Guerilla: PS3 Is Easier To Develop For Than People Think

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BoutDat26

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#1 BoutDat26
Member since 2008 • 296 Posts

http://www.psxextreme.com/ps3-news/4881.html

It's the common developer refrain whenever a new PlayStation launches: "damnit, this is too hard!" But some designers are saying it really isn't that bad, including one studio who just produced one of the most impressive video games in history.

According to Examiner.com, Guerilla Games have said that the PlayStation 3 is actually "easier" to develop for than the PS2. This may come as a surprise to many, and they're obviously not implying that the PS2 is more "complicated" (at least, we don't think they are), but... Well, let's allow Guerilla Managing Director Hermen Hulst explain:

"If you are native to PlayStation, our tech director doesn't say it's particularly difficult. It's specific, but it's not difficult like PS2 was difficult - PS2 was difficult to crack, but PS3 didn't take us a long time to get up and running."

Added Development Director Arjan Brussee:

"I actually think PS3 is a simpler architecture than some of the other consoles; you just have to have a certain mindset on how to address it. I think the Cell-based processor with the SPUs and the super high speed DSPs that you can throw all your calculation tasks at gives us a model that's way easier to program for, even for junior programmers, than the general purpose multi-core type of architecture, which the PC and Xbox 360 have."

It's always interesting to see how developers respond to the PS3. We're starting to notice a trend, though: the devs that have really taken the time to focus on designing a piece of software for Sony's machine seem to have concluded two things: 1. the PS3 is one hell of a capable console, and 2. it's not quite as difficult as other devs would have you believe. Heck, he just got finished saying that it may not be as complex as either the PS3 or 360! This bodes well for the future, as we expect more designers to become more and more comfortable with the PS3 as time goes on.

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deactivated-63f6895020e66

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#2 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
If that's true, why did they need almost five years for making ONE game? :| [spoiler] Just kidding :P [/spoiler]
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enygma500

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#3 enygma500
Member since 2005 • 3004 Posts

If that's true, why did they need almost five years for making ONE game? :| [spoiler] Just kidding :P [/spoiler] IronBass

lol I was gonna call you an idiot. but then i noticed the spoiler.

as we all know, GG built the engine from the ground up for the game. that's why it took 5 years. it was engine dev time and game dev time.

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DBhova23

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#4 DBhova23
Member since 2004 • 570 Posts

If that's true, why did they need almost five years for making ONE game? :| [spoiler] Just kidding :P [/spoiler] IronBass
lets see.. maybe to make a brand new engine from the ground up to make the best looking console game to date.. for people who dont know

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Gh0st_Of_0nyx

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#5 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
Almost 5 years to develop one game and they say the console is easy to dev on ? :lol: All the inferior MP say different guerilla :wink:
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Lionheart08

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#6 Lionheart08
Member since 2005 • 15814 Posts

Well after 5 years, I'd hope it'd be cake walk for them. :P

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Couth_

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#7 Couth_
Member since 2008 • 10369 Posts
I'm sure there is an initial hump to get over when developing new technology, but after that it's probably smooth sailing. I mean insomniac has been able to put out more than one great game a year since the console came out. And there are tons of mutliplat devs like EA that put out their yearly rehashes that work just fine on the PS3. Sure they probably don't take full advantage of all of the SPU's like KZ2 does, but they run great
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Gxgear

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#8 Gxgear
Member since 2003 • 10425 Posts

Killzone 2 didn't take 5 years to develop people just inflate it.

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Giancar

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#9 Giancar
Member since 2006 • 19160 Posts
[QUOTE="Gh0st_Of_0nyx"]Almost 5 years to develop one game and they say the console is easy to dev on ? :lol: All the inferior MP say different guerilla :wink:

read thepost above yours...
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Couth_

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#10 Couth_
Member since 2008 • 10369 Posts

Killzone 2 didn't take 5 years to develop people just inflate it.

Gxgear

Right. Technically Santa Monica has been working on God of War 3 since the first one came out (before GoW2) but obviously they couldn't start developing because the specs of the PS3 were unknown at that point. Most of the time is used to build the engine, then you can reuse that engine to dish out games at a faster pace

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Gh0st_Of_0nyx

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#11 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
[QUOTE="Giancar"][QUOTE="Gh0st_Of_0nyx"]Almost 5 years to develop one game and they say the console is easy to dev on ? :lol: All the inferior MP say different guerilla :wink:

read thepost above yours...

I already did and I stand by my statement :wink: Guerilla a First party dev for sony saying the ps3 is easy to develop for :o!!!! Wow that amazing :roll: Ill go by the inferior or On par multiplats 3rd party devs create for the ps3 instead of an 1st party dev that gets TONs of money to be a sony mouth piece.
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ActicEdge

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#12 ActicEdge
Member since 2008 • 24492 Posts

I honestlly don't care what Sony first parties (or second)have to say about the PS3. They have funding from Sony and they have no choice but to say positive things, there opinions are irrelevant and will be taken with less than a grain of salt.

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Giancar

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#13 Giancar
Member since 2006 • 19160 Posts
[QUOTE="Gh0st_Of_0nyx"][QUOTE="Giancar"][QUOTE="Gh0st_Of_0nyx"]Almost 5 years to develop one game and they say the console is easy to dev on ? :lol: All the inferior MP say different guerilla :wink:

read thepost above yours...

I already did and I stand by my statement :wink: Guerilla a First party dev for sony saying the ps3 is easy to develop for :o!!!! Wow that amazing :roll: Ill go by the inferior or On par multiplats 3rd party devs create for the ps3 instead of an 1st party dev that gets TONs of money to be a sony mouth piece.

better go by 1st party games...and guerrilla doesn't need to be a "sony mouth". KZ2 is the example, various sites (yeah including this one) gave the graphics console edge over the rest. So I would be careful to doubt GG, the dev behind the most impresive console game to date
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Gh0st_Of_0nyx

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#14 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
[QUOTE="Giancar"][QUOTE="Gh0st_Of_0nyx"][QUOTE="Giancar"] read thepost above yours...

I already did and I stand by my statement :wink: Guerilla a First party dev for sony saying the ps3 is easy to develop for :o!!!! Wow that amazing :roll: Ill go by the inferior or On par multiplats 3rd party devs create for the ps3 instead of an 1st party dev that gets TONs of money to be a sony mouth piece.

better go by 1st party games...and guerrilla doesn't need to be a "sony mouth". KZ2 is the example, various sites (yeah including this one) gave the graphics console edge over the rest. So I would be careful to doubt GG, the dev behind the most impresive console game to date

I go by multiplat devs 1st party devs ALWAYS have a bias. Its like when epic said Gears of war couldn't be done on the ps3 :roll: You can believe sonys mouthpiece about it being easy to develop for Im going by outside sources.
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_SWAG_

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#15 _SWAG_
Member since 2009 • 2674 Posts
yes its easy, $60 million budget, 5+ years of development time, 200+ in the development team, easy
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Episode_Eve

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#16 Episode_Eve
Member since 2004 • 16986 Posts
Well, GG are so familiar with the architecture its not difficult to believe that. Still as a standard OpenGL based developing is easier and more familiar. I think its the initial barrier to actually understanding the new structure of the PS3. Either way, GG are great for making such a technical marvel. Let's just hope next gen, Sony uses the same architecture so devs are more familiar.
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Episode_Eve

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#17 Episode_Eve
Member since 2004 • 16986 Posts

[QUOTE="Gxgear"]

Killzone 2 didn't take 5 years to develop people just inflate it.

Couth_

Right. Technically Santa Monica has been working on God of War 3 since the first one came out (before GoW2) but obviously they couldn't start developing because the specs of the PS3 were unknown at that point. Most of the time is used to build the engine, then you can reuse that engine to dish out games at a faster pace

People really underestimate the time and resources needed to build a new engine. Especially one as good as KZ2's. Epic, Valve, Square, Capcom, etc. spent years and lots of money building their engines
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djsifer01

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#19 djsifer01
Member since 2005 • 7238 Posts

I honestlly don't care what Sony first parties (or second)have to say about the PS3. They have funding from Sony and they have no choice but to say positive things, there opinions are irrelevant and will be taken with less than a grain of salt.

ActicEdge
What makes you a expert on the subject? How do you know they being paid to say certain things. Give us some facts to prove your theory, otherwise your statement is irrelevant.
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deactivated-63f6895020e66

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#20 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
[QUOTE="djsifer01"][QUOTE="ActicEdge"]

I honestlly don't care what Sony first parties (or second)have to say about the PS3. They have funding from Sony and they have no choice but to say positive things, there opinions are irrelevant and will be taken with less than a grain of salt.

What makes you a expert on the subject? How do you know they being paid to say certain things. Give us some facts to prove your theory.

1) He never said he's an expert. 2) First party developers are paid by their mother companies. That's a fact.
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Tobin09

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#21 Tobin09
Member since 2006 • 1579 Posts
Anything is easy with 60 million dollars....
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choffy

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#22 choffy
Member since 2005 • 1881 Posts

Yet multiplats are almost always worse on the PS3.

Weird...

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Ultramarine777

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#23 Ultramarine777
Member since 2006 • 1030 Posts

[QUOTE="djsifer01"][QUOTE="ActicEdge"]

I honestlly don't care what Sony first parties (or second)have to say about the PS3. They have funding from Sony and they have no choice but to say positive things, there opinions are irrelevant and will be taken with less than a grain of salt.

IronBass

What makes you a expert on the subject? How do you know they being paid to say certain things. Give us some facts to prove your theory.

1) He never said he's an expert. 2) First party developers are paid by their mother companies. That's a fact.

He knows they get paid but he asked for proof that they are paid to say things. Its nothing new because microsoft does this as well but fanboys like tp pretend they dont.

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Episode_Eve

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#24 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="IronBass"][QUOTE="djsifer01"][QUOTE="ActicEdge"]

I honestlly don't care what Sony first parties (or second)have to say about the PS3. They have funding from Sony and they have no choice but to say positive things, there opinions are irrelevant and will be taken with less than a grain of salt.

What makes you a expert on the subject? How do you know they being paid to say certain things. Give us some facts to prove your theory.

1) He never said he's an expert. 2) First party developers are paid by their mother companies. That's a fact.

Yeah I don't think a 1st party studio would say anything bad about their parent company lol. Still, that fact doesn't discount the credibility in Herman Hulst's & Arjan Brussee's statements. Very believable and probable.
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ActicEdge

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#25 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

I honestlly don't care what Sony first parties (or second)have to say about the PS3. They have funding from Sony and they have no choice but to say positive things, there opinions are irrelevant and will be taken with less than a grain of salt.

djsifer01

What makes you a expert on the subject? How do you know they being paid to say certain things. Give us some facts to prove your theory, otherwise your statement is irrelevant.

:| Its completely irrelevant for me to prove my theory, I'm not wrong. Sony funds there games, that's common knowledge. They aren't going to say negative things about the console they are being funded to produce games on by the company who produces that console. This is just common sense. You can be paranoid if you want and pretend that the devs are talking out of pure earnest and truthful intentions but that obviously isn't the case. Especially when you have funding from the console producer and a ridiculously huge pool of resources. Let's not be naive here.

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Silverbond

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#26 Silverbond
Member since 2008 • 16130 Posts

I'm sure Sony's first party developers would make a statement like that.

Doesn't mean it's true.

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TheDuffman26

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#27 TheDuffman26
Member since 2006 • 1346 Posts
It's easy! You just have to know how to do it lol
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Silverbond

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#28 Silverbond
Member since 2008 • 16130 Posts

[QUOTE="ActicEdge"]

I honestlly don't care what Sony first parties (or second)have to say about the PS3. They have funding from Sony and they have no choice but to say positive things, there opinions are irrelevant and will be taken with less than a grain of salt.

djsifer01

What makes you a expert on the subject? How do you know they being paid to say certain things. Give us some facts to prove your theory, otherwise your statement is irrelevant.

They're first party. :|

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ActicEdge

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#29 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="IronBass"][QUOTE="djsifer01"]What makes you a expert on the subject? How do you know they being paid to say certain things. Give us some facts to prove your theory.Ultramarine777

1) He never said he's an expert. 2) First party developers are paid by their mother companies. That's a fact.

He knows they get paid but he asked for proof that they are paid to say things. Its nothing new because microsoft does this as well but fanboys like tp pretend they dont.

Where did I say they are paid to say positive things? I said they aren't going to slam the console of the company who is funding them. Am I wrong? You think they would talk trash about the PS3 in a public interview even though Sony is fully funding their game? Come on people, really :|

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Ultramarine777

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#30 Ultramarine777
Member since 2006 • 1030 Posts

[QUOTE="djsifer01"][QUOTE="ActicEdge"]

I honestlly don't care what Sony first parties (or second)have to say about the PS3. They have funding from Sony and they have no choice but to say positive things, there opinions are irrelevant and will be taken with less than a grain of salt.

ActicEdge

What makes you a expert on the subject? How do you know they being paid to say certain things. Give us some facts to prove your theory, otherwise your statement is irrelevant.

:| Its completely irrelevant for me to prove my theory, I'm not wrong. Sony funds there games, that's common knowledge. They aren't going to say negative things about the console they are being funded to produce games on by the company who produces that console. This is just common sense. You can be paranoid if you want and pretend that the devs are talking out of pure earnest and truthful intentions but that obviously isn't the case. Especially when you have funding from the console producer and a ridiculously huge pool of resources. Let's not be naive here.

I understand what your saying and I know they are paid but by saying they are being paid to say positive things you are saying the console is bad so the developers have to lie about it. And Btw what is there to talk trash of the PS3? let me guess ,no cross game voice chat and low sales yea.

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Dilrod

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#31 Dilrod
Member since 2003 • 4264 Posts

Yet multiplats are almost always worse on the PS3.

Weird...

choffy
Not when they are developed for the ps3 then ported to the 360. They are worse when they are built for the 360 and then tried to be ported to the ps3.
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ActicEdge

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#32 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="djsifer01"]What makes you a expert on the subject? How do you know they being paid to say certain things. Give us some facts to prove your theory, otherwise your statement is irrelevant.Ultramarine777

:| Its completely irrelevant for me to prove my theory, I'm not wrong. Sony funds there games, that's common knowledge. They aren't going to say negative things about the console they are being funded to produce games on by the company who produces that console. This is just common sense. You can be paranoid if you want and pretend that the devs are talking out of pure earnest and truthful intentions but that obviously isn't the case. Especially when you have funding from the console producer and a ridiculously huge pool of resources. Let's not be naive here.

I understand what your saying and I know they are paid but by saying they are being paid to say positive things you are saying the console is bad so the developers have to lie about it.

I never said that they are paid to say good things. Why would Sony waste the money doing that? GG obviously has the sense not to insult their parent company money involved or not. All I said is that when they are FUNDED by Sony, they aren't going to say bad things about anything relating to that company, its just common sense. Also, I never said GG was lying, I said what they say is irrelevant because only one answer will come out of their mouth regardless of whether that answer is the truth or not.

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TREAL_Since

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#33 TREAL_Since
Member since 2005 • 11946 Posts
[QUOTE="choffy"]

Yet multiplats are almost always worse on the PS3.

Weird...

Dilrod
Not when they are developed for the ps3 then ported to the 360. They are worse when they are built for the 360 and then tried to be ported to the ps3.

Yep. It's all a matter of familiarity and sequencing.
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sethman410

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#34 sethman410
Member since 2008 • 2967 Posts
since they are done with the engine, when do we expect the next game to be released from them? maybe 2 years from now?
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#35 ExplosiveChorro
Member since 2008 • 1074 Posts

Yeah..... I love KZ2 but when you have like what, 200 people working on one game and loads and loads of support from sony, yeah it's going to be a lot easier than say a third party developer.

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PSdual_wielder

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#36 PSdual_wielder
Member since 2003 • 10646 Posts

They had insomniac, naughty dog, sony santa monica AND the top SCE departments helping them out with the tech, I'm pretty sure all my school projects would be a lot easier if I even have one of those departments helping me out.

Still, good job GG. Just prove it by delivering killzone 3 quickly.

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Sonic_on_crack

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#37 Sonic_on_crack
Member since 2007 • 2428 Posts

To anyone talking about how the engine took most of the time off the top of my head Dunia and CryEngine 2 both look better and took less time.

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Zoso-8

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#38 Zoso-8
Member since 2008 • 2047 Posts
Anything is easy with 60 million dollars....Tobin09
Link to where it's been confirmed that there was a 60 million dollar budget. Lemmings like to throw this number around alot but the only link I've seen is to the site where it was *rumored* :lol:.
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-Sniper99-

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#39 -Sniper99-
Member since 2004 • 8983 Posts
[QUOTE="Gh0st_Of_0nyx"]Almost 5 years to develop one game and they say the console is easy to dev on ? :lol: All the inferior MP say different guerilla :wink:

Just to let you know, they developed a whole new engine:|
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WilliamRLBaker

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#40 WilliamRLBaker
Member since 2006 • 28915 Posts

yet its still more difficult by a wide margin to develop for then the 360 is.

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PSGamerforlife

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#41 PSGamerforlife
Member since 2009 • 862 Posts

yes its easy, $60 million budget, 5+ years of development time, 200+ in the development team, easy_SWAG_

NYEAH! INFLATION FTW!!

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II_Seraphim_II

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#42 II_Seraphim_II
Member since 2007 • 20534 Posts
Hardly the most unbiased source.... :?
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Darth_DuMas

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#43 Darth_DuMas
Member since 2006 • 2687 Posts

yes its easy, $60 million budget, 5+ years of development time, 200+ in the development team, easy_SWAG_

:lol: lol

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def_mode

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#44 def_mode
Member since 2005 • 4237 Posts

MS can put down 50 Million to make to a dev team to make an entirely new engine built for 360 to produce top notch graphics, too bad theyd rather spend that money on an exclusive DLC

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kingfire11

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#45 kingfire11
Member since 2005 • 1498 Posts
Valve takes forever to develop for the PC and the PC is the easiest system to develop for...
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BoloTheGreat

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#46 BoloTheGreat
Member since 2008 • 3483 Posts
Hmmmm.... who are these guys owned by again? Sony? right, im gona take this in the same was i took the uncharted "30%" claim, i.e. its PR BS. Also well done on taking 5 years with huge manpower (well over 100 people at some points) and sony backing, really shows the ease and speed you canmake a ps3 game with.
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rybe1025

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#47 rybe1025
Member since 2004 • 6362 Posts
Took them 5 years to make KZ2 and they are a first dev party.
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hiryu3

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#48 hiryu3
Member since 2003 • 7313 Posts
[QUOTE="Couth_"]

[QUOTE="Gxgear"]

Killzone 2 didn't take 5 years to develop people just inflate it.

Episode_Eve

Right. Technically Santa Monica has been working on God of War 3 since the first one came out (before GoW2) but obviously they couldn't start developing because the specs of the PS3 were unknown at that point. Most of the time is used to build the engine, then you can reuse that engine to dish out games at a faster pace

People really underestimate the time and resources needed to build a new engine. Especially one as good as KZ2's. Epic, Valve, Square, Capcom, etc. spent years and lots of money building their engines

this is true but most of the people saying look at the time taken on KZ2 are just trying to annoy and not think logically. Shoot, I work at a software company and they have been working on the engine for our new version of software the entire time I started working there and 2 years before that. This stuff ain't like legos. It takes time to get running smooth.
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GreyFoXX4

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#49 GreyFoXX4
Member since 2008 • 3612 Posts

I think its crazy how you guys seem to think a game just magically appears on a disk for you to play lol. Heck the Unreal engine is up and running so whyhadn't Epic release Gears III already? Why will it take 2 years to make? Better yet why 2 years to make Gears 2 and still have glitches galore and texture popin? Yall guys just make me laugh. Yall do know that the Unreal engine was being worked on for about 3-4 years prior to Gears right? Or do yall really think it took the 1 year that the 360 had been on the market to make the Unreal Engine?

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lordxymor

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#50 lordxymor
Member since 2004 • 2438 Posts

Itagaki: "One more thing I would add is that I don't think that developing for the PS3 is hard at all." -08/27/2008

If you have any insight in development you know how the Ps3 architecture makes it harder, but console developers are used to 'close to metal' coding for more performance.