GoNintendo has blogged the latest Ninty conference call - Myths Debunked!

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Erkidu

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#1 Erkidu
Member since 2007 • 2744 Posts
http://gonintendo.com/?p=31593 Some key points: 1. No ability to stockpile systems 2. Worldwide production has been upped twice since launch 3. GameStop to make "raincheck program" available guaranteeing "tens of thousands" of people their Wii in January 4. Average Wii user is 29 years old 5. 50% of total Wii production goes to NA 6. Wii attach rate matches PS2 at this point in its lifetime 7. Online voicechat a possibility 8. 3.5 attach rate overall 9. Virtual sellout of Wii Zapper 10. Supply issue is with demand, not manufacturing components Interesting enough..
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arinya

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#2 arinya
Member since 2006 • 1054 Posts

What about quallity control and encouraging 3rd party devs to make better games and less/no shovelware/ports!!!

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fraz1776

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#3 fraz1776
Member since 2006 • 2269 Posts

What about quallity control and encouraging 3rd party devs to make better games and less/no shovelware/ports!!!

arinya

He said quality is subjective and that they are working with devs to help them get the most out of the Wii's hardware

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Erkidu

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#4 Erkidu
Member since 2007 • 2744 Posts
[QUOTE="arinya"]

What about quallity control and encouraging 3rd party devs to make better games and less/no shovelware/ports!!!

fraz1776

He said quality is subjective and that they are working with devs to help them get the most out of the Wii's hardware

I hope he's right about that.
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Eponique

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#5 Eponique
Member since 2007 • 17918 Posts
Well, that just destroyed 60% of Wii stereotypes. Too bad this thread will go unnoticed.
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SpruceCaboose

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#6 SpruceCaboose
Member since 2005 • 24589 Posts
Average Wii gamer age is still under the average gamer age in the US. Not necessarily destroying that stereotype.
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Weslii

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#7 Weslii
Member since 2007 • 2309 Posts
I always wonder how they figure out Attach Rates and Age.
I mean, they didn't ask me did they? :P
Can someone enlighten me?
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deactivated-60bf765068a74

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#8 deactivated-60bf765068a74
Member since 2007 • 9558 Posts

http://gonintendo.com/?p=31593 Some key points: 1. No ability to stockpile systems 2. Worldwide production has been upped twice since launch 3. GameStop to make "raincheck program" available guaranteeing "tens of thousands" of people their Wii in January 4. Average Wii user is 29 years old 5. 50% of total Wii production goes to NA 6. Wii attach rate matches PS2 at this point in its lifetime 7. Online voicechat a possibility 8. 3.5 attach rate overall 9. Virtual sellout of Wii Zapper 10. Supply issue is with demand, not manufacturing components Interesting enough..Erkidu

1. lies

2. so uve been in this business forever an always seem to have production problems an u can never fix it? more lies

3. k?

4. we know the average wii buyer is 30 years old now tell us the average wii person playin the games on the system an for how long?

5. k?

6. o really the ps2 had pretty crappy launch titles like summoner an crap, the wii held back 2-3 triple a gamecube games to release righgt when the wii launched

7. ill believe it when i see it nintendo

8. yeah cuz wii sports/wii play an 10 dollar mini games compare to 60 dollar ps3/xbox games attachrates?

9. what a bogus lie

10. its ur own issue u alayws have demand problems even with the cube which sold 1/4 as manhy units as the ps2 an u nver fix it ever

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Weslii

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#9 Weslii
Member since 2007 • 2309 Posts

1. lies

2. so uve been in this business forever an always seem to have production problems an u can never fix it? more lies

3. k?

4. we know the average wii buyer is 30 years old now tell us the average wii person playin the games on the system an for how long?

5. k?

6. o really the ps2 had pretty crappy launch titles like summoner an crap, the wii held back 2-3 triple a gamecube games to release righgt when the wii launched

7. ill believe it when i see it nintendo

8. yeah cuz wii sports/wii play an 10 dollar mini games compare to 60 dollar ps3/xbox games attachrates?

9. what a bogus lie

10. its ur own issue u alayws have demand problems even with the cube which sold 1/4 as manhy units as the ps2 an u nver fix it ever

ProtossRushX

They're shipping 1,8 million units every month and you say that they're not doing all they can do?
Thanks for the laugh.
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-bigger_boss-

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#10 -bigger_boss-
Member since 2007 • 117 Posts

[QUOTE="Erkidu"] Some key points: 1. No ability to stockpile systems 2. Worldwide production has been upped twice since launch 3. GameStop to make "raincheck program" available guaranteeing "tens of thousands" of people their Wii in January 4. Average Wii user is 29 years old 5. 50% of total Wii production goes to NA 6. Wii attach rate matches PS2 at this point in its lifetime 7. Online voicechat a possibility 8. 3.5 attach rate overall 9. Virtual sellout of Wii Zapper 10. Supply issue is with demand, not manufacturing components Interesting enough..ProtossRushX

1. lies

2. so uve been in this business forever an always seem to have production problems an u can never fix it? more lies

3. k?

4. we know the average wii buyer is 30 years old now tell us the average wii person playin the games on the system an for how long?

5. k?

6. o really the ps2 had pretty crappy launch titles like summoner an crap, the wii held back 2-3 triple a gamecube games to release righgt when the wii launched

7. ill believe it when i see it nintendo

8. yeah cuz wii sports/wii play an 10 dollar mini games compare to 60 dollar ps3/xbox games attachrates?

9. what a bogus lie

10. its ur own issue u alayws have demand problems even with the cube which sold 1/4 as manhy units as the ps2 an u nver fix it ever

--

so much fanboyism in one post.

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Erkidu

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#11 Erkidu
Member since 2007 • 2744 Posts
1. lies 2. so uve been in this business forever an always seem to have production problems an u can never fix it? more lies 3. k? 4. we know the average wii buyer is 30 years old now tell us the average wii person playin the games on the system an for how long? 5. k? 6. o really the ps2 had pretty crappy launch titles like summoner an crap, the wii held back 2-3 triple a gamecube games to release righgt when the wii launched 7. ill believe it when i see it nintendo 8. yeah cuz wii sports/wii play an 10 dollar mini games compare to 60 dollar ps3/xbox games attachrates? 9. what a bogus lie 10. its ur own issue u alayws have demand problems even with the cube which sold 1/4 as manhy units as the ps2 an u nver fix it everProtossRushX
1. You don't know that, so why even say it? 2. They haven't always had supply issues. How old are you? 12? 3. Good one. 4. :roll: No way to know that for certain, genius. 5. Good one. 6. Not really, but way to make things up. 7. Fair enough. 8. You're willingly ignorant, the worst of the fanboys. 9. You don't know that, so why even say it? 10. Not at all, actually. The GC was incredibly easy to find, but you wouldn't know that, seeing as you probably couldn't walk yet at the time.
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Douja555

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#12 Douja555
Member since 2006 • 651 Posts

50% of produciton goes to NA (most important region on Earth)

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flashattackfina

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#13 flashattackfina
Member since 2007 • 1468 Posts
[QUOTE="Douja555"]

:lol: every region is important there is no MOST important region

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sonicmj1

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#14 sonicmj1
Member since 2003 • 9130 Posts

Also, at this time last year, the 360 had a 5.2 attach rate.

Meanwhile, according to Gamestop, the Wii had about a 3.0 attach rate when it launched.

Link.

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the_h_bomb

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#15 the_h_bomb
Member since 2007 • 3182 Posts

Also, at this time last year, the 360 had a 5.2 attach rate.

Meanwhile, according to Gamestop, the Wii had about a 3.0 attach rate when it launched.

Link.

sonicmj1

360 owns at game sales

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nyoroism

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#16 nyoroism
Member since 2007 • 3778 Posts

6. o really the ps2 had pretty crappy launch titles like summoner an crap, the wii held back 2-3 triple a gamecube games to release righgt when the wii launchedProtossRushX

Since the rest of your post is pure speculation, I can shoot down this one.

DOA 2 Hardcore - 8.9

Madden NFL 2001 - 9.1

Tekken Tag Tournament - 9.6

SSX - 9.4

Time Splitters - 8.4

Smugglers Run - 8.0

Midnight Club - 8.4

Ready 2 Rumble Boxing Round 2 - 8.0

MotoGP - 8.0

NHL 2001 - 8.0

Unreal Tournament - 8.2

I'd say the PS2 had an amazing launch.

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Bread_or_Decide

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#19 Bread_or_Decide
Member since 2007 • 29761 Posts

I got my N64 on launch day with Mario 64. Good thing I got it before it was impossible to find.

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mjarantilla

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#20 mjarantilla
Member since 2002 • 15721 Posts
3.5 attach rate is much lower than what I expected, but I suspect that that's a worldwide figure. Japan buys far fewer Wii games per capita than NA or Europe, according to Nintendo's financial statements.
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Erkidu

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#21 Erkidu
Member since 2007 • 2744 Posts
lol: every region is important there is no MOST important regionflashattackfina
More consoles and software sells in the US than any other region. :|
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onesimos

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#22 onesimos
Member since 2005 • 320 Posts

50% of production goes to NA (most important region on Earth)

Douja555

In a market with over 300 million people and the most important market outside of Japan for Nintendo.

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Bread_or_Decide

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#23 Bread_or_Decide
Member since 2007 • 29761 Posts

Oh and TC I prefer if youhad titled the thread"Myth's Debunked"

These really aren't stereotypes...thats not the right word.

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Erkidu

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#24 Erkidu
Member since 2007 • 2744 Posts

Oh and TC I prefer if youhad titled the thread"Myth's Debunked"

These really aren't stereotypes...thats not the right word.

Bread_or_Decide
Well, Wii-haters always say that only kids play Wii - so that is a stereotype... But, fixed. :P
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onesimos

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#25 onesimos
Member since 2005 • 320 Posts

Oh and TC I prefer if youhad titled the thread"Myth's Debunked"

These really aren't stereotypes...thats not the right word.

Bread_or_Decide

Not "stereotypes," but "misconceptions" or "myths."

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SapSacPrime

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#26 SapSacPrime
Member since 2004 • 8925 Posts

What about quallity control and encouraging 3rd party devs to make better games and less/no shovelware/ports!!!

arinya

Nintendo quality control pissed a lot of developers off back on the snes, the same developers then went to the PS1 where people actually spent good money on the crap...

Encouraging and helping these 3rd partys is a great idea, but not letting them publish their games is not and both Playstations prove this because although they have a immense library, the vast majority of it is crap that serves to help the gems shine brighter.

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dotWithShoes

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#27 dotWithShoes
Member since 2006 • 5596 Posts

Also, at this time last year, the 360 had a 5.2 attach rate.

Meanwhile, according to Gamestop, the Wii had about a 3.0 attach rate when it launched.

Link.

sonicmj1

Way to go, post a link to a blog from LAST YEAR. I'm pretty sure nothing has changed in a year.. What are they at now? Got a link for that one?

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Bread_or_Decide

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#28 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"]

Oh and TC I prefer if youhad titled the thread"Myth's Debunked"

These really aren't stereotypes...thats not the right word.

Erkidu

Well, Wii-haters always say that only kids play Wii - so that is a stereotype... But, fixed. :P

Cool! It just flows better...but that's besides the point...I think the real secret is...kids don't play the Wii because it's not cool to like anything your parents like. Thats why I never believed kids were actually playing the Wii.

Plus Nintendo fans have grown up with Nintendo and they are definetly in their late twenties at this point. But that average age seems high. Where did they get these numbers? If they visited an old folks home it could be skewing the average too high.

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Erkidu

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#29 Erkidu
Member since 2007 • 2744 Posts
[QUOTE="Erkidu"][QUOTE="Bread_or_Decide"]

Oh and TC I prefer if youhad titled the thread"Myth's Debunked"

These really aren't stereotypes...thats not the right word.

Bread_or_Decide

Well, Wii-haters always say that only kids play Wii - so that is a stereotype... But, fixed. :P

Cool! It just flows better...but that's besides the point...I think the real secret is...kids don't play the Wii because it's not cool to like anything your parents like. Thats why I never believed kids were actually playing the Wii.

Plus Nintendo fans have grown up with Nintendo and they are definetly in their late twenties at this point.

True enough. I've been playing Nintendo consoles since the beginning. Always been a fan of their franchises.
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Blackbond

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#30 Blackbond
Member since 2005 • 24516 Posts

I got my N64 on launch day with Mario 64. Good thing I got it before it was impossible to find.

Bread_or_Decide

I got mine launch day with Wave Race. I couldn't find Mario 64 until Christmas time.

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shadowfox55

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#31 shadowfox55
Member since 2007 • 1609 Posts
Tc to make a quick note Nintendo stated voice chat is a possibility, but not fact of whether or not it is going to be done.
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Erkidu

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#32 Erkidu
Member since 2007 • 2744 Posts
Tc to make a quick note Nintendo stated voice chat is a possibility, but not fact of whether or not it is going to be done. shadowfox55
I included "voicechat a possibility" in my original post. :|
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nyoroism

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#33 nyoroism
Member since 2007 • 3778 Posts
[QUOTE="shadowfox55"]Tc to make a quick note Nintendo stated voice chat is a possibility, but not fact of whether or not it is going to be done. Erkidu
I included "voicechat a possibility" in my original post. :|

Yeah, but he was just making it clear that it wasn't set in stone.
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Shinobishyguy

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#34 Shinobishyguy
Member since 2006 • 22928 Posts

"Reggie talks about online voice chat for Wii - changes constantly happening, online voicechat is possible. It comes down to finalizing a peripheral. The fact that the mic is on the DS shows that Nintendo is interested. It is certainly something Nintendo is looking into, and Reggie wouldn't be surprised to see it hit the system."

SSBB better support voice chat if they're gonna add the feature.

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deactivated-5e836a855beb2

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#35 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
[QUOTE="Erkidu"][QUOTE="shadowfox55"]Tc to make a quick note Nintendo stated voice chat is a possibility, but not fact of whether or not it is going to be done. nyoroism
I included "voicechat a possibility" in my original post. :|

Yeah, but he was just making it clear that it wasn't set in stone.

How much less in stone can "possibility" imply?
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Bread_or_Decide

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#37 Bread_or_Decide
Member since 2007 • 29761 Posts

I can see it now..the Nintendo voice chat mic. Another peripheral to add on top of the 50 others.

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Erkidu

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#38 Erkidu
Member since 2007 • 2744 Posts

"Reggie talks about online voice chat for Wii - changes constantly happening, online voicechat is possible. It comes down to finalizing a peripheral. The fact that the mic is on the DS shows that Nintendo is interested. It is certainly something Nintendo is looking into, and Reggie wouldn't be surprised to see it hit the system."

SSBB better support voice chat if they're gonna add the feature.

Shinobishyguy
Voicechat in SSBB would own Earth. :)
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shadowfox55

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#39 shadowfox55
Member since 2007 • 1609 Posts

[QUOTE="nyoroism"][QUOTE="Erkidu"][QUOTE="shadowfox55"]Tc to make a quick note Nintendo stated voice chat is a possibility, but not fact of whether or not it is going to be done. Jandurin
I included "voicechat a possibility" in my original post. :|

Yeah, but he was just making it clear that it wasn't set in stone.

How much less in stone can "possibility" imply?

Just wondering because Nintendo is user friendly I doubt they would include voice for the reason to protect their consumers. Like how SSBB will not show names of the people a person will face on-line. Or does not include any texting.

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mjarantilla

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#40 mjarantilla
Member since 2002 • 15721 Posts

I can see it now..the Nintendo voice chat mic. Another peripheral to add on top of the 50 others.

Bread_or_Decide

You mean besides the Nunchuk, Classic Controller, and Zapper?

How are those different from the wireless mic, the keyboard add-on, the Scene-It controller, the webcam, the rechargeable battery, the expanded hard drive.....?

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EntwineX

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#41 EntwineX
Member since 2005 • 5858 Posts
4. Average Wii user is 29 years oldErkidu
Yep. 50% are 8 year olds and the other 50% are 50 year old.
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onesimos

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#42 onesimos
Member since 2005 • 320 Posts
Voice chat may be a problem if it is easy to abuse it, so there must be safeguards. I do not want what happened to Xbox Live recently when a user was arrested for threatening another user be repeated on Nintendo's Wi-Fi service.
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Bread_or_Decide

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#43 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="Erkidu"]4. Average Wii user is 29 years oldEntwineX
Yep. 50% are 8 year olds and the other 50% are 50 year old.

Yeah, no way to figure out how they came up with that number. Could've asked school's and old folks homes to get it. Who knows.

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mjarantilla

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#44 mjarantilla
Member since 2002 • 15721 Posts

[QUOTE="EntwineX"][QUOTE="Erkidu"]4. Average Wii user is 29 years oldBread_or_Decide

Yep. 50% are 8 year olds and the other 50% are 50 year old.

Yeah, no way to figure out how they came up with that number. Could've asked school's and old folks homes to get it. Who knows.

I would think that if Nintendo did carry out a survey, then its purpose was to conduct an unbiased study to find out the real complement of their userbase so that they could adjust their marketing strategies accordingly. I seriously doubt that they would intentionally sabotage such an important and useful tool for the sake of placating rabid message board fanboys.