From playing the demo I have to say that Uncharted 2 multiplayer is...

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NAPK1NS

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#51 NAPK1NS
Member since 2004 • 14870 Posts

[QUOTE="Laxer04"]

good post, very informative.my hype has also dropped and i may not be picking this one up right away...i bought uncharted, beat it in a week and sold it. i was impressed with the graphics but that was about it. i had no desire to ever play it again :(

i was going to buy this game day one, but i figured their would be tons of good replay value with the multiplayer, but from what you just said the multiplayer sounds tacked on. for me to spend 60$ bucks on a game it must be legit and have plenty of replay value. i got the original uncharted for 25 bucks and i feel i got my moneys worth, so i may just wait to pick this one up

Nero_Paladin

I disagree with the TC, I would desribe it as being like a Tps version of CoD4 with the perks/booster options and you can customize your weapons in the Co-op modes. You can also level up to about lvl 60 (I think). Then you have the Medals you can earn for doing different things like in SFIV and you can unlock lots of other things like taunts, skins, characters you can play as etc... But this is just the Beta so in the main game there will probably be many other modes and unlocks.

Let's be clear: The multiplayer didn't feel as flimsy enough to be called tacked on. It's just that when you got down to exchanging bullets, it wasn't that much fun.
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LOXO7

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#52 LOXO7
Member since 2008 • 5595 Posts

that was a beta, i played it too and they didnt even have all the voice acting in it. Play the final version and eat this thread when u do. :Dsexxxyboy
They still won't have blood or character customization. Which is why TC is upset about it. :P

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gago-gago

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#53 gago-gago
Member since 2009 • 12138 Posts

The opposite happened to me, before playing the betas I wasn't too hyped for it but when I got a chance to play the betas, I was sold. I do agree since it's rated T for Teen, I do think it felt a little "cartoony" or something, but I like it because I think it's something a little different. I'm looking forward for the single player more though.

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Nero_Paladin

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#54 Nero_Paladin
Member since 2007 • 1099 Posts

[QUOTE="Nero_Paladin"]

[QUOTE="Laxer04"]

good post, very informative.my hype has also dropped and i may not be picking this one up right away...i bought uncharted, beat it in a week and sold it. i was impressed with the graphics but that was about it. i had no desire to ever play it again :(

i was going to buy this game day one, but i figured their would be tons of good replay value with the multiplayer, but from what you just said the multiplayer sounds tacked on. for me to spend 60$ bucks on a game it must be legit and have plenty of replay value. i got the original uncharted for 25 bucks and i feel i got my moneys worth, so i may just wait to pick this one up

NAPK1NS

I disagree with the TC, I would desribe it as being like a Tps version of CoD4 with the perks/booster options and you can customize your weapons in the Co-op modes. You can also level up to about lvl 60 (I think). Then you have the Medals you can earn for doing different things like in SFIV and you can unlock lots of other things like taunts, skins, characters you can play as etc... But this is just the Beta so in the main game there will probably be many other modes and unlocks.

Let's be clear: The multiplayer didn't feel as flimsy enough to be called tacked on. It's just that when you got down to exchanging bullets, it wasn't that much fun.

Fair enough, it's your opinion but I disagree.

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2beers_in_hand

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#55 2beers_in_hand
Member since 2007 • 2950 Posts

[QUOTE="2beers_in_hand"]

[QUOTE="NAPK1NS"]

... not really so hot.

Their choice to make the game rated "T" is fine with me, but the result is pretty bad hit detection online. I Halo you see the armor begin to spark and crackle, in Gears and Resistance you see blood gush from the person your gunning down. In Uncharted you see... nothing. The bullets might as well just have gone right though them. Every so often the character will let out a yelp of pain, but that's about it.

Other disappointments abound in the customization options. Resistance 2 is still the only PS3 multiplayer title that has even come close to holding a candle to Halo 3's options. In Uncharted you have the same old assortment of "How many kills do you want?" Or, "How long you wanna' play for?" Additionally, they pulled a Gears-o-War and you can only play as characters seen in the single player game. Some might call this a good design choice for a single-player based series but I call it lazy. Give me some character customization.

It's not all bad, though. The online co-op seemed fun and the Gold Rush and Plunder modes were fun. Overall I am left with the feeling of...

... meh.

My hype has dropped. :(

NAPK1NS

Fear not good sir, I would go out on a limb and say1) we are still playing an old build and 2) it's still a demo. I don't understand what you mean by lousy hit detection, it seems like you need some type of visual ques when your shooting somebody. Which I kinda agree with you on, but I thought their was blood splatter when you shoot somebody I'll have to check. Other then that what else don't you like about Multiplayer component?

As for customization as mentioned earlier its still just a demo a bare bones demo that gives you just enough to decide if you like it or not. So we really can't rag on it just yet. What type of character customization would you like to see? I for one would like to play with the characters from 1 like Eddie or Drake's original skin. do you meanlike changing their outfits or mixing and matching body parts?

The TC went to go play some Dissidia. Don't be rude. :P This is a build of the game that's fairly recent. I can't see a lot of these things being sorted out before the game ships (it's already gold, anyway). There is a small blood splatter when you shoot them... sometimes. I just wish that there was more of an indication of your hits other then the "SHING!" noise it makes when you finally kill them. The character customization is a personal thing, I just like to build the look of my character and not just have the single player models tacked on. It's not a big deal I suppose. The other problem I had was with the options for making a custom game - they were pretty pathetic. It had the options that PC games from the 90's had and not much else.

Well thanks for responding I'm sorry I was rude. :D Don't forget that ND said they could patch it on the fly with out having to wait months to update it, so maybe if enough people complain they will get on it A.S.A.P. I can see customizing the villains like swapping out armor or mask but it would be difficult to do that for the hero's. I remember seeing the pirate from 1 during the first beta so hopefully we will see more characters. As for game customization I believe the final game will be more robust in features through and through but we will have to wait and see.

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nhh18

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#56 nhh18
Member since 2009 • 6538 Posts

How is blood the end all and be all in a videogame. COD4 barely had any blood, neither did halo 3. Where is this bs that blood makes a game. I mean aren't those the two most played multiplayer games in the world? They have an animation hit detection similar to cod4. And online customizability is much better than resistance 2. I played deathmatch to game with rocket launchers, to game with pistols only. I have no idea where that complain came from.

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Stoner-Pimp

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#57 Stoner-Pimp
Member since 2008 • 979 Posts
Well thats the multiplayer part which =/= the single player, and the single player is what everyone cares about.RTUUMM
Not me, i was never a massive fan of UC1, sure it was/still is a decent game BUT i just never found it great, however after playing the UC2 beta i'm buying the game day 1 for the MP alone, sure i'll end up playing the SP aswell BUT the MP is what i'm getting the game for as i think it's bloody fantastic and very well put together.
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2beers_in_hand

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#58 2beers_in_hand
Member since 2007 • 2950 Posts

I'm the opposite I enjoy the gunplay it has its own feel.It was mentioned before in a couple of different post but what is needed is a no spawn mode to ratchet up the intensity.

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nhh18

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#59 nhh18
Member since 2009 • 6538 Posts

I'm the opposite I enjoy the gunplay it has its own feel.It was mentioned before in a couple of different post but what is needed is a no spawn mode to ratchet up the intensity.

2beers_in_hand

I'm confused as can be. There is a hit detection system similar to cod4 in which when you hit someone the animation changes up

http://www.youtube.com/watch?v=UwHYTvXR3us&feature=related

And another thing there is much more customization I found in this game. In terms of characters? No. But gameplay variation it is up there with halo 3. Alot better than killzone 2, and resistance 2.

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Stoner-Pimp

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#60 Stoner-Pimp
Member since 2008 • 979 Posts

I'm the opposite I enjoy the gunplay it has its own feel.It was mentioned before in a couple of different post but what is needed is a no spawn mode to ratchet up the intensity.

2beers_in_hand
There is a no spawn mode (elimination i think it's called), i played a few rounds on it last night and it was great fun (i had the lowest score though :().
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AmayaPapaya

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#61 AmayaPapaya
Member since 2008 • 9029 Posts

You shouldn't get Uncharted for the multiplayer...Too bad the single player is only 10 hours and will consist of even more shooting and less puzzles :P

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dark-warmachine

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#62 dark-warmachine
Member since 2007 • 3476 Posts

I never expected Uncharted 2 to have the same amount of online/community content as Halo 3 or Resistance 2. I always invisioned it to be more like Gears 2 since before Naughty Dog mention anything about Multiplayer. Both games are similar to each other.

On a side note, even tho Resistance and Gears were in direct competition to each other probably becuase of the release frame being closer or something, I always thought Resistance and Halo 3 were more appropriate in that regard.

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2beers_in_hand

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#63 2beers_in_hand
Member since 2007 • 2950 Posts
[QUOTE="nhh18"]

[QUOTE="2beers_in_hand"]

I'm the opposite I enjoy the gunplay it has its own feel.It was mentioned before in a couple of different post but what is needed is a no spawn mode to ratchet up the intensity.

I'm confused as can be. There is a hit detection system similar to cod4 in which when you hit someone the animation changes up

http://www.youtube.com/watch?v=UwHYTvXR3us&feature=related

And another thing there is much more customization I found in this game. In terms of characters? No. But gameplay variation it is up there with halo 3. Alot better than killzone 2, and resistance 2.

I think TC means when your across the map its hard to tell if your actually hitting the enemy. As for the no spawn mode excellent my hype continues to build.
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RadecSupreme

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#64 RadecSupreme
Member since 2009 • 4824 Posts

I just want to do the awesome stealth attacks in multiplayer.

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chaplainDMK

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#65 chaplainDMK
Member since 2008 • 7004 Posts

I was preaty certain i saw blood in it.

If you want blood squirting all over the walls your in the wrong game tho :D

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2beers_in_hand

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#66 2beers_in_hand
Member since 2007 • 2950 Posts

I just want to do the awesome stealth attacks in multiplayer.

RadecSupreme
I know you can RNC somebody, but I wondering if your able to grab someone from cover and snap their neck?
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W1NGMAN-

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#67 W1NGMAN-
Member since 2008 • 10109 Posts

Can't say I'm all disappointed in this news....my purchase is soley based on the Single Player portion of the game.

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deactivated-652663614c5e5

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#68 deactivated-652663614c5e5
Member since 2005 • 2271 Posts

The hit detection was my main concern when I played the beta. It did often get on my nerves when I sometimes didn't know if my shots connected or not. Hopefully they changed that for the final product. If not then I'll just have to get used to it.

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2beers_in_hand

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#69 2beers_in_hand
Member since 2007 • 2950 Posts

Can't say I'm all disappointed in this news....my purchase is soley based on the Single Player portion of the game.

W1NGMAN-
*scratches head* So do you like it or not? Whats you opinion Man!!!