graphics wise 360.... but for how long?

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account_killa

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#1 account_killa
Member since 2006 • 129 Posts
i own all three next gen systems  when this arguement came up.  while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360,  i said STFU.  b ut i think we all know he is right because as of right now games are written for 360 then ported.  But how long can this last. 

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360.  Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360.  And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.  
 
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PhonySony

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#2 PhonySony
Member since 2007 • 25 Posts
What's so good about MGS4 graphics that 360 can't do it?. I've seen better looking games, Unreal Tournament 3 being one of them, it looks better than Gears of war.
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ParadiddleFill

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#3 ParadiddleFill
Member since 2007 • 3506 Posts
you are not going to see a big graphics gap between the ps3 and the 360 like you did with the xbox and ps2
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Vandalvideo

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#4 Vandalvideo
Member since 2003 • 39655 Posts
You realize uncompressed audio is whats taking up about 60% of the space for a blu-ray disc right? Thats the main reason that Kojima wants to work with the PS3. Its not like uncompressed audio is any better either. You don't lose any clarity at all. MGS4 could easily be done on the 360, if they compressed their stuff.
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lazzordude

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#5 lazzordude
Member since 2003 • 6685 Posts
you are not going to see a big graphics gap between the ps3 and the 360 like you did with the xbox and ps2ParadiddleFill
thats not a good comparison.you took the 2 "strongest" consoles of this gen and compared them to the strongest console and the weakest console of last gen.
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Nagidar

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#6 Nagidar
Member since 2006 • 6231 Posts

You realize uncompressed audio is whats taking up about 60% of the space for a blu-ray disc right? Thats the main reason that Kojima wants to work with the PS3. Its not like uncompressed audio is any better either. You don't lose any clarity at all. MGS4 could easily be done on the 360, if they compressed their stuff.Vandalvideo

 

  BINGO! Kojima is talking out of his butt.

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PhonySony

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#7 PhonySony
Member since 2007 • 25 Posts

MGS4 has nothing on this

http://www.unrealtournament3.com/screens/UT3_03.jpg

and it's coming to 360 aswell, so I guess 360 can do MGS4 no problem

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deactivated-5f26ef21d6f71

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#8 deactivated-5f26ef21d6f71
Member since 2006 • 2521 Posts
For how long? As long as devs learn the ins and outs of 360 (and PS3), the games will get better and better.
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killaj2786

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#9 killaj2786
Member since 2006 • 2531 Posts

i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
account_killa

Forza 2 my friennd... 

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account_killa

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#10 account_killa
Member since 2006 • 129 Posts

[QUOTE="account_killa"]i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
killaj2786

Forza 2 my friennd... 

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account_killa

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#11 account_killa
Member since 2006 • 129 Posts
gt5 will blow forza out of the water.  But that said i will be buying forza for online while gt5 comes out
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Nagidar

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#12 Nagidar
Member since 2006 • 6231 Posts

gt5 will blow forza out of the water.  But that said i will be buying forza for online while gt5 comes outaccount_killa

 

 

 Only time will tell, I will say I was disappointed by the FM2 demo though.

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EmanSolid117

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#13 EmanSolid117
Member since 2006 • 952 Posts

I think MGS4 would look alittle weaker on the 360.

you are not going to see a big graphics gap between the ps3 and the 360 like you did with the xbox and ps2ParadiddleFill
You will in the future my friend, you will.
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greg_splicer

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#14 greg_splicer
Member since 2007 • 2053 Posts

i own all three next gen systems  when this arguement came up.  while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360,  i said STFU.  b ut i think we all know he is right because as of right now games are written for 360 then ported.  But how long can this last. 

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360.  Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360.  And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.  
 account_killa

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

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D_Znuhtz

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#15 D_Znuhtz
Member since 2004 • 2276 Posts
you are not going to see a big graphics gap between the ps3 and the 360 like you did with the xbox and ps2ParadiddleFill
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D_Znuhtz

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#16 D_Znuhtz
Member since 2004 • 2276 Posts

[QUOTE="account_killa"]i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
greg_splicer

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

Wait wait wait... you think THAT picture looks better than Crysis?!?!? Holy crap man, take the fanboy goggles off. I thought that was a Wii game, no joke.  

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D_Znuhtz

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#17 D_Znuhtz
Member since 2004 • 2276 Posts

MGS4 has nothing on this

http://www.unrealtournament3.com/screens/UT3_03.jpg

and it's coming to 360 aswell, so I guess 360 can do MGS4 no problem

PhonySony

What indisputable logic! :roll:

10 posts eh... 

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greg_splicer

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#18 greg_splicer
Member since 2007 • 2053 Posts
[QUOTE="greg_splicer"]

[QUOTE="account_killa"]i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
D_Znuhtz

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

Wait wait wait... you think THAT picture looks better than Crysis?!?!? Holy crap man, take the fanboy goggles off. I thought that was a Wii game, no joke.  

It does look better in grass/ trees/shadows and lighting

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D_Znuhtz

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#19 D_Znuhtz
Member since 2004 • 2276 Posts
[QUOTE="D_Znuhtz"][QUOTE="greg_splicer"]

[QUOTE="account_killa"]i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
greg_splicer

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

Wait wait wait... you think THAT picture looks better than Crysis?!?!? Holy crap man, take the fanboy goggles off. I thought that was a Wii game, no joke.

It does look better in grass/ trees/shadows and lighting

 

You have to be joking. It doesn't look better at all, in any way, shape, or form. Not in the grass, not in the trees, not in the shadows, not in the lighting, not even in your head. This is on par with the guy that asked why PCs don't do HD :lol: 

Crysis is the best looking game in development, by a long shot. There is absolutely no comparison. I can't even believe he posted that screenshot.  

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snyper1982

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#20 snyper1982
Member since 2004 • 3407 Posts

i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
account_killa

 

360 doesn't support 7.1 first of all. And secondly, uncompressed formats take LESS processing power, as they no longer need to be uncompressed first. Uncompressed is a complete GIMMICK. Compression is one of the best things to ever happen in the technological world.

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snyper1982

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#21 snyper1982
Member since 2004 • 3407 Posts

gt5 will blow forza out of the water. But that said i will be buying forza for online while gt5 comes outaccount_killa

 

If you like an arcade racer with some simulation elements, yeah GT5 is great, if you are looking for the most realistic driving experience on a console, Forza is where it is at.

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Silenthps

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#22 Silenthps
Member since 2006 • 7302 Posts
[QUOTE="greg_splicer"][QUOTE="D_Znuhtz"][QUOTE="greg_splicer"]

[QUOTE="account_killa"]i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
D_Znuhtz

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

Wait wait wait... you think THAT picture looks better than Crysis?!?!? Holy crap man, take the fanboy goggles off. I thought that was a Wii game, no joke.

It does look better in grass/ trees/shadows and lighting

 

You have to be joking. It doesn't look better at all, in any way, shape, or form. Not in the grass, not in the trees, not in the shadows, not in the lighting, not even in your head. This is on par with the guy that asked why PCs don't do HD :lol:

Crysis is the best looking game in development, by a long shot. There is absolutely no comparison. I can't even believe he posted that screenshot.

yeah... maybe in a dimension where alan wake doesnt exist.
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greg_splicer

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#23 greg_splicer
Member since 2007 • 2053 Posts
[QUOTE="greg_splicer"][QUOTE="D_Znuhtz"][QUOTE="greg_splicer"]

[QUOTE="account_killa"]i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
D_Znuhtz

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

Wait wait wait... you think THAT picture looks better than Crysis?!?!? Holy crap man, take the fanboy goggles off. I thought that was a Wii game, no joke.

It does look better in grass/ trees/shadows and lighting

 

You have to be joking. It doesn't look better at all, in any way, shape, or form. Not in the grass, not in the trees, not in the shadows, not in the lighting, not even in your head. This is on par with the guy that asked why PCs don't do HD :lol: 

Crysis is the best looking game in development, by a long shot. There is absolutely no comparison. I can't even believe he posted that screenshot.  

Somehow i think you are joking, if not then come on, the Crysis trees are a joke comparing, and the shadows too, in fact where are the shadows in Crysis, i can't see them at all

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cobrax75

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#24 cobrax75
Member since 2007 • 8389 Posts
[QUOTE="D_Znuhtz"][QUOTE="greg_splicer"][QUOTE="D_Znuhtz"][QUOTE="greg_splicer"]

[QUOTE="account_killa"]i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
greg_splicer

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

Wait wait wait... you think THAT picture looks better than Crysis?!?!? Holy crap man, take the fanboy goggles off. I thought that was a Wii game, no joke.

It does look better in grass/ trees/shadows and lighting

 

You have to be joking. It doesn't look better at all, in any way, shape, or form. Not in the grass, not in the trees, not in the shadows, not in the lighting, not even in your head. This is on par with the guy that asked why PCs don't do HD :lol:

Crysis is the best looking game in development, by a long shot. There is absolutely no comparison. I can't even believe he posted that screenshot.

Somehow i think you are joking, if not then come on, the Crysis trees are a joke comparing, and the shadows too, in fact where are the shadows in Crysis, i can't see them at all

 

right no shadows....

 

even the individual branches of felled trees in Crysis cast shadows... 

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D_Znuhtz

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#25 D_Znuhtz
Member since 2004 • 2276 Posts
[QUOTE="D_Znuhtz"][QUOTE="greg_splicer"][QUOTE="D_Znuhtz"][QUOTE="greg_splicer"]

[QUOTE="account_killa"]i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
Silenthps

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

Wait wait wait... you think THAT picture looks better than Crysis?!?!? Holy crap man, take the fanboy goggles off. I thought that was a Wii game, no joke.

It does look better in grass/ trees/shadows and lighting

 

You have to be joking. It doesn't look better at all, in any way, shape, or form. Not in the grass, not in the trees, not in the shadows, not in the lighting, not even in your head. This is on par with the guy that asked why PCs don't do HD :lol:

Crysis is the best looking game in development, by a long shot. There is absolutely no comparison. I can't even believe he posted that screenshot.

yeah... maybe in a dimension where alan wake doesnt exist.

Alan Wake? Ohh, the game thats been in development for like 5 years, and will run on 360, which will not have DX10 capabilities. Definitely. In that dimension.  

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greg_splicer

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#26 greg_splicer
Member since 2007 • 2053 Posts

EAch leaf in Fable 2 cast a shadows on the tree bark, and the ground/grass bwlow, if anything IT CAN'T GET BETTER than that

 

As for Alan Wake, if Fable 2 is any indication of what 360 can do, will look better than any pc bar 8800GTX ones

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cobrax75

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#27 cobrax75
Member since 2007 • 8389 Posts

and best of all Alan wake hasnt even been shown on the Consoles yet...only on a DX10 PC....

 

not that it matters its nothing close to crysis. 

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cobrax75

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#28 cobrax75
Member since 2007 • 8389 Posts

EAch leaf in Fable 2 cast a shadows on the tree bark, and the ground/grass bwlow, if anything IT CAN'T GET BETTER than thatgreg_splicer

 

It does....In Crysis....leaves move individually when you move through them...and continue casting shadows....along with everything you meantioned. 

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#29 Nagidar
Member since 2006 • 6231 Posts

and best of all Alan wake hasnt even been shown on the Consoles yet...only on a DX10 PC....

 

not that it matters its nothing close to crysis. 

cobrax75

 

 That video of Alan Wake was awesome too.

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greg_splicer

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#30 greg_splicer
Member since 2007 • 2053 Posts

[QUOTE="greg_splicer"]EAch leaf in Fable 2 cast a shadows on the tree bark, and the ground/grass bwlow, if anything IT CAN'T GET BETTER than thatcobrax75

 

It does....In Crysis....leaves move individually when you move through them...and continue casting shadows....along with everything you meantioned. 

Since Fable 2 shadows are real time, it does not matter if the motion is scripted or physics based, it is still as intensive to do as in Crysis, bar the physics that move the actual leaves, and you do understand when ALL leaves move in Fable 2 is far more intensive than moving only those that you touch

I see hype for DX10 has got into you, right ? I agree Crysis is better in that calculates physics, well NOT for every leaf as you suggest, that is only for the palm trees, but it is amazing anyway, still Fable 2 is not about moving tree leaves around anyway or shooting down trees

 

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cobrax75

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#31 cobrax75
Member since 2007 • 8389 Posts
[QUOTE="cobrax75"]

[QUOTE="greg_splicer"]EAch leaf in Fable 2 cast a shadows on the tree bark, and the ground/grass bwlow, if anything IT CAN'T GET BETTER than thatgreg_splicer

 

It does....In Crysis....leaves move individually when you move through them...and continue casting shadows....along with everything you meantioned.

Since Fable 2 shadows are real time, it does not matter if the motion is scripted or physics based, it is still as intensive to do as in Crysis, bar the physics that move the actual leaves, and you do understand when ALL leaves move in Fable 2 is far more intensive than moving only those that you touch

I see hype for DX10 has got into you, right ? I agree Crysis is better in that calculates physics, well NOT for every leaf as you suggest, that is only for the palm trees, but it is amazing anyway, still Fable 2 is not about moving tree leaves around anyway or shooting down trees

 

 

again, Crysis Shadows move in real time, and individual leaves dont move...the entire branch moves to the side when you walk past it....and everything on it.

 

When all the Leaves move do to wind, its a scripted event...not real time....

 

again, even in BF2, leaves moved during wind, or when a helectopter was hovering over them, it doesnt amaze anyone...

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greg_splicer

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#32 greg_splicer
Member since 2007 • 2053 Posts
[QUOTE="greg_splicer"][QUOTE="cobrax75"]

[QUOTE="greg_splicer"]EAch leaf in Fable 2 cast a shadows on the tree bark, and the ground/grass bwlow, if anything IT CAN'T GET BETTER than thatcobrax75

 

It does....In Crysis....leaves move individually when you move through them...and continue casting shadows....along with everything you meantioned.

Since Fable 2 shadows are real time, it does not matter if the motion is scripted or physics based, it is still as intensive to do as in Crysis, bar the physics that move the actual leaves, and you do understand when ALL leaves move in Fable 2 is far more intensive than moving only those that you touch

I see hype for DX10 has got into you, right ? I agree Crysis is better in that calculates physics, well NOT for every leaf as you suggest, that is only for the palm trees, but it is amazing anyway, still Fable 2 is not about moving tree leaves around anyway or shooting down trees

 

 

again, Crysis Shadows move in real time, and individual leaves dont move...the entire branch moves to the side when you walk past it....and everything on it.

 

When all the Leaves move do to wind, its a scripted event...not real time....

 

again, even in BF2, leaves moved during wind, or when a helectopter was hovering over them, it doesnt amaze anyone...

Fable 2 shadows move in real time as well, why is that so hard to grasp ? Even fable 1 shadows moved in real time, you know, and when leaves move in the wind it is a scripted real time event, the shadows are calculated real time, since they move with the sun and fall in everyhting, from grass to trees themselves to each other leaf to buildings

These are NOT pre-defined shadows in Fable 2 as you might think, they are like Crysis ones, just watch the damn video

www.xboxyde.com

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snyper1982

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#33 snyper1982
Member since 2004 • 3407 Posts

Alan Wake? Ohh, the game thats been in development for like 5 years, and will run on 360, which will not have DX10 capabilities. Definitely. In that dimension.

D_Znuhtz

 

DX10 does not mean a game will look better....

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squallff8_fan

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#34 squallff8_fan
Member since 2006 • 2949 Posts

you are not going to see a big graphics gap between the ps3 and the 360 like you did with the xbox and ps2ParadiddleFill

That maybe true, but one area I already notice early in the ps3's life even with the xbox 360 having being out a year longer then the ps3, the ps3 is showing it can do more then just graphics, for example I already see alot of ps3 games with huger environments and alot more AI on screen and more physics. May not seem alot but just shows us even for a system that has only been out for 7 months, it already is showing in games things that havent been done on the xbox 360, for example, Lair, yes it may not be a game most lemmings may not be interested in but one thing is a fact, the game just shows off huge environments, with thousands and thousands of AI all streaming at one time while playing and to top it off, even with all this going on and still be able to pull off the great graphics to go along with all this and amazing physics and beautiful water effects. This is one game I havent seen one game on the xbox 360 that can match up to the size and so much AI and huge environments and come close to the graphics of gears of war or even surpass them, we wont know until the game actually comes out, but these are things the ps3 is already showing off, and we can already see the graphics will be there aswell, just alot of third party devs are having a hard time working on the ps3 hardware or are just lazy and just want to get a quick buck for the crappy ports.

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KillaHalo2o9

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#35 KillaHalo2o9
Member since 2006 • 5305 Posts
Time will only tell both system's will have great visuals :)
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2FacedJanus

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#36 2FacedJanus
Member since 2004 • 8236 Posts

the ps3 which has more muscle (IMO)
account_killa

How can something like that be an opinion... now seriously, there are countless of comparisons out there... ps3... if specifically designed for it will draw alot of power from cell... however... RSX cannot touch the 360 GPU, not even close, unified shaders make the RSX seem archaic in comparison....

 

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SgtWhiskeyjack

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#37 SgtWhiskeyjack
Member since 2004 • 16364 Posts

According to Sony's original claims, we shouldn't even be having this discussion. They promised double the power and we are not even seeing an equal amount of power, so maybe never.

 

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leonhead

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#38 leonhead
Member since 2007 • 1524 Posts

For how long? As long as devs learn the ins and outs of 360 (and PS3), the games will get better and better. KingsofQueens

 I agree

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iwo4life

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#39 iwo4life
Member since 2004 • 1155 Posts

[QUOTE="account_killa"]the ps3 which has more muscle (IMO)
2FacedJanus

How can something like that be an opinion... now seriously, there are countless of comparisons out there... ps3... if specifically designed for it will draw alot of power from cell... however... RSX cannot touch the 360 GPU, not even close, unified shaders make the RSX seem archaic in comparison....

 

The Xenos is a good GPU.  Unified shaders dont seem to be dominating with budget DX10 cards right now that have more shaders than Xenos does.  Dedicated shaders are faster than Unified shaders.  In a closed box environment it isn't that big of an advantage.  You know what your limitations are and you play to your strengths.  The major Xenos feature is the eDRAM but it is too small to give the "Free 4XFSAA" that MS claimed.  Most of the on paper specs for Xenos are related to allocating all shaders to pixel or all to vertex which would never happen in a game.  In reality they aren't much different performance wise.  The Cell puts it over the edge.  

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greg_splicer

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#40 greg_splicer
Member since 2007 • 2053 Posts

[QUOTE="ParadiddleFill"]you are not going to see a big graphics gap between the ps3 and the 360 like you did with the xbox and ps2squallff8_fan

That maybe true, but one area I already notice early in the ps3's life even with the xbox 360 having being out a year longer then the ps3, the ps3 is showing it can do more then just graphics, for example I already see alot of ps3 games with huger environments and alot more AI on screen and more physics. May not seem alot but just shows us even for a system that has only been out for 7 months, it already is showing in games things that havent been done on the xbox 360, for example, Lair, yes it may not be a game most lemmings may not be interested in but one thing is a fact, the game just shows off huge environments, with thousands and thousands of AI all streaming at one time while playing and to top it off, even with all this going on and still be able to pull off the great graphics to go along with all this and amazing physics and beautiful water effects. This is one game I havent seen one game on the xbox 360 that can match up to the size and so much AI and huge environments and come close to the graphics of gears of war or even surpass them, we wont know until the game actually comes out, but these are things the ps3 is already showing off, and we can already see the graphics will be there aswell, just alot of third party devs are having a hard time working on the ps3 hardware or are just lazy and just want to get a quick buck for the crappy ports.

You probably have not seen how crap AI in Lair is, right ?

Also you probably never  seen a pc, huge battles have been done before, it is called LOD, having  huge world does not mean PS3 is stronger in any way

Plus let's not exaggerate, it is not nearly close to Gears in textures and effects, good but no there at all, plus the LOD makes most buildings look totally flat when far away, VERY last gen if you ask me

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SergeantSnitch

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#41 SergeantSnitch
Member since 2007 • 3692 Posts

MGS4 has nothing on this

http://www.unrealtournament3.com/screens/UT3_03.jpg

and it's coming to 360 aswell, so I guess 360 can do MGS4 no problem

PhonySony


That screen is from the PC version hun.  Way to own yourself.
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imprezawrx500

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#42 imprezawrx500
Member since 2004 • 19187 Posts

[QUOTE="account_killa"]i own all three next gen systems  when this arguement came up.  while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360,  i said STFU.  b ut i think we all know he is right because as of right now games are written for 360 then ported.  But how long can this last. 

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360.  Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360.  And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.  
 greg_splicer

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

better than crysis? :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

it can't even come anywhere close to oblivion, those background textures look like ps1

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imprezawrx500

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#43 imprezawrx500
Member since 2004 • 19187 Posts
[QUOTE="D_Znuhtz"][QUOTE="greg_splicer"][QUOTE="D_Znuhtz"][QUOTE="greg_splicer"]

[QUOTE="account_killa"]i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
greg_splicer

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

Wait wait wait... you think THAT picture looks better than Crysis?!?!? Holy crap man, take the fanboy goggles off. I thought that was a Wii game, no joke.

It does look better in grass/ trees/shadows and lighting

 

You have to be joking. It doesn't look better at all, in any way, shape, or form. Not in the grass, not in the trees, not in the shadows, not in the lighting, not even in your head. This is on par with the guy that asked why PCs don't do HD :lol: 

Crysis is the best looking game in development, by a long shot. There is absolutely no comparison. I can't even believe he posted that screenshot.  

Somehow i think you are joking, if not then come on, the Crysis trees are a joke comparing, and the shadows too, in fact where are the shadows in Crysis, i can't see them at all

even facry looks better than that pathic image

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michael098

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#44 michael098
Member since 2006 • 3441 Posts

i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
account_killa

Get over the **** graphics, ps3 has not been provin to be more powerful that the 360 and the 360 has not been provin to be more powerful than the ps3. If graphics are all you care about than build a gaming pc, you can build one thats far more powerful than both 360 and ps3. Just stop **** about the graphics and i dunno.....maybe enjoy your games..

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themyth01

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#45 themyth01
Member since 2003 • 13924 Posts
 Devs, devs, devs, haha it's a stupid excuse cows keep making, it doesn't happen with a single multiplatform game, it happens with most if not all multiplatforms - NOT ports -. Multiplatform games are made with an multiplatform engine which is made to accomodate for both consoles strenghts. Xbox360 = better graphics until XBOX720.  
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michael098

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#46 michael098
Member since 2006 • 3441 Posts
[QUOTE="greg_splicer"][QUOTE="D_Znuhtz"][QUOTE="greg_splicer"][QUOTE="D_Znuhtz"][QUOTE="greg_splicer"]

[QUOTE="account_killa"]i own all three next gen systems when this arguement came up. while playing cod3 on ps3 my brother came into room and said the game looks like garbage and looks way better on 360, i said STFU. b ut i think we all know he is right because as of right now games are written for 360 then ported. But how long can this last.

Lets say for for the sake of discussionn that MGS4 was to be ported to the 360. Since the game is being written for the ps3 which has more muscle (IMO) just how would it look on the 360. And thats not even taking into account media format issue.

How hard would the 360 have to work to process the game at 60fps at 1080p processing uncompressed 7.1 audio which is what expect kojima to produce.

Oh and on the wii...... i was regretting my wii purchase until brawl and nights......after that is when i will regret my purchase.
imprezawrx500

PS3 is really behind 360 in hardware, 360 already does better than Crysis graphics in the pre-pre-pre-beta version of Fable 2

Wait wait wait... you think THAT picture looks better than Crysis?!?!? Holy crap man, take the fanboy goggles off. I thought that was a Wii game, no joke.

It does look better in grass/ trees/shadows and lighting

 

You have to be joking. It doesn't look better at all, in any way, shape, or form. Not in the grass, not in the trees, not in the shadows, not in the lighting, not even in your head. This is on par with the guy that asked why PCs don't do HD :lol:

Crysis is the best looking game in development, by a long shot. There is absolutely no comparison. I can't even believe he posted that screenshot.

Somehow i think you are joking, if not then come on, the Crysis trees are a joke comparing, and the shadows too, in fact where are the shadows in Crysis, i can't see them at all

even facry looks better than that pathic image

If you download the new fable vid off xbl and watch all of the early 3D Engine tests then you will see that the graphics are looking good, the trees look really good and the lighting and shadows are good. As for the tree models in crysis been a joke, im sorry but thats one of the dumbest things iv herd, im not gonna bother explaining because i thought it was quit obvious why...

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iwo4life

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#47 iwo4life
Member since 2004 • 1155 Posts

Devs, devs, devs, haha it's a stupid excuse cows keep making, it doesn't happen with a single multiplatform game, it happens with most if not all multiplatforms - NOT ports -. Multiplatform games are made with an multiplatform engine which is made to accomodate for both consoles strenghts. Xbox360 = better graphics until XBOX720. themyth01

Early multiplatform games were not built on multiplatform engines.  COD3, NBA2K7, Tony Hawk AW, Madden were all 360 ports and very unoptimized for PS3 and it ran most of those games pretty well considering the 360 uses DirectX and PS3 uses OpenGL.  New games like assassins creed and any new capcom game will be made with multiplatform in mind.