G4TV: Opening The Valve, Gabe Newell Interview (MUST READ)

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Danm_999

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#51 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="pyromaniac223"] Back when the source engine debuted, the sky fell. It was top of the line, and minds were blown. They had the best engine at the time, and that should at least prove that they have skill in absolute spades. Come back when Sony first party devs make a few groundbreaking games that alter genres.theSADmafioso

Both Team ICO games take a poo on anything Valve has done since HL2 and I class them as "groundbreaking games that alter genres".

Only one of those two games was released recently however, the other is even older than Half Life 2. Additionally, Team Fortress 2 is slightly more critically acclaimed than Shadow of the Colossus.
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aaronmullan

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#52 aaronmullan
Member since 2004 • 33426 Posts
[QUOTE="theSADmafioso"]

[QUOTE="pyromaniac223"] Back when the source engine debuted, the sky fell. It was top of the line, and minds were blown. They had the best engine at the time, and that should at least prove that they have skill in absolute spades. Come back when Sony first party devs make a few groundbreaking games that alter genres.Danm_999

Both Team ICO games take a poo on anything Valve has done since HL2 and I class them as "groundbreaking games that alter genres".

Only one of those two games was released recently however, the other is even older than Half Life 2. Additionally, Team Fortress 2 is slightly more critically acclaimed than Shadow of the Colossus.

The reviews don't determine how groundbreaking the game is. Look at Mirrors Edge, that game didn't have the best reviews, but it is hella innovative.
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Danm_999

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#53 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="theSADmafioso"]

Both Team ICO games take a poo on anything Valve has done since HL2 and I class them as "groundbreaking games that alter genres".

aaronmullan

Only one of those two games was released recently however, the other is even older than Half Life 2. Additionally, Team Fortress 2 is slightly more critically acclaimed than Shadow of the Colossus.

The reviews don't determine how groundbreaking the game is. Look at Mirrors Edge, that game didn't have the best reviews, but it is hella innovative.

Innovation is a hard thing to gauge. I was really trying to dispel the assertion that Shadow of the Colossus 'poos' on Team Fortress 2.

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killerfist

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#54 killerfist
Member since 2005 • 20155 Posts

[QUOTE="Supa__Mario"][QUOTE="whitetiger3521"]

Valve's credibility as a game developer is completely destroyed. There is no excuse for them to not make a PS3 game that's actually worth a damn.

AdoringFan_

they dont have the skill....

Kinda agree. Most of the devs are good with the PS3. Why isn't Valve?

They're not big enough. They don't have enough recources. This has been said a number of times already. The reason why 360 actually gets games from Valve is because it's very similar to a PC and thus it costs less money/time to port it.
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sikanderahmed

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#55 sikanderahmed
Member since 2007 • 5444 Posts

[QUOTE="sikanderahmed"]

[QUOTE="aaronmullan"] I thought you loved the vanilla TF2 without all the updates? Don't you be going back on your word now ;)aaronmullan

did i say anything about the updates? ;) i just want them to fix glitches and server hacks, didnt ask for updates or anything and neither do i care for them.....except that gold cart map would be cool.

Whenever you get a patch, you'll get the update ;) I'd just play the superior PC version if I were you.

I doubt they will release the DLC, just want the damn patch, they said they will fix server hacks as well and they didnt even fix that yet, lazy devs are lazy....oh yehpc version might be superior to you but not for me*goes back to enjoying TF2 on 360*

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Dante2710

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#56 Dante2710
Member since 2005 • 63164 Posts

[QUOTE="aaronmullan"][QUOTE="sikanderahmed"]

did i say anything about the updates? ;) i just want them to fix glitches and server hacks, didnt ask for updates or anything and neither do i care for them.....except that gold cart map would be cool.

sikanderahmed

Whenever you get a patch, you'll get the update ;) I'd just play the superior PC version if I were you.

I doubt they will release the DLC, just want the damn patch, they said they will fix server hacks as well and they didnt even fix that yet, lazy devs are lazy....oh yehpc version might be superior to you but not for me*goes back to enjoying TF2 on 360*

this has to do more with microsoft than valve
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Mckenna1845

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#57 Mckenna1845
Member since 2005 • 4410 Posts
valve are a good dev and it is probably case that they don't find it viable to develop for the ps3 at this time without having an established fanbase, the same way putting mgs5 exclusively on 360 would be a stupid decision. konami are much richer than valve so it's an even bigger risk for valve. the way they are going about it however is completely douchy, they say the ps3 sucks and now they are saying it's too much of a risk. there is really is no shame in saying i don't think the ps3 will benefit out company right now.
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sikanderahmed

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#58 sikanderahmed
Member since 2007 • 5444 Posts

[QUOTE="sikanderahmed"]

[QUOTE="aaronmullan"] Whenever you get a patch, you'll get the update ;) I'd just play the superior PC version if I were you.Dante2710

I doubt they will release the DLC, just want the damn patch, they said they will fix server hacks as well and they didnt even fix that yet, lazy devs are lazy....oh yehpc version might be superior to you but not for me*goes back to enjoying TF2 on 360*

this has to do more with microsoft than valve

no it doesnt, look how fast gears 2 was patched....Valve is too lazy

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aaronmullan

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#59 aaronmullan
Member since 2004 • 33426 Posts

[QUOTE="aaronmullan"][QUOTE="sikanderahmed"]

did i say anything about the updates? ;) i just want them to fix glitches and server hacks, didnt ask for updates or anything and neither do i care for them.....except that gold cart map would be cool.

sikanderahmed

Whenever you get a patch, you'll get the update ;) I'd just play the superior PC version if I were you.

I doubt they will release the DLC, just want the damn patch, they said they will fix server hacks as well and they didnt even fix that yet, lazy devs are lazy....oh yehpc version might be superior to you but not for me*goes back to enjoying TF2 on 360*

How many people still play it on 360? 10?
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killerfist

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#60 killerfist
Member since 2005 • 20155 Posts
no it doesnt, look how fast gears 2 was patched....Valve is too lazysikanderahmed
Gears is funded by MS though.
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Dante2710

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#61 Dante2710
Member since 2005 • 63164 Posts

[QUOTE="Dante2710"][QUOTE="sikanderahmed"]

I doubt they will release the DLC, just want the damn patch, they said they will fix server hacks as well and they didnt even fix that yet, lazy devs are lazy....oh yehpc version might be superior to you but not for me*goes back to enjoying TF2 on 360*

sikanderahmed

this has to do more with microsoft than valve

no it doesnt, look how fast gears 2 was patched....Valve is too lazy

umm no, valve is a pc developer, their major focus goes to the their pc which is understandable.
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sikanderahmed

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#62 sikanderahmed
Member since 2007 • 5444 Posts

[QUOTE="sikanderahmed"]

[QUOTE="aaronmullan"] Whenever you get a patch, you'll get the update ;) I'd just play the superior PC version if I were you.aaronmullan

I doubt they will release the DLC, just want the damn patch, they said they will fix server hacks as well and they didnt even fix that yet, lazy devs are lazy....oh yehpc version might be superior to you but not for me*goes back to enjoying TF2 on 360*

How many people still play it on 360? 10?

nope way more then that, not hard to find 16 player matches anytime of the day even though the search game system is broken. playing a 16 player match right now. i think leaderboards reset every month but there are always 60,000 + entries on the leaderboard at the end of da month, i say thats a bit more then 10 players

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sikanderahmed

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#63 sikanderahmed
Member since 2007 • 5444 Posts

[QUOTE="sikanderahmed"]

[QUOTE="Dante2710"] this has to do more with microsoft than valve Dante2710

no it doesnt, look how fast gears 2 was patched....Valve is too lazy

umm no, valve is a pc developer, their major focus goes to the their pc which is understandable.

so what? just coz valve focuses on pc that makes MS responsibile for 360 version and MS is to be blamed for the lack of patches?

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Dante2710

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#64 Dante2710
Member since 2005 • 63164 Posts
so what? just coz valve focuses on pc that makes MS responsibile for 360 version and MS is to be blamed for the lack of patches?sikanderahmed
here is the difference, patches for the pc do not need approval from microsoft
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sikanderahmed

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#65 sikanderahmed
Member since 2007 • 5444 Posts

[QUOTE="sikanderahmed"]so what? just coz valve focuses on pc that makes MS responsibile for 360 version and MS is to be blamed for the lack of patches?Dante2710
here is the difference, patches for the pc do not need approval from microsoft

so valve is not releasing the patches coz of approval? :roll: you do know they did release a patch or two for 360 version quite a while back? why didnt the approval hold them back that time :| why does everyone think that MS has some hardcore evil approval process? dude look when gears 2 was released and how many patches that game has recieved and those patches arent just small exploit fixes either, they are big patches...

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aaronmullan

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#66 aaronmullan
Member since 2004 • 33426 Posts

[QUOTE="Dante2710"][QUOTE="sikanderahmed"]so what? just coz valve focuses on pc that makes MS responsibile for 360 version and MS is to be blamed for the lack of patches?sikanderahmed

here is the difference, patches for the pc do not need approval from microsoft

so valve is not releasing the patches coz of approval? :roll: you do know they did release a patch or two for 360 version quite a while back? why didnt the approval hold them back that time :| why does everyone think that MS has some hardcore evil approval process? dude look when gears 2 was released and how many patches that game has recieved and those patches arent just small exploit fixes either, they are big patches...

The TF2 patches are even bigger, since they have all of the class updates and all.
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sikanderahmed

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#67 sikanderahmed
Member since 2007 • 5444 Posts

[QUOTE="sikanderahmed"]

[QUOTE="Dante2710"] here is the difference, patches for the pc do not need approval from microsoft aaronmullan

so valve is not releasing the patches coz of approval? :roll: you do know they did release a patch or two for 360 version quite a while back? why didnt the approval hold them back that time :| why does everyone think that MS has some hardcore evil approval process? dude look when gears 2 was released and how many patches that game has recieved and those patches arent just small exploit fixes either, they are big patches...

The TF2 patches are even bigger, since they have all of the class updates and all.

the updates if released on 360 will be released as DLC, nothing to do with patch

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skrat_01

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#68 skrat_01
Member since 2007 • 33767 Posts
The Cows hating on Valve is truly a great example of pathetic spiteful fanboyism. Honestly now grow up.
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sikanderahmed

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#69 sikanderahmed
Member since 2007 • 5444 Posts

The Cows hating on Valve is truly a great example of pathetic spiteful fanboyism. Honestly now grow up.skrat_01

cows have the right to hate them because those lazy ass devs cant develop their ugly games on ps3 coz they find it too hard lolz wtf

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Dante2710

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#70 Dante2710
Member since 2005 • 63164 Posts

[QUOTE="Dante2710"][QUOTE="sikanderahmed"]so what? just coz valve focuses on pc that makes MS responsibile for 360 version and MS is to be blamed for the lack of patches?sikanderahmed

here is the difference, patches for the pc do not need approval from microsoft

so valve is not releasing the patches coz of approval? :roll: you do know they did release a patch or two for 360 version quite a while back? why didnt the approval hold them back that time :| why does everyone think that MS has some hardcore evil approval process? dude look when gears 2 was released and how many patches that game has recieved and those patches arent just small exploit fixes either, they are big patches...

microsoft has a limit of patches for the 360 if i remember correctly(there is a 20mb limit ) and you can oly release three patches for the game total, and valve most likely wants to include this with the dlc, and there is PLENTY of dlc to start with, Microsoft doesnt like free stuff while valve does, another issue.
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sikanderahmed

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#71 sikanderahmed
Member since 2007 • 5444 Posts

[QUOTE="sikanderahmed"]

[QUOTE="Dante2710"] here is the difference, patches for the pc do not need approval from microsoft Dante2710

so valve is not releasing the patches coz of approval? :roll: you do know they did release a patch or two for 360 version quite a while back? why didnt the approval hold them back that time :| why does everyone think that MS has some hardcore evil approval process? dude look when gears 2 was released and how many patches that game has recieved and those patches arent just small exploit fixes either, they are big patches...

microsoft has a limit of patches for the 360 if i remember correctly(there is a 20mb limit ) and you can oly release three patches for the game total, and valve most likely wants to include this with the dlc, and there is PLENTY of dlc to start with, Microsoft doesnt like free stuff while valve does, another issue.

i do not know about the patch limit but im sure as hell they can fix a few bugs and server exploits while remaining within those limits, patches are NOT included with DLC, in every 360 game ive played, the patch is always seperate from DLC. also yes MS doesnt like free stuff but L4D DLC was free soooooo im sure valve can release TF2 DLC for free too

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sonicmj1

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#72 sonicmj1
Member since 2003 • 9130 Posts

[QUOTE="sonicmj1"]

[QUOTE="mD-"]

Fat chance. Look at this quote from Valve when asked why they don't dev for the PS3, taken from this E3.

[QUOTE="Valve Game Designer Tom Leonard"]The PC and the 360 are just more straightforward. We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform. [...] I didn't come into this business in the 90s because of some technical fetish. I came in because I wanted to give people experiences that made them have fun.skektek

It's simply not a cost-effective decision for Valve to spend money there when they could use it for more PC/360 projects, or to further polish and update the titles they already have. The skills gained are more applicable down the line, and it doesn't require as much of an investment.

Anyone who says that Valve doesn't have the technical skill to dev for the PS3, and they are too lazy, doesn't realize quite how monumental an achievement they created with the Source Engine when it debuted in 2003.

If that was true for Valve it would be true for every other developer that has made a PS3 game, and of course its not. Valve is just a lazy developer who rests on their laurals (as is indicated by your comment that they deserve some kind of praise for an achievement they had 6 years ago! Andif Source is so good where are the other great games that use the Source engine? ).

It's true for many PC developers. Look at the time that it took Bioshock and Oblivion to get PS3 ports. Look at the RTS ports that the PS3 hasn't received.

Developing for the PS3 can be a cost-effective decision in the right circumstances. Honestly though, I'd suspect that most developers would have to create a PS3 port whether they thought it was cost-effective or not, based on the mandate of certain publishers (EA, Activision) to have a game out for all platforms. For many, this has gotten easier as time has passed due to massive investments in certain middleware to allow cross-platform game-making.

Valve is not a console developer, though, and given their (usually) limited output in a given console cycle, they probably wouldn't see the returns from that as quickly as other console developers would. As a result, I can understand their desire to keep their focus squarely on the skillsets they presently possess in PC development, rather than greatly expand in order to take advantage of PS3 development.

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Dante2710

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#73 Dante2710
Member since 2005 • 63164 Posts

[QUOTE="Dante2710"][QUOTE="sikanderahmed"]

so valve is not releasing the patches coz of approval? :roll: you do know they did release a patch or two for 360 version quite a while back? why didnt the approval hold them back that time :| why does everyone think that MS has some hardcore evil approval process? dude look when gears 2 was released and how many patches that game has recieved and those patches arent just small exploit fixes either, they are big patches...

sikanderahmed

microsoft has a limit of patches for the 360 if i remember correctly(there is a 20mb limit ) and you can oly release three patches for the game total, and valve most likely wants to include this with the dlc, and there is PLENTY of dlc to start with, Microsoft doesnt like free stuff while valve does, another issue.

i do not know about the patch limit but im sure as hell they can fix a few bugs and server exploits while remaining within those limits, patches are NOT included with DLC, in every 360 game ive played, the patch is always seperate from DLC. also yes MS doesnt like free stuff but L4D DLC was free soooooo im sure valve can release TF2 DLC for free too

the dlc released on L4D in fact did have patches, which again proves my point, and im sure microsoft put up quite the good fight before they allowed valve to release the content for free. If valve will release any patches for TF2, expect them to come with the DLC.
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sikanderahmed

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#74 sikanderahmed
Member since 2007 • 5444 Posts

[QUOTE="sikanderahmed"]

[QUOTE="Dante2710"] microsoft has a limit of patches for the 360 if i remember correctly(there is a 20mb limit ) and you can oly release three patches for the game total, and valve most likely wants to include this with the dlc, and there is PLENTY of dlc to start with, Microsoft doesnt like free stuff while valve does, another issue. Dante2710

i do not know about the patch limit but im sure as hell they can fix a few bugs and server exploits while remaining within those limits, patches are NOT included with DLC, in every 360 game ive played, the patch is always seperate from DLC. also yes MS doesnt like free stuff but L4D DLC was free soooooo im sure valve can release TF2 DLC for free too

the dlc released on L4D in fact did have patches, which again proves my point, and im sure microsoft put up quite the good fight before they allowed valve to release the content for free. If valve will release any patches for TF2, expect them to come with the DLC.

what patches did L4D DLC have? also MS puting agood fight or not doesnt matter, if MS didnt agree then the DLC would still be released but for a price. Valve has released patch for 360 version before....why didnt they wait for DLC then? it is stupid holding back on patch just to release it with DLC they have been working on for 2 years and will probably not even release.....they can easily release the patch for 360 but i guess they havent even worked on it ;)

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Harry_Balzac

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#75 Harry_Balzac
Member since 2009 • 405 Posts
[QUOTE="whitetiger3521"]

Valve's credibility as a game developer is completely destroyed. There is no excuse for them to not make a PS3 game that's actually worth a damn.

Supa__Mario
they dont have the skill....

Maybe thats going overboard. How about they are just very 1 dimensional in how and what they want to develop on. They can get things done quicker on pc/360 because they are so close in development skills, and Valve do not wish to learn, perservere and perfect a new technique, that will require more staff and budget for a return on a single platform. Nah scratch that, Gabe "Garbage Gutz" Newell is just a big fat lazy detestable piece of human excrement......And would rather sit back swilling his cherry coke, and eating fast food, over putting extra effort into his profession. He is a two toe'd sloth that is not willing to hone his craft, and learn new tricks on new challenging architecture. American developers prefer the fast easy bucks. This is why our consoles are now riddled with fps's, shooters in general, and offer nothing unique or outside of the box. And until that gung ho yankee doodle dandee mentality is changed within the U.S. publisher and developer ranks.....Then the Japanese developers will still be pushing the industry forward. Lets have some more green lighting for story driven, unique masterpieces from the U.S. developers......They have the talent, but are either lazy like Gabe and co. or they are prohibited by everyone from internal studio bigwig suits to publishers.... Basically they wanna give the masses 50cent Bulletproof 2, over the next Ico.
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skrat_01

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#76 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]The Cows hating on Valve is truly a great example of pathetic spiteful fanboyism. Honestly now grow up.sikanderahmed

cows have the right to hate them because those lazy ass devs cant develop their ugly games on ps3 coz they find it too hard lolz wtf

Nice work proving my point.
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AdoringFan_

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#77 AdoringFan_
Member since 2009 • 1890 Posts

Who knows, but if he has a change of heart, he might port L4D to PS3 IMO. Either way I'm getting it on PC :)

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Troqe

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#78 Troqe
Member since 2008 • 675 Posts

Even if they did make Left 4 Dead on PS3 they wouldn't bother adding DLC or anything.

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AdoringFan_

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#79 AdoringFan_
Member since 2009 • 1890 Posts

Even if they did make Left 4 Dead on PS3 they wouldn't bother adding DLC or anything.

Troqe

How would you know? lol. If Valve has a change of heart, anything is possible.

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SimoSays2541

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#80 SimoSays2541
Member since 2006 • 679 Posts

Who knows, but if he has a change of heart, he might port L4D to PS3 IMO. Either way I'm getting it on PC :)

AdoringFan_

Wait for L4D2. It's pretty much the exact same thing. But yeah, I learned this the hard way, play Valve games on the PC. I had TF2 for the 360, but when you compare PC version to 360 version they feel like COMPLETELY different games. Valve's priority will always be the PC, so that version will always be a little better.

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AdoringFan_

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#81 AdoringFan_
Member since 2009 • 1890 Posts

[QUOTE="AdoringFan_"]

Who knows, but if he has a change of heart, he might port L4D to PS3 IMO. Either way I'm getting it on PC :)

SimoSays2541

Wait for L4D2. It's pretty much the exact same thing. But yeah, I learned this the hard way, play Valve games on the PC. I had TF2 for the 360, but when you compare PC version to 360 version they feel like COMPLETELY different games. Valve's priority will always be the PC, so that version will always be a little better.

Oh I know that, but thanks anyways lol. PC games are most likely superior when compared to console games.

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DAZZER7

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#82 DAZZER7
Member since 2004 • 2422 Posts

[QUOTE="sonicmj1"]

[QUOTE="mD-"]

It's simply not a cost-effective decision for Valve to spend money there when they could use it for more PC/360 projects, or to further polish and update the titles they already have. The skills gained are more applicable down the line, and it doesn't require as much of an investment.

Anyone who says that Valve doesn't have the technical skill to dev for the PS3, and they are too lazy, doesn't realize quite how monumental an achievement they created with the Source Engine when it debuted in 2003.

skektek

If that was true for Valve it would be true for every other developer that has made a PS3 game, and of course its not. Valve is just a lazy developer who rests on their laurals (as is indicated by your comment that they deserve some kind of praise for an achievement they had 6 years ago! Andif Source is so good where are the other great games that use the Source engine? ).

lol how many more times does this need explaining. They're not 'lazy', to be lazy would imply the can't be bothered getting off their backsides. A better description would be to call them 'overly cautious business plan' or something like that.

Basically, they are PC developer who has a significant amount of their skill-set within the bounds of PC game development. As we already know, this skill-set lends itself well to the 360. It doesn't so much to the PS3. So what do you do from a business planning point of view?

  1. Retrain your existing staff
  2. Hire additional staff
  3. Outsource the development / porting process

Each option requires planning ahead and a new business plan to be developed. Each one also requires an investment in funding and presents certain risks. Training existing staff requires taking them off current projects, hiring new staff requires significant extra costs in terms of workspace, wages, recruitment, equipment and other resources. In planning ahead they way up what possible returns they may get in developing for the platform.

Many businesses, if they have certain strengths that are proving very profitable take a strategic decision not to invest or branch into a new sector if they forecast that doing so will require significant cost and their is a risk of little return. Valve have quite obviously done this. They may well end up being proved wrong but they are not forced to gamble on the PS3 market. They are one of the few developers who can afford not to.

Either way, valve are not lazy. They're just not willing to change their current business model.

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Jrfanfreak88

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#83 Jrfanfreak88
Member since 2008 • 1792 Posts
[QUOTE="pyromaniac223"][QUOTE="Jrfanfreak88"][QUOTE="pyromaniac223"] I bought the orange box for my PS3. I'd buy Left 4 Dead 2 as well but hey if they don't want my money I'm sure there's plenty of other Sony Exclusive games out there that do.

That's wonderful. You are one person. Valve prospered just fine with just the PC.

Newsflash: Valve's PC customers are also "one person". When thousands or millions of "one persons" buy a game that means good things for Valve, in other words they makes tons of money.
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loco145

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#84 loco145
Member since 2006 • 12226 Posts
Everyone show follow Gabe Newell
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deactivated-58b6232955e4a

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#85 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
I would rather Valve just forget about console development, they take long enough as it is.
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ManicAce

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#86 ManicAce
Member since 2009 • 3267 Posts

I'm not sure what's so difficult to understand in this. They don't have programmers familiar with PS3, or just don't have enough people to work on so many simultaneous projects, to make a PS3 game they would need to train/re-assign/hire people. It's a huge long term investment that takes money and time. Big investment equals big risk and they are in no way obligated to take it just to appease some fanboys.

Other thing to consider is that they aren't gonna set up a PS3 team just for one game, if they commit to it they'd be making a major long-term investment, source engine is already old so maybe it's just not smart at this point to train people to use it on ps3 just for few games, it might be more efficient to time that kind of investment after a new engine is ready so they can train people directly with that.