Delicious fanboy tears.
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[QUOTE="Casual_Gamer_"]lol sony is bigger then valve, just because sony doesnt let them into the loop valve keeps hating, they are just small time a couple of college students that made only 1 thing.NeonNinja
:shock:
Please tell me your knowledge of Valve extends beyond what you may or may not have heard about Portal's original dev team before Valve hired them.... They practically saved the FPS genre from stagnation back in the 90's have put out some of the best campaigns, competitive multiplayer and co-op experiences along with one of the best puzzle experiences ever and you say that?
It is Gabe Newell's business if he doesn't want to develop on PS3 but saying things that aren't true is just as bad.
Yes it's Gabe's business how he wants to deal with these but someone might wanna tell Gearbox to focus on their company and their games before trying to tell others how to run their businesses.lol sony is bigger then valve, just because sony doesnt let them into the loop valve keeps hating, they are just small time a couple of college students that made only 1 thing.Casual_Gamer_
:shock:
Please tell me your knowledge of Valve extends beyond what you may or may not have heard about Portal's original dev team before Valve hired them.... They practically saved the FPS genre from stagnation back in the 90's have put out some of the best campaigns, competitive multiplayer and co-op experiences along with one of the best puzzle experiences ever and you say that?
It is Gabe Newell's business if he doesn't want to develop on PS3 but saying things that aren't true is just as bad.
Yes it's Gabe's business how he wants to deal with these but someone might wanna tell Gearbox to focus on their company and their games before trying to tell others how to run their businesses. the handle their multiplats better then valve does TF 2 is terrible on the 360 look at all the free pc content its a waste land on 360.[QUOTE="93soccer"][QUOTE="NeonNinja"]Yes it's Gabe's business how he wants to deal with these but someone might wanna tell Gearbox to focus on their company and their games before trying to tell others how to run their businesses. the handle their multiplats better then valve does TF 2 is terrible on the 360 look at all the free pc content its a waste land on 360. Gearbox's most recent game, Borderlands, had broken online right out of the box for PS3, and the PC..... There's a reason Gearbox's games are NOT AAA, and Valve's are.:shock:
Please tell me your knowledge of Valve extends beyond what you may or may not have heard about Portal's original dev team before Valve hired them.... They practically saved the FPS genre from stagnation back in the 90's have put out some of the best campaigns, competitive multiplayer and co-op experiences along with one of the best puzzle experiences ever and you say that?
It is Gabe Newell's business if he doesn't want to develop on PS3 but saying things that aren't true is just as bad.
Rza_rectah
the handle their multiplats better then valve does TF 2 is terrible on the 360 look at all the free pc content its a waste land on 360. Gearbox's most recent game, Borderlands, had broken online right out of the box for PS3, and the PC..... There's a reason Gearbox's games are NOT AAA, and Valve's are. and they fixed the online within a week Look at the ps 3 version of orange box I never played it but I heard it was horrible in comparison to the others. Some of valves games are AAA TBH most of them if not all of them use the HL/ HL 2 engine which is sad because the engine is soo old.[QUOTE="Rza_rectah"][QUOTE="93soccer"] Yes it's Gabe's business how he wants to deal with these but someone might wanna tell Gearbox to focus on their company and their games before trying to tell others how to run their businesses.treedoor
[QUOTE="treedoor"]Gearbox's most recent game, Borderlands, had broken online right out of the box for PS3, and the PC..... There's a reason Gearbox's games are NOT AAA, and Valve's are. and they fixed the online within a week Look at the ps 3 version of orange box I never played it but I heard it was horrible in comparison to the others.[QUOTE="Rza_rectah"] the handle their multiplats better then valve does TF 2 is terrible on the 360 look at all the free pc content its a waste land on 360.Rza_rectah
Yah? And Valve also wasn't the one that ported that game either.
Like I said. There's a reason Valve's games are AAA, and Gearbox's are not.
[QUOTE="scarface_dm"]Why? They made Borderlands and it's freaking awesome.Hopefully someone sticks a pitchfork into gearbox
siLVURcross
Unlike Valve's in-house Source engine, Borderlands is yet another Unreal Engine 3 based game…
With Unreal Engine 3 PS3, the heavy work is already done by EPIC (with Sony's support).
LOL at Valve is lazy comment when Borderlands is *just* UE3 based mod.
Meh.
Developers have the right to choose what platforms they want to develop for and if a developer doesn't want to develop for a certain platform because they don't feel comfortable with it, then that's their business.
[QUOTE="Rza_rectah"][QUOTE="treedoor"] Gearbox's most recent game, Borderlands, had broken online right out of the box for PS3, and the PC..... There's a reason Gearbox's games are NOT AAA, and Valve's are.
and they fixed the online within a week Look at the ps 3 version of orange box I never played it but I heard it was horrible in comparison to the others.Yah? And Valve also wasn't the one that ported that game either.
Like I said. There's a reason Valve's games are AAA, and Gearbox's are not.
but they let another studio make a game which is licensed by valve so its still their responsibility to make sure that the product is top notch some crap just to make a little loot with out caring how the game plays. which is why gearbox has more cred atm since they value consumer interest.[QUOTE="treedoor"][QUOTE="Rza_rectah"] and they fixed the online within a week Look at the ps 3 version of orange box I never played it but I heard it was horrible in comparison to the others.Rza_rectah
Yah? And Valve also wasn't the one that ported that game either.
Like I said. There's a reason Valve's games are AAA, and Gearbox's are not.
but they let another studio make a game which is licensed by valve so its still their responsibility to make sure that the product is top notch some crap just to make a little loot with out caring how the game plays. which is why gearbox has more cred atm since they value consumer interest. My interest was to be able to play Borderlands no problem on my PC. Instead I have to use a 3rd party program to do so because the game doesn't work properly online 100% of the time.and they fixed the online within a week Look at the ps 3 version of orange box I never played it but I heard it was horrible in comparison to the others.Rza_rectah
Yah? And Valve also wasn't the one that ported that game either.
Like I said. There's a reason Valve's games are AAA, and Gearbox's are not.
but they let another studio make a game which is licensed by valve so its still their responsibility to make sure that the product is top notch some crap just to make a little loot with out caring how the game plays. which is why gearbox has more cred atm since they value consumer interest. Note Borderlands is yet another Unreal Engine 3 based game. As I recall UE3 is already available for PC, Xbox 360 and PS3. For Borderlands, if Gearbox programmed UE3, then they may have some credibility, but they didn't programmed UE3.[QUOTE="Rza_rectah"][QUOTE="treedoor"]but they let another studio make a game which is licensed by valve so its still their responsibility to make sure that the product is top notch some crap just to make a little loot with out caring how the game plays. which is why gearbox has more cred atm since they value consumer interest. Note Borderlands is yet another Unreal Engine 3 based game. As I recall UE3 is already available for PC, Xbox 360 and PS3. For Borderlands, if Gearbox programmed UE3, then they may have some credibility, but they didn't programmed UE3. sorry I dont get you point.Yah? And Valve also wasn't the one that ported that game either.
Like I said. There's a reason Valve's games are AAA, and Gearbox's are not.
ronvalencia
[QUOTE="Rza_rectah"][QUOTE="treedoor"]but they let another studio make a game which is licensed by valve so its still their responsibility to make sure that the product is top notch some crap just to make a little loot with out caring how the game plays. which is why gearbox has more cred atm since they value consumer interest. My interest was to be able to play Borderlands no problem on my PC. Instead I have to use a 3rd party program to do so because the game doesn't work properly online 100% of the time. I wasnt aware of the PC problems you have a link for me to see them?Yah? And Valve also wasn't the one that ported that game either.
Like I said. There's a reason Valve's games are AAA, and Gearbox's are not.
treedoor
For Borderlands, Gearbox did not create Unreal Engine 3. That credit goes to EPIC. The hard work(1) already done by EPIC.[sorry I dont get you point.
Rza_rectah
1. Making the 3D engine running on PS3, PC DX9c, PC DX10 andXBox 360.
[QUOTE="Rza_rectah"]
[sorry I dont get you point.
For Borderlands, Gearbox did not create Unreal Engine 3. That credit goes to EPIC. The hard work already done by EPIC. whose taking about engines in that statment they created the game.....Maybe they should get their own cross platform methods sorted before they criticise? PC isn't doing anything special with hardware and yet I heard Boarderlands on PC was crudely optimized, how did they manage to mess that up?
Honestly though; developers go cross platform because development costs encourage them to seek out broader audiences. If your development costs are low as a result of using a none modern engine; why would you want to butt heads with the PS3? With other developers they have millions in development costs as an incentive, with two platforms to tap already; what are their incentives?
[QUOTE="ronvalencia"]For Borderlands, Gearbox did not create Unreal Engine 3. That credit goes to EPIC. The hard work already done by EPIC. whose taking about engines in that statment they created the game..... Sigh. Gearbox did not create the 3D engine infrastructure for Borderlands.[QUOTE="Rza_rectah"]
[sorry I dont get you point.
Rza_rectah
Reference: http://www.unrealtechnology.com/case-studies.php?ref=borderlands
One of EPIC's business models is to license their 3D engine infrastructure to other developers (content developers).
GearBox = content developers.GearBox doesn't have to deal with the *plumbing* work.
Epic = infrastructure (e.g. Unreal Engine 1/2/3) and content developers.
Valve = infrastructure (e.g. Source) and content developers.
Crytek = infrastructure (e.g. CryEngine 1/2/3(WIP))and content developers.
CapCom = infrastructure (e.g. MT framework)and content developers.
What about shameless Hideo Kojima??He also hates PC/360 :PCriterion, Gearbox, and recently even heavy Xbox Devs BIOWARE have proved that the PS3 can do some wonders...but, hey, the longer VALVE says and does what Gabe wants, that's fine. It's starting to look silly mid-generation, but whatever.
Gabe hated the PS2, he hates the PS3, and quite frankly he can do whatever he wants.
SolidTy
I od think that valve needs to kind of shut up when it comes to other consoles. You don't see other developers hating on other consoles they don't develope for, they just kind of politely mention they aren't working on that system. However, as much as i love gearbox games, they aren't the best ones to talk either. look at borderlands and its lazy PC port as well as its issues it had on the PS3 at launch. Not that it was the worst ever but to rag on someone for not developing on a console and delivering lazy ports.. yeeeah. A little bit of hypocrisy there
Let them do what they want. People who like Valve probably already have a Steam account anyway, it's not like you need a mega rig to run Valve's games. I mean I ran HL2 on medium settings on a rig with an ATI X700, 1GB of RAM, and a 2.2GHz AMD Athlon from 2002.
Most fans of Valve play their games on the PC. In fact, it is the only place to play their games, imo. So, who cares? Why are PS3 fanboys so stuck on Valve, they insult the company and yet their behavior seems to suggest that they want Valve games. :P
[QUOTE="Rza_rectah"][QUOTE="ronvalencia"] For Borderlands, Gearbox did not create Unreal Engine 3. That credit goes to EPIC. The hard work already done by EPIC.
whose taking about engines in that statment they created the game..... Sigh. Gearbox did not create the 3D engine infrastructure for Borderlands.Reference: http://www.unrealtechnology.com/case-studies.php?ref=borderlands
One of EPIC's business models is to license their 3D engine infrastructure to other developers (content developers).
GearBox = content developers.GearBox doesn't have to deal with the *plumbing* work.
Epic = infrastructure (e.g. Unreal Engine 1/2/3) and content developers.
Valve = infrastructure (e.g. Source) and content developers.
Crytek = infrastructure (e.g. CryEngine 1/2/3(WIP))and content developers.
CapCom = infrastructure (e.g. MT framework)and content developers.
I already know this what are you proving and whats your point????????????[QUOTE="TREY_FOR_LI4E"]
Valve is just trying to DC the fact that they don't want to develop for anything other than the PC format and don't want to work on anything that doesn't involve their precious source engine since that'd be too much work.
Pixel-Pirate
Basically. It bothers me that they do that yet are praised as if they are the greatest gaming company in the world who regularly saves children from burning buildings.
they are praised because every single one of there games has won shed loads of awards, half-life 2 gained no less than 35 game of the year awards when it released in 2005,they are praised because the source engine is a technical marvel and is constantly innovating (AI director), if you had been gaming as long as me, you would understand why they are praised and you would accept that, just because they don't want to develop games on a particular system, doesn't downgrade them as a software developer, you cannot say they are overated just because they won't develope on the console you want them to develope on,besides, they know more about coding games than you do,so who are you to talk?they are scared to use more resources or their money to release a game........ Developers = Greedish Bastards
if Valve dont want to release games on PS3 i think nobody can impose anything on them... they run their business and decide how their money should be invested..
Its not like without Valve PS3 is doomed...
if Valve dont want to release games on PS3 i think nobody can impose anything on them... they run their business and decide how their money should be invested..
Its not like without Valve PS3 is doomed...
That is what people are forgeting. Valve does not NEED to release anything on the PS3 when they are making enough money as is. It is easier to just stick with the PC and Xbox 360.Developers = a business that needs to optimize profits so it stays in business employing people.they are scared to use more resources or their money to release a game........ Developers = Greedish Bastards
majestix1988
Valve can release for whatever platform they wish to.
But yeah.. Gabe whatshisface is certainly a true MS fanboi.
He didn't base his attacks solely off of Valve's refusal to develope for the platform, Gabe made very fanboyish swipes at the PS3.
wow, all this unjustified hate towards valve, and gearbox? at least valve can code there own engines, they don't pinch everybody elses, most of the hardwork on border lands was actually EPIC, they coded the unreal engine used for borderlands, it makes me laugh when a company that has been making games for five minutes calls out a company that has been doing it for years and bringing stellar award winning titles to the table, stick to making AA games gearbox, and leave valve alone to continue churning out AAA titles, it's threre company, there games, if you PS3 fanboys don't like it, well it's just tuff really, there ain't nothin you can do about it except buy a gaming rig or a 360, so you can play the awesomeness that is left 4 dead, enjoy your overated PS3 exclusives, in a couple of weeks i will be blasting zombies to bits in left 4 dead 2,another AAA titledelta3074
Gearbox does not have the manpower to develop an engine on the same level as UT so why not use UT's?
wow, all this unjustified hate towards valve, and gearbox? at least valve can code there own engines, they don't pinch everybody elses, most of the hardwork on border lands was actually EPIC, they coded the unreal engine used for borderlands, it makes me laugh when a company that has been making games for five minutes calls out a company that has been doing it for years and bringing stellar award winning titles to the table, stick to making AA games gearbox, and leave valve alone to continue churning out AAA titles, it's threre company, there games, if you PS3 fanboys don't like it, well it's just tuff really, there ain't nothin you can do about it except buy a gaming rig or a 360, so you can play the awesomeness that is left 4 dead, enjoy your overated PS3 exclusives, in a couple of weeks i will be blasting zombies to bits in left 4 dead 2,another AAA titledelta3074
5 minutes? They made the opposing force expansion for the original half-life. They've been making games almost as long as valve.
[QUOTE="delta3074"]wow, all this unjustified hate towards valve, and gearbox? at least valve can code there own engines, they don't pinch everybody elses, most of the hardwork on border lands was actually EPIC, they coded the unreal engine used for borderlands, it makes me laugh when a company that has been making games for five minutes calls out a company that has been doing it for years and bringing stellar award winning titles to the table, stick to making AA games gearbox, and leave valve alone to continue churning out AAA titles, it's threre company, there games, if you PS3 fanboys don't like it, well it's just tuff really, there ain't nothin you can do about it except buy a gaming rig or a 360, so you can play the awesomeness that is left 4 dead, enjoy your overated PS3 exclusives, in a couple of weeks i will be blasting zombies to bits in left 4 dead 2,another AAA titleMajorGamer531
Gearbox does not have the manpower to develop an engine on the same level as UT so why not use UT's?
and VALVE are a large company? no they are not, i'm not saying gearbox shouldn't use the unreal engine, but a company that cannot even code ther own engine has no right calling out a company that has worked way harder than they have, and created one of the most flexible game engines in the history of gaming, gearbox do a couple of decent games and think that gives them the right to start calling out a company that is a TITAN compared to them, it's like the little kid down the street trying to tell people like us how to turn our consoles on and off, when they are as talented as valve they can speak, until then they should keep there mouths shut and concentrate on making there company as talented as VALVE, if EPIC or ID called out VALVE then i could understand, but gearbox? please[QUOTE="delta3074"]wow, all this unjustified hate towards valve, and gearbox? at least valve can code there own engines, they don't pinch everybody elses, most of the hardwork on border lands was actually EPIC, they coded the unreal engine used for borderlands, it makes me laugh when a company that has been making games for five minutes calls out a company that has been doing it for years and bringing stellar award winning titles to the table, stick to making AA games gearbox, and leave valve alone to continue churning out AAA titles, it's threre company, there games, if you PS3 fanboys don't like it, well it's just tuff really, there ain't nothin you can do about it except buy a gaming rig or a 360, so you can play the awesomeness that is left 4 dead, enjoy your overated PS3 exclusives, in a couple of weeks i will be blasting zombies to bits in left 4 dead 2,another AAA titletopgunmv
5 minutes? They made the opposing force expansion for the original half-life. They've been making games almost as long as valve.
why have they created there own award winning game engine? i didn't think so[QUOTE="topgunmv"][QUOTE="delta3074"]wow, all this unjustified hate towards valve, and gearbox? at least valve can code there own engines, they don't pinch everybody elses, most of the hardwork on border lands was actually EPIC, they coded the unreal engine used for borderlands, it makes me laugh when a company that has been making games for five minutes calls out a company that has been doing it for years and bringing stellar award winning titles to the table, stick to making AA games gearbox, and leave valve alone to continue churning out AAA titles, it's threre company, there games, if you PS3 fanboys don't like it, well it's just tuff really, there ain't nothin you can do about it except buy a gaming rig or a 360, so you can play the awesomeness that is left 4 dead, enjoy your overated PS3 exclusives, in a couple of weeks i will be blasting zombies to bits in left 4 dead 2,another AAA titledelta3074
5 minutes? They made the opposing force expansion for the original half-life. They've been making games almost as long as valve.
why have they created there own award winning game engine? i didn't think soIf the source engine is so awesome, then why have only a handful of games not made by valve used it? You seem to keep throwing around the source engine as a reason for why valve is uber, yet you seem to forget that half-life2 was delayed for years because they bit off more than they could chew when they decided to create an in house engine instead of licensing existing tech like they did for hl-1. Creating an engine versus licensing one costs roughly the same, the only difference is time that would normally be spent designing the tech can instead be allocated to designing the game instead, a lesson valve learned the hard way.
[QUOTE="MajorGamer531"][QUOTE="delta3074"]wow, all this unjustified hate towards valve, and gearbox? at least valve can code there own engines, they don't pinch everybody elses, most of the hardwork on border lands was actually EPIC, they coded the unreal engine used for borderlands, it makes me laugh when a company that has been making games for five minutes calls out a company that has been doing it for years and bringing stellar award winning titles to the table, stick to making AA games gearbox, and leave valve alone to continue churning out AAA titles, it's threre company, there games, if you PS3 fanboys don't like it, well it's just tuff really, there ain't nothin you can do about it except buy a gaming rig or a 360, so you can play the awesomeness that is left 4 dead, enjoy your overated PS3 exclusives, in a couple of weeks i will be blasting zombies to bits in left 4 dead 2,another AAA titledelta3074
Gearbox does not have the manpower to develop an engine on the same level as UT so why not use UT's?
and VALVE are a large company? no they are not, i'm not saying gearbox shouldn't use the unreal engine, but a company that cannot even code ther own engine has no right calling out a company that has worked way harder than they have, and created one of the most flexible game engines in the history of gaming, gearbox do a couple of decent games and think that gives them the right to start calling out a company that is a TITAN compared to them, it's like the little kid down the street trying to tell people like us how to turn our consoles on and off, when they are as talented as valve they can speak, until then they should keep there mouths shut and concentrate on making there company as talented as VALVE, if EPIC or ID called out VALVE then i could understand, but gearbox? please10 years... Valve is bigger than GB, but it took a long time to HL2 and the source engine to the doorstep. We don't know how much of that time was development time on the engine. Additionally, Valve based source off the quake GoldSrc engine. They did not design it from the ground up. So if you want borderlands in this gen instead of the next, don't complain about using someone else's engine, most everyone does it anyway. Making your engine is not a requirement to being a good developer.
[QUOTE="topgunmv"][QUOTE="delta3074"]wow, all this unjustified hate towards valve, and gearbox? at least valve can code there own engines, they don't pinch everybody elses, most of the hardwork on border lands was actually EPIC, they coded the unreal engine used for borderlands, it makes me laugh when a company that has been making games for five minutes calls out a company that has been doing it for years and bringing stellar award winning titles to the table, stick to making AA games gearbox, and leave valve alone to continue churning out AAA titles, it's threre company, there games, if you PS3 fanboys don't like it, well it's just tuff really, there ain't nothin you can do about it except buy a gaming rig or a 360, so you can play the awesomeness that is left 4 dead, enjoy your overated PS3 exclusives, in a couple of weeks i will be blasting zombies to bits in left 4 dead 2,another AAA titledelta3074
5 minutes? They made the opposing force expansion for the original half-life. They've been making games almost as long as valve.
why have they created there own award winning game engine? i didn't think soPlease do some research.
Yeah but when someone from vavle makes horrific comments about the system they aren't making games for, a gamer such as myself thinks its just more then business and apprently this guy thinks the same thing. Which Is WRONG on valve's part. But yet people are still defending them...the world is doomed.if Valve dont want to release games on PS3 i think nobody can impose anything on them... they run their business and decide how their money should be invested..
Its not like without Valve PS3 is doomed...
Malta_1980
[QUOTE="ronvalencia"]Sigh. Gearbox did not create the 3D engine infrastructure for Borderlands.[QUOTE="Rza_rectah"] whose taking about engines in that statment they created the game..... Rza_rectah
Reference: http://www.unrealtechnology.com/case-studies.php?ref=borderlands
One of EPIC's business models is to license their 3D engine infrastructure to other developers (content developers).
GearBox = content developers.GearBox doesn't have to deal with the *plumbing* work.
Epic = infrastructure (e.g. Unreal Engine 1/2/3) and content developers.
Valve = infrastructure (e.g. Source) and content developers.
Crytek = infrastructure (e.g. CryEngine 1/2/3(WIP))and content developers.
CapCom = infrastructure (e.g. MT framework)and content developers.
I already know this what are you proving and whats your point???????????? GearBox does not have any creditability since theyhaven't done the hard work i.e. designing the 3D engine middleware . Do you understand what's a "middleware"?[QUOTE="delta3074"][QUOTE="MajorGamer531"]
Gearbox does not have the manpower to develop an engine on the same level as UT so why not use UT's?
and VALVE are a large company? no they are not, i'm not saying gearbox shouldn't use the unreal engine, but a company that cannot even code ther own engine has no right calling out a company that has worked way harder than they have, and created one of the most flexible game engines in the history of gaming, gearbox do a couple of decent games and think that gives them the right to start calling out a company that is a TITAN compared to them, it's like the little kid down the street trying to tell people like us how to turn our consoles on and off, when they are as talented as valve they can speak, until then they should keep there mouths shut and concentrate on making there company as talented as VALVE, if EPIC or ID called out VALVE then i could understand, but gearbox? please10 years... Valve is bigger than GB, but it took a long time to HL2 and the source engine to the doorstep. We don't know how much of that time was development time on the engine. Additionally, Valve based source off the quake GoldSrc engine. They did not design it from the ground up. So if you want borderlands in this gen instead of the next, don't complain about using someone else's engine, most everyone does it anyway. Making your engine is not a requirement to being a good developer.
"Source was developed part-by-part from this fork onwards, slowly replacing GoldSrc in Valve's internal projects[29] and explaining in part the reasons behind its unusually modular nature. Valve's development of Source since has been a mixture of licensed middleware (Havok Physics, albeit heavily modified, and MP3 playback) and in-house-developed code." - wiki[QUOTE="delta3074"]wow, all this unjustified hate towards valve, and gearbox? at least valve can code there own engines, they don't pinch everybody elses, most of the hardwork on border lands was actually EPIC, they coded the unreal engine used for borderlands, it makes me laugh when a company that has been making games for five minutes calls out a company that has been doing it for years and bringing stellar award winning titles to the table, stick to making AA games gearbox, and leave valve alone to continue churning out AAA titles, it's threre company, there games, if you PS3 fanboys don't like it, well it's just tuff really, there ain't nothin you can do about it except buy a gaming rig or a 360, so you can play the awesomeness that is left 4 dead, enjoy your overated PS3 exclusives, in a couple of weeks i will be blasting zombies to bits in left 4 dead 2,another AAA titleMajorGamer531
Gearbox does not have the manpower to develop an engine on the same level as UT so why not use UT's?
You'll pay for Unreal Engine 3 Tax.UE3 has it's place i.e. Rapid Application Development (RAD)Valve can release for whatever platform they wish to.
But yeah.. Gabe whatshisface is certainly a true MS fanboi.
Emmm. Sony Vaio FW4x (with ATI Radeon HD 4650 and 320 SPs) is a 16inch gaming laptop i.e. enough programmable GFLOPs to spank PS3 (in gaming). It runs on Windows and includes Blu-Ray/DVD-RW combo drive.[QUOTE="Pixel-Pirate"][QUOTE="TREY_FOR_LI4E"]
Valve is just trying to DC the fact that they don't want to develop for anything other than the PC format and don't want to work on anything that doesn't involve their precious source engine since that'd be too much work.
Shafftehr
Basically. It bothers me that they do that yet are praised as if they are the greatest gaming company in the world who regularly saves children from burning buildings.
So is porting to all platforms a requirement for being an incredible developer now? If so, somebody better give Nintendo a call and tell them a stable of classics and industry shapers doesn't cut it any more - if they ain't devving for the PS3, they are teh suxxorz :o Oh, and better warn Kojima too - the Cows might turn on him if he doesn't port MGS4 to the 360 and PC, since he couldn't be a praised developer if he can't do that..It is not that people are arn't entiltled to their opinion, and its natural for Console makers to talk trash about another console. Its that a NETURAL THIRD party Deveoper is bassicLly HATING on a console he has no real reason to. Most developers are GAMERS, who believe its about the games. Valve's lead developer is not saying anything productive or true, he is just Hating on PS3 because he does not not like Sony for what what ever reason.
Valve owes nothing to the PS3 fanbase. This entitlement mentality has gotten absurd.
BioShockOwnz
Its not about entitlement, its not about not making games only for Xbox or Xbox 360. That's fine but for a netural Third party developer to Flame another console, as if they were getting paid to say so is just childish, immature, and ... just unnecessary. Many first party Developers for all consoles have said that they were gamers and played games on other consoles.
Can anyone show shuch veninum form any other developer??? Third party no less????
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