GTA Five 2 Disks on 360

This topic is locked from further discussion.

Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#101 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"]Changing disks when you change cities? That's likely what will happen. I hate to say it but this is the first time disk swapping may actually affect gameplay.The_Game21x

Or the second disk will be a one time install disc like Forza 3/4 and RAGE.

Which is far more likely.

Is it more likely? We know that the scope of this game will be enormous. I think it is very reasonable to think that the game itself may be split--of course a mandatory install could render that nil anyways.
Avatar image for rjdofu
rjdofu

9171

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#102 rjdofu
Member since 2008 • 9171 Posts
DEAL BREAKER!
Avatar image for Karnage108
Karnage108

2595

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#103 Karnage108
Member since 2010 • 2595 Posts
ITT: Cows venting their anger after being owned left and right the past couple months.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#104 delta3074
Member since 2007 • 20003 Posts

do you think that? i heard assassins creed 3 had 2 disks. It almost sounds guaranteed to me that GTA 5 would be two disks...what do you think?

youngmurk911
You don't need both disks on AC 3 to play the single player campaign and look how big Skyrim is and that only takes up 3.8GB on a DVD
Avatar image for FastEddie2121
FastEddie2121

3081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#105 FastEddie2121
Member since 2009 • 3081 Posts
This is seriously an important topic?
Avatar image for Z-Fatalis
Z-Fatalis

1058

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#106 Z-Fatalis
Member since 2012 • 1058 Posts

My PS2 didn't even need to do this :lol:

Avatar image for AtlanticRock
AtlanticRock

8131

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#107 AtlanticRock
Member since 2007 • 8131 Posts

I wouldn't mind 5 discs, to be honest.

Disc 1 - San Andreas

Disc 2 - Liberty City

Disc 3 - Vice City

Disc 4 - London

Disc 5 - Multiplayer

Avatar image for vaderhater
vaderhater

3972

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#108 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="princeofshapeir"][QUOTE="kuraimen"]Definitely. The 360 always limits the content of the games because of that restriction.kuraimen
Is that why the PS3 versions of RDR and GTA IV are inferior to the 360 version?

They use the 360 as lead platform which is logical since it's the lowest common denominator. Sadly the PS3 has to afterwards deal with the inferior design. In a Bluray you could fit like 4 times the content and all PCs have HDD. The 360 is the weakest link.

All that would do is it might make the levels load faster for the PS3. As it is most games duplicate the info on the PS3 BR to compensate for its slow read speed.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#109 delta3074
Member since 2007 • 20003 Posts

My PS2 didn't even need to do this :lol:

Z-Fatalis
yeah it does if you want to play Onimusha: Dawn of Dreams,lol
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#110 delta3074
Member since 2007 • 20003 Posts

[QUOTE="kuraimen"][QUOTE="princeofshapeir"] Is that why the PS3 versions of RDR and GTA IV are inferior to the 360 version?vaderhater

They use the 360 as lead platform which is logical since it's the lowest common denominator. Sadly the PS3 has to afterwards deal with the inferior design. In a Bluray you could fit like 4 times the content and all PCs have HDD. The 360 is the weakest link.

All that would do is it might make the levels load faster for the PS3. As it is most games duplicate the info on the PS3 BR to compensate for its slow read speed.

He's talking rubbish anyway, the PS3 is the weakest link due to the lower amount of useable memory, thats the reason RDR on the Ps3 runs in a lower resolution with less foliage, he's also wrong about it being a Port, They had different teams coding each version, kurinaim will just pull things out of thin air without doing his research first.
Avatar image for Eddie-Vedder
Eddie-Vedder

7810

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#111 Eddie-Vedder
Member since 2003 • 7810 Posts

The 360 is so outdated it's so sad. Paybacks a b1tch after how much lems said Blu Ray was useless.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#112 delta3074
Member since 2007 • 20003 Posts

The 360 is so outdated it's so sad. Paybacks a b1tch after how much lems said Blu Ray was useless.

Eddie-Vedder
Lems never claimed Blu-Ray was useless just that it wasn't neccessary which it wasn't this generation, it's clear that it will be needed next gen,it was an advantage, but it wasn't NEEDED this generation, Needed implys that a game will not run without it,All multiplats run on the 360 without it whether they are on multiple disks or not.
Avatar image for kuraimen
kuraimen

28078

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#113 kuraimen
Member since 2010 • 28078 Posts
[QUOTE="vaderhater"]

[QUOTE="kuraimen"] They use the 360 as lead platform which is logical since it's the lowest common denominator. Sadly the PS3 has to afterwards deal with the inferior design. In a Bluray you could fit like 4 times the content and all PCs have HDD. The 360 is the weakest link.delta3074

All that would do is it might make the levels load faster for the PS3. As it is most games duplicate the info on the PS3 BR to compensate for its slow read speed.

He's talking rubbish anyway, the PS3 is the weakest link due to the lower amount of useable memory, thats the reason RDR on the Ps3 runs in a lower resolution with less foliage, he's also wrong about it being a Port, They had different teams coding each version, kurinaim will just pull things out of thin air without doing his research first.

No, that's mostly because some devs are bad. There are plenty of games that run well on PS3.
Avatar image for The_Game21x
The_Game21x

26440

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#114 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="The_Game21x"]

[QUOTE="Heirren"]Changing disks when you change cities? That's likely what will happen. I hate to say it but this is the first time disk swapping may actually affect gameplay.Heirren

Or the second disk will be a one time install disc like Forza 3/4 and RAGE.

Which is far more likely.

Is it more likely? We know that the scope of this game will be enormous. I think it is very reasonable to think that the game itself may be split--of course a mandatory install could render that nil anyways.

I'd like to think Rockstar knows better than to do something like that. But we'll find out, in time.

Avatar image for Puckhog04
Puckhog04

22814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#115 Puckhog04
Member since 2003 • 22814 Posts

I don't understand why it matters...but, yes, probably. Considering the size of GTA V; it's almost certain to be on 2 discs on the 360. It doesn't change the game...

Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#116 DrTrafalgarLaw
Member since 2011 • 4487 Posts

[QUOTE="vaderhater"]

[QUOTE="kuraimen"] They use the 360 as lead platform which is logical since it's the lowest common denominator. Sadly the PS3 has to afterwards deal with the inferior design. In a Bluray you could fit like 4 times the content and all PCs have HDD. The 360 is the weakest link.delta3074

All that would do is it might make the levels load faster for the PS3. As it is most games duplicate the info on the PS3 BR to compensate for its slow read speed.

He's talking rubbish anyway, the PS3 is the weakest link due to the lower amount of useable memory, thats the reason RDR on the Ps3 runs in a lower resolution with less foliage, he's also wrong about it being a Port, They had different teams coding each version, kurinaim will just pull things out of thin air without doing his research first.

Last time I checked, both consoles have 512 MB RAM. And to claim ownage over foliage that's two 2D textures arranged in a crosslike shape to make it look 3D...

Oh my, lems have sunked very low at the end of this gen. If you're that much into foilage, go play Kinectimals as the supposed Foliage King of this gen. :cool:

Avatar image for The_Game21x
The_Game21x

26440

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#117 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="delta3074"][QUOTE="vaderhater"]All that would do is it might make the levels load faster for the PS3. As it is most games duplicate the info on the PS3 BR to compensate for its slow read speed.

DrTrafalgarLaw

He's talking rubbish anyway, the PS3 is the weakest link due to the lower amount of useable memory, thats the reason RDR on the Ps3 runs in a lower resolution with less foliage, he's also wrong about it being a Port, They had different teams coding each version, kurinaim will just pull things out of thin air without doing his research first.

Last time I checked, both consoles have 512 MB RAM. And to claim ownage over foliage that's two 2D textures arranged in a crosslike shape to make it look 3D...

Oh my, lems have sunked very low at the end of this gen. If you're that much into foilage, go play Kinectimals as the supposed Foliage King of this gen. :cool:

The PS3's OS takes up more space in RAM than does the 360's, leaving it with less usable RAM to work with, not to mention the split architecture, which also makes it less flexible.

It's not rocket surgery, people. :wink:

Avatar image for spiderluck
spiderluck

2405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#118 spiderluck
Member since 2012 • 2405 Posts

MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#119 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="vaderhater"]All that would do is it might make the levels load faster for the PS3. As it is most games duplicate the info on the PS3 BR to compensate for its slow read speed.

DrTrafalgarLaw

He's talking rubbish anyway, the PS3 is the weakest link due to the lower amount of useable memory, thats the reason RDR on the Ps3 runs in a lower resolution with less foliage, he's also wrong about it being a Port, They had different teams coding each version, kurinaim will just pull things out of thin air without doing his research first.

Last time I checked, both consoles have 512 MB RAM. And to claim ownage over foliage that's two 2D textures arranged in a crosslike shape to make it look 3D...

Oh my, lems have sunked very low at the end of this gen. If you're that much into foilage, go play Kinectimals as the supposed Foliage King of this gen. :cool:

USEABLE MEMORY, The 360 has more useable memory available to developers because it has a lower OS footprint, learn what you are talking about sunshine. 'The PlayStation 3 has been long criticized for its bloated Operating System memory footprint. At its initial launch, over three years ago, Sony had reserved 120MBs, spread across the XDR and DDR Ram. In comparison, Microsoft and their Xbox 360 have given game developers ample amounts of memory to work with. Slowly but surely, Sony has knocked down the size of the footprint, but recent internal documents indicate that Sony has made another sizeable cut. Sony has reduced the size of the Operating System to a mere 50MBs. Broken down, 7MBs comes from local memory, while 43MBs comes from the main memory. Developers have long criticized Sony and the incredibly large memory footprint for some time now, and those have been warranted. Microsofts Xbox 360 has reserved, and stayed with only 32MBs of memory allocation. The more memory developers can play with is better.' http://www.playstationlifestyle.net/2009/12/18/ps3-reduces-os-footprint-by-more-than-half/ We had to make the game dominated by the console hardware trade offs. And the PlayStation 3 is, in some ways, the long pole there. They are close, the PS3 and the Xbox 360. You dont have to do radically different things, but the memory is a little tighter on the PS3 because it is segmented and Sony takes a little bit more off the top for their guide overhead than Microsoft does, he said. There is no doubt that decisions had to be based around what would work well on the consoles. Read more at http://gamingbolt.com/carmack-displeased-with-the-segmented-ps3-memory#5TtEy97aR0DjwkkV.99 http://gamingbolt.com/carmack-displeased-with-the-segmented-ps3-memory
Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#120 DrTrafalgarLaw
Member since 2011 • 4487 Posts

I don't understand why it matters...but, yes, probably. Considering the size of GTA V; it's almost certain to be on 2 discs on the 360. It doesn't change the game...

Puckhog04
Micro$oft charges extra royalties for using more than 2 discs on any given game. If hypothetically, GTAV would take up 3 DVD's, they're forced to cut down the content to fit two discs in order to accomodate for the gimped system called 360. It's sad to see content being cut, like in FFXIII, to avoid royalty fees because Micro$oft decided sticking with DVD's in a era in which even DLC take up to 3 GB...but to add insult to injury...to issue HDD-less SKU's. Though SKU-less HDD's are in the past now, it still is in Microsoft policy to have every game running on HDD-less SKU's, therefore holding back console gaming 7 years.
Avatar image for ClassicRockFTW
ClassicRockFTW

1106

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#121 ClassicRockFTW
Member since 2012 • 1106 Posts

[QUOTE="ClassicRockFTW"]

[QUOTE="AmazonTreeBoa"] I'm not getting it at all. Looks just as boring as every other AC game. Not a big fan of repetitive gameplay. If I get it, it will be because one of my kids wanted it. The PS3 was mainly bought for them anyways. I only care about exclusives for the PS3. Only time a multiplat is bought for the PS3 is if my kids want the game. If they don't want it, it is bought on PC.AmazonTreeBoa

I lolled. W/E man just cause the ps3 version is a glitchy mess doesnt mean you cant enjoy it. Besides ps3 exclusives are lackluster anyway (not to mention codified). Assassins Creed 3 is better than Uncharted 3,2,1. And Killzone, im on the fence with mgs4 but definitely better than Heavy Rain. And I own and still play them all regularly.

Um...thanks for sharing your opinion I guess. Not that I value your opinion anyways. Basicly you could have used a lot less words and just said you like repetitive gameplay and that you are a blind 360 fanboy.

Hahahaha. Dont worry poor cow, dont worry, Halo 4 is not a bogeyman, shh shhh

No but in all seriousness you talk of repetitiveness yet you praise uncharted? Come on man, that series is very overrated. Of course deluded cows will deny.

And I'd still beat you in Uc3 MP lol

Avatar image for ClassicRockFTW
ClassicRockFTW

1106

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#122 ClassicRockFTW
Member since 2012 • 1106 Posts

[QUOTE="delta3074"][QUOTE="vaderhater"]All that would do is it might make the levels load faster for the PS3. As it is most games duplicate the info on the PS3 BR to compensate for its slow read speed.

kuraimen

He's talking rubbish anyway, the PS3 is the weakest link due to the lower amount of useable memory, thats the reason RDR on the Ps3 runs in a lower resolution with less foliage, he's also wrong about it being a Port, They had different teams coding each version, kurinaim will just pull things out of thin air without doing his research first.

No, that's mostly because some devs are bad. There are plenty of games that run well on PS3.

Cow logical fallacy

  • It's never the ps3's fault, the ps3 is jesus in a box, the ps3 will redeem mankind it can never be faultless!!!

Interesting, my compilation is nearly complete

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#123 delta3074
Member since 2007 • 20003 Posts
[QUOTE="Puckhog04"]

I don't understand why it matters...but, yes, probably. Considering the size of GTA V; it's almost certain to be on 2 discs on the 360. It doesn't change the game...

DrTrafalgarLaw
Micro$oft charges extra royalties for using more than 2 discs on any given game. If hypothetically, GTAV would take up 3 DVD's, they're forced to cut down the content to fit two discs in order to accomodate for the gimped system called 360. It's sad to see content being cut, like in FFXIII, to avoid royalty fees because Micro$oft decided sticking with DVD's in a era in which even DLC take up to 3 GB...but to add insult to injury...to issue HDD-less SKU's. Though SKU-less HDD's are in the past now, it still is in Microsoft policy to have every game running on HDD-less SKU's, therefore holding back console gaming 7 years.

thats the developers fault for not spending out the extra money, they ultimately make the choice whether to pay for a third disk, ID had no problem with it nither did squenix,you cannot blame MS for a descision that is ultimately made by the developer, charging a lot for a third disk=/=MS forcing developers to put games on 2 disks,they are not FORCING anybody to do anything,lol
Avatar image for Puckhog04
Puckhog04

22814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#124 Puckhog04
Member since 2003 • 22814 Posts

[QUOTE="Puckhog04"]

I don't understand why it matters...but, yes, probably. Considering the size of GTA V; it's almost certain to be on 2 discs on the 360. It doesn't change the game...

DrTrafalgarLaw

Micro$oft charges extra royalties for using more than 2 discs on any given game. If hypothetically, GTAV would take up 3 DVD's, they're forced to cut down the content to fit two discs in order to accomodate for the gimped system called 360. It's sad to see content being cut, like in FFXIII, to avoid royalty fees because Micro$oft decided sticking with DVD's in a era in which even DLC take up to 3 GB...but to add insult to injury...to issue HDD-less SKU's. Though SKU-less HDD's are in the past now, it still is in Microsoft policy to have every game running on HDD-less SKU's, therefore holding back console gaming 7 years.

You don't have proof any of that is happening. You're really just speculating.

Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#125 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="DrTrafalgarLaw"]

[QUOTE="delta3074"]He's talking rubbish anyway, the PS3 is the weakest link due to the lower amount of useable memory, thats the reason RDR on the Ps3 runs in a lower resolution with less foliage, he's also wrong about it being a Port, They had different teams coding each version, kurinaim will just pull things out of thin air without doing his research first.delta3074

Last time I checked, both consoles have 512 MB RAM. And to claim ownage over foliage that's two 2D textures arranged in a crosslike shape to make it look 3D...

Oh my, lems have sunked very low at the end of this gen. If you're that much into foilage, go play Kinectimals as the supposed Foliage King of this gen. :cool:

USEABLE MEMORY, The 360 has more useable memory available to developers because it has a lower OS footprint, learn what you are talking about sunshine. 'The PlayStation 3 has been long criticized for its bloated Operating System memory footprint. At its initial launch, over three years ago, Sony had reserved 120MBs, spread across the XDR and DDR Ram. In comparison, Microsoft and their Xbox 360 have given game developers ample amounts of memory to work with. Slowly but surely, Sony has knocked down the size of the footprint, but recent internal documents indicate that Sony has made another sizeable cut. Sony has reduced the size of the Operating System to a mere 50MBs. Broken down, 7MBs comes from local memory, while 43MBs comes from the main memory. Developers have long criticized Sony and the incredibly large memory footprint for some time now, and those have been warranted. Microsofts Xbox 360 has reserved, and stayed with only 32MBs of memory allocation. The more memory developers can play with is better.' http://www.playstationlifestyle.net/2009/12/18/ps3-reduces-os-footprint-by-more-than-half/ We had to make the game dominated by the console hardware trade offs. And the PlayStation 3 is, in some ways, the long pole there. They are close, the PS3 and the Xbox 360. You dont have to do radically different things, but the memory is a little tighter on the PS3 because it is segmented and Sony takes a little bit more off the top for their guide overhead than Microsoft does, he said. There is no doubt that decisions had to be based around what would work well on the consoles. Read more at http://gamingbolt.com/carmack-displeased-with-the-segmented-ps3-memory#5TtEy97aR0DjwkkV.99 http://gamingbolt.com/carmack-displeased-with-the-segmented-ps3-memory

You're claiming superiority over 18 MB more usable memory on the 360 now? Oh my...nogames360. Naughty Dog proves you can work around memory limitations pretty well.
Avatar image for The_Game21x
The_Game21x

26440

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#126 The_Game21x
Member since 2005 • 26440 Posts

You're claiming superiority over 18 MB more usable memory on the 360 now? Oh my...nogames360. Naughty Dog proves you can work around memory limitations pretty well.DrTrafalgarLaw

On a console with only 512 MB of RAM in the first place, 18MB of RAM is pretty significant.

And the 360 has more games than the PS3. Just because you keep repeating the same thing over and over again (like the rest of the cows) doesn't make it true. :wink:

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#127 delta3074
Member since 2007 • 20003 Posts
[QUOTE="delta3074"][QUOTE="DrTrafalgarLaw"] Last time I checked, both consoles have 512 MB RAM. And to claim ownage over foliage that's two 2D textures arranged in a crosslike shape to make it look 3D...

Oh my, lems have sunked very low at the end of this gen. If you're that much into foilage, go play Kinectimals as the supposed Foliage King of this gen. :cool:DrTrafalgarLaw
USEABLE MEMORY, The 360 has more useable memory available to developers because it has a lower OS footprint, learn what you are talking about sunshine. 'The PlayStation 3 has been long criticized for its bloated Operating System memory footprint. At its initial launch, over three years ago, Sony had reserved 120MBs, spread across the XDR and DDR Ram. In comparison, Microsoft and their Xbox 360 have given game developers ample amounts of memory to work with. Slowly but surely, Sony has knocked down the size of the footprint, but recent internal documents indicate that Sony has made another sizeable cut. Sony has reduced the size of the Operating System to a mere 50MBs. Broken down, 7MBs comes from local memory, while 43MBs comes from the main memory. Developers have long criticized Sony and the incredibly large memory footprint for some time now, and those have been warranted. Microsofts Xbox 360 has reserved, and stayed with only 32MBs of memory allocation. The more memory developers can play with is better.' http://www.playstationlifestyle.net/2009/12/18/ps3-reduces-os-footprint-by-more-than-half/ We had to make the game dominated by the console hardware trade offs. And the PlayStation 3 is, in some ways, the long pole there. They are close, the PS3 and the Xbox 360. You dont have to do radically different things, but the memory is a little tighter on the PS3 because it is segmented and Sony takes a little bit more off the top for their guide overhead than Microsoft does, he said. There is no doubt that decisions had to be based around what would work well on the consoles. Read more at http://gamingbolt.com/carmack-displeased-with-the-segmented-ps3-memory#5TtEy97aR0DjwkkV.99 http://gamingbolt.com/carmack-displeased-with-the-segmented-ps3-memory

You're claiming superiority over 18 MB more usable memory on the 360 now? Oh my...nogames360. Naughty Dog proves you can work around memory limitations pretty well.

i proved you wrong, deal with it and NO games 360? Here on GS the 360 now beats the Ps3 in high scoring exclusives AND high scoring games overall, your arguments are weak sunshine and easy to shoot down
Avatar image for The_Game21x
The_Game21x

26440

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#128 The_Game21x
Member since 2005 • 26440 Posts

i proved you wrong, deal with it and NO games 360? Here on GS the 360 now beats the Ps3 in high scoring exclusives AND high scoring games overall, your arguments are weak sunshine and easy to shoot downdelta3074

You know they have nothing left the instant they resort to saying "the 360 has no games!" :lol:

Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#129 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="DrTrafalgarLaw"][QUOTE="Puckhog04"]

I don't understand why it matters...but, yes, probably. Considering the size of GTA V; it's almost certain to be on 2 discs on the 360. It doesn't change the game...

delta3074
Micro$oft charges extra royalties for using more than 2 discs on any given game. If hypothetically, GTAV would take up 3 DVD's, they're forced to cut down the content to fit two discs in order to accomodate for the gimped system called 360. It's sad to see content being cut, like in FFXIII, to avoid royalty fees because Micro$oft decided sticking with DVD's in a era in which even DLC take up to 3 GB...but to add insult to injury...to issue HDD-less SKU's. Though SKU-less HDD's are in the past now, it still is in Microsoft policy to have every game running on HDD-less SKU's, therefore holding back console gaming 7 years.

thats the developers fault for not spending out the extra money, they ultimately make the choice whether to pay for a third disk, ID had no problem with it nither did squenix,you cannot blame MS for a descision that is ultimately made by the developer, charging a lot for a third disk=/=MS forcing developers to put games on 2 disks,they are not FORCING anybody to do anything,lol

If I had to pay a scummy company extra royalties because they were too cheap to future-proof their console, I'd say f### them and would keep it on two discs on their platform, and get the PS3 the superior version, like how in a lot of japanese games you have the option to have multiple audio-files, multiple subtitles and uncompressed CGI and uncompressed graphics.
Avatar image for lamprey263
lamprey263

45428

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#130 lamprey263
Member since 2006 • 45428 Posts
if it's like AC3 then it's SP on one disc and MP on another
Avatar image for VideoGameGuy
VideoGameGuy

7695

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#131 VideoGameGuy
Member since 2002 • 7695 Posts
Is it going to be on 2 discs before or after the end of the world?
Avatar image for Badosh
Badosh

12774

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#132 Badosh
Member since 2011 • 12774 Posts
oh no.
Avatar image for The_Gaming_Baby
The_Gaming_Baby

6425

Forum Posts

0

Wiki Points

0

Followers

Reviews: 117

User Lists: 52

#133 The_Gaming_Baby
Member since 2010 • 6425 Posts

do you think that? i heard assassins creed 3 had 2 disks. It almost sounds guaranteed to me that GTA 5 would be two disks...what do you think?

youngmurk911
of course not. In an open world game where you could go anywhere, where exactly would you change the disks? When you cross a bridge? That would never work. GTA will only ever come in a single disk
Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#134 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"][QUOTE="The_Game21x"]

Or the second disk will be a one time install disc like Forza 3/4 and RAGE.

Which is far more likely.

The_Game21x

Is it more likely? We know that the scope of this game will be enormous. I think it is very reasonable to think that the game itself may be split--of course a mandatory install could render that nil anyways.

I'd like to think Rockstar knows better than to do something like that. But we'll find out, in time.

So you'd like Rockstar to limit the scope of the game because one of three or four formats doesn't supply the necessary storage? To me, what you just said reads as saying the DVD format does indeed have the potential, in areas, to limit game designers.
Avatar image for PatchMaster
PatchMaster

6013

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#135 PatchMaster
Member since 2003 • 6013 Posts

Please stop making sh1t threads for the cow trolls to roll around in. kthnx

Avatar image for mems_1224
mems_1224

56919

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#136 mems_1224
Member since 2004 • 56919 Posts
it probably will have 2 discs. thats fine, ill probably get it on pc :cool:
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#137 delta3074
Member since 2007 • 20003 Posts
[QUOTE="DrTrafalgarLaw"][QUOTE="delta3074"][QUOTE="DrTrafalgarLaw"] Micro$oft charges extra royalties for using more than 2 discs on any given game. If hypothetically, GTAV would take up 3 DVD's, they're forced to cut down the content to fit two discs in order to accomodate for the gimped system called 360. It's sad to see content being cut, like in FFXIII, to avoid royalty fees because Micro$oft decided sticking with DVD's in a era in which even DLC take up to 3 GB...but to add insult to injury...to issue HDD-less SKU's. Though SKU-less HDD's are in the past now, it still is in Microsoft policy to have every game running on HDD-less SKU's, therefore holding back console gaming 7 years.

thats the developers fault for not spending out the extra money, they ultimately make the choice whether to pay for a third disk, ID had no problem with it nither did squenix,you cannot blame MS for a descision that is ultimately made by the developer, charging a lot for a third disk=/=MS forcing developers to put games on 2 disks,they are not FORCING anybody to do anything,lol

If I had to pay a scummy company extra royalties because they were too cheap to future-proof their console, I'd say f### them and would keep it on two discs on their platform, and get the PS3 the superior version, like how in a lot of japanese games you have the option to have multiple audio-files, multiple subtitles and uncompressed CGI and uncompressed graphics.

Then you could never run a business, the question any sane business man would ask himsef is this "can i pay for a third disk and still make profit" The sad reality of business is that running a business from an ethics first perspective is the quickest way to run it into the ground, i do ,however, admire your ethical stance on the matter,i understand business but i personally do not like it.
Avatar image for NiKva
NiKva

8181

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#138 NiKva
Member since 2010 • 8181 Posts
Oh the inhumanity!! I'll have to get up for 4 seconds to change the disc, say it ain't so :(KenPenders
Takes longer than 4 seconds for me.
Avatar image for The_Game21x
The_Game21x

26440

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#139 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="The_Game21x"]

[QUOTE="Heirren"]Is it more likely? We know that the scope of this game will be enormous. I think it is very reasonable to think that the game itself may be split--of course a mandatory install could render that nil anyways.Heirren

I'd like to think Rockstar knows better than to do something like that. But we'll find out, in time.

So you'd like Rockstar to limit the scope of the game because one of three or four formats doesn't supply the necessary storage? To me, what you just said reads as saying the DVD format does indeed have the potential, in areas, to limit game designers.

Facepalm

I'm seriously mystified at how you were able to glean that from what I said.

Perhaps you can explain yourself.

Where on Earth did I indicate any of that in what I said? :|

Avatar image for SUD123456
SUD123456

7054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#140 SUD123456
Member since 2007 • 7054 Posts

[QUOTE="delta3074"][QUOTE="DrTrafalgarLaw"] Micro$oft charges extra royalties for using more than 2 discs on any given game. If hypothetically, GTAV would take up 3 DVD's, they're forced to cut down the content to fit two discs in order to accomodate for the gimped system called 360. It's sad to see content being cut, like in FFXIII, to avoid royalty fees because Micro$oft decided sticking with DVD's in a era in which even DLC take up to 3 GB...but to add insult to injury...to issue HDD-less SKU's. Though SKU-less HDD's are in the past now, it still is in Microsoft policy to have every game running on HDD-less SKU's, therefore holding back console gaming 7 years.DrTrafalgarLaw
thats the developers fault for not spending out the extra money, they ultimately make the choice whether to pay for a third disk, ID had no problem with it nither did squenix,you cannot blame MS for a descision that is ultimately made by the developer, charging a lot for a third disk=/=MS forcing developers to put games on 2 disks,they are not FORCING anybody to do anything,lol

If I had to pay a scummy company extra royalties because they were too cheap to future-proof their console, I'd say f### them and would keep it on two discs on their platform, and get the PS3 the superior version, like how in a lot of japanese games you have the option to have multiple audio-files, multiple subtitles and uncompressed CGI and uncompressed graphics.

Which simply demonstrates that you are a fanboy idiot. One of the largest publishers, which is going to sell millions of units of its largest franchise on all platforms, is going to tank one version because the platform holder will charge them relatively a few more pennies for a 3rd disk....hahahahahaha:lol::lol::lol::lol:

Avatar image for The_Game21x
The_Game21x

26440

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#141 The_Game21x
Member since 2005 • 26440 Posts

Please stop making sh1t threads for the cow trolls to roll around in. kthnx

PatchMaster

It's all they have, mate.

Avatar image for platniumgamer
platniumgamer

3960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#142 platniumgamer
Member since 2011 • 3960 Posts

2 discs of awesomeness. Blazerdt47

Avatar image for youngmurk911
youngmurk911

3895

Forum Posts

0

Wiki Points

0

Followers

Reviews: 41

User Lists: 0

#143 youngmurk911
Member since 2004 • 3895 Posts

I wouldn't mind 5 discs, to be honest.

Disc 1 - San Andreas

Disc 2 - Liberty City

Disc 3 - Vice City

Disc 4 - London

Disc 5 - Multiplayer

AtlanticRock
no way
Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#144 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"][QUOTE="The_Game21x"]

I'd like to think Rockstar knows better than to do something like that. But we'll find out, in time.

The_Game21x

So you'd like Rockstar to limit the scope of the game because one of three or four formats doesn't supply the necessary storage? To me, what you just said reads as saying the DVD format does indeed have the potential, in areas, to limit game designers.

Facepalm

I'm seriously mystified at how you were able to glean that from what I said.

Perhaps you can explain yourself.

Where on Earth did I indicate any of that in what I said? :|

You stated that Rockstar would be silly to do what I proposed as a possibility. And I agree with you. Why possibly alienate a console that has a 70 million installed base? For monetary reasons it absolutely makes sense that the game works across the board on all platforms. I apologize if that wasn't what you were referring to.
Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#145 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="DrTrafalgarLaw"][QUOTE="delta3074"]thats the developers fault for not spending out the extra money, they ultimately make the choice whether to pay for a third disk, ID had no problem with it nither did squenix,you cannot blame MS for a descision that is ultimately made by the developer, charging a lot for a third disk=/=MS forcing developers to put games on 2 disks,they are not FORCING anybody to do anything,loldelta3074
If I had to pay a scummy company extra royalties because they were too cheap to future-proof their console, I'd say f### them and would keep it on two discs on their platform, and get the PS3 the superior version, like how in a lot of japanese games you have the option to have multiple audio-files, multiple subtitles and uncompressed CGI and uncompressed graphics.

Then you could never run a business, the question any sane business man would ask himsef is this "can i pay for a third disk and still make profit" The sad reality of business is that running a business from an ethics first perspective is the quickest way to run it into the ground, i do ,however, admire your ethical stance on the matter,i understand business but i personally do not like it.

It's not about ethics, it's that my game will remain at a justifyable price at two discs, instead of taking that extra mile and actually having less profit when releasing the full game I had imagined at 3 discs. Save the extra content for DLC or a sekuel. Look at what happened with FFXIII, it released on three discs and the amusement park ideas were cut and put in FFXIII-2 instead.
Avatar image for PinnacleGamingP
PinnacleGamingP

5120

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#146 PinnacleGamingP
Member since 2012 • 5120 Posts
it probably will have 2 discs. thats fine, ill probably get it on pc :cool:mems_1224
you sure dont sound happy about it
Avatar image for The_Game21x
The_Game21x

26440

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#147 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="The_Game21x"]

[QUOTE="Heirren"] So you'd like Rockstar to limit the scope of the game because one of three or four formats doesn't supply the necessary storage? To me, what you just said reads as saying the DVD format does indeed have the potential, in areas, to limit game designers. Heirren

Facepalm

I'm seriously mystified at how you were able to glean that from what I said.

Perhaps you can explain yourself.

Where on Earth did I indicate any of that in what I said? :|

You stated that Rockstar would be silly to do what I proposed as a possibility. And I agree with you. Why possibly alienate a console that has a 70 million installed base? For monetary reasons it absolutely makes sense that the game works across the board on all platforms. I apologize if that wasn't what you were referring to.

It would be silly to have a disc change in lieu of having the option to install the entire game to the hard drive to avoid having to switch discs.

Personally, I wouldn't mind a mandatory install in the slightest and I think Rockstar would be stupid to have a disc change when moving through the different areas in the game world (as one is very likely to do in an open world setting) as the only option.

Hypothetically speaking, of course, since no announcements have been made in regard to GTA V's spanning multiple discs or not.

Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#148 DrTrafalgarLaw
Member since 2011 • 4487 Posts

[QUOTE="DrTrafalgarLaw"][QUOTE="delta3074"]thats the developers fault for not spending out the extra money, they ultimately make the choice whether to pay for a third disk, ID had no problem with it nither did squenix,you cannot blame MS for a descision that is ultimately made by the developer, charging a lot for a third disk=/=MS forcing developers to put games on 2 disks,they are not FORCING anybody to do anything,lolSUD123456

If I had to pay a scummy company extra royalties because they were too cheap to future-proof their console, I'd say f### them and would keep it on two discs on their platform, and get the PS3 the superior version, like how in a lot of japanese games you have the option to have multiple audio-files, multiple subtitles and uncompressed CGI and uncompressed graphics.

Which simply demonstrates that you are a fanboy idiot. One of the largest publishers, which is going to sell millions of units of its largest franchise on all platforms, is going to tank one version because the platform holder will charge them relatively a few more pennies for a 3rd disk....hahahahahaha:lol::lol::lol::lol:

Wake up kiddo, the 360 version of FFXIII is botched, even while using 3 discs. Sub-HD game, 720p cutscenes (as opposed to 1080p on PS3) and performance issues (screentearing and FPS drops). It has tanked while it wasn't their intention to do so, the 360 hardware happened to suck and microsoft wasn't helping with alleviating with absurd disc royalties either.
Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#149 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="mems_1224"]it probably will have 2 discs. thats fine, ill probably get it on pc :cool:PinnacleGamingP
you sure dont sound happy about it

I wouldn't either if my game was a bad console port and plagued by GFWL. PC gamers still don't have RDR,,,
Avatar image for The_Game21x
The_Game21x

26440

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#150 The_Game21x
Member since 2005 • 26440 Posts

[QUOTE="SUD123456"]

[QUOTE="DrTrafalgarLaw"] If I had to pay a scummy company extra royalties because they were too cheap to future-proof their console, I'd say f### them and would keep it on two discs on their platform, and get the PS3 the superior version, like how in a lot of japanese games you have the option to have multiple audio-files, multiple subtitles and uncompressed CGI and uncompressed graphics.DrTrafalgarLaw

Which simply demonstrates that you are a fanboy idiot. One of the largest publishers, which is going to sell millions of units of its largest franchise on all platforms, is going to tank one version because the platform holder will charge them relatively a few more pennies for a 3rd disk....hahahahahaha:lol::lol::lol::lol:

Wake up kiddo, the 360 version of FFXIII is botched, even while using 3 discs. Sub-HD game, 720p cutscenes (as opposed to 1080p on PS3) and performance issues (screentearing and FPS drops). It has tanked while it wasn't their intention to do so, the 360 hardware happened to suck and microsoft wasn't helping with alleviating with absurd disc royalties either.

Yeah, FFXIII is one of the FEW multiplatform titles that was worse on the 360 compared to the PS3. The exception, not the rule.

I see no reason to blame the 360 for Square-Enix's faults.