I don't understand why people always see Graphics and Gameplay as two totally separate features. Sure, a game can be good, great even, with mediocre visuals (Dragon Age: Origins for example) but in many cases graphics and technology can greatly improve a game.
Crysis is a game such as this, but i'll use a even more clearcut example for the sake of arguing: Red Faction: Guerrilla. Without the destruction physics, the game would be crap. But, because you can destroy everything, its insanely fun. The physics fall under the graphics department, yet they are essential to the enjoyment of the game.
Crysis is similar, its graphics and technology greatly enhance the gameplay, its much more fun playing a game on a island thats absolutely gorgeoous to look at and interacts brilliantly when tinkered with. Its so much fun in Crysis just to enter firefights because of how dynamic they are, bullets will rip through foliage and bring trees down, grenades will blow holes in walls, and the A.I. will react unpredictably making the game that much more fun to play.
I'm not saying that graphics are needed for good gameplay, i'm saying that good graphics and technology can greatly enhance and reinforce gameplay.
Log in to comment