Gonna get flack, but Insomniac isn't one of the greater development houses

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jg4xchamp

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#51 jg4xchamp
Member since 2006 • 64054 Posts

The hypocrisy on here is amazing.Almost all threads here are pure nitpicking on each and every aspect of PS3 and anything associated with Sony...you'll never see 'Team Ninja isn't one of the greater developement houses', or any threads critisizing any dev company assosicated with any other company, only system wars huh:roll:

Insomiac aren't the best, no one has ever claimed that, but they are extremely innovative, attentive, dedicated, and have one of the best work ethnics out of all the devs this gen...

Resistence is a prime example, those who play the game know how dedicated they are...patches, content, map packs, etc...

But, with that being said, there's developement houses on the 360 and Wii that aren't great either...

John_Keyes
Team Ninja has had its "Big Game" for the most part Ninja Gaiden. I would agree they are a bit overrated as well though.

Devs like Bungie are also dedicated to there game as well as Valve.

Nintendo studious delay games for months even a whole year just to make sure the game is completely polished.

Reason there is no "Team Ninja isn't the greatest dev ever" thread is because no body makes them out to be. Where as the PS3 fanboys put Insomniac as this great dev that quite frankly they aren't yet.
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munu9

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#52 munu9
Member since 2004 • 11109 Posts
WTH are you talking about? Spyro is a very memorable ps1 game and ratchet and clank was one my favorite ps2 games...
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TyrantDragon55

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#53 TyrantDragon55
Member since 2004 • 6851 Posts
[QUOTE="TyrantDragon55"]

It is somewhat impressive that they can pump out a decent game a year, but that's all they've really got going for them imo. They're definitely no where near the same league as Blizzard, Valve, or Bioware.

Pariah_001

At the same time, one must ask the question: If those other devs were pumping out one game a year, would they be of Insomniac quality? Or would they always need years to make decent games?

That's part of what seperates them from the pack, they don't put out a game unless it's something trueley special (although Bioware has dropped in quality lately). Personally, the ammount of time it takes them to make an amazing game is irrelevant to me, as long as it's amazing.

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jg4xchamp

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#54 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="TyrantDragon55"]

It is somewhat impressive that they can pump out a decent game a year, but that's all they've really got going for them imo. They're definitely no where near the same league as Blizzard, Valve, or Bioware.

Pariah_001

At the same time, one must ask the question: If those other devs were pumping out one game a year, would they be of Insomniac quality? Or would they always need years to make decent games?

Bioware, Valve, and Blizzard have done more than just decent.

Baldurs Gate 2, KOTOR, Neverwinter Nights, Mass Effect, etc have all had commercial and critical success in some way. on a much higher level than Insomniac games.

Valve has obviousaly had Half Life 1, Half Life 2, Coutner Strike, and most recently Portal.

Blizzard is well Blizzard.

Big difference between the quality of Insomniac's games and the games made by the devs mentioned.
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Overclockd

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#55 Overclockd
Member since 2008 • 455 Posts

Imo.

They make good, competent and enjoyable games, but at their roots, that's all they've made thus far.

Resistance 2 might be one of their more ambitious efforts, but i don't get the way people big up them.

They're not an Intelligent Systems(Super Metroid, Thracia 7), a Team Ico(Ico, SOTC) or even a Retro or a Team Lionhead.

They make good, to great games, but they merely fill a library, not crown it.

Their games aren't the ones that come to mind when you think of gems of a game library.

Enjoy their games, and i have and will continue to do so, but don't make them bigger than they are. Unfair to them, and expectations placed on them, and unfair to the true greats.

Seraphimon

If you don't think Insomniac can make great games to fill a library, then you are flat out wrong.

In the PSone days, I spent countless hours playing the first three Spyro games, all developed by Insomniac. Spyro had huge replay value because there was simply so much to collect and no other game at the time had that much to do in it. Every Ratchet and Clank game was fun through the end, and leveling up weapons is a great idea, probably never used in any game before it. R$C: Up Your Arsenal got a perfect ten from GI magazine. Every one of their games scores consistently around 9/10. The only reason their games won't fill a library is because they don't have an unlimited amount of developers. To say they are not a great studio is an insult.

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II_Seraphim_II

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#56 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="John_Keyes"]

The hypocrisy on here is amazing.Almost all threads here are pure nitpicking on each and every aspect of PS3 and anything associated with Sony...you'll never see 'Team Ninja isn't one of the greater developement houses', or any threads critisizing any dev company assosicated with any other company, only system wars huh:roll:

Insomiac aren't the best, no one has ever claimed that, but they are extremely innovative, attentive, dedicated, and have one of the best work ethnics out of all the devs this gen...

Resistence is a prime example, those who play the game know how dedicated they are...patches, content, map packs, etc...

But, with that being said, there's developement houses on the 360 and Wii that aren't great either...

jg4xchamp

Team Ninja has had its "Big Game" for the most part Ninja Gaiden. I would agree they are a bit overrated as well though.

Devs like Bungie are also dedicated to there game as well as Valve.

Nintendo studious delay games for months even a whole year just to make sure the game is completely polished.

Reason there is no "Team Ninja isn't the greatest dev ever" thread is because no body makes them out to be. Where as the PS3 fanboys put Insomniac as this great dev that quite frankly they aren't yet.

I have never heard a PS3 fan say Insomniac is the best Dev out there like some lemmings clearly claim that Bungie is. Cows say that Insomniac is a GREAT dev which is 100% true. Check out their Metacritic/Gamerankings scores for their games and you'll quickly understand why they are a great dev studio.

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Not-A-Stalker

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#57 Not-A-Stalker
Member since 2006 • 5165 Posts
[QUOTE="Not-A-Stalker"]

[QUOTE="jg4xchamp"]Agreed

Bungie Had Myth Series and Marathon. Then The big Halo Trilogy. With Halo COmbat Evolved and Halo 2 being the king of console shooters last gen. Halo 3 is still arguably 2nd best based on popularity so far.

Valve had Half Life

Nintendo has Zelda and Mario

Rockstar has Grand Theft Auto

Konami with Metal Gear Solid

Capcom with Resident Evil

Retro Studios had Metroid Prime Trilogy

Insomniac is good, but nothing special. In fact they are quite overrated. Epic as arrogant as they are still had Gears of War and Unreal 1 and Unreal 2k4jg4xchamp

The difference between Insomniac and all those that you just named off is that Insomniac is just one small studio. Capcom, Konami, Rockstar and Nintendo are a big collection of different studios. It's really unfair to compare them, unless you want to get into the specific studios of those companies you named.

well those specfic teams have had there BIG GAME.

Insomniac is missing that.

Ratchet was a good platformer.

But never anything like the First 2 Banjo Kazooie games.

Super Mario 64/Super Mario Galaxy

DOnkey Kong 64

Heck even Jak and Daxter can make a claim to be being better.

Resistance was a good first person shooter.

But NO Halo or Call of Duty. Or the story of a Bioshock, Half Life, etc

Or the MP thrill of Unreal Tournament and COunterstrike.

Insomniac is a good developer but Not one of the greats.

They are the Jim Kelly where as the devs mentioned are more like Joe Montana.

They have to deliver there big gem before they can make a claim to greatness.

I can agree with that. But just like you said in your next post, I really think Resistance 2 is going to be their game that they will always be known for. In the future whenever they announce a new game, the press release will always start off as "From the geniuses behind Resistance 2..." You can count on that.

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jg4xchamp

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#58 jg4xchamp
Member since 2006 • 64054 Posts
Insomniac may not be the best studio out there, but they are persistant and never cease to impress. All their games are great or above unlike Rockstar which does have some really shoddy games thrown in for good measure (Manhunt 2) and while Bungie has been cranking out the AAAs remember that ever since they started working on Halo, thats all they have ever done. Insomniac isnt afraid to try sumthing new every once in a while and thats good.II_Seraphim_II
Insomniac did 5 ratchet games since what 02?. With only 1 other IP being Resistance.

Bungie only made 3 games in that span being the Halo Trilogy and is allready moving on to something else(hopefully).

Rockstar is all GTA and everything else sucks I agree with that as well.

But in terms of rehashing there games Insomniac stuck with Ratchet for 4 straight games before they did something different.
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TyrantDragon55

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#59 TyrantDragon55
Member since 2004 • 6851 Posts

Insomniac may not be the best studio out there, but they are persistant and never cease to impress. All their games are great or above unlike Rockstar which does have some really shoddy games thrown in for good measure (Manhunt 2) and while Bungie has been cranking out the AAAs remember that ever since they started working on Halo, thats all they have ever done. Insomniac isnt afraid to try sumthing new every once in a while and thats good.II_Seraphim_II

That's all they've done because Microsoft wants money and Halo = money. The whole reason Bungie broke away from Microsoft is because they don't want to be stuck making Halo games for the rest of their careers.

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Pariah_001

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#60 Pariah_001
Member since 2003 • 4850 Posts

That's part of what seperates them from the pack, they don't put out a game unless it's something trueley special (although Bioware has dropped in quality lately).TyrantDragon55

The KOTOR sequels disagree with you.

I could just as easily claim that they're simply incapable of coming up with a game with enough marketable quality year per year. More specifically: They need more time to make games that are functional.

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munu9

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#61 munu9
Member since 2004 • 11109 Posts
[QUOTE="Pariah_001"][QUOTE="TyrantDragon55"]

It is somewhat impressive that they can pump out a decent game a year, but that's all they've really got going for them imo. They're definitely no where near the same league as Blizzard, Valve, or Bioware.

TyrantDragon55

At the same time, one must ask the question: If those other devs were pumping out one game a year, would they be of Insomniac quality? Or would they always need years to make decent games?

That's part of what seperates them from the pack, they don't put out a game unless it's something trueley special (although Bioware has dropped in quality lately). Personally, the ammount of time it takes them to make an amazing game is irrelevant to me, as long as it's amazing.

Seriously the likes of insomniac and Blizzard, valve. They are just different kinds of devs. Just because they can put out a more refined game in more time it somehow makes them special or better than insomniac? Insomniac doesn't want to do that, they simply make the best games they can possible make in a time frame that is more reasonable to them. What if insomniac wanted to take more time on their games? Well they don't want to and they don't need to. Having one "amazing" game is not necissarily better than having 2 or 3 very good games.

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jg4xchamp

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#62 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="jg4xchamp"][QUOTE="John_Keyes"]

The hypocrisy on here is amazing.Almost all threads here are pure nitpicking on each and every aspect of PS3 and anything associated with Sony...you'll never see 'Team Ninja isn't one of the greater developement houses', or any threads critisizing any dev company assosicated with any other company, only system wars huh:roll:

Insomiac aren't the best, no one has ever claimed that, but they are extremely innovative, attentive, dedicated, and have one of the best work ethnics out of all the devs this gen...

Resistence is a prime example, those who play the game know how dedicated they are...patches, content, map packs, etc...

But, with that being said, there's developement houses on the 360 and Wii that aren't great either...

II_Seraphim_II

Team Ninja has had its "Big Game" for the most part Ninja Gaiden. I would agree they are a bit overrated as well though.

Devs like Bungie are also dedicated to there game as well as Valve.

Nintendo studious delay games for months even a whole year just to make sure the game is completely polished.

Reason there is no "Team Ninja isn't the greatest dev ever" thread is because no body makes them out to be. Where as the PS3 fanboys put Insomniac as this great dev that quite frankly they aren't yet.

I have never heard a PS3 fan say Insomniac is the best Dev out there like some lemmings clearly claim that Bungie is. Cows say that Insomniac is a GREAT dev which is 100% true. Check out their Metacritic/Gamerankings scores for their games and you'll quickly understand why they are a great dev studio.

Good scores, but groundbreaking or off the charts not really.

I said they are a good dev. I also said Cows say They are a GREAT DEV. As in among a group of some of the best devs in the industry.

I dont think they belong there. I don't think Rockstar is as amazing as they are made out to be, because all they really are is Grand Theft Auto.

Like i said before. Resistance 2 is the game that could put them in a position to be one of the greats. They have had good to really good games.

But not the AAA blockbuster that others have had. That is the only thing missing from there dev history. That is the only thing keeping me and others from not admitting they are great. SO come this holiday they have a chance to shut us up.
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II_Seraphim_II

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#63 II_Seraphim_II
Member since 2007 • 20534 Posts

here is a quick recap of Insomniac game scores on Metacritic:

Playstation 2:Ratchet: Deadlocked (2005) 81
Sony Computer Entertainment America

Playstation 2:Ratchet & Clank (2002) 88
Sony Computer Entertainment America

Playstation 2:Ratchet & Clank: Going Commando (2003) 90
Sony Computer Entertainment America

Playstation 2:Ratchet & Clank: Size Matters (2008) 62(Note that this is a port of PSP game)
Sony Computer Entertainment America

Playstation 3:Ratchet & Clank Future: Tools of Destruction (2007) 89
Sony Computer Entertainment America

Sony PSP:Ratchet and Clank: Size Matters (2007) 85
Sony Computer Entertainment

Playstation 2:Ratchet and Clank: Up Your Arsenal (2004) 91
Sony Computer Entertainment America

Playstation:Spyro: Year of the Dragon (2000) 91

Playstation 3:Resistance: Fall of Man (2006) 86
Sony Computer Entertainment America

I may have missed a few games (like Disruptor...cant find the score) but as u can see, from all the games that Insomniac have made, only 1 game has gotten under 80% and that one game happens to be a a port of a PSP game, that got 85% ,onto the PS2.


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Pariah_001

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#64 Pariah_001
Member since 2003 • 4850 Posts

Bioware, Valve, and Blizzard have done more than just decent.

Baldurs Gate 2, KOTOR, Neverwinter Nights, Mass Effect, etc have all had commercial and critical success in some way. on a much higher level than Insomniac games.jg4xchamp

This is contestable. One could argue that they have more expsure than Resistance (due to longer franchise exposure), but do you have the numbers to back up that their respective competitive sales are dis-proportionate from eachother?

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TyrantDragon55

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#65 TyrantDragon55
Member since 2004 • 6851 Posts

[QUOTE="TyrantDragon55"]That's part of what seperates them from the pack, they don't put out a game unless it's something trueley special (although Bioware has dropped in quality lately).Pariah_001

The KOTOR sequels disagree with you.

I could just as easily claim that they're simply incapable of coming up with a game with enough marketable quality year per year. More specifically: They need more time to make games that are functional.

KOTOR sequals? You mean the one that Bioware had nothing to do with?

Yeah, you could say that if you really wanted to, but it wouldn't matter. When Insomniac manages to make a game as good as Baldur's Gate 2, Starcraft, or Half Life let me know.

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munu9

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#66 munu9
Member since 2004 • 11109 Posts

here is a quick recap of Insomniac game scores on Metacritic:

Playstation 2:Ratchet: Deadlocked (2005) 81
Sony Computer Entertainment America

Playstation 2:Ratchet & Clank (2002) 88
Sony Computer Entertainment America

Playstation 2:Ratchet & Clank: Going Commando (2003) 90
Sony Computer Entertainment America

Playstation 2:Ratchet & Clank: Size Matters (2008) 62(Note that this is a port of PSP game)
Sony Computer Entertainment America

Playstation 3:Ratchet & Clank Future: Tools of Destruction (2007) 89
Sony Computer Entertainment America

Sony PSP:Ratchet and Clank: Size Matters (2007) 85
Sony Computer Entertainment

Playstation 2:Ratchet and Clank: Up Your Arsenal (2004) 91
Sony Computer Entertainment America

Playstation:Spyro: Year of the Dragon (2000) 91

Playstation 3:Resistance: Fall of Man (2006) 86
Sony Computer Entertainment America

I may have missed a few games (like Disruptor...cant find the score) but as u can see, from all the games that Insomniac have made, only 1 game has gotten under 80% and that one game happens to be a a port of a PSP game, that got 85% ,onto the PS2.


II_Seraphim_II

Actually you're wrong, the size matters wasn't made by insomniac so they don't have any games below 80%

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jg4xchamp

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#67 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="TyrantDragon55"]That's part of what seperates them from the pack, they don't put out a game unless it's something trueley special (although Bioware has dropped in quality lately).Pariah_001

The KOTOR sequels disagree with you.

I could just as easily claim that they're simply incapable of coming up with a game with enough marketable quality year per year. More specifically: They need more time to make games that are functional.

they didnt make the KOTOR sequel. another dev studio did.

They followed up Kotor with Jade Empire. A bit of a drop off but still something different, and even then they followed that up with Mass Effect which was a very good game yet again.

Ofcourse time will tell if they actually peaked at Baldurs Gate 2.
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skrat_01

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#68 skrat_01
Member since 2007 • 33767 Posts
What can I say they are no Blizz or Valve
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TyrantDragon55

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#69 TyrantDragon55
Member since 2004 • 6851 Posts
[QUOTE="TyrantDragon55"][QUOTE="Pariah_001"][QUOTE="TyrantDragon55"]

It is somewhat impressive that they can pump out a decent game a year, but that's all they've really got going for them imo. They're definitely no where near the same league as Blizzard, Valve, or Bioware.

munu9

At the same time, one must ask the question: If those other devs were pumping out one game a year, would they be of Insomniac quality? Or would they always need years to make decent games?

That's part of what seperates them from the pack, they don't put out a game unless it's something trueley special (although Bioware has dropped in quality lately). Personally, the ammount of time it takes them to make an amazing game is irrelevant to me, as long as it's amazing.

Seriously the likes of insomniac and Blizzard, valve. They are just different kinds of devs. Just because they can put out a more refined game in more time it somehow makes them special or better than insomniac? Insomniac doesn't want to do that, they simply make the best games they can possible make in a time frame that is more reasonable to them. What if insomniac wanted to take more time on their games? Well they don't want to and they don't need to. Having one "amazing" game is not necissarily better than having 2 or 3 very good games.

I'd agree if it were just 1 game, but it's not. Every full game Blizzard or Valve has ever made has been incredible and genre defining. Can't say the same about Insomniac.

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Ragashahs

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#70 Ragashahs
Member since 2005 • 8785 Posts
insomniac turns out AAA-AA games nearly every year and a half now while most of them won't go into the hall of fame of greatest games they still go down as one of the better dev around insomniac has never really let me down
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II_Seraphim_II

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#71 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="II_Seraphim_II"]

here is a quick recap of Insomniac game scores on Metacritic:

Playstation 2:Ratchet: Deadlocked (2005) 81
Sony Computer Entertainment America

Playstation 2:Ratchet & Clank (2002) 88
Sony Computer Entertainment America

Playstation 2:Ratchet & Clank: Going Commando (2003) 90
Sony Computer Entertainment America

Playstation 2:Ratchet & Clank: Size Matters (2008) 62(Note that this is a port of PSP game)
Sony Computer Entertainment America

Playstation 3:Ratchet & Clank Future: Tools of Destruction (2007) 89
Sony Computer Entertainment America

Sony PSP:Ratchet and Clank: Size Matters (2007) 85
Sony Computer Entertainment

Playstation 2:Ratchet and Clank: Up Your Arsenal (2004) 91
Sony Computer Entertainment America

Playstation:Spyro: Year of the Dragon (2000) 91

Playstation 3:Resistance: Fall of Man (2006) 86
Sony Computer Entertainment America

I may have missed a few games (like Disruptor...cant find the score) but as u can see, from all the games that Insomniac have made, only 1 game has gotten under 80% and that one game happens to be a a port of a PSP game, that got 85% ,onto the PS2.


munu9

Actually you're wrong, the size matters wasn't made by insomniac so they don't have any games below 80%

oh yeah, my bad, it was made by HighImpact games that consists of ex-Insomniac programmers :P my bad....nice catch :D

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#72 Tragic_Kingdom7
Member since 2008 • 4011 Posts

WTH are you talking about? Spyro is a very memorable ps1 game and ratchet and clank was one my favorite ps2 games... munu9

Why do people insist on throwing out self-based arguments?

It's corny and useless.

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jg4xchamp

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#74 jg4xchamp
Member since 2006 • 64054 Posts

[QUOTE="jg4xchamp"]Bioware, Valve, and Blizzard have done more than just decent.

Baldurs Gate 2, KOTOR, Neverwinter Nights, Mass Effect, etc have all had commercial and critical success in some way. on a much higher level than Insomniac games.Pariah_001

This is contestable. One could argue that they have more expsure than Resistance (due to longer franchise exposure), but do you have the numbers to back up that their respective competitive sales are dis-proportionate from eachother?

2 of those are IPS they created and KOTOR was the only true franchise related game they had.

Mass Effect was a NEW IP.

Insomniac was Ratchet and Clank from 02-05 until they did something new with Resistance. So Insomniac had the exposure, especially with Ratchet and Clank which had 4 games in that 02-05 timespan.

Competitive sales no, that would take some chart hunting and VG charts isn't reliable enough for me to try them.

But critical success, sure all the Bioware games mentioned have hit AAA scores on metacritic with the exception being Jade Empire from what i remember.
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Pariah_001

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#75 Pariah_001
Member since 2003 • 4850 Posts

KOTOR sequals? You mean the one that Bioware had nothing to do with?TyrantDragon55

I was actually talking about Jade Empire. I thought it was one of the sequels, but I was wrong.

Yeah, you could say that if you really wanted to, but it wouldn't matter. When Insomniac manages to make a game as good as Baldur's Gate 2 or Starcraft let me know.TyrantDragon55

It's your own opinion that they haven't already. I still play Resistance to this day. So obviously I find it has a lot more value than an RPG.

In the case of an RTS or a MMO however, you're opening up a whole new can of worms. I could just as easily argue that it's moreso the nature of those games rather than the quality of them that attracts so much attention. This isn't to say that StarCraft and WoW don't have quality, but in the case of RTSs, people are immediately more excited about the genre even before they hear what the IP is.

But good job avoiding the point.

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sonicmj1

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#76 sonicmj1
Member since 2003 • 9130 Posts

Insomniac is a pretty solid studio. I don't think anyone puts their games up there with Valve and Nintendo R&D1 or anything, but the fact that they can, year after year, deliver an AA game every single year without it really getting stale (something Neversoft failed to do) is pretty impressive.

One does have to wonder, though, why exactly they keep such a strict schedule. How come they choose not to spend 2 or 3 years on a game? Is it to prevent burnout in the studio, so people don't get sick of a single project? Or are they basically always working on two projects at once, each one two years in development, each leapfrogging the other?

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#77 Pariah_001
Member since 2003 • 4850 Posts

2 of those are IPS they created and KOTOR was the only true franchise related game they had.

Mass Effect was a NEW IP.

Insomniac was Ratchet and Clank from 02-05 until they did something new with Resistance. So Insomniac had the exposure, especially with Ratchet and Clank which had 4 games in that 02-05 timespan.

Competitive sales no, that would take some chart hunting and VG charts isn't reliable enough for me to try them.

But critical success, sure all the Bioware games mentioned have hit AAA scores on metacritic with the exception being Jade Empire from what i remember. jg4xchamp

This doesn't answer my question. Bringing up R&C won't distract from Resistance's comparative sales (percentage-wise) even as a brand new franchise.

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TyrantDragon55

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#78 TyrantDragon55
Member since 2004 • 6851 Posts

[QUOTE="TyrantDragon55"]KOTOR sequals? You mean the one that Bioware had nothing to do with?Pariah_001

I was actually talking about Jade Empire. I thought it was one of the sequels.

Yeah, you could say that if you really wanted to, but it wouldn't matter. When Insomniac manages to make a game as good as Baldur's Gate 2 or Starcraft let me know.TyrantDragon55

It's your own opinion that they haven't already. I still play Resistance to this day. So obviously I find it has a lot more value than an RPG.

In the case of an RTS or a MMO however, you're opening up a whole new can of worms. I could just as easily argue that it's moreso the nature of those games rather than the quality of them that attracts so much attention. This isn't to say that StarCraft and WoW don't have quality, but in the case of RTSs, people are immediately more excited about the genre even before they hear what the IP is.

But good job avoiding the point.

Bioware seems to be going down in quality, I admitted that a while ago. Could Blizzard or Valve make a decent game in the span of a year like Insomniac does? I don't know, the only way either of us could know is if they actually tried to do so. Let's look at the type of games Insomniac has been chruning out once per year though. Resistance and Ratchet and Clank; both fairly simplistic straight forward games, neither with very complex or involved storys, both with fairly standard gameplay for their particular genre. Maybe that's why they're able to crank out 1 game a year, maybe they're just not putting the ambition into their projects like Blizzard and Valve do.

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Seraphimon

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#79 Seraphimon
Member since 2003 • 89 Posts

Insomniac is a good, stopgap developer.

Sony pads out the year with Insomniac titles, while saving the big hype for a title like Killzone 2 or LBP. They fill out a library, and give the consumer something to play in the meantime.

I equate a Ratchet title to a Mario Baseball for Nintendo, or a generic shooter from Microsoft.

Only difference is, Nintendo pays Namco or Hudson to make the stopgap, Microsoft lets a third party sell, whereas Sony fans hype it up as a first party megahit.

Nintendo fans/fanboys know that Mario golf/baseball/basketball/soccer etc are just padding for the release lists, a practice from n64 days when there'd be months without notable releases.

They might say they plan on getting the games, but they don't hype them up as the second coming.

I never smh more than last fall, when people were placing hopes on Ratchet to make a difference. Ratchet?!

The character practically lifted from the sega genesis days of the many mascots who were marketed as hip, cool and happening?

Ratchet was just a successful holdover from the Blinx, Tak, Kangaroo that nobody wants to remember from era of early 2001-02.

You aren't gonna see a new Ratchet title on the cover of a big magazine like Egm, nor will you see a Mario Baseball or a Rainbow Six Vegas, but you will see a Sony fan hype up Ratchet as a potential megahit.

They're just not that guy, however much you wish otherwise.

And for the record, nobody hypes up Team Ninja as one of the big boys.

Insomniac is kinda like Rare, only they've yet to have their goldeneye or Perfect Dark(n64).

And the time length of the development is moot.

Insomniac creates yearly games which are good, but not the big games of a library.

Other developers take more time, and as such diligence begets more acclaim and lauding.

They make good games, but they don't make gems.

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signore

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#80 signore
Member since 2007 • 2122 Posts

Imo.

They make good, competent and enjoyable games, but at their roots, that's all they've made thus far.

Resistance 2 might be one of their more ambitious efforts, but i don't get the way people big up them.

They're not an Intelligent Systems(Super Metroid, Thracia 7), a Team Ico(Ico, SOTC) or even a Retro or a Team Lionhead.

They make good, to great games, but they merely fill a library, not crown it.

Their games aren't the ones that come to mind when you think of gems of a game library.

Enjoy their games, and i have and will continue to do so, but don't make them bigger than they are. Unfair to them, and expectations placed on them, and unfair to the true greats.

Seraphimon

the ratchet and clank and spyro games were for the most part all AAA platformers. I didnt like Resistance 1 tho, who cares though,, PS3 owners get a lot of options holiday season while for 360 owners it really all rides on Gears of War2.

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hiho24

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#81 hiho24
Member since 2005 • 4052 Posts

Insomniac is one of the better devs out there.

Spyro was great. (Well the first one mostly)

Ratchet and Clank is a bit over done. The first two or so where good and I'm enjoying Tools of Destruction. The later PS2 games werent needed IMO.

Dont have an opinion on Resistance.

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foxhound_fox

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#82 foxhound_fox
Member since 2005 • 98532 Posts
Their only really "good" games were the first two Spyro's.
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butteater86

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#83 butteater86
Member since 2007 • 1306 Posts
[QUOTE="II_Seraphim_II"][QUOTE="jg4xchamp"][QUOTE="John_Keyes"]

The hypocrisy on here is amazing.Almost all threads here are pure nitpicking on each and every aspect of PS3 and anything associated with Sony...you'll never see 'Team Ninja isn't one of the greater developement houses', or any threads critisizing any dev company assosicated with any other company, only system wars huh:roll:

Insomiac aren't the best, no one has ever claimed that, but they are extremely innovative, attentive, dedicated, and have one of the best work ethnics out of all the devs this gen...

Resistence is a prime example, those who play the game know how dedicated they are...patches, content, map packs, etc...

But, with that being said, there's developement houses on the 360 and Wii that aren't great either...

jg4xchamp

Team Ninja has had its "Big Game" for the most part Ninja Gaiden. I would agree they are a bit overrated as well though.

Devs like Bungie are also dedicated to there game as well as Valve.

Nintendo studious delay games for months even a whole year just to make sure the game is completely polished.

Reason there is no "Team Ninja isn't the greatest dev ever" thread is because no body makes them out to be. Where as the PS3 fanboys put Insomniac as this great dev that quite frankly they aren't yet.

I have never heard a PS3 fan say Insomniac is the best Dev out there like some lemmings clearly claim that Bungie is. Cows say that Insomniac is a GREAT dev which is 100% true. Check out their Metacritic/Gamerankings scores for their games and you'll quickly understand why they are a great dev studio.

Good scores, but groundbreaking or off the charts not really.

I said they are a good dev. I also said Cows say They are a GREAT DEV. As in among a group of some of the best devs in the industry.

I dont think they belong there. I don't think Rockstar is as amazing as they are made out to be, because all they really are is Grand Theft Auto.

Like i said before. Resistance 2 is the game that could put them in a position to be one of the greats. They have had good to really good games.

But not the AAA blockbuster that others have had. That is the only thing missing from there dev history. That is the only thing keeping me and others from not admitting they are great. SO come this holiday they have a chance to shut us up.

Uhhhhh Bully?

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Seraphimon

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#84 Seraphimon
Member since 2003 • 89 Posts
[QUOTE="Seraphimon"]

the ratchet and clank and spyro games were for the most part all AAA platformers. I didnt like Resistance 1 tho, who cares though,, PS3 owners get a lot of options holiday season while for 360 owners it really all rides on Gears of War2.

signore

Lol.

Ratchet and Spyro both were basically the equivalent of a saturday morning cartoon.

Decent stuff, but nothing really groundbreaking or exceptional, just welldone games that people enjoy, and that enjoyed the userbase of the platforms they were on.

AAA? Not by a longshot.

Jersey Devil was a better platformer than Spyro imo, and Jak and Dexter crapped all over the Ratchet games in platforming.

Mario 64 was AAA.

Mario Galaxy is AAA.

Ratchet is definition of by the books.

Insomniac = Level 5 = < Rare

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butteater86

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#85 butteater86
Member since 2007 • 1306 Posts
Oh and LMAO at the guy who called Ninja Gaiden a masterpiece.
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jg4xchamp

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#86 jg4xchamp
Member since 2006 • 64054 Posts
Oh and LMAO at the guy who called Ninja Gaiden a masterpiece.butteater86
not from a story standpoint.

But gameplay wise it trumps every action game out there.

The single player isn't short

The bosses are some of the best in gaming.

Its a AAA game. Ninja Gaiden was and is the best gameplay in action games out right now and last gen.
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jg4xchamp

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#87 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="jg4xchamp"][QUOTE="II_Seraphim_II"][QUOTE="jg4xchamp"][QUOTE="John_Keyes"]

The hypocrisy on here is amazing.Almost all threads here are pure nitpicking on each and every aspect of PS3 and anything associated with Sony...you'll never see 'Team Ninja isn't one of the greater developement houses', or any threads critisizing any dev company assosicated with any other company, only system wars huh:roll:

Insomiac aren't the best, no one has ever claimed that, but they are extremely innovative, attentive, dedicated, and have one of the best work ethnics out of all the devs this gen...

Resistence is a prime example, those who play the game know how dedicated they are...patches, content, map packs, etc...

But, with that being said, there's developement houses on the 360 and Wii that aren't great either...

butteater86

Team Ninja has had its "Big Game" for the most part Ninja Gaiden. I would agree they are a bit overrated as well though.

Devs like Bungie are also dedicated to there game as well as Valve.

Nintendo studious delay games for months even a whole year just to make sure the game is completely polished.

Reason there is no "Team Ninja isn't the greatest dev ever" thread is because no body makes them out to be. Where as the PS3 fanboys put Insomniac as this great dev that quite frankly they aren't yet.

I have never heard a PS3 fan say Insomniac is the best Dev out there like some lemmings clearly claim that Bungie is. Cows say that Insomniac is a GREAT dev which is 100% true. Check out their Metacritic/Gamerankings scores for their games and you'll quickly understand why they are a great dev studio.

Good scores, but groundbreaking or off the charts not really.

I said they are a good dev. I also said Cows say They are a GREAT DEV. As in among a group of some of the best devs in the industry.

I dont think they belong there. I don't think Rockstar is as amazing as they are made out to be, because all they really are is Grand Theft Auto.

Like i said before. Resistance 2 is the game that could put them in a position to be one of the greats. They have had good to really good games.

But not the AAA blockbuster that others have had. That is the only thing missing from there dev history. That is the only thing keeping me and others from not admitting they are great. SO come this holiday they have a chance to shut us up.

Uhhhhh Bully?

Good, but i honestly don't think that game is as good as it is made out to be. Personally it sucks.

SO is Midnight Club and Manhunt.
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jg4xchamp

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#88 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="signore"][QUOTE="Seraphimon"]

the ratchet and clank and spyro games were for the most part all AAA platformers. I didnt like Resistance 1 tho, who cares though,, PS3 owners get a lot of options holiday season while for 360 owners it really all rides on Gears of War2.

Seraphimon

Lol.

Ratchet and Spyro both were basically the equivalent of a saturday morning cartoon.

Decent stuff, but nothing really groundbreaking or exceptional, just welldone games that people enjoy, and that enjoyed the userbase of the platforms they were on.

AAA? Not by a longshot.

Jersey Devil was a better platformer than Spyro imo, and Jak and Dexter crapped all over the Ratchet games in platforming.

Mario 64 was AAA.

Mario Galaxy is AAA.

Ratchet is definition of by the books.

Insomniac = Level 5 = < Rare

Level 5 is actually pretty good. So that isn't a bad comparison.

And Rare isn't the old rare. But i guess on Legacy alone Rare trumps insomniac.

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Tragic_Kingdom7

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#89 Tragic_Kingdom7
Member since 2008 • 4011 Posts

Oh and LMAO at the guy who called Ninja Gaiden a masterpiece.butteater86

What's wrong with it?

Quite frankly, it's the best at what it does.

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stephant_6

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#90 stephant_6
Member since 2005 • 1758 Posts

True. I used to love the R&C games,but they certainly weren't standouts in the crowd of games last gen.

Resistance 2 might change this though.

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ArisShadows

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#91 ArisShadows
Member since 2004 • 22784 Posts
Aside from their blah Resistance, I say they are pretty good.
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skrat_01

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#92 skrat_01
Member since 2007 • 33767 Posts

Uhhhhh Bully?

butteater86

Table Tennis

Also: Wild Metal Country :D

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Seraphimon

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#93 Seraphimon
Member since 2003 • 89 Posts

Insomniac is one of the better devs out there.

Spyro was great. (Well the first one mostly)

Ratchet and Clank is a bit over done. The first two or so where good and I'm enjoying Tools of Destruction. The later PS2 games werent needed IMO.

Dont have an opinion on Resistance.

hiho24

Better devs?

In relation to who?

Which one of their games is considered a crowning achievement, pretty much universally?

Intel Systems has Super Metroid.

Team Ico has SOTC.

Bungie has Halo.

Retro has Metroid Prime.

Santa Monica has God of War.

Insomniac has Spyro? Ratchet? Resistance?

No, good but merely good.

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II_Seraphim_II

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#94 II_Seraphim_II
Member since 2007 • 20534 Posts
dude...insomniac has some AAA games...now if AAA aint great, then i dunno wat is :|
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clintos59

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#95 clintos59
Member since 2008 • 1320 Posts
I disagree. This a very talented company for its size. They have proven they can make other games besides platforming games. And not only that they can deliver a great game in a short ammount of time. Heck if anyone is being overrated, its Epic. Name me any other game they made for consoles that dont look the same and doesnt have muscley characters that all look similar to each other? Yes gears of war 2 is bad a** but if u ask me who is more talented from what ive seen in next gen out of Insomniac and epic, id have to say Insomniac because they are more versatile and create different type games and still make those games great.
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gamewhat

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#96 gamewhat
Member since 2007 • 926 Posts
Insomniac happens to make some of the funnest games I have ever played. No one ever said they were the best, but they rank as "one of the best". it's like trying to compare the greatest quarterbacks. You just can't do it. Their is always one that is favored over another even though both are good. One thing for certain and I have seen it in another post is that insomniac are consistent. Say what you will but in my mind I know my own truth.
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#97 noswear
Member since 2008 • 3263 Posts

[QUOTE="revolution2k6"]not the best, but they produce very above average games and are extreamly releiable/consistantshadyd1717

^ This is why Insomniac is talked about so much. They're CONSISTANT. How many other dev's can you name put out a quality game almost EVERY year?

Valve? Although not often enough....

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karram

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#98 karram
Member since 2006 • 1682 Posts
I Agree 100% with you.
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leonhead

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#99 leonhead
Member since 2007 • 1524 Posts
I haven't played their latest game (resistance I think) But I really had fun with Ratchet and Clank 1,2 and 3
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#100 thrones
Member since 2004 • 12178 Posts

Well, the way I see it is that their quality is about EPIC games pre-Gear. I mean, the Ratchet and Clank series is comparable to the Unreal series in quality, isn't it?

Epic Game's Unreal Series:

  1. Unreal Tournament 2004 PC - 92.9%
  2. Unreal Tournament 3 PS3 - 86.1%
  3. Unreal Tournament PC - 93.6%
  4. Unreal Tournament 2003 PC - 88.2%
  5. Unreal Championship XB - 82.8%
  6. Unreal Championship 2 - Lilandri Conflict XB - 86.5%
  7. Unreal Tournament 3 PC - 83.5%
Average: 87.6571

Insomniac's Ratchet and Clank:

  1. Ratchet and Clank PS2 - 89.3%
  2. Ratchet and Clank Up Your Arsenal PS2 - 91.5%
  3. Ratchet and Clank Going Commando PS2 - 90.6%
  4. Ratchet and Clank Deadlocked PS2 - 82.5%
  5. Ratchet and Clank Future Tools of Destruction PS3 - 88.497%
Average: 88.4794

And that's not counting their Spyro series:

  1. Spyro the Dragon PS - 85.7%
  2. Spyro: Ripto's Rage PS - 90.6%
  3. Spyro: Year of the Dragon PS - 86.6%
Average: 87.63333..

And then the Resistance series to the Gears series:

  1. 86.782% - Resistance: Fall of Man
  2. 93.750% - Gears of War
And you got to remember, the original Resistance was a launch title. That would surely affect it's quality, as how many consoles launched with full triple A games all around, as quite often launch titles are rushed. I mean, it's painfully obvious from the way the story was told that it was launched as I'm sure even Insomniac realised that being told a story isn't that great. They've had time to make this sequel so it may in fact stand up to Gears of War 2. Then again, it might not.