http://enthusiast.hardocp.com/article.html?art=MTQxNiwzLCxoZW50aHVzaWFzdA==
"Both the GeForce 8800 GTX and GeForce 8800 GT were playable up to 2560x1600 NoAA/16XAF with maximum in-game settings in DX9. The GeForce 8800 GTS 640 MB handled 1920x1200 NoAA/16X AF very well but tended to struggle as far as framerates go at 2560x1600. It seems the extra stream processors and texture capability the 8800 GT has made a big difference in this game, allowing 2560x1600 to be very playable. The Radeon HD 2900 XT also played well at 1920x1200, but you do have to keep that Texture Quality setting at "Medium."
WhySoCry
Fixed and linkified. They were only talking about DX9.
"The only video card in DX10 mode that had enough performance to enable 4X AA (DX10 On/Antialiasing) at 1600x1200 was the GeForce 8800 GTX...
The GeForce 8800 GT performed well in this game, but it just didn't have what it takes to enable 4X AA in Gears of War at 1600x1200. Though without AA, as you can see, performance is very high beating the 640 MB GeForce 8800 GTS. If you really want AA you can drop the resolution to 1280x1024 and then enable DX10 "On/Antialiasing" for 4X AA. The GeForce 8800 GT also allowed smooth gameplay at 1920x1200 without AA, in DX10. At 2560x1600 in DX10 mode though he GeForce 8800 GT did struggle at the highest game settings. If you lower some of the in-game settings, such as Texture Quality, Shadows and Post Processing then it would be playable at 2560x1600 with DX10 "On."
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