First, look at this:
http://www.psu.com/PSU-Interview--Half-Life-2-and-Team-Fortress-2--a1108-p2.php
That's "Valve." Presumably some random developer or rep talking about the game during an interview with PSU.
http://www.psu.com/Gabe-Newell-of-Valve-doesnt-like-consoles-News--a1112-p0.php
That's Gabe Newell complaining about how poopy consoles make his day. He's particularly hard on the Playstation 3 because, golly, he just can't figure the darn thing out!
"...he had more bile for the PS3, saying "I don't think they spent nearly enough time talking to developers when they were developing the PS3", and how "It's less friendly for developers"
"It's a hardware architectural problem. I don't think they thought through the Cell architecture. The hardware is only as good as the software it enables"
It's a hardware problem, huh, Gabe? Unfortunately the PSU interview revealed something he didnt: "With the PS3, we can't exactly say what power cap we reached, since no developer really knows where the boundary is for the PS3. We can tell you that in terms of the whole game together on the PS3, we are not even using the SPU's and it is purely built on the graphics and Cell."
Gabe is complaining about the hardware of the Playstation 3 when they literally aren't using a single SPU to run Half Life 2 Orange Box on that platform. Yes, that's right, gentlemen, Gabe Newell is a big, big baby.
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