@oflow said:
@KungfuKitten: Those are kind of flimsy excuses. 'Cant recognize a character in a blink of an eye'? I've never had that problem. I dont play OW but I play Paladins and Smite which also has the same type of lootcrates.
'Cost going up during events?' You still get coins from just playing and can still buy the boxes for free.
The *only* semi legit criticisms I can actually see about the lootbox system is that the RNG gods might hate you and you just dont get the items you want when other people have it, or they could potentially be rigged so the items dont pop for you like a slot machine.
But isnt that really just like not getting loot you want to drop from a raid boss in WoW or Destiny? I know I ran many raids in WoW dozens of times and never got certain items to drop for me or lost the rolls.
Seems like the exact same principle to me. Not to mention the cosmetics were never promised to you as part of the base game. They are items to incentivize you to play more and not meant for everyone to have. Thats part of their appeal you have stuff others dont.
I dont buy the argument that just because you buy a game you are entitled to every piece of content in it automatically, especially rewards and cosmetics. Just like top tier end game raiders have items 90-percent of the playerbase wont have in WoW, I view it as the same concept.
Really want that item? Do some git gudden' and play more. or buy it. You have options. I havent bought one yet. Only microtransactions I've actually paid are in Elite Dangerous and thats for weapon color skins. But I actually do that more to support Frontier than actually caring a ton about the cosmetics.
Games like these require a ton of ongoing maintenance that costs money. I dont have an issue with them monetizing things like this.
Now as far as season passes go, I just dont buy them. I think $100 versions of games is worse than microtransactions and if given the choice I would definitely prefer Halo 5s format (the game has had like 20 free updates) with microtransactions than buy these $100 ultimate editions.
Well the problem with recognizing people in the blink of an eye is one I personally ran into. So that's why I mentioned it. I rez'd the wrong person cause I thought he was a different hero and it actually probably cost us the match. Granted, I hadn't played it in a while so I'm sure you can get used to all the skins by putting in an extra dozen hours I don't really feel like doing that.
You don't have the option to buy it. That is my biggest problem with the whole thing. You have the option to gamble with your money, that is true. Just like a raid, except it costs money for every pull on the lever. I wouldn't play a WoW raid if every time I wanted a chance for a drop it would cost me real money. And that is almost what this is like to me. You can play to earn the skins that you want, but the odds are so slim that it may just as well not be true. The coin system is a redeeming factor and that is why I only got angry about this a couple months in, when I started wanting some cool event skins.
And it's not just that things are more expensive during events - which is a complete dick move by the way - they are also time limited for no good reason other than making more money. Why not let people get halloween skins after halloween? They're cool skins. The people who got them are still going to use them after halloween.
I don't want them to promise me content, I want to have the content. Like in other normal games. If they want to make them special, add some gameplay challenges. Or at least lower the prices and let me buy a skin that I want. That would be what I want from Overwatch 2. I do get the point you are making, I think it's a good point, about skins being sort of exclusive because you can't just buy them. And I guess the time limited window adds to that. I hate that stuff. Especially the gambling with real money part. That may be a personal thing. I personally think Blizzard isn't one of the greats anymore, isn't good anymore, because of practices like this. They were my number 1 developer for some time.
They took away my Hearthstone DLC because it 'expired'. I only ever played against A.I. cause I don't like the stress of 1 on 1. They put the always online DRM into Diablo 3 making it worse than the free to play competition, terrible decision. Left the PC version to die after the console improvements. They flooded WoW with microtransactions. Skins, exclusive to their Blizzcon event. They fell hard, for me. I don't even consider them good anymore. They're just 'big' now. Like Activision. I guess that's appropriate given the circumstances.
Sorry if this is coming across as if Overwatch/Blizzard is the worst offender of loot boxes or something, but that's not true. There are way worse examples. I just really wanted it/them to be better about treating people. I'm not going to play their SMITE game, a game that I don't like, to get that skin I want. I'm not going to play competitively in a serious environment. Ok so I don't, right? I just don't get that reward. Yeah and that sucks. I feel like all their games are now made for a very specific type of very competitive gamer who plays hardly anything but Blizzard games because that seems to be their requirement for getting the cool stuff, and if I want to partake playing games the way I do I will get screwed out of cool stuff time and again. I feel like they just tossed me out, a really big fan of Blizzard. If they had an Overwatch version of like $100 that would contain all the skins, and you could get them through gameplay challenges, I would have bought that instead without a moments hesitation. If they had made a $60 offline version of Diablo 3, without auction house, with an economy designed with that in mind, I would have jumped on that. A $60 offline Hearthstone that you can play against A.I., with all the DLC campaigns in it, I would have freaking loved that. But what they are doing instead, I can't support that anymore. That's what is frustrating me.
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