[QUOTE="Brownesque"] All third party developers got dev kits before the console released. And Haze released well after RFOM. RFOM had to be a launch title and it was Insomniac's first game on PS3. Haze was delayed.....over....and over....and over and over again. It released late May of 2008, as opposed to RFOM, which released in November of 2006. Insomniac is now at the point where they are releasing THEIR code as open source code available to other developers, first and third party and they have made a total of three successful game releases on PS3 and they're set for their fourth later this year. What does this tell you? Free Radical definitely aren't the best PS3 developers in the planet.Espada12
That doesn't say anything we have no idea what budget constraints ubisoft put them under or how much time from dev beginning to completion was given by ubi. The fact is all these devs are given the resources and enviroment to excel while LEARNING to code for the PS3. People outside of the first party are not, and it is the reason why alot of 3rd party games come out worse on the PS3. It isn't anyone being lazy, it's sony's fault.
The sad and ironic thing is the Wiki for the game says they decided to not purchase a game engine, saying that building their own allowed them more freedom in game design.Ironically they're sitting here telling us their time spent trying to "mek it work" basically cost them valuable time in making the game design meet par. As far as you saying it's Sony's fault....lol, I'm done with you. That's not even a cogent thing to say. Not even a little bit. Yeah, Haze is Sony's fault, good thinking.
Like I said, though, Insomniac and Naughty Dog have released their source code. It's 100% all available to developers. Do you know what source code is? There is no development kit or engine that can be bought that can be read and learned from or even utilized as much as source code. They have the game in the palm of their hands with that. If Microsoft released their source code, it would be reverse engineered in no time and brought to us from other distribution channels with bug fixes, huge alterations, who knows what else. That developers seem to be so incapable of doing anything with it says a lot more about them than it says about anybody else. That and the Edge tools were released during the development of Haze. Simply, they could have bought an engine and been done with it, but noooo. They wanted to complain about buying an engine and then complain about the system when everyone complained about what a steaming hunk of garbage Haze was.
Put simply, Sony isn't doing a damn thing wrong. Where's the source code for Halo 3? Where's the source code for Left 4 Dead or Gears of War? You can't see it. But you can go access the source code for Insomniac's games.
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