3 is the best Racing Game.8)

Not...even close :lol::lol:

Well, IGN has played it and has said the same thing, and GS gave it a 9.5. So... Since you've played the game your opinion weighs more :roll:

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ThatsSimtastic

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#136 ThatsSimtastic
Member since 2009 • 2054 Posts

[QUOTE="GTR2addict"][QUOTE="comeonthehoops"] You'll find that many hate the games that you listed because they are realistic to the extent that they are too difficult and hard to enjoy. And Forza is hardly arcade like Burnout. I find that it finds a good medium between arcade and proper simulation. Anyway, critically Forza 3 is better than most of those games, but you (and everybody else here) are entitled to your own opinion, as long as you can back it up.playharderfool

i can. too hard? do you even know how hard it is to drive a real race car? they replicate that, THAT is what makes forza 3 a snore fest, i don't feel like i'm on the wheel of a 600 BHP monster, i feel like i'm driving another car with a different setup, in rFactor for example, with old muscle cars, you can feel how the car powers through corners and blats into the straights, not once did i feel an ounce of realism in forza

That's it!!

that's exactly what I try to express to xbox fans about the driving mechanics in relationship to the real life models (cars) they think/say it's better than GT only because it's easy for the to drive but it's a "phony" sensation of driving when you go around the track. It dosen't even feel like you're in a car. Even in Proluge you can feel the weight and force distributions between the diffrent cars,

In forzayou mightas well be riding on bicycles because that's how some of the cars feel.

The guy who tried to pretend his kid flew off in a balloon just for the tv coverage has more credability than you. I have never seen you say anything good on forza or any xbox360 games behalfs. Heck I doubt you've even played a forza game, so I thought I'd let you know the only people who are taking you seriously are the other ps3 fanboys who share the same amount of credability as yourself.
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vanheusen

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#137 vanheusen
Member since 2005 • 182 Posts
[QUOTE="coolguy735"]

There isn't a single videogame which is remotely realistic.

shadow_hosi
i disagree arma2, Red Orchestra, Darkest Hour, and any simulator game is incredibly realistic

I wouldn't say "incredibly realistic" they are realistic, sure. But not that far.
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vanheusen

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#138 vanheusen
Member since 2005 • 182 Posts

[QUOTE="playharderfool"]

[QUOTE="GTR2addict"] i can. too hard? do you even know how hard it is to drive a real race car? they replicate that, THAT is what makes forza 3 a snore fest, i don't feel like i'm on the wheel of a 600 BHP monster, i feel like i'm driving another car with a different setup, in rFactor for example, with old muscle cars, you can feel how the car powers through corners and blats into the straights, not once did i feel an ounce of realism in forzaThe_Game21x

That's it!!

that's exactly what I try to express to xbox fans about the driving mechanics in relationship to the real life models (cars) they think/say it's better than GT only because it's easy for the to drive but it's a "phony" sensation of driving when you go around the track. It dosen't even feel like you're in a car. Even in Proluge you can feel the weight and force distributions between the diffrent cars,

In forzayou mightas well be riding on bicycles because that's how some of the cars feel.

Something tells me you've never even played Forza 3. One of the main things that has improved in Forza 3 is its sensation of weight. :|

In Forza 3, when you're driving a light and airy Mini Cooper, you feel like you're driving a Mini Cooper. When you're driving a Dodge Ram SRT-10, you can feel 5,000 lbs worth of truck underneath you and it's communicated amazingly well through the controller, whether you're using the Xbox 360's gamepad or a racing wheel.

But hey, don't take my word for it...

"This is where Forza 3 excels. Cars feel connected to the road surface, driving feels smooth and responsive, tyres grip the track just the right amount, your back end will slide out exactly when you know it should, and on the harder difficulty settings you know you're in a proper race and not a glorified procession lap. You're not in a real car, but Forza 3 is an incredibly tactile experience, with the game giving a sense of driving that is completely unmatched in the genre."

Link

"Getting your favourite car and modifying like a mentalist is a joy on its own, as is hitting the tarmac in an 800bhp beast and throwing it around with Forza's excellent handling physics"

Link

"With Forza 3, Turn 10 has managed something that not even GT creators Polyphony or simulation experts SimBin has done to date; loosen the handling, lighten it, add a flick of tail-happy PGR flair, a deliciously dynamic and supple relationship between car and road, and all without sacrificing one iota of sim credibility. In simple terms, it's kept the depth, but ladled on raw feel. It's a masterpiece."

Link

Yeah, Forza 3 sure does lack in the area of simulating the raw feel of a car...:wink:

This is just out of curiousity but...

Your first link doesn't mean anything, it is talking about how it feels "smooth and responsive". Your second link, again, doesn't mean anything because it isn't a direct response to what you were, well, replying to. Your third link, which actually gives a lot, talks about how it "loosen the handling". Some cars in GT games tend to feel heavy and hard to control, especially at high speeds, which is the point. That is what makes it realistic. It shouldn't be changed because people don't like it - goes to show that they shouldn't be playing a sim racer anyways! Then again, I don't know what I am saying and I'm gonna guess you are a bigger car nut than me so go ahead and insult/talk about, etc. That is just what I think. Car's in Forza 3, though their are great physics, don't feel like an actual high performance vehicle. It's to, as the link said, "smooth and responsive". It's not a bad thing; Forza 3 is still a great game with great physics and beautiful graphics. But, to me, GT excels in the area which I brought up. Thoughts?:)

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GTR2addict

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#139 GTR2addict
Member since 2007 • 11863 Posts
[QUOTE="playharderfool"]

[QUOTE="GTR2addict"] i can. too hard? do you even know how hard it is to drive a real race car? they replicate that, THAT is what makes forza 3 a snore fest, i don't feel like i'm on the wheel of a 600 BHP monster, i feel like i'm driving another car with a different setup, in rFactor for example, with old muscle cars, you can feel how the car powers through corners and blats into the straights, not once did i feel an ounce of realism in forzaThatsSimtastic

That's it!!

that's exactly what I try to express to xbox fans about the driving mechanics in relationship to the real life models (cars) they think/say it's better than GT only because it's easy for the to drive but it's a "phony" sensation of driving when you go around the track. It dosen't even feel like you're in a car. Even in Proluge you can feel the weight and force distributions between the diffrent cars,

In forzayou mightas well be riding on bicycles because that's how some of the cars feel.

The guy who tried to pretend his kid flew off in a balloon just for the tv coverage has more credability than you. I have never seen you say anything good on forza or any xbox360 games behalfs. Heck I doubt you've even played a forza game, so I thought I'd let you know the only people who are taking you seriously are the other ps3 fanboys who share the same amount of credability as yourself.

I actually take him seriously because i owned a 360 and played forza 2, and sold that crappy console after playing the forza3 demo... truth is, GAME stores around here have games on tryout, and even with the wheel on a playseat Evo, i still couldn't get any feel out of the car, call it miscalibration or whatever, but it just didn't feel like it, driving an R8 felt the same as driving a viper SRT 10, even though the R8 has a much shorter wheelbase, yet it drives the bloody same, how the hell do you explain that?
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TintedEyes

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#140 TintedEyes
Member since 2009 • 4769 Posts

Its physics arent to hot either. :lol:

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#141 WWIAB
Member since 2006 • 4352 Posts
[
[QUOTE="coolguy735"]

There isn't a single videogame which is remotely realistic.

planbfreak4eva
? gran turismo..even the prologue is more realistic to forza 3..and forza 3 is full game and gt5 is just a prologue...imagine how many times better and realistic gt5 will be

When it is finally released.....
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#142 Jamiemydearx3
Member since 2008 • 4062 Posts

[QUOTE="Panosola"]

[QUOTE="The_Game21x"]

If this is all people can find to complain about with Forza 3, then it must be a really great game. :)

TreeMoBMoney

I agree......:lol::lol:

FORZA 3 is the best Racing Game.8)

Not...even close :lol::lol:

Second highest rated racing game on gamespot...FAIL.

http://www.gamespot.com/games.html?type=top_rated&category=Racing&mode=top&sort=score&page_type=games&dlx_type=all&date_filter=all&sortdir=asc&official=all

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#143 Zerocrossings
Member since 2006 • 7988 Posts

[QUOTE="razgriz_101"]

[QUOTE="Panosola"]

I agree......:lol::lol:

FORZA 3 is the best Racing Game.8)

Richymisiak

if we are going by all time im gonna go out on a limb and say Road Rash and Burnout 2 just stomp it and piss on its ashes imo.

But i can see where he is coming from i mean the physics are realistic but its little simple things that also help add to the total realistic vision of the game itself in essence all those small things add up when you really think about it but nonetheless its still a good game.

well according to GS the only racing game better than forza 3 is test drive le mans for the dreamcast which got 9.6

linky

Damn, dont **** with the Dreamcast.

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dk_2007

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#144 dk_2007
Member since 2007 • 680 Posts

[QUOTE="Ninja-Hippo"][QUOTE="TreeMoBMoney"] Not...even close :lol::lol:GTR2addict

Really? Not even close? Name five games which are better than it than. Heck, even three. :|

GTR2, GTREvo, rFactor, iRacing, NFS: Shift w/ realistic mod 2.0b, GP4, GT Legends. That's 8 sims that are better than Forza, and every last one stomps the living crap out of it. if you want arcade (aka forza) burnout 2, 3 and paradise absolutely destroy it

I have played GTR2. Its more realistic and I like it, but Forza scores over it in terms of variety (never dowloaded the cars made by GTR2 community) and graphics. Dont know if it is same in GTREvo, rFactor, GT legends etc.

Moreover, for such realistic games lik e GTR2, you need a wheel and the controllers are not good.

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Disturbed123

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#145 Disturbed123
Member since 2005 • 1665 Posts

[QUOTE="playharderfool"]

[QUOTE="GTR2addict"] i can. too hard? do you even know how hard it is to drive a real race car? they replicate that, THAT is what makes forza 3 a snore fest, i don't feel like i'm on the wheel of a 600 BHP monster, i feel like i'm driving another car with a different setup, in rFactor for example, with old muscle cars, you can feel how the car powers through corners and blats into the straights, not once did i feel an ounce of realism in forzaThe_Game21x

That's it!!

that's exactly what I try to express to xbox fans about the driving mechanics in relationship to the real life models (cars) they think/say it's better than GT only because it's easy for the to drive but it's a "phony" sensation of driving when you go around the track. It dosen't even feel like you're in a car. Even in Proluge you can feel the weight and force distributions between the diffrent cars,

In forzayou mightas well be riding on bicycles because that's how some of the cars feel.

Something tells me you've never even played Forza 3. One of the main things that has improved in Forza 3 is its sensation of weight. :|

In Forza 3, when you're driving a light and airy Mini Cooper, you feel like you're driving a Mini Cooper. When you're driving a Dodge Ram SRT-10, you can feel 5,000 lbs worth of truck underneath you and it's communicated amazingly well through the controller, whether you're using the Xbox 360's gamepad or a racing wheel.

But hey, don't take my word for it...

"This is where Forza 3 excels. Cars feel connected to the road surface, driving feels smooth and responsive, tyres grip the track just the right amount, your back end will slide out exactly when you know it should, and on the harder difficulty settings you know you're in a proper race and not a glorified procession lap. You're not in a real car, but Forza 3 is an incredibly tactile experience, with the game giving a sense of driving that is completely unmatched in the genre."

Link

"Getting your favourite car and modifying like a mentalist is a joy on its own, as is hitting the tarmac in an 800bhp beast and throwing it around with Forza's excellent handling physics"

Link

"With Forza 3, Turn 10 has managed something that not even GT creators Polyphony or simulation experts SimBin has done to date; loosen the handling, lighten it, add a flick of tail-happy PGR flair, a deliciously dynamic and supple relationship between car and road, and all without sacrificing one iota of sim credibility. In simple terms, it's kept the depth, but ladled on raw feel. It's a masterpiece."

Link

Yeah, Forza 3 sure does lack in the area of simulating the raw feel of a car...:wink:

So how much do you thiink Microsoft paid them to say that?

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Vaasman

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#146 Vaasman
Member since 2008 • 15876 Posts

[QUOTE="The_Game21x"]

[QUOTE="playharderfool"]

That's it!!

that's exactly what I try to express to xbox fans about the driving mechanics in relationship to the real life models (cars) they think/say it's better than GT only because it's easy for the to drive but it's a "phony" sensation of driving when you go around the track. It dosen't even feel like you're in a car. Even in Proluge you can feel the weight and force distributions between the diffrent cars,

In forzayou mightas well be riding on bicycles because that's how some of the cars feel.

Disturbed123

Something tells me you've never even played Forza 3. One of the main things that has improved in Forza 3 is its sensation of weight. :|

In Forza 3, when you're driving a light and airy Mini Cooper, you feel like you're driving a Mini Cooper. When you're driving a Dodge Ram SRT-10, you can feel 5,000 lbs worth of truck underneath you and it's communicated amazingly well through the controller, whether you're using the Xbox 360's gamepad or a racing wheel.

But hey, don't take my word for it...

"This is where Forza 3 excels. Cars feel connected to the road surface, driving feels smooth and responsive, tyres grip the track just the right amount, your back end will slide out exactly when you know it should, and on the harder difficulty settings you know you're in a proper race and not a glorified procession lap. You're not in a real car, but Forza 3 is an incredibly tactile experience, with the game giving a sense of driving that is completely unmatched in the genre."

Link

"Getting your favourite car and modifying like a mentalist is a joy on its own, as is hitting the tarmac in an 800bhp beast and throwing it around with Forza's excellent handling physics"

Link

"With Forza 3, Turn 10 has managed something that not even GT creators Polyphony or simulation experts SimBin has done to date; loosen the handling, lighten it, add a flick of tail-happy PGR flair, a deliciously dynamic and supple relationship between car and road, and all without sacrificing one iota of sim credibility. In simple terms, it's kept the depth, but ladled on raw feel. It's a masterpiece."

Link

Yeah, Forza 3 sure does lack in the area of simulating the raw feel of a car...:wink:

So how much do you thiink Microsoft paid them to say that?

Probably about as much as Sony paid everyone to say Uncharted 2 is the best game ever.....

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Malta_1980

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#147 Malta_1980
Member since 2008 • 11890 Posts

if i wanted 100% realism i'd drive real racing cars... I enjoy sim racing games but imo the Forza series has managed to deliver games which have a perfect balance between simulation & fun..

Turn 10 managed to make the game deep enough for those racing fans with good physics, solid gameplay & being able to tune / customise or design your cars while keeping it fun and accessable for newcomers..

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GTR2addict

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#148 GTR2addict
Member since 2007 • 11863 Posts

I have played GTR2. Its more realistic and I like it, but Forza scores over it in terms of variety (never dowloaded the cars made by GTR2 community) and graphics. Dont know if it is same in GTREvo, rFactor, GT legends etc.

Moreover, for such realistic games lik e GTR2, you need a wheel and the controllers are not good.dk_2007

exactly. sims are MEANT to be played with wheels, controllers aren't even an option also, GTR2 stock is good, but mod it, and you'll get weeks of quality driving also, NEVER, EVER say forza has more variety than ANY PC sim, EVER. my GTR2 install had over 900 cars and was 50 gb large, took 5 minutes to load the game up (and im not counting 900 liveries, it was 900 actual cars, from F1's to VW beetle fun cup cars)

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The_Game21x

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#149 The_Game21x
Member since 2005 • 26440 Posts

This is just out of curiousity but...

Your first link doesn't mean anything, it is talking about how it feels "smooth and responsive". Your second link, again, doesn't mean anything because it isn't a direct response to what you were, well, replying to. Your third link, which actually gives a lot, talks about how it "loosen the handling". Some cars in GT games tend to feel heavy and hard to control, especially at high speeds, which is the point. That is what makes it realistic. It shouldn't be changed because people don't like it - goes to show that they shouldn't be playing a sim racer anyways! Then again, I don't know what I am saying and I'm gonna guess you are a bigger car nut than me so go ahead and insult/talk about, etc. That is just what I think. Car's in Forza 3, though their are great physics, don't feel like an actual high performance vehicle. It's to, as the link said, "smooth and responsive". It's not a bad thing; Forza 3 is still a great game with great physics and beautiful graphics. But, to me, GT excels in the area which I brought up. Thoughts?:)

vanheusen

How does a game that feels "smooth and responsive" any less of a sim? If anything, that should add to the simulation feel of the game by making your car feel as though it is responding accurately to your controller inputs, which is entirely the point. In regards to looser handling, most cars, except those with incredibly high amounts of downforce, are supposed to feel loose at high speeds. At 200+ mph, the slightest wrong move can send your car flying off of the track in real life, so in a proper sim, they're supposed to feel hard to control, and Forza 3 simulates that excellently and does so better than any racing sim I've played outside of the few PC racing sims I have experience with.

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Arach666

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#150 Arach666
Member since 2009 • 23285 Posts

[QUOTE="dk_2007"]I have played GTR2. Its more realistic and I like it, but Forza scores over it in terms of variety (never dowloaded the cars made by GTR2 community) and graphics. Dont know if it is same in GTREvo, rFactor, GT legends etc.

Moreover, for such realistic games lik e GTR2, you need a wheel and the controllers are not good.GTR2addict

exactly. sims are MEANT to be played with wheels, controllers aren't even an option also, GTR2 stock is good, but mod it, and you'll get weeks of quality driving also, NEVER, EVER say forza has more variety than ANY PC sim, EVER. my GTR2 install had over 900 cars and was 50 gb large, took 5 minutes to load the game up (and im not counting 900 liveries, it was 900 actual cars, from F1's to VW beetle fun cup cars)

GTR2 is the best sim. Forza and GT games are merely a mix of sim and arcade driving.