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everyone thinks gears looks the best because everything tends to dark,shiny, and a lot of scratches every where.SiKh22
wat
[QUOTE="Delsage"][QUOTE="BioShockOwnz"][QUOTE="mephisto_11"]i actually have a ps3 and sent a message to someone on here who asked.
http://360.kombo.com/article.php?artid=12651
yep mark rein says it looks better on 360. not only that but it has split screen
BioShockOwnz
I don't believe PR spin, but Delsage does, so owned! :) 360 version >>>.
I take it you didn't get that hint of sarcasm.
PS: Saying "Owned" just makes you sound like a 5th grader. ;)
Oh well, I'm on a video game message board, so I'm not very concerned.;) Owned.
Eh, whatever floats your boat.:|
[QUOTE="SiKh22"]everyone thinks gears looks the best because everything tends to dark,shiny, and a lot of scratches every where.mephisto_11
wat
every Gears of war character including the enimies armor have graphical scratches to make the game look better. really gears looks awesome, but everything is so shiny and dark, even the trees are super shiny.
No, mass effect beats killzone 2 by far, with its advanced facial animations and emotions, the high polygon count and extremely high texture resolution.From what ive seen, Killzone 2 gets that award. I hate the majority of character models that unreal engine produces. They are so huge and unrealistic.
Logan832
Bar the faces, MGS4's character models aren't nearly as detailed as those in Gears of War 1, much less 2. Same holds true for Mass Effect. Other than the faces, it's not even close.Gamer556
yup, mass effect looks great in dialogue but once you revert back to third person they dont look anywhere near as good
I think Crysis has the best ones, when using a power, you can even see individual lights flash in sequence on the suit.StephenHu
I have to agree, however, the lip sinc on crysis is a joke. GeoW models still look stunning, like i said im only talking about the PC version here.
[QUOTE="StephenHu"]I think Crysis has the best ones, when using a power, you can even see individual lights flash in sequence on the suit.Frozzik
I have to agree, however, the lip sinc on crysis is a joke. GeoW models still look stunning, like i said im only talking about the PC version here.
i thought we were talking about console characters:?[QUOTE="Frozzik"][QUOTE="StephenHu"]I think Crysis has the best ones, when using a power, you can even see individual lights flash in sequence on the suit.papi_lekker
I have to agree, however, the lip sinc on crysis is a joke. GeoW models still look stunning, like i said im only talking about the PC version here.
i thought we were talking about console characters:?yeah we are, sorry. I still agree though. Its just its been a very long time since i have seen gears on console. I have to use the ones i see on PC, thats why i say it. was just commenting on what someone said.
From what ive seen, Killzone 2 gets that award. I hate the majority of character models that UNREAL engine produces. They are so huge and UNREAListic.
Logan832
im sorry but i cant help but see the irony in this post
[QUOTE="StephenHu"]I think Crysis has the best ones, when using a power, you can even see individual lights flash in sequence on the suit.Frozzik
I have to agree, however, the lip sinc on crysis is a joke. GeoW models still look stunning, like i said im only talking about the PC version here.
The cool thing in SW is to call GEOW graphics overrated but just look at this gears 1 pic from the 360. the character models are fantastic and much better than the plastic looking dolls in mgs4 and uncharted
Im sorry but Killzone 2 cant win that prize, for example Mass Effects characters are leagues ahead.
Gears 2 multiplayer
Single player
Mass Effect, period.
God Dammit gears 2 looks great!
This Game is going to rock on so many friggen levels.....I mean look at that picture of the ''Mace Boomer'...How can any man look at that and say ''Dam, he looks awesome. I really want to kill him''? :P
Im hyped, Its got graphics, Gameplay, Rideable Reavers and Pilotable Brumaks..Its violent, gritty, tactical...Its a great time to be a gamer!! :)
uh no.
there are many many more.
although gears 2 models are great they are not the best
superjim42
was that an in-game shot of Snake? no i dont think so. that's because the actual in game graphics of MGS4 suck. mass effect and killzone? lol! denial FTL.
epic lulz to the people saying MGS4. its charater models are terrible and plastic-yArcade-Fire
beside that the textures dont have half the detail of Gears of 1 character models. seriously. mgs4 will allways post pics of cinematics instead of in game because they know this themselves but dont want to admit it on SW.
[QUOTE="leadernator"]Nothing will top MGS4 anytime soon, especially the Character Models.el_rika
tru dat
LMFAO!!! You fail because not ONE of those are from true in-game graphics. They are all cinematics!!
[QUOTE="el_rika"][QUOTE="leadernator"]Nothing will top MGS4 anytime soon, especially the Character Models.L1qu1dSword
tru dat
LMFAO!!! You fail because not ONE of those are from true in-game graphics. They are all cinematics!!
I think you are the one that fails seeing as how MGS4's cinematics are renedered on the fly a.k.a realtime a.k.a polygonal demo sequences :roll:
I mean it's ok for people to show cutscene graphics from Mass Effect, but not Metal Gear Solid 4 right ? lol @ the bias and denial on these forums.
[QUOTE="L1qu1dSword"][QUOTE="el_rika"][QUOTE="leadernator"]Nothing will top MGS4 anytime soon, especially the Character Models.el_rika
tru dat
LMFAO!!! You fail because not ONE of those are from true in-game graphics. They are all cinematics!!
I think you are the one that fails seeing as how MGS4's cinematics are renedered on the fly a.k.a realtime a.k.a polygonal demo sequences :roll:
I mean it's ok for people to show cutscene graphics from Mass Effect, but not Metal Gear Solid 4 right ? lol @ the bias and denial on these forums.
LOL! I know what it means when they use the graphics engine for cinematics but they obviously doctor that stuff up because it looks miles better then anything you see in the game itself. besides that the sad thing is that those pics dont even look that good compared to gears or uncharted. especualy that one of vamp.
those pics dont even look that good compared to gears or uncharted. especualy that one of vamp.L1qu1dSword
what ? they crap all over Gears and Uncharted in terms of character models both tehnically and artisitcally. The characters in MGS4 have at least twice the polygon count those in Gears have lol, not to mention realistic skin and clothes effects as well as infinitelly better Mo Capped and facial animations.
You do realise Mass Effect uses UE 3 right ????From what ive seen, Killzone 2 gets that award. I hate the majority of character models that unreal engine produces. They are so huge and unrealistic.
Logan832
Mass Effect easily has the best character models with Gears2, MGS4, All coming in a distant 2nd and 3rd. I can't see how anyone can argue against Mass Effect. EG101
Uncharted and crysis.
You don't see many people walking down the street the necks wider than their waist these days, hence i'd say the characters in Geaars 2 look unrealistic.hongkingkong
Trouble reading? He said it had the best character models not the most realistic. The art style of it all isn't important. It'd look pretty stupid seeing some skinny weak pencil neck snapping a big mean locusts neck do you not think?
[QUOTE="L1qu1dSword"][QUOTE="el_rika"][QUOTE="leadernator"]Nothing will top MGS4 anytime soon, especially the Character Models.el_rika
tru dat
LMFAO!!! You fail because not ONE of those are from true in-game graphics. They are all cinematics!!
I think you are the one that fails seeing as how MGS4's cinematics are renedered on the fly a.k.a realtime a.k.a polygonal demo sequences :roll:
I mean it's ok for people to show cutscene graphics from Mass Effect, but not Metal Gear Solid 4 right ? lol @ the bias and denial on these forums.
They don't even look that great they look plasticy as hell and yes even if they are redered in game they look better than actual gameplay same hold true for gears. get some in-game shots and they wont look that good.
cutscene
In game:
[QUOTE="chikenfriedrice"]even though they are taking roidsmephisto_11
The roids add more polygon and shaders
It looks good, but I mean WTF is up there can't be one normal guy?
[QUOTE="Swift_Boss_A"]I'm sorry but MGS4 has already taken the award for best character modelsmephisto_11
really? here's a comparison
There's half the detail in Snak
damn... :shock:[QUOTE="superjim42"]uh no.
there are many many more.
although gears 2 models are great they are not the best
mephisto_11
The mgs4 models look too plasticy and dont have as much detail. they still look good
Mass effect looks decent when you are in talk mode but as soon as you go back to third person they look meh..
lol dont get me started on killzone 2, the models are all gray and direct feed pics dont look great. let me find some pics. A lot less detail than the gears 2 models
I don't understand why your going to look for pics when you have gameplay staring you in the face that proves you wrong. Just accept that Gears does not have the best character models
What people seem to be incapable of understanding is that the implementation of deferred rendering isn't used to make the game sit around and look pretty in stills. Its area of expertise is motion. That's why periphery blurriness means the grand sum of jack **** to the overall quality of the game. The same mode can be applied to GTA IV, which relies on a pastel format to make the game look pleasing to the eyes IN MOTION.
What Killzone sacrifices in terms of still imagery it beyond more than makes up for seemless movement. Try getting that kind of motion from Gears and you'd only be wasting your time.
What's worse is that some people realize this already but choose to downplay by saying motion blur is a bad thing. Talk about desperation.
You don't see many people walking down the street the necks wider than their waist these days, hence i'd say the characters in Geaars 2 look unrealistic.hongkingkong
Does that need pointing out? Did you not notice their boots are like tree trunks? And that they carry rifles the size of rocket launchers with chainsaws attached to them?
Yet it's the width of their necks you choose to point out as unrealistic? :P It's clearly not meant to be a realistic game. I mean, their enemy is a race of creatures who live underground.
It's only a bad thing when you want to have crisp clear, still screens of in-game action to measure visual detail and fidelity.What people seem to be incapable of understanding is that the implementation of deferred rendering isn't used to make the game sit around and look pretty in stills. Its area of expertise is motion. That's why periphery blurriness means the grand sum of jack **** to the overall quality of the game. The same mode can be applied to GTA IV, which relies on a pastel format to make the game look pleasing to the eyes IN MOTION.
What Killzone sacrifices in terms of still imagery it beyond more than makes up for seemless movement. Try getting that kind of motion from Gears and you'd only be wasting your time.
What's worse is that some people realize this already but choose to downplay by saying motion blur is a bad thing. Talk about desperation.
Pariah_001
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