MERCENARIES 2!'Speaking with the game's senior producer, one of the primary philosophies behind the game's development is that if it can't be blown up, it doesn't belong in the game, which was quite apparent during our guided demo. The tour started with our merc hopping into a heavily armed helicopter, where he proceeded to cruise over the water, destroying a massive steel and concrete bridge and a huge, incredibly intricate offshore oil rig. He then headed inland, where he found a semi truck parked near a gas tanker. After hitching the truck and trailer together, he hopped back into the chopper, and grabbed them with the chopper's winch. He didn't get far before it struck him to release the winch, and then fire a barrage of rockets at the gasoline-filled semi--causing it, and a good portion of rainforest around it, to incinerate in a huge, satisfying fireball. All of this wanton destruction will take place across a single environment that Pandemic estimates is about 8x8 kilometers in size, across which there will be no hard load times. While that might sound pretty big, one of the new features being worked on for Mercenaries 2 is a transit system, which will allow you to get to specific points on the map without having to drive there yourself..... Pandemic is also working on cooperative multiplayer support, and in what appears to be a burgeoning trend, it will work seamlessly with the single-player experience--you can allow a friend to drop into your game at any point and help cause a ruckus, and it sounds similar to what Realtime Worlds did in Crackdown earlier this year.'http://www.gamespot.com/xbox360/action/mercenaries2worldinflames
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