Gameplay or Story : if you had to choose ..

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turtlethetaffer

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#101 turtlethetaffer
Member since 2009 • 18973 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="AcidThunder"] that has also to do with the fact that movies have existed for a long time now. a lot longer than games. plus the early games didn't have stories. so it's only natural that movies have a higher amount of good storiesAcidThunder

Yes that's very true. I was just throwing that out there... There are lots of great game stories, but too many of them I feel don't use the video game format as a way to tell the story. It's something writers need to work on.

yes it's one of the things the industry needs to work on. a good story further enhances the experience and increases the enjoyment we get substantially.

Well so many games are presented like movies... Not saying there's anything wrong with that (not saying there isn't either) but games like Silent Hill Shattered Memories and Majora's Mask show how you sue the gameplay to enhance the story without making it like a movie.

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tagyhag

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#102 tagyhag
Member since 2007 • 15874 Posts

I actually find video game stories far superior to movies for the simple reason that movies are too short for me to get invested in the characters. It's also the reason I prefer tv shows over movies. Books as well, but there are many reasons I prefer books over movies not just length.Sali217

 To each their own. Only character in gaming where I got the most invested was Commander Shep, and that was because I used my own Shep through multiple installments, and yet I felt less of a investment with him than someone like Oh Dae-su. 

an amazing video game story would easily beat the average movies story. not many movies come out in a year which have got exceptional stories.AcidThunder

 Yeah it's true, the majority of movies have crappy stories, just like the majority of video games. But the elite of movie stories just completely destroy the elite of video game stories. 

Like others have said, this is wrong.  Many games have arguably better stories than movies, some because they utilize the video game medium in a unique way.turtlethetaffer

An opinion can't be wrong. I will say that the people who say video games tend to have better stories than movies tend to be those who just watch mainstream movies.

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OneInchMan99

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#103 OneInchMan99
Member since 2012 • 1248 Posts

Why else would you play a video GAME if it wasnt for the gameplay aspect?

Yes,video games do have stories but 99% of the time they are just there to move things along.

Can't say I've ever started playing a game and thought 'I hope this has a great story'.

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crapbox720

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#104 crapbox720
Member since 2013 • 46 Posts
Everyone wants the walking dead aka mad dog mcree rip off instead of gameplay now.
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Lulekani

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#105 Lulekani
Member since 2012 • 2318 Posts
[QUOTE="MBirdy88"][QUOTE="Michael0134567"]

Gameplay. That's why I play games.

Sali217
I think this should be the case for the majority, weird that 33% say story... wtf is the point when you can get much better stories in other mediums...

Because you're not a PART of the story with those other mediums.

Actualy with the way games are mimicking movies now, you're not part of the story in games too. Depends on the game though.
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Riverwolf007

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#106 Riverwolf007
Member since 2005 • 26023 Posts

gameplay.

when i want to hear or see a story i go to a medium that is good at it not the fumbling baby steps that still characterizes the majority of storytelling in games.

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deactivated-5d6e91f5c147a

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#107 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts

Gameplay. That's why I play games.

Michael0134567
Now you're just making too much sense.
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Michael0134567

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#108 Michael0134567
Member since 2008 • 28651 Posts

[QUOTE="Michael0134567"]

Gameplay. That's why I play games.

siLVURcross

Now you're just making too much sense.

I don't think so.

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Ly_the_Fairy

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#109 Ly_the_Fairy
Member since 2011 • 8541 Posts

I'm kind of confused by all the people saying "If I want a good story I'll watch tv, or a movie".

Think about that statement for a moment. You watch tv, and movies for STORY, but what are tv and movies? They are collection of thousands of pictures tied together with cinematography, and special effects. Story is added to tv shows, and movies to make them interesting. They aren't inherent qualities to the mediums.

Story might not be the most important part of a game, but everyone is kidding themselves to say they'd have anywhere near the same interest in gaming if there were absolutely no stories at all. I'm willing to bet if you got rid of every game with a story right now that 95-99% of all games ever made would disappear. Everyone's top 5/10/15/20 favorite games would no longer exist.

Just think about it for a second.

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simomate

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#110 simomate
Member since 2011 • 1875 Posts
[QUOTE="Cyberdot"]

Gameplay, no doubt.

If I want story, I go and watch a movie.

blue_hazy_basic
Really really depresses me you didn't say "read a book" :(

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Lulekani

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#111 Lulekani
Member since 2012 • 2318 Posts

In the end of the day , depends the title...

The walking dead proves that heavily story driven games that are SOLID , not just good , can compete with great gameplay games...

  Dont tell me the walking dead series had great gameplay !! Though it was one of the best franchise i played this gen.. So what again ? Gameplay over Story ? It really , really depends. Generally gameplay >> story but games like The walking dead or Indigo prophecy makes you think otherwise.

AzatiS
Thats because the gameplay and story in those 2 games are co-dependent and are good examples of a story in an interactive medium. Other games simply show that movies are better because they reveal the story in pretty much the same way (none-interactive cutscenes).
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StrongBlackVine

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#112 StrongBlackVine
Member since 2012 • 13262 Posts

Neither....

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DivineSword

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#113 DivineSword  Moderator
Member since 2007 • 15840 Posts

Gameplay, if you want story then why not just watch a movie?

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StrongBlackVine

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#114 StrongBlackVine
Member since 2012 • 13262 Posts

Gameplay, if you want story then why not just watch a movie?

DivineSword

What good is gameplay without a story. Why keep playing? Of course this doesn't apply to all genres.

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deactivated-5acbb9993d0bd

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#115 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

Gameplay. That's why I play games.

Michael0134567
I think this should be the case for the majority, weird that 33% say story... wtf is the point when you can get much better stories in other mediums...
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Lulekani

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#116 Lulekani
Member since 2012 • 2318 Posts

Gameplay, if you want story then why not just watch a movie?

DivineSword
or They could play Heavy Rain, it is ,story and cutscene, heavy but still very interactive. Stil more relavent to gaming than it is to any other medium.
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AzatiS

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#117 AzatiS
Member since 2004 • 14969 Posts
[QUOTE="AzatiS"]

In the end of the day , depends the title...

The walking dead proves that heavily story driven games that are SOLID , not just good , can compete with great gameplay games...

  Dont tell me the walking dead series had great gameplay !! Though it was one of the best franchise i played this gen.. So what again ? Gameplay over Story ? It really , really depends. Generally gameplay >> story but games like The walking dead or Indigo prophecy makes you think otherwise.

Lulekani
Thats because the gameplay and story in those 2 games are co-dependent and are good examples of a story in an interactive medium. Other games simply show that movies are better because they reveal the story in pretty much the same way (none-interactive cutscenes).

Yeah you can say that. But either way both of the games i mentioned are story driven and not gameplay. If someone asks me my top 10 games for this generation for example , the walking dead is high on my list. Above many great gameplay experiences. But i get your point you are right
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ohgeez

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#118 ohgeez
Member since 2011 • 919 Posts
The problem with ultimatums like this where you HAVE to pick one is that anybody in their right mind would pick gameplay if they could only have one, because after all, we ARE gamers. However, thats not how it works in the real world. We have choices and variety. I like having a little of everything from no nonsense straight gameplay games to heavy story driven adventures. Its the whole reason different genres will appeal to us in different ways
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Goyoshi12

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#119 Goyoshi12
Member since 2009 • 9687 Posts

What is a game with horrible gameplay? A miserable little pile of shit.

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gamefan67

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#120 gamefan67
Member since 2004 • 10034 Posts
I cant go far in a game, no matter how good other aspects are if the gameplay is bad. If I try to force my way through the game I'll just end up hating it (see Red Dead Redemption).
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cain006

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#121 cain006
Member since 2008 • 8625 Posts

Gameplay, but I enjoy games with crappy gameplay if the story is good enough.

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JasonDarksavior

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#122 JasonDarksavior
Member since 2008 • 9323 Posts
Gameplay, tonnes of good games have mediocre stories yet have also gameplay.
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Michael0134567

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#123 Michael0134567
Member since 2008 • 28651 Posts

[QUOTE="Michael0134567"]

Gameplay. That's why I play games.

MBirdy88

I think this should be the case for the majority, weird that 33% say story... wtf is the point when you can get much better stories in other mediums...

I find it rather odd.

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AzatiS

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#124 AzatiS
Member since 2004 • 14969 Posts

[QUOTE="Lulekani"][QUOTE="DivineSword"]

Gameplay, if you want story then why not just watch a movie?

DivineSword

or They could play Heavy Rain, it is ,story and cutscene, heavy but still very interactive. Stil more relavent to gaming than it is to any other medium.

True, but I would rather watch a movie than play Heavy Rain...though that's just me.

I can understand that but if we let our tastes aside , The walking dead for example , was one of the best series this generation ( sales, hype , scores , reception etc ) and it was a story driven game. Same happened with Indigo prophecy last gen. Metal Gear Solid 4 also scored high as well. I understand your logic but its also a fact that on big video game releases , like COD series , CINEMA ticket sales goes down. For many people out there video gaming is the only way of entertainment therefore theres alot of room for story driven games imho.
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Goyoshi12

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#125 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="MBirdy88"][QUOTE="Michael0134567"]

Gameplay. That's why I play games.

Michael0134567

I think this should be the case for the majority, weird that 33% say story... wtf is the point when you can get much better stories in other mediums...

I find it rather odd.

They don't read.

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DivineSword

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#126 DivineSword  Moderator
Member since 2007 • 15840 Posts

I can understand that but if we let our tastes aside , The walking dead for example , was one of the best series this generation ( sales, hype , scores , reception etc ) and it was a story driven game. Same happened with Indigo prophecy last gen. Metal Gear Solid 4 also scored high as well. I understand your logic but its also a fact that on big video game releases , like COD series , CINEMA ticket sales goes down. For many people out there video gaming is the only way of entertainment therefore theres alot of room for story driven games imho.AzatiS
I have no problem with story driven game, the only problem I have are those with crappy gameplay. Though this is an assumption that MGS IV gameplay isn't crappy on your part(opinion)! The games you just name doesn't exactly fall into the garbage gameplay category for me.

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Gibsonsg527

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#127 Gibsonsg527
Member since 2010 • 3313 Posts

If the gameplay is terrible then what is the point in playing a game.  If I really wanted a good story I would watch a movie or read a book. 

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Vaasman

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#128 Vaasman
Member since 2008 • 15874 Posts

How many times does this thread have to show up?

Yes it's gaming and people want good gameplay, but it depends on what the game is going for, and a game can be great even if it's core gameplay is not.

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Gibsonsg527

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#129 Gibsonsg527
Member since 2010 • 3313 Posts

I'm kind of confused by all the people saying "If I want a good story I'll watch tv, or a movie".

Think about that statement for a moment. You watch tv, and movies for STORY, but what are tv and movies? They are collection of thousands of pictures tied together with cinematography, and special effects. Story is added to tv shows, and movies to make them interesting. They aren't inherent qualities to the mediums.

Story might not be the most important part of a game, but everyone is kidding themselves to say they'd have anywhere near the same interest in gaming if there were absolutely no stories at all. I'm willing to bet if you got rid of every game with a story right now that 95-99% of all games ever made would disappear. Everyone's top 5/10/15/20 favorite games would no longer exist.

Just think about it for a second.

Ly_the_Fairy

We say that because movies and books have better stories than games. Only a select few games actually have good stories within them and as for the point of completly dropping the story aspect of course we would probably have less intrest. The point is that we don't put place stroy as one of the most important aspects in games, its just nice to have context into what we are doing and why but the gameplay should be the most important aspect of a game because if not you might as well watch a movie. 

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AD216

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#130 AD216
Member since 2008 • 1719 Posts

both

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Sali217

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#131 Sali217
Member since 2012 • 1301 Posts
Tbh, I don't really understand the argument. I can think of hardly any games in current memory where the game play was "bad".
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Yangire

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#132 Yangire
Member since 2010 • 8795 Posts

I wouldn't consider the games that I play to have "good" stories and I enjoy them, so gameplay.

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Ly_the_Fairy

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#133 Ly_the_Fairy
Member since 2011 • 8541 Posts

[QUOTE="Ly_the_Fairy"]

I'm kind of confused by all the people saying "If I want a good story I'll watch tv, or a movie".

Think about that statement for a moment. You watch tv, and movies for STORY, but what are tv and movies? They are collection of thousands of pictures tied together with cinematography, and special effects. Story is added to tv shows, and movies to make them interesting. They aren't inherent qualities to the mediums.

Story might not be the most important part of a game, but everyone is kidding themselves to say they'd have anywhere near the same interest in gaming if there were absolutely no stories at all. I'm willing to bet if you got rid of every game with a story right now that 95-99% of all games ever made would disappear. Everyone's top 5/10/15/20 favorite games would no longer exist.

Just think about it for a second.

Gibsonsg527

We say that because movies and books have better stories than games. Only a select few games actually have good stories within them and as for the point of completly dropping the story aspect of course we would probably have less intrest. The point is that we don't put place stroy as one of the most important aspects in games, its just nice to have context into what we are doing and why but the gameplay should be the most important aspect of a game because if not you might as well watch a movie. 

But like I said, a movie is just thousands of pictures tied together with cinematography, and special effects.

All video games are is essentially the same thing, but with a controllable mix of pixels thrown in

What I'm saying is that it's ironic to state that if you want story you'd watch a movie instead because a movie is no more a story-telling medium than video games are.

My following point is that I simply don't think anyone would even really care about video games if there were no stories involved. In fact the medium might as well be dead altogether at that point. We'd just have pong, asteroids, and tetris forever.

As a gamer it's painful to even come to the conclusion that I'd choose gameplay over story. I need both, and if I don't get both then I'd just not game at all. It doesn't matter if story isn't the most important aspect. It is still an incredibly important aspect of the medium regardless.

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Valiant_Rebel

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#134 Valiant_Rebel
Member since 2009 • 4197 Posts

Use gameplay to tell a great story. It's the best way to go about it. Games ranging from indie to triple A listings are capable of this.

I think one problem that causes stories in games to appear "bad" to people is that the player gets removed from it during gameplay. Some games don't blend in the two properly and use cutscenes to fill in the gaps instead of trying to blend them. For example, when you are done watching a cutscene, you are given one or multiple objectives or something to do in the game. When you are in the game, you forget about the story because you are focused on completing the objectives given to you. The story then decides to open up again only when you complete these tasks. It's generally a huge offender when cutscenes exceed the capabilities of a game. Not all games do this of course, but I'm going to assume the games that sell high in the millions are the ones using cutscenes to fill the gaps.

I think it would help to not compare how a story in a game is told compared to movies and books because they all tell stories differently. I think that if people wanted game stories to be more like movies, you'd have a lot more cutscenes to deal with or if they wanted them to be more like book stories, you would probably have to use a lot of your imagination to fill in the blanks. I understand people make those comparisons to try to see how they "gauge" in terms of entertainment and quality, but at the same time, it feels those comparisons only use the rubrics of movies to games. It seems to defeat the purpose of looking at the stories in games, especially when a common opinion stated about a game's story tends to be "it's shit" instead of something substantial.

Instead of making comparisons, we should probably first see a story for what it is instead of trying to be the judge, jury, and executioners of game stories. Treat it like an english class assignment; look at the theme, atmosphere, mood, tone, symbolism, etc. See if there's anything you can learn from it, whether you find it to be good or bad. Open yourself up to it a little more and see how well it blends the gameplay with itself before making comparisons to stories from other mediums.

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NoirLamia777

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#135 NoirLamia777
Member since 2012 • 3180 Posts

Gameplay, that's how I actually made it through Dishonored.

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layton2012

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#136 layton2012
Member since 2011 • 3489 Posts
It's not really a game without gameplay, so gameplay, you can't call something a game without gameplay, but then again *looks at Heavy Rain*
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Sali217

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#137 Sali217
Member since 2012 • 1301 Posts
It's not really a game without gameplay, so gameplay, you can't call something a game without gameplay, but then again *looks at Heavy Rain*layton2012
The Walking Dead had less game play than Heavy Rain and yet people don't seem to give it the same amount of crap that they give Heavy Rain.
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tagyhag

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#138 tagyhag
Member since 2007 • 15874 Posts
[QUOTE="layton2012"]It's not really a game without gameplay, so gameplay, you can't call something a game without gameplay, but then again *looks at Heavy Rain*Sali217
The Walking Dead had less game play than Heavy Rain and yet people don't seem to give it the same amount of crap that they give Heavy Rain.

Because unlike Heavy Rain, it had a good story and a great ending.
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Sali217

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#139 Sali217
Member since 2012 • 1301 Posts
[QUOTE="Sali217"][QUOTE="layton2012"]It's not really a game without gameplay, so gameplay, you can't call something a game without gameplay, but then again *looks at Heavy Rain*tagyhag
The Walking Dead had less game play than Heavy Rain and yet people don't seem to give it the same amount of crap that they give Heavy Rain.

Because unlike Heavy Rain, it had a good story and a great ending.

Well, Obviously I disagree. Subjective I suppose.
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layton2012

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#140 layton2012
Member since 2011 • 3489 Posts
[QUOTE="layton2012"]It's not really a game without gameplay, so gameplay, you can't call something a game without gameplay, but then again *looks at Heavy Rain*Sali217
The Walking Dead had less game play than Heavy Rain and yet people don't seem to give it the same amount of crap that they give Heavy Rain.

It was meant as a harmless joke, I enjoyed Heavy Rain, and can't wait for Beyond, but Heavy Rain had very little actual gameplay.
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Sali217

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#141 Sali217
Member since 2012 • 1301 Posts
[QUOTE="Sali217"][QUOTE="layton2012"]It's not really a game without gameplay, so gameplay, you can't call something a game without gameplay, but then again *looks at Heavy Rain*layton2012
The Walking Dead had less game play than Heavy Rain and yet people don't seem to give it the same amount of crap that they give Heavy Rain.

It was meant as a harmless joke, I enjoyed Heavy Rain, and can't wait for Beyond, but Heavy Rain had very little actual gameplay.

Just a pet peeve of mine more than anything, lol. It's just something I hear a lot which I always find somewhat vexing when everyone criticizes Heavy Rain for its game play and then praises the Walking Dead.
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deactivated-5e0e425ee91d8

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#142 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts
I can handle a fun game without a decent story. And if the story is legitimately great, I can forgive some gameplay hiccups. Honestly though, it's when both work in tandem that magic happens.
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hippiesanta

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#143 hippiesanta
Member since 2005 • 10301 Posts
The Walking Dead says it all
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Lulekani

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#144 Lulekani
Member since 2012 • 2318 Posts

Use gameplay to tell a great story. It's the best way to go about it. Games ranging from indie to triple A listings are capable of this.

I think one problem that causes stories in games to appear "bad" to people is that the player gets removed from it during gameplay. Some games don't blend in the two properly and use cutscenes to fill in the gaps instead of trying to blend them. For example, when you are done watching a cutscene, you are given one or multiple objectives or something to do in the game. When you are in the game, you forget about the story because you are focused on completing the objectives given to you. The story then decides to open up again only when you complete these tasks. It's generally a huge offender when cutscenes exceed the capabilities of a game. Not all games do this of course, but I'm going to assume the games that sell high in the millions are the ones using cutscenes to fill the gaps.

I think it would help to not compare how a story in a game is told compared to movies and books because they all tell stories differently. I think that if people wanted game stories to be more like movies, you'd have a lot more cutscenes to deal with or if they wanted them to be more like book stories, you would probably have to use a lot of your imagination to fill in the blanks. I understand people make those comparisons to try to see how they "gauge" in terms of entertainment and quality, but at the same time, it feels those comparisons only use the rubrics of movies to games. It seems to defeat the purpose of looking at the stories in games, especially when a common opinion stated about a game's story tends to be "it's shit" instead of something substantial.

Instead of making comparisons, we should probably first see a story for what it is instead of trying to be the judge, jury, and executioners of game stories. Treat it like an english class assignment; look at the theme, atmosphere, mood, tone, symbolism, etc. See if there's anything you can learn from it, whether you find it to be good or bad. Open yourself up to it a little more and see how well it blends the gameplay with itself before making comparisons to stories from other mediums.

Valiant_Rebel
SPOT ON ! Games Should have stories, only if they take full advantage of the medium.
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vashkey

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#145 vashkey
Member since 2005 • 33781 Posts
Gameplay obviously. I mean, it is gaming. I'm not against a story focused game, but it certainly shouldn't be standard among games to place story before gameplay. And if the game focuses on story telling it better do it the way only a game can. Otherwise why tell the story through a game? I'm not saying it's got a great story but Asura's Wrath really takes advantage of of it's gameplay to propel it's presentation, for example
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deactivated-61cf0c4baf12e

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#146 deactivated-61cf0c4baf12e
Member since 2006 • 6013 Posts

I finished Alone in the Dark yesterday (the 2008 game).

Enough said.

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Wiimotefan

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#147 Wiimotefan
Member since 2010 • 4151 Posts

Almost always gameplay.

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UnrealLegend

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#148 UnrealLegend
Member since 2009 • 5888 Posts

I almost always prefer Gameplay, but I'm not so sure what to pick from the poll choices. A really bad story (by which I mean a really, REALLY bad story) is usually only acceptable if the gameplay is absolutely phenomenal. Merely "good" gameplay doesn't cut it.

On the other hand, I'm willing to sit through mediocre gameplay if the story is mind-blowing enough to make it worthwhile. 

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hiphops_savior

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#149 hiphops_savior
Member since 2007 • 8535 Posts
Depends on the emphasis of the game, and also how bad the story really is. If the story has awful characters and voice acting, then no.
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Lucianu

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#150 Lucianu
Member since 2007 • 10347 Posts

If the gameplay is terrible then what is the point in playing a game.  If I really wanted a good story I would watch a movie or read a book. 

Gibsonsg527

And if i wanted a good story to interact with, i'd play a game with a good story. Something films or books couldn't possibly ever offer me.

That statement is as stupid as it is old, to be honest, no offense meant to you.

These are completely different mediums. And just because storytelling is naturaly superior in the film medium, does not mean i'm going to fundamentally enjoy the plot itself more.