@ConanTheStoner said:
You forgot Half Life 2 in the second list.
Hate to agree with this, since I love the game. But this drug user is correct, the shooting in Halflife 2 outside of the nagnum and gravity gun is wank.
Having said that the worst I've played (by a mile) is Jedi Outcast. The weapons have stray fire and the enemies constantly straff like bots, so, you move, trying to dodge them, while they straff constantly, while your gun can't hit shit, and when it does, the harder difficulty just tanks them up with more damage. If you want to hit them, you need to be still, and still = death
Rather than fun it becomes a wholly unpleasant experience, where you're getting by, by exploiting the AI rather than using any skill.
Best? Probably Fear. Although, while it's gun-play is bliss, the map variety and enemy variety is sorely lacking. Essentially, a bunch of square, largely grey rooms with generic military grunts. If it had Valve's level design or pacing, It could be a jewel without a blemish. Unfortantly, everything around the gun-play lets it down.
As far as a cohesive game goes, level design, weapon balance, enemy variety e.t.c... Quake imo.
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