i hate it when sheep try and justify their system's greatness when compared to ps3 and 360 by playing the same old card of gameplay being more important than graphics. Ya it is, and wii doesent have it, lol.
Gameplay is not about how the game is played, its how the game itself plays. Basically its about immersion, and guess what, greater immersion in games requires greater technical power. something that the wii lacks.
For example, euphoria engine, lifelike movements, advanced ai, unscripted animation, vast enemies on screen, richly detailed (yes im bringing up graphics) environments, those are what make an immersive experience. Why do you think many games come out for 360 and ps3, but not for wii, especially technically intensive ones.
The cpu powers of the ps3 and 360 have what it takes (for now and a few more years) to provide such an immerisive experience. The wiis overclocked gamecube cpu does not only fail in graphics, but also in every other area as well. Maybe now the graphical suckiness is negligble, but wait a few more years for wii to show how obsolete it is.
Right now the wii is running on price and a controller (well i might add). But remember that a controller is just an input.
AN INPUT!!! Which means that any company can come out with a similar input. What if sony came out with a Piimote ( funny i know) with bluetooth wirless built in so you dont need a stupid motion detection bar on top your tv? then what?
patents aside, any of the rival consoles can make similar or superior motion controllers, after that, all sheep will have left is their precious 1st party titles.
P.s. on another note, most non-hardcore consumers would pick the ps3 if all consoles were similarly price, because of brand recognition and technical superiority.
dane-cook-sucks
1. I'd like to see how trauma center controls on a 360 controller.  It would be far worse than Wii. Â
2. Rayman scored higher on Wii than 360 by nearly a full point.Â
3. If 360 had Mii creation...creating them would be far more of a hassle on a 360 controller than Wii.Â
4. Twilight Princess is highly regarded from most sites as having better controls on Wii.Â
5. Wii Tennis and bowling are far more fun than other sports games and more immersive...even if they are simplistic in nature.
Wii has the gameplay capability. I blame developers (Ubisoft...I curse you on most Wii ports!!). Porting a game from 360 to Wii is not going to work. Developers are not putting in the effort with ports. Wii doesn't have the graphics capabilities either, so it might be harder to make a Wii port of a 360 game than a PS3 port of a 360 game.Â
What devs need to do is create EXCLUSIVE games on Wii from the ground up to take advantage of the controls. And if Wii keeps selling at this rate, that is exactly what is going to happen.Â
Nintendo has always innovated the industry when it comes to console controls. Rumble, D-pad, shoulder buttons, 1st "perfect" console wireless controller, true analog, 1st handheld tilt control, underbelly button, etc.Â
Nintendo did millions of dollars in research trying to find a way to innovate the industry. They spent most of the money on the motion contolling. Is motion sensing new? No. But on consoles, to have this much freedom for motion-sensing, it is new.Â
Bottom line...Nintendo has a new controller innovation EVERY CONSOLE GENERATION. I'm not about to doubt the capabilities of the wii controller. Blame the devs, not the controller!
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