@04dcarraher: lmao are we talking about PS3/360 ?.. that happened the last year's of the consoles life cycle. The fact is currently there are very few settings set to low which is exactly What I stated.
Nothing I said was incorrect because I'm referring to current console's. Why would I be talking about hardware that's 10 years old?
Developers have a hard enough time trying to "optimize" their games on low-end years-old hardware. Having to add scalable graphics on CPU-bottlenecked systems for a small percentage that might potentially want it in certain situations isn't something they are going to be considering.
It's quite sad when people, in 2015, are talking about scaling graphics to 1080/30 or 720/60.
I actually had a similar choice for The Witcher 3, run the game on Ultra settings at 1440p and get 40ish fps or drop the res to 1080p and get 60ish fps.
It's quite sad when people, in 2015, are talking about scaling graphics to 1080/30 or 720/60.
I actually had a similar choice for The Witcher 3, run the game on Ultra settings at 1440p and get 40ish fps or drop the res to 1080p and get 60ish fps.
We are nowhere near the point where Graphics can't be pushed farther. As long as people buy games based on screenshots and not gameplay demos, frame rates and resolutions will always be sacrificed.
@04dcarraher: lmao are we talking about PS3/360 ?.. that happened the last year's of the consoles life cycle. The fact is currently there are very few settings set to low which is exactly What I stated.
Nothing I said was incorrect because I'm referring to current console's. Why would I be talking about hardware that's 10 years old?
You said console's, didn't specificity state the current ones. But as time goes on more and more settings and quality will be compromised.
1- Why isn't it available or why devs won't do it?
2- Would you like to have the option? Let's say a game is 1080p 30fps, tone down the stupid foliage and voila, 60fps! Or tune up some settings to go from 60 to 30?
inb4 "but games have already a hard time at 1080p30"
wont it make the devs much harder to develop the game? just assuming, i dont know much about programming.
I actually would really like this. Doesn't need to be sliders or a bunch of settings. Simply an option for reduced settings and 60 FPS, versus higher settings and 30 FPS. Why not?
@GarGx1: No hairworks , that's not max . Look at the benchmarks of a 780ti it gets raped once you turn on hairworks.
Yes Hairworks, for all, is enabled, did you even look at the screenshots. It's plainly obvious that it is
Internet benchmark rig - thrown together to run some figures off before changing card and going again
My rig, finely tuned and overclocked, by an engineer with 25 years experience of building and tuning PC's (me) to get the best performance I can from it.
Do you understand the difference?
I'll be honest, it does have dips into mid 30's on the other hand it has peaks in the high 40's as well. 40fps is more of an average.
@GarGx1: Yes I did and hair works is hard to notice on humans in screenshots. I did however look at multiple 780ti benchmarks with it consistently dipping into the low 30s at 1080p with hair works off. So in not seeing how you are getting into the 40s in 1440p with it turned on.
@GarGx1: Yes I did and hair works is hard to notice on humans in screenshots. I did however look at multiple 780ti benchmarks with it consistently dipping into the low 30s at 1080p with hair works off. So in not seeing how you are getting into the 40s in 1440p with it turned on.
Apparently, according to internet benchmarks, I can't get over 60fps in GTA V either maxed out as much as my RAM will allow at 1440p (AA switched off)
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