Reason, evidence, or logic. I don't want fanboy ranting, I want something that works.
Go.
This topic is locked from further discussion.
GameInformer said that they might have devs on a 3 month waiting list even before they get a kit.
Wii seems to be relying on 3rd parties to make quick cash and okay games. I hope this trend turns better and we some some good games.
[QUOTE="sniperpenguins"]i wouldn't say its killing gameing but harming yes, by bring more non-games into this. becuse they expect lessMichael85
Give me an example of where this killed gaming in the past before I make a rebuttle.
i said its harming gameing not killingGameInformer said that they might have devs on a 3 month waiting list even before they get a kit.
Wii seems to be relying on 3rd parties to make quick cash and okay games. I hope this trend turns better and we some some good games.
immortality20
It's true. All the good Nintendo 1Ps are getting delayed consistently. I'm dropping 50 bucks on a Mario game I don't ABSOLUTELY WANT only becuz it's easily the best or second best game on the Wii right now.
i wouldn't say its killing gameing but harming yes, by bring more non-games into this. becuse they expect lesssniperpenguinswe were all non-gamers once. nintendo brought many of us in with nes. that didn't seem to harm the industry. ps1 brought many of nongamers in also. that didn't harm either.
Reason, evidence, or logic. I don't want fanboy ranting, I want something that works.
Go.
Michael85
See my profile.
And it isn't "killing" gaming.
It's more like a slow-working poison.
There is simply a porportional relationship (founded upon market demand and profit incentive) between scarce developer resources, gaining a large new audience who limits the function of gaming (as Nintendo clearly advocates) and demands products of inferior quality, and the amount of complex and truely next-gen games produced for the market.
A wider problem, other than a reduction in the net quality of games (or the standards that gamers judge by) on Nintendo, might occur when another console developer sees the probable success of Nintendo and attempts to emulate Nintendo's marketing plan.
The Wii is not killing gaming, but it's not pushing it in the right direction either. It encourages developers to make games that are obscure, shallow, and easy to pick up and play, rather than games that are actually good. If this new "innovation" comes at the cost of quality, then I want nothing to do with it.
This is about the argument that because there's been a focus on bringing games to appeal to non-gamers, we will be left out with our so-called 'hardcore games'.
Well, no.
How much does it cost to create a game to cater for nongamers? these games would be like Wiisports, Brain Age, Sudoku, Wii Health etc. I'm guessing, not a lot at all. And so, it would hardly affect resources which are used to create games to cater for us.
Wiisports was just a bunch of tech demos, added extra contents, and polished just enough that we can enjoy it on it's own merits. Yet, this was also what sold the Wii for non-gamers.
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(How much does it cost to make these sort of games?)
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Bottom Line
Games that cater to us will still be made. Non-gamers will have very little effect on us.
"Non-gamers are stealing our games!". *cries* mwuaaaaa!... NO. Only fanboys dramatize the situation.
Pangster007
Its not killing gaming at all.
Its just offering a different TYPE of gaming experience. A more simple and accessible type, ideally suited to non gamers.
VinnoT
And by offering this product to a new market that FAR exceeds the population of the previous gaming market, developers and producers will -- in turn -- grow increasingly reluctant to support expensive, innovative, and complex products.
Remember, our demand as consumers, dictates what (and how much) developers produce.
It's not. It's just that hardcore gmaing elietists don't want casuals to play with them.goblaa
No. You misunderstand.
The problem is that worthwhile, complex, and meaningful games will grow increasingly scarce in porportion to the size of the casual (mainstream) market introduced into the gaming market.
Nintendo markets gaming to a broader public by limiting its function to little more than a childish toy capable of providing only the most basic, profitable, and shallow forms of entertainment.
Here comes the kiddy argument...
Well, if it's one company trying to cater for the younger crowd, it'd be Nintendo. They are encouraging games to be developed for everyone.
And why is this bad?
Stop and think for a moment, it is the younger generation which become gamers who are also important. They would be the future gamers. This is good for the industry.
[QUOTE="VinnoT"]Its not killing gaming at all.
Its just offering a different TYPE of gaming experience. A more simple and accessible type, ideally suited to non gamers.
FoamingPanda
And by offering this product to a new market that FAR exceeds the population of the previous gaming market, developers and producers will -- in turn -- grow increasingly reluctant to support expensive, innovative, and complex products.
Remember, our demand as consumers, dictates what (and how much) developers produce.
What if this new market starts to think videogame are not cool? It could be another crash.
Here comes the kiddy argument...
Well, if it's one company trying to cater for the younger crowd, it'd be Nintendo. They are encouraging games to be developed for everyone.
And why is this bad?
Stop and think for a moment, it is the younger generation which become gamers who are also important. They would be the future gamers. This is good for the industry.
Pangster007
Most of the younger crowd is playing Counter Strike.
[QUOTE="VinnoT"]Its not killing gaming at all.
Its just offering a different TYPE of gaming experience. A more simple and accessible type, ideally suited to non gamers.
FoamingPanda
And by offering this product to a new market that FAR exceeds the population of the previous gaming market, developers and producers will -- in turn -- grow increasingly reluctant to support expensive, innovative, and complex products.
Remember, our demand as consumers, dictates what (and how much) developers produce.
Wrong. You think Sony sold 100 million PS2's to hardcore gamers? No. The overwhelming amount of PS2's were sold to casuals. But it still got decidedly hardcore games. Same with the DS. I'm sure the overwhelming part of DS owners are not hardcore, but it still gets games like Hotel Dusk, Castlevania, and other hardcore games. Of course, I'm sure you're reving up your typical rant about how you hate what the industry is for not pushing the boundaries of whatever and not doing what you want. Save it, and instead just tell us what DO you want? I don't even think you know.As long as there are hardcore gamers, there will be hardcore games. The haters need to calm down. That is all that needs to be said about the topic.SmashBrosLegendunfortunately most fanboys can only see it like black and white. Either the wii appeals to non-gamers only or not :roll:
[QUOTE="FoamingPanda"][QUOTE="VinnoT"]Its not killing gaming at all.
Its just offering a different TYPE of gaming experience. A more simple and accessible type, ideally suited to non gamers.
squirrel337
And by offering this product to a new market that FAR exceeds the population of the previous gaming market, developers and producers will -- in turn -- grow increasingly reluctant to support expensive, innovative, and complex products.
Remember, our demand as consumers, dictates what (and how much) developers produce.
What if this new market starts to think videogame are not cool? It could be another crash.
When you explicitly define video games as simple toys that emulate physical activities within the comfort of your home, and destroy all the bad connotations of gaming by selling your product to so many people that the connotations evaporate, you do not have to worry about consumer expectations changing in such a radical fashion.
Even if consumer expectations do not change, you still have your core base of users which you keep interested (and demanding products) through franchise labels and "an occasional bone thrown their way."
You win, even if you lose.
How about before you pass judgement you understand what you're judging?Mini games/party games THere tech demos and most of them cost reg price thats not right
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All these games make me sick no matter what score they got i still feel there bad
Norg
Monkey Ball and Elebits are by no stretch of the imagination party games or tech demos.
[QUOTE="FoamingPanda"][QUOTE="VinnoT"]Its not killing gaming at all.
Its just offering a different TYPE of gaming experience. A more simple and accessible type, ideally suited to non gamers.
Hoffgod
And by offering this product to a new market that FAR exceeds the population of the previous gaming market, developers and producers will -- in turn -- grow increasingly reluctant to support expensive, innovative, and complex products.
Remember, our demand as consumers, dictates what (and how much) developers produce.
Wrong. You think Sony sold 100 million PS2's to hardcore gamers? No. The overwhelming amount of PS2's were sold to casuals. But it still got decidedly hardcore games. Same with the DS. I'm sure the overwhelming part of DS owners are not hardcore, but it still gets games like Hotel Dusk, Castlevania, and other hardcore games. Of course, I'm sure you're reving up your typical rant about how you hate what the industry is for not pushing the boundaries of whatever and not doing what you want. Save it, and instead just tell us what DO you want? I don't even think you know.This is one of the most misunderstood concepts within gaming. PS2 never explicitly catered to the casual crowd, nor did it penetrate the mainstream market to any respectable level (on par with other forms of visual media). Any success it had outside the gaming enthusiast was NOT a product of Sony policy, or first-party franchises for that matter, but rather a by-product created by third party developers who met more mainstream forms of consumer demand.
Nintendo has deliberately enacted a marketing strat that seeks to expand the market to capture mainstream consumers. They accomplish this, almost COMPLETELY, through first-party hardware and software. This is a COMPLETELY different strategy and any effects it has on capturing the casual market are accomplished through COMPLETELY different means.
[QUOTE="goblaa"]It's not. It's just that hardcore gmaing elietists don't want casuals to play with them.FoamingPanda
No. You misunderstand.
The problem is that worthwhile, complex, and meaningful games will grow increasingly scarce in porportion to the size of the casual (mainstream) market introduced into the gaming market.
Nintendo markets gaming to a broader public by limiting its function to little more than a childish toy capable of providing only the most basic, profitable, and shallow forms of entertainment.
Good. I hate complex games. I want extremly simple games that are hard to master.
[QUOTE="Norg"]How about before you pass judgement you understand what you're judging?Mini games/party games THere tech demos and most of them cost reg price thats not right
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All these games make me sick no matter what score they got i still feel there bad
Hoffgod
Monkey Ball and Elebits are by no stretch of the imagination party games or tech demos.
he not going to care.
its not i think people are overreacting. i mean look i understand u guys think devs will make games more towards casuals. if that was true last gen we would have gotten a billion more gta like games. almsot 75% of the games would have sandbox like features. deep storylines would have been forgotten, for over the top action and crime related games.
yes the wii will have party games and mini games. but it will also has adventure games like zelda, platformers like superpaper mario and mario galaxy, shooters like Metroid Prime 3(yeah i know its more of a hybrid), rpgs like dragon quest and other games as well marketed towards the "hardcore"gamers.
[QUOTE="tranhgiang"]Imagine the gaming industry that have nothing but Wii games.
Welcome to 10 years ago.
way2funny
10 years ago was when i had the most fun with games as well
You personally may not appeal to those games but how long has the Wii been out for? Not only you but people should stop labelling things so hastly. If those 3 or 4 games or another 4 similar ended up on another console would it mean it's a bad thing or does it mean it just so happens these 3 or 4 titles had come out in a relatively close time and recieved good scores. There are a lot of party based games out there, don't make it seem that those type of games are the only ones the Wii can offer.Mini games/party games THere tech demos and most of them cost reg price thats not right
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All these games make me sick no matter what score they got i still feel there bad
Norg
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