Future of 3D TVs

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mD-

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#1 mD-
Member since 2005 • 4314 Posts

http://cnettv.cnet.com/sony-glasses-free-3d-lcd-display/9742-1_53-50098252.html

PS4, next Nintendo system, and next Xbox launching 3D ready without glasses confirmed. 3 years from now, I bet we start seeing these TVs just trying to enter the market, ridiculously expensive. 5-6 years from now, I bet that these glasses free TV sets become affordable

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EmperorSupreme

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#2 EmperorSupreme
Member since 2006 • 7686 Posts
I don't understand how they keep the viewing angle without the glasses. It makes sense on the 3DS because they can pretty much assume you are looking straight into it, but on a TV it's crazy. But looks like someone smart figured it out. I hope it makes it to the market because I would love to see 3D without glasses
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GreenGoblin2099

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#3 GreenGoblin2099
Member since 2004 • 16988 Posts

I don't understand how they keep the viewing angle without the glasses. It makes sense on the 3DS because they can pretty much assume you are looking straight into it, but on a TV it's crazy. But looks like someone smart figured it out. I hope it makes it to the market because I would love to see 3D without glassesEmperorSupreme

This is the issue I was going to address.

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jg4xchamp

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#4 jg4xchamp
Member since 2006 • 64057 Posts
I really do not see the "wow" factor of 3D. I understand HD. Not 3D though.
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wolverine4262

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#5 wolverine4262
Member since 2004 • 20832 Posts
3D market penetration wont be meaningful for at least 10 years... much less, glasses free 3D...
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F1ame_Shie1d

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#6 F1ame_Shie1d
Member since 2010 • 1389 Posts

I would give it a few years after these tv's release before buying 1. I cant see them having a very good viewing angle for a while.

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GTSaiyanjin2

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#7 GTSaiyanjin2
Member since 2005 • 6018 Posts

3D really does work better with games than it does with movies, at least thats what my experience has been with the technology.

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#8 SaltyMeatballs
Member since 2009 • 25165 Posts
I don't understand how they keep the viewing angle without the glasses. It makes sense on the 3DS because they can pretty much assume you are looking straight into it, but on a TV it's crazy. But looks like someone smart figured it out. I hope it makes it to the market because I would love to see 3D without glassesEmperorSupreme
Probably different angled layers or something. It's not impossible.
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RavenLoud

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#9 RavenLoud
Member since 2009 • 2874 Posts
I really do not see the "wow" factor of 3D. I understand HD. Not 3D though.jg4xchamp
I didn't try it yet, but those who did tells me that it was great, but whether or it it's worth the upgrade price is up for debate.
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#10 kramer_inc
Member since 2008 • 1303 Posts

I seen a demo at the store of the new 3D it was awesome. I want a new 80" 3D tv for movies and gaming :)$3500 but it will rock.

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amaneuvering

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#11 amaneuvering
Member since 2009 • 4815 Posts

http://cnettv.cnet.com/sony-glasses-free-3d-lcd-display/9742-1_53-50098252.html

PS4, next Nintendo system, and next Xbox launching 3D ready without glasses confirmed. 3 years from now, I bet we start seeing these TVs just trying to enter the market, ridiculously expensive. 5-6 years from now, I bet that these glasses free TV sets become affordable

mD-
If it was this technology was this close in the future why did all these electronics companies waste their breath with all the f'n pointless 3DTVs that actually require glasses! So stupid are these manufacturers imo! All the people that now fork out for 3DTVs with glasses are numpties imo.
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glez13

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#12 glez13
Member since 2006 • 10314 Posts

I really do not see the "wow" factor of 3D. I understand HD. Not 3D though.jg4xchamp

It's closer to reality? In fact I don't know how you understand HD over 3D.

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glez13

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#13 glez13
Member since 2006 • 10314 Posts

[QUOTE="mD-"]

http://cnettv.cnet.com/sony-glasses-free-3d-lcd-display/9742-1_53-50098252.html

PS4, next Nintendo system, and next Xbox launching 3D ready without glasses confirmed. 3 years from now, I bet we start seeing these TVs just trying to enter the market, ridiculously expensive. 5-6 years from now, I bet that these glasses free TV sets become affordable

amaneuvering

If it was this technology was this close in the future why did all these electronics companies waste their breath with all the f'n pointless 3DTVs that actually require glasses! So stupid are these manufacturers imo! All the people that now fork out for 3DTVs with glasses are numpties imo.

I'm pretty sure these first glass free 3DTV's will have either poor resolution or/and small screen size and will have limited angle view and also probably distance. Over that they will probably be more expensive. So glass 3DTV aren't that nonsensical still.

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amaneuvering

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#14 amaneuvering
Member since 2009 • 4815 Posts
I really do not see the "wow" factor of 3D. I understand HD. Not 3D though.jg4xchamp
I agree when it comes to 3D where you have to wear stupid glasses but if you don't see, no pun intended, the wow factor of 3D without glasses then I assume you haven't watched a 3D movie or something, and most certainly haven't seen or understand how much this will add to gaming especially. Being able to perceive proper 3D depth is going to fix so many distance perception issues that currently exist with 3D games (3D as in not 2D but not actual 3D...Man it's so confusing lol), like being able to intuitively and accurately judge how far away floating platforms are in traditional third-person platform games for example.
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glez13

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#15 glez13
Member since 2006 • 10314 Posts

[QUOTE="jg4xchamp"]I really do not see the "wow" factor of 3D. I understand HD. Not 3D though.amaneuvering
I agree when it comes to 3D where you have to wear stupid glasses but if you don't see, no pun intended, the wow factor of 3D without glasses then I assume you haven't watched a 3D movie or something, and most certainly haven't seen or understand how much this will add to gaming especially. Being able to perceive proper 3D depth is going to fix so many distance perception issues that currently exist with 3D games (3D as in not 2D but not actual 3D...Man it's so confusing lol), like being able to intuitively and accurately judge how far away floating platforms are in traditional third-person platform games for example.

If you see it as stereo 3D, then it is not confusing to think that 3D games as a standard started like 15 years ago.

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#16 Baranga
Member since 2005 • 14217 Posts

[QUOTE="EmperorSupreme"]I don't understand how they keep the viewing angle without the glasses. It makes sense on the 3DS because they can pretty much assume you are looking straight into it, but on a TV it's crazy. But looks like someone smart figured it out. I hope it makes it to the market because I would love to see 3D without glassesGreenGoblin2099

This is the issue I was going to address.

I haven't read anything about these new 3DTVs, but I presume they're using lenticular displays. Same idea as some game or DVD covers. The effect should work best on big screens with very high resolutions, and viewing from large angles can't work too well (but then again, it doesn't work for regular TVs either). The TV should basically render multiple images for each display layer. Parallax barriers, like in the 3DS, would provide even lower viewing angles.

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#17 ArchoNils2
Member since 2005 • 10534 Posts

If any glassless 3D Tv ever looks as good as my Tv with glasses, I might get it if 3D is still around by then ^^ But until then and especially as long as glassless is worse than with glasses I'm happy with my Tv :)

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2beers_in_hand

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#18 2beers_in_hand
Member since 2007 • 2950 Posts
[QUOTE="glez13"]

[QUOTE="amaneuvering"][QUOTE="mD-"]

http://cnettv.cnet.com/sony-glasses-free-3d-lcd-display/9742-1_53-50098252.html

PS4, next Nintendo system, and next Xbox launching 3D ready without glasses confirmed. 3 years from now, I bet we start seeing these TVs just trying to enter the market, ridiculously expensive. 5-6 years from now, I bet that these glasses free TV sets become affordable

If it was this technology was this close in the future why did all these electronics companies waste their breath with all the f'n pointless 3DTVs that actually require glasses! So stupid are these manufacturers imo! All the people that now fork out for 3DTVs with glasses are numpties imo.

I'm pretty sure these first glass free 3DTV's will have either poor resolution or/and small screen size and will have limited angle view and also probably distance. Over that they will probably be more expensive. So glass 3DTV aren't that nonsensical still.

Actually Toshiba has a 56 inch glassless TV on display at CES. The one down fall for their TV is the poor viewing angles they are suppose to release it in late 2011. Sony is showing off their new Bravia from what I read it has superior viewing angles. We wont see these at a decent price until 2014 though.
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amaneuvering

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#19 amaneuvering
Member since 2009 • 4815 Posts

[QUOTE="amaneuvering"][QUOTE="jg4xchamp"]I really do not see the "wow" factor of 3D. I understand HD. Not 3D though.glez13

I agree when it comes to 3D where you have to wear stupid glasses but if you don't see, no pun intended, the wow factor of 3D without glasses then I assume you haven't watched a 3D movie or something, and most certainly haven't seen or understand how much this will add to gaming especially. Being able to perceive proper 3D depth is going to fix so many distance perception issues that currently exist with 3D games (3D as in not 2D but not actual 3D...Man it's so confusing lol), like being able to intuitively and accurately judge how far away floating platforms are in traditional third-person platform games for example.

If you see it as stereo 3D, then it is not confusing to think that 3D games as a standard started like 15 years ago.

I was just saying that the issues with depth perception exist in current "3D" games, but not actual 3D as in coming out of the screen etc, just 3D games as in the ones where the viewpoint isn't flat-on. Current 3D games (with angled views etc) have issues with depth perception that proper 3D displays (glasses or not) will actually fix.

I think we really need to find a way of differentiating between 3D games, as in the polygons and stuff we have had for years, and 3D as in actual 3D display technology and stuff like that.

Anyone got any suggestions for simple terminology to easily distinguish between the two?

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glez13

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#20 glez13
Member since 2006 • 10314 Posts

[QUOTE="GreenGoblin2099"]

[QUOTE="EmperorSupreme"]I don't understand how they keep the viewing angle without the glasses. It makes sense on the 3DS because they can pretty much assume you are looking straight into it, but on a TV it's crazy. But looks like someone smart figured it out. I hope it makes it to the market because I would love to see 3D without glassesBaranga

This is the issue I was going to address.

I haven't read anything about these new 3DTVs, but I presume they're using lenticular displays. Same idea as some game or DVD covers. The effect should work best on big screens with very high resolutions, and viewing from large angles can't work too well (but then again, it doesn't work for regular TVs either). The TV should basically render multiple images for each display layer. Parallax barriers, like in the 3DS, would provide even lower viewing angles.

I remember seeing on some NHK program last year some cool technology that permitted wide angle and actually someone looking the TV from the right would see the objects from the right and someone from the left would see the left side, but I didn't catch the name. The only problem that tech had was that the resolution was at the moment like half of SD. There is still a long distance to go but as long as people with the money start adopting all these techs as they appear they will evolve and become affordable. Since that always happens all is good.

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#21 mattuk69
Member since 2009 • 3050 Posts
I really do not see the "wow" factor of 3D. I understand HD. Not 3D though.jg4xchamp
When i saw Avatar 3D it made me go "wow".
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#22 ArchoNils2
Member since 2005 • 10534 Posts

[QUOTE="glez13"]

[QUOTE="amaneuvering"] I agree when it comes to 3D where you have to wear stupid glasses but if you don't see, no pun intended, the wow factor of 3D without glasses then I assume you haven't watched a 3D movie or something, and most certainly haven't seen or understand how much this will add to gaming especially. Being able to perceive proper 3D depth is going to fix so many distance perception issues that currently exist with 3D games (3D as in not 2D but not actual 3D...Man it's so confusing lol), like being able to intuitively and accurately judge how far away floating platforms are in traditional third-person platform games for example.amaneuvering

If you see it as stereo 3D, then it is not confusing to think that 3D games as a standard started like 15 years ago.

I was just saying that the issues with depth perception exist in current "3D" games, but not actual 3D as in coming out of the screen etc, just 3D games as in the ones where the viewpoint isn't flat-on. Current 3D games (with angled views etc) have issues with depth perception that proper 3D viewing will actually fix.

I think we really need to find a way of differentiating between 3D games, as in the polygons and stuff we have had for years, and 3D as in actual 3D displays and stuff like that.

Anyone got any suggestions for simple terminology to easily distinguish between the two?

It is already defined. The games with 3D models that are rendered to a 2D image are exactly that :S 3D is actually stereo. 3D :S The problem is more that we're used to use a wrong term to define 3D in games :S If we differ between 3D models and stereo. 3D it shouldn't be hard to differ at all :S

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glez13

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#23 glez13
Member since 2006 • 10314 Posts

I was just saying that the issues with depth perception exist in current "3D" games, but not actual 3D as in coming out of the screen etc, just 3D games as in the ones where the viewpoint isn't flat-on. Current 3D games (with angled views etc) have issues with depth perception that proper 3D viewing will actually fix.

I think we really need to find a way of differentiating between 3D games, as in the polygons and stuff we have had for years, and 3D as in actual 3D displays and stuff like that.

Anyone got any suggestions for simple terminology to easily distinguish between the two?

amaneuvering

Like I said

As in games with Polygons 3D

As in 3DTVs Stereoscopic 3D or stereo 3D

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amaneuvering

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#24 amaneuvering
Member since 2009 • 4815 Posts

[QUOTE="amaneuvering"]

[QUOTE="glez13"]

If you see it as stereo 3D, then it is not confusing to think that 3D games as a standard started like 15 years ago.

ArchoNils2

I was just saying that the issues with depth perception exist in current "3D" games, but not actual 3D as in coming out of the screen etc, just 3D games as in the ones where the viewpoint isn't flat-on. Current 3D games (with angled views etc) have issues with depth perception that proper 3D viewing will actually fix.

I think we really need to find a way of differentiating between 3D games, as in the polygons and stuff we have had for years, and 3D as in actual 3D displays and stuff like that.

Anyone got any suggestions for simple terminology to easily distinguish between the two?

It is already defined. The games with 3D models that are rendered to a 2D image are exactly that :S 3D is actually stereo. 3D :S The problem is more that we're used to use a wrong term to define 3D in games :S If we differ between 3D models and stereo. 3D it shouldn't be hard to differ at all :S

So we use '3D' to describe games using the now standard 3D polygon models and stuff, and we use 'stereo 3D' to describe actual 3D display technology?

I'm still not sure people will get which one I'm talking about if I say 3D where I will be meaning the standard 3D polygon stuff as opposed to stereo 3D.

I basically think we need to come up with a new term for the current games that are 3D but not actual 3D (the polygon stuff), and then just use 3D to describe only the actual 3D stuff.

Maybe we could use 3d for the current polygon type of 3d and 3D for the display type of 3D...

Or maybe we could use '3D computer graphics' and '3D display technology' to differentiate between the two...

Hopeless lol

Edit: No wait, I see what you are saying now; we use '3D models' when talking about the games that have 3D models and stuff, and Stereo 3D or 3D Stereo when talking about the actual 3D display technology.

It could work.

I might use '3D graphics' and 'Stereo 3D' [or S3D because I just found that distinction on Wiki] to differentiate between the two however because that distinction is clearer to me personally.

Still not as clear as something like 2D vs 3D however...

Actually, maybe using just 3D as we have been using it to refer to the 3D models/graphics for so long(slightly incorrectly of course), and S3D (Stereo 3D) would be clear enough to distinguish between the two, if we establish those two distinctions.

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sinpkr

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#25 sinpkr
Member since 2010 • 1255 Posts

when a good 40 inch or larger is under 1000 ill get it.

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glez13

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#26 glez13
Member since 2006 • 10314 Posts

Actually Toshiba has a 56 inch glassless TV on display at CES. The one down fall for their TV is the poor viewing angles they are suppose to release it in late 2011. Sony is showing off their new Bravia from what I read it has superior viewing angles. We wont see these at a decent price until 2014 though.2beers_in_hand

OMG I must be stuck in time because what I posted happened but in Japan and last year.:lol:

The worst part is that before entering this thread I had already entered that other one about why no one seems interested in CES and read the link about the Toshiba TV's. Ashamed of myself :oops:

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mD-

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#27 mD-
Member since 2005 • 4314 Posts

I also heard that Vizio is suppose to be unveiling a line of much cheaper 3D TVs during CES 2011

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WilliamRLBaker

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#28 WilliamRLBaker
Member since 2006 • 28915 Posts

I hope to god not...I personally hope this whole fad dies away before next generation the way thinks are going I'll have to give up on gaming and movies.

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amaneuvering

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#29 amaneuvering
Member since 2009 • 4815 Posts

I hope to god not...I personally hope this whole fad dies away before next generation the way thinks are going I'll have to give up on gaming and movies.

WilliamRLBaker

Never going to happen.

Once we do away with the crappy glasses and the display technology improves, both of which will inevitably happen, you are going to look a little bit short sighted (no pun intended) regarding this kind of stuff...

Don't worry, just as the graphics evolved beyond only 2D, and 3D computer games finally grew up and realized their potential (remember how crap they were back in the day...), so too will Stereo 3D (S3D) display technology continue to grow and evolve until one day even you will too will fully appreciate it's full potential...

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mD-

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#30 mD-
Member since 2005 • 4314 Posts

For the record, I went to a store a few weeks ago and I finally saw these 3D TVs in action. 3D TV + nature channel = awesome lol. I was watching a lot of predator type action on the bottom of the ocean floor and it was pretty intense. I had my glasses with me at the time, but it didn't hinder anything for me as the 3d glasses just fit over mine.

I won't over pay for that kind of TV though. I would though, fork over an extra $100 for the option of 3D.