Gamers need to be smacked - RE6 related

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rjdofu

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#51 rjdofu
Member since 2008 • 9171 Posts

Agreed, RE6 haters are hypocites. This guy explains why the game is in fact good: Resident Evil 6 is awesome!!! - YouTube

ShadowMoses900

Nope.

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deactivated-5b69bebd1b0b6

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#52 deactivated-5b69bebd1b0b6
Member since 2009 • 6176 Posts

[QUOTE="bobbetybob"][QUOTE="soapandbubbles"] No..NO they don't. All they do is melee and jump dive you. Again, they're NOT zombies. lolsoapandbubbles
WRONG, there are zombies in the Leon campaign that will mindlessly fire at you, not in the same way as in Chris and Jakes, but they do do it. And the jumping zombies are a million times more annoying than anything in Resi 5 was, it's completely unpredictable, hard to defend against and incredibly stupid, why can these lifeless shambling corpses suddenly leap 10 foot through the air from a prone position?

for added difficulty, which actually works well. Regardless if its a stretch. But at NO point do they wield guns at all. Go play the game again.

You're the one that needs to play the game again. I'm not talking of the J'avo enemies. I'm speaking of the Zombies, the living dead walking around firing machine guns(and there are plenty of them). Clearly you missed those and just rushed through on amateur difficulty lol.

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fadersdream

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#53 fadersdream
Member since 2006 • 3154 Posts

Fine, you're right, we meant to say good controls and good story.

Resident Evil 4 was great enough that it was forgiven for an archaic control system but it came out on the gamecube, Resident evil 5 was demonized because it had an archaic control scheme and a mediocre story. In 2012... Resident Evil 6 made the same mistake as 5, another Capcom half @ss job. The problem is Capcom, and idiots that forgive them for every screw up by pointing out the handful of things they got right and pretending that makes up for everything else they continue to do wrong.

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LLYNCES

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#54 LLYNCES
Member since 2012 • 378 Posts

RE5 comes out...

We want zombies!
We want to move while shooting!
We want more of the original story!

RE6 comes out...

Nevermind. We don't want any of that, for some reason.

Simply, amazing.

soapandbubbles
RE6 wasn't just bad because it took a more "action" based approach. It was bad because the gameplay was terrible. I'm sure people would have enjoyed it more if the game actually did what it was trying to do in a way that wasn't appalling to play.
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DraugenCP

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#55 DraugenCP
Member since 2006 • 8486 Posts

The reason people rejected the game wasn't because of those features, but because it apparently was a poorly paced, QTE-laden mess.

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BlackoutGunshot

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#56 BlackoutGunshot
Member since 2011 • 358 Posts
I'm having a blast playing through co-op with my brother. But my God, nobody could claim this game is great. "Good" is pushing it. Every cut-scene has us howling in laughter at how horrible it is, and at least six times we were we able to say the next line in the script before the characters. It's painfully predictable, makes no sense, every puzzle was designed for toddlers, the menus / health systems are really stupid... BUT, those are all pretty minor points, when it's actually pretty fun to play through. I'd give it a 6 / 10.
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Zophar87

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#57 Zophar87
Member since 2008 • 4344 Posts

Controls and production values are the only good thing about the game.freedomfreak

You're joking, right? The controls are dreadful in RE6.

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glez13

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#58 glez13
Member since 2006 • 10314 Posts

Actually people still want that, but after observing what CAPCOM delivered they are better of without any of that. The only good thing about RE6 is the production value. The rest is just a bunch of ideas glued together that are inferior in execution to the sources they got the ideas from.

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glez13

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#59 glez13
Member since 2006 • 10314 Posts

[QUOTE="freedomfreak"]Controls and production values are the only good thing about the game.Zophar87

You're joking, right? The controls are dreadful in RE6.

For RE standards they are the best in the series.

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chocolate1325

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#60 chocolate1325
Member since 2006 • 33007 Posts

I find it hilarious that people are still whinning at the people who hated on a game that was terrible.

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Zeviander

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#61 Zeviander
Member since 2011 • 9503 Posts
I remember the complaints about RE5 being related to the fact it wasn't RE4.5.
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Big_Pecks

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#62 Big_Pecks
Member since 2010 • 5973 Posts

Resident Evil 6 is hated because it's a bad game, no matter what way you look at it.

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NirdBerd

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#63 NirdBerd
Member since 2007 • 2113 Posts

The game is great, although the campaigns felt rushed, and don't get me started on Jake and Leon's endings.

I made a blog post detailing my problems with the game that no one seems to outline other than to write off the game for it being an action oriented third person shooter, which is not the real problem with the game, there's other things, but it's not bad... definitely worse than ever other RE, but not bad by any stretch.

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23crossdressers

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#64 23crossdressers
Member since 2012 • 36 Posts

The game is great, although the campaigns felt rushed, and don't get me started on Jake and Leon's endings.

I made a blog post detailing my problems with the game that no one seems to outline other than to write off the game for it being an action oriented third person shooter, which is not the real problem with the game, there's other things, but it's not bad... definitely worse than ever other RE, but not bad by any stretch.

NirdBerd
How Cute. My Mother Died From playing this game. **** to u
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mariokart64fan

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#65 mariokart64fan
Member since 2003 • 20828 Posts

RE5 comes out...

We want zombies! WE got zombies -re 3ds -6 still sucks
We want to move while shooting! <--- no one said that
We want more of the original story! <---- once again fail

RE6 comes out...

Nevermind. We don't want any of that, for some reason.

Simply, amazing.

soapandbubbles

some one needs to go back and play resident evil 2 again - youll get what we want ,,

we want a real survival horror game the way they were ment to be

not! call of duty cloned! with zombies slapped on ,

id rather play zombie u -at least that looks better and looks to be inline with what resident evil used to be!

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dreman999

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#66 dreman999
Member since 2004 • 11514 Posts

Did you miss the part of the game where it's 70% quick times?

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turtlethetaffer

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#67 turtlethetaffer
Member since 2009 • 18973 Posts

Controls and production values are the only good thing about the game.freedomfreak

Good lord why are your sigs always so distracting?

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AznbkdX

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#68 AznbkdX
Member since 2012 • 4284 Posts
All they needed to do was make a console Revelations with some gunning while moving. Not to say that what they made was terrible, but the ideas that other gamers brought up weren't polished enough to make it all coherently successful. Most of the things they did to change the series into something that broadens the gaming palette for the series were fairly droll attempts. If they just made some changes with less action and more tension, it would have been much more widely received. In essence don't fix too much what aint broke ala RE4.
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chaotzu

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#69 chaotzu
Member since 2005 • 773 Posts
Wow...you guys' memories are so short it's ridiculous... When Resident Evil 5 was release, everybody hated that game too. The only thing saving it was the review scores. Now all of a sudden everyone loves it? WTF? Here are the things people complained about: - Crappy and confusing controls (Weird because it had the SAME controls as the supposed Second Coming Resident Evil 4) - Can't move and shoot. - Crappy AI partner that hogs all your supplies and ammo. - No zombies - Clunky inventory menu. - Slow running - Too much daylight Resident Evil 6 has addressed ALL of the these complaints, if nothing else at least in Leon's campaign. I think a lot of you guys don't even play games and just type on message boards all day, because anybody that takes 2 minutes to look at Resident Evil 6 can easily see it's superior in every way to Resident Evil 5. And I'm sorry, there's no way a fan of 5 can not like 6. The revamped controls alone make Mercenaries Mode actually something fun to play, where the controls made it a throwaway feature in 5.
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Minishdriveby

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#71 Minishdriveby
Member since 2006 • 10519 Posts

RE5 comes out...

We want zombies!
We want to move while shooting!
We want more of the original story!

RE6 comes out...

Nevermind. We don't want any of that, for some reason.

Simply, amazing.

soapandbubbles

It was horribly executed, and implemented awfully. I don't even think it's any of those things that you listed that people are complaining about.

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deactivated-5c79c3cfce222

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#72 deactivated-5c79c3cfce222
Member since 2009 • 4715 Posts

RE5 comes out...

We want zombies!
We want to move while shooting!
We want more of the original story!

RE6 comes out...

Nevermind. We don't want any of that, for some reason.

Simply, amazing.

soapandbubbles
Yeah, that We guy sucks.
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bad_fur_day

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#73 bad_fur_day
Member since 2008 • 1988 Posts

Actually I think the general view was "I wish it was more like RE2..."

Capcom; "Lets not do that!"

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Timstuff

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#74 Timstuff
Member since 2002 • 26840 Posts
Gamers need to be smacked because Resident Evil 6 sold millions of copies before anyone even read the reviews.
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lundy86_4

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#75 lundy86_4  Online
Member since 2003 • 62023 Posts

Those are some of the touted points of RE6. Are you drunk?

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timmy00

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#76 timmy00
Member since 2006 • 15360 Posts

[QUOTE="timmy00"]

RE6 didn't fix any problems RE5 had...in face it extended those problems and added more.

Stringerboy

Yes it did:

  • Better AI partners
  • Walking and shooting
  • No more tank controls
  • None of that stupid inventory management with your partner
  • Both players can no pick up the same ammo
  • Better animations
  • MUCH better voice acting

The AI is only "better" because they don't get in the way. I'd hardly call that better though.

What was wrong with having to stop and shoot? You couldn't move and shoot in RE4 and that's way more of a game than RE6. Hell so was RE5. Being able to move and shoot does not make the game instantly better.

Tank controls were hardly a problem either. Hell you could strafe in RE5 if you wanted to.

Yeah, now you got another horrible inventory for yourself and no control on what your partner uses.

eh not much to brag about. You should still have plenty of ammo in RE5 anyways.

The animations aren't that good in RE6 either. I guess you could say it's an improvement but not much.

I'll give you the voice acting part though.

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ninjapirate2000

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#77 ninjapirate2000
Member since 2008 • 3347 Posts

I was hyped for the game until I played the demo.

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ionusX

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#78 ionusX
Member since 2009 • 25778 Posts

http://www.youtube.com/watch?v=7LrVou1Jo7w

tyhis is why im not buying res 6

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padaporra

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#79 padaporra
Member since 2005 • 3508 Posts

The problem with RE6 is very simple: it's a terrible game.

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razgriz_101

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#80 razgriz_101
Member since 2007 • 16875 Posts

The reason people rejected the game wasn't because of those features, but because it apparently was a poorly paced, QTE-laden mess.

DraugenCP

yet other poorly paced qte mess's get 8's on here..just sayin.

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xOMGITSJASONx

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#81 xOMGITSJASONx
Member since 2009 • 2634 Posts

First off over the past (at least) 10, 15 & 20 years gamers to me have been a joke, all they can/do is cry like babies and Rage about everything related to the industry (take your pick on a subject).All I see on the net are mostly trolls with a few mature real gamers sprinkled in. As for Resi 6? Its a good game with too many QTEs. I agree fans of the series have cried like babies (after Resi 5) for changes and got them in Resi 6 and guess what? They cry some more. My point is proven.

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DragonfireXZ95

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#82 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="rjdofu"][QUOTE="bobbetybob"]

Nope, sorry, you're not gonna buy me off with "added difficulty" anything that you can hardly dodge and happens all the time is not added difficulty it's added tedium and frustration, it's like bosses that have instant kill moves, it's just cheap.

Also: http://www.youtube.com/watch?v=t7qc4VxcJZI&feature=relmfu&t=224

GEE WHAT'S THAT, ALMOST LOOKS LIKE IT'S A ZOMBIE FIRING A GUN.

soapandbubbles

Bu...but it's a policezombie :lol:

For a cop with a gun to turn into a zombie, and weild a gun in a NON human fashion (aiming at the ground spraying it all over)..doesn't seem far fetched. since even humans who die can have the finger still be squeezing the trigger due to a nerve/muscle reactions that still continue...honestly, didn't notice them, i was going by the actual zombies we know best. Them leaping in the air isn't the argument here...again, it works so no complaint there.

Yeah, so that's why the cop zombie lifts one arm, and one arm only and starts firing at Leon. The zombie apparently never runs out of bullets either, despite being unable to reload.

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razgriz_101

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#83 razgriz_101
Member since 2007 • 16875 Posts

Did you miss the part of the game where it's 70% quick times?

dreman999

yeah if you cant shoot for sh1t its going to be like that....stop exaggerating the QTE issue im chapter 2 in Chris's campaign so far and thats far from the truth.Might be wise to play the game instead of bullsh1tting like 90% of this board.

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DragonfireXZ95

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#84 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="soapandbubbles"]

RE5 comes out...

We want zombies!
We want to move while shooting!
We want more of the original story!

RE6 comes out...

Still haven't told ANY story after like 30 games and what happened to the survival horror? Why is every police officer a super powered ninja? If I wanted this many QTE's I'd play God of War or watch Medal Gear. Why did they have to kill off everything that was good about the game to make this piece of generic feeling garbage?

ZIMdoom

I fixed it for you.

Yep, one of the things that was so great about the classic games is you were just a normal person trying to overcome the odds... Not a ninja with a gun.

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xOMGITSJASONx

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#85 xOMGITSJASONx
Member since 2009 • 2634 Posts

[QUOTE="dreman999"]

Did you miss the part of the game where it's 70% quick times?

razgriz_101

yeah if you cant shoot for sh1t its going to be like that....stop exaggerating the QTE issue im chapter 2 in Chris's campaign so far and thats far from the truth.Might be wise to play the game instead of bullsh1tting like 90% of this board.

Get past that 90% trolls and you will notice real gamers on SWs that know their stuff.

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timmy00

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#86 timmy00
Member since 2006 • 15360 Posts

[QUOTE="dreman999"]

Did you miss the part of the game where it's 70% quick times?

razgriz_101

yeah if you cant shoot for sh1t its going to be like that....stop exaggerating the QTE issue im chapter 2 in Chris's campaign so far and thats far from the truth.Might be wise to play the game instead of bullsh1tting like 90% of this board.

There's plenty of obtrusive QTEs in the game.

The whole game may not be QTEs but there's a lot of them and they really hurt the pacing. and yes I've played it. If you're not doing QTEs then you're either doing some mediocre setpiece or fighting one of the many awful bosses.

inb4Re4&5AlsoHadQTEs

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razgriz_101

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#87 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="razgriz_101"]

[QUOTE="dreman999"]

Did you miss the part of the game where it's 70% quick times?

timmy00

yeah if you cant shoot for sh1t its going to be like that....stop exaggerating the QTE issue im chapter 2 in Chris's campaign so far and thats far from the truth.Might be wise to play the game instead of bullsh1tting like 90% of this board.

There's plenty of obtrusive QTEs in the game.

The whole game may not be QTEs but there's a lot of them and they really hurt the pacing. and yes I've played it. If you're not doing QTEs then you're either doing some mediocre setpiece or fighting one of the many awful bosses.

inb4Re4&5AlsoHadQTEs

they were issues with previous games, whys this one getting more flak?

look back 4 and 5 suffer many same issues as 6 and 4 is lauded as like omg teh best of all time.

QTE again stop overexaggerating i've only had 3-4 so far in the first chapter of a campaign....how can something related to a cutscene hurt the pacing? a simple action does not hurt game pacing the real issue in the game pacing is the writing itself, which shows yet again nobody clearly knows what pacing is :S thats more a writing issue people not the QTE's and lets not forget the RE games we cherish sho much on this board also suffer similar issues.

So what the games more action than horror now, RE4 was a shift in this direction, you all knew it was coming and embraced it to an extent no point throwing dummy's out your pram now.

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razgriz_101

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#88 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="razgriz_101"]

[QUOTE="dreman999"]

Did you miss the part of the game where it's 70% quick times?

xOMGITSJASONx

yeah if you cant shoot for sh1t its going to be like that....stop exaggerating the QTE issue im chapter 2 in Chris's campaign so far and thats far from the truth.Might be wise to play the game instead of bullsh1tting like 90% of this board.

Get past that 90% trolls and you will notice real gamers on SWs that know their stuff.

i know my stuff aswell and honestly RE6 issues are overexaggerated on this board...in my book its not a 4.5 definately sure it has its issues like poor story pacing but nowhere is it in the same realms as duke nukem which deserved their score for being insanely shoddily made.

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timmy00

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#89 timmy00
Member since 2006 • 15360 Posts

[QUOTE="timmy00"]

[QUOTE="razgriz_101"]

yeah if you cant shoot for sh1t its going to be like that....stop exaggerating the QTE issue im chapter 2 in Chris's campaign so far and thats far from the truth.Might be wise to play the game instead of bullsh1tting like 90% of this board.

razgriz_101

There's plenty of obtrusive QTEs in the game.

The whole game may not be QTEs but there's a lot of them and they really hurt the pacing. and yes I've played it. If you're not doing QTEs then you're either doing some mediocre setpiece or fighting one of the many awful bosses.

inb4Re4&5AlsoHadQTEs

they were issues with previous games, whys this one getting more flak?

look back 4 and 5 suffer many same issues as 6 and 4 is lauded as like omg teh best of all time.

QTE again stop overexaggerating i've only had 3-4 so far in the first chapter of a campaign....how can something related to a cutscene hurt the pacing? a simple action does not hurt game pacing the real issue in the game pacing is the writing itself, which shows yet again nobody clearly knows what pacing is :S thats more a writing issue people not the QTE's and lets not forget the RE games we cherish sho much on this board also suffer similar issues.

So what the games more action than horror now, RE4 was a shift in this direction, you all knew it was coming and embraced it to an extent no point throwing dummy's out your pram now.

RE4 barely had any issues that RE6 had.

There are no exaggerations with the QTEs. The game has tons of them and they are horrid. That's a damn fact.

Not all the QTEs in RE6 are in cutscenes btw. There's plenty you had to do ingame and there's a lot more later. Leon himself got some of the worst QTEs I have ever seen in a video game. You barely played the game if you only played the first chapter so you can't really talk. Also I know what pacing is.

The QTEs in RE4 and 5 were hardly a problem to the whole experience.

Also my problem with RE6 isn't that it's an action game. My problem is that it's a poor action game.

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razgriz_101

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#90 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="razgriz_101"]

[QUOTE="timmy00"]There's plenty of obtrusive QTEs in the game.

The whole game may not be QTEs but there's a lot of them and they really hurt the pacing. and yes I've played it. If you're not doing QTEs then you're either doing some mediocre setpiece or fighting one of the many awful bosses.

inb4Re4&5AlsoHadQTEs

timmy00

they were issues with previous games, whys this one getting more flak?

look back 4 and 5 suffer many same issues as 6 and 4 is lauded as like omg teh best of all time.

QTE again stop overexaggerating i've only had 3-4 so far in the first chapter of a campaign....how can something related to a cutscene hurt the pacing? a simple action does not hurt game pacing the real issue in the game pacing is the writing itself, which shows yet again nobody clearly knows what pacing is :S thats more a writing issue people not the QTE's and lets not forget the RE games we cherish sho much on this board also suffer similar issues.

So what the games more action than horror now, RE4 was a shift in this direction, you all knew it was coming and embraced it to an extent no point throwing dummy's out your pram now.

RE4 barely had any issues that RE6 had.

There are no exaggerations with the QTEs. The game has tons of them and they are horrid. That's a damn fact.

Not all the QTEs in RE6 are in cutscenes btw. There's plenty you had to do ingame and there's a lot more later. Leon himself got some of the worst QTEs I have ever seen in a video game. Also I know what pacing is.

The QTEs in RE4 and 5 were hardly obtrusive to the whole experience.

Also my problem with RE6 isn't that it's an action game. My problem is that it's a poor action game.

i've not started leons campaign, but so far i've not really found the QTE's to be too bad, only the incessant whining of people like you really overexaggerating it true to system wars and usual internet form.

Co-op this games a blast, who cares theres a few QTE's the bulk of my RE6 playing will be done in mercenaries like in RE5 and 4 before that.

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timmy00

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#91 timmy00
Member since 2006 • 15360 Posts

[QUOTE="timmy00"]

[QUOTE="razgriz_101"]

they were issues with previous games, whys this one getting more flak?

look back 4 and 5 suffer many same issues as 6 and 4 is lauded as like omg teh best of all time.

QTE again stop overexaggerating i've only had 3-4 so far in the first chapter of a campaign....how can something related to a cutscene hurt the pacing? a simple action does not hurt game pacing the real issue in the game pacing is the writing itself, which shows yet again nobody clearly knows what pacing is :S thats more a writing issue people not the QTE's and lets not forget the RE games we cherish sho much on this board also suffer similar issues.

So what the games more action than horror now, RE4 was a shift in this direction, you all knew it was coming and embraced it to an extent no point throwing dummy's out your pram now.

razgriz_101

RE4 barely had any issues that RE6 had.

There are no exaggerations with the QTEs. The game has tons of them and they are horrid. That's a damn fact.

Not all the QTEs in RE6 are in cutscenes btw. There's plenty you had to do ingame and there's a lot more later. Leon himself got some of the worst QTEs I have ever seen in a video game. Also I know what pacing is.

The QTEs in RE4 and 5 were hardly obtrusive to the whole experience.

Also my problem with RE6 isn't that it's an action game. My problem is that it's a poor action game.

i've not started leons campaign, but so far i've not really found the QTE's to be too bad, only the incessant whining of people like you really overexaggerating it true to system wars and usual internet form.

Co-op this games a blast, who cares theres a few QTE's the bulk of my RE6 playing will be done in mercenaries like in RE5 and 4 before that.

Voicing your opinion on a game that you don't like = whining eh?

lolk. I'm done with this conversation.

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razgriz_101

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#92 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="razgriz_101"]

[QUOTE="timmy00"]RE4 barely had any issues that RE6 had.

There are no exaggerations with the QTEs. The game has tons of them and they are horrid. That's a damn fact.

Not all the QTEs in RE6 are in cutscenes btw. There's plenty you had to do ingame and there's a lot more later. Leon himself got some of the worst QTEs I have ever seen in a video game. Also I know what pacing is.

The QTEs in RE4 and 5 were hardly obtrusive to the whole experience.

Also my problem with RE6 isn't that it's an action game. My problem is that it's a poor action game.

timmy00

i've not started leons campaign, but so far i've not really found the QTE's to be too bad, only the incessant whining of people like you really overexaggerating it true to system wars and usual internet form.

Co-op this games a blast, who cares theres a few QTE's the bulk of my RE6 playing will be done in mercenaries like in RE5 and 4 before that.

Voicing your opinion on a game that you don't like = whining eh?

lolk. I'm done with this conversation.

nope gamers are just a whiney bunch of sad sacks nowadays in general and never happy wih anything.

Been gaming for around 20 years and boy go back to RE1,2 and they reek of bad design and i mean reek, same goes for Doom the level design is pisspoor compared to say hl1 and halo 2 which were perfect in my book.

Just nowadays people seem to btch and whine far too much instead of enjoying themselves and then some gamers wonder why people think they are brats or kids.

As i will say again for the love of god stop overexaggerating the cons of RE6 like every other self entitled sadsack out to get capcom nowadays.

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timmy00

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#93 timmy00
Member since 2006 • 15360 Posts

[QUOTE="timmy00"]

[QUOTE="razgriz_101"]

i've not started leons campaign, but so far i've not really found the QTE's to be too bad, only the incessant whining of people like you really overexaggerating it true to system wars and usual internet form.

Co-op this games a blast, who cares theres a few QTE's the bulk of my RE6 playing will be done in mercenaries like in RE5 and 4 before that.

razgriz_101

Voicing your opinion on a game that you don't like = whining eh?

lolk. I'm done with this conversation.

nope gamers are just a whiney bunch of sad sacks nowadays in general and never happy wih anything.

Been gaming for around 20 years and boy go back to RE1,2 and they reek of bad design and i mean reek, same goes for Doom the level design is pisspoor compared to say hl1 and halo 2 which were perfect in my book.

Just nowadays people seem to btch and whine far too much instead of enjoying themselves and then some gamers wonder why people think they are brats or kids.

As i will say again for the love of god stop overexaggerating the cons of RE6 like every other self entitled sadsack out to get capcom nowadays.

Insults and assumptions about me will get you nowhere.

I'll keep in mind that I'm suppose to bend over and accept whatever the developers want me to though since that seem to be your point.

Also just lol at that second sentence.

[spoiler] and yeah I lied about being done but it's like...past 1am here so... probably done for now unless I feel like responding further when I wake up. :P [/spoiler]

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#94 chaotzu
Member since 2005 • 773 Posts
I don't understand why people are so up in arms about the QTE in RE6 anyway. They're so easy it's not even that big a deal. For instance. the analog QTE, rotate BOTH sticks. You'll beat the QTE in almost half the time they give you.