Guerrilla: Killzone 2 ready to take on Call of Duty 4

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Always-Honest

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#51 Always-Honest
Member since 2007 • 11261 Posts

[QUOTE="Always-Honest"]lol at the people jealous of kilzone 2.. don't worry. gears 2 will be great.dhjohns

lol at TC who takes every critique of KZ2 as if his very manhood was being challenged. Some I agree are just pure haters, but anyone with a valid complaint is immediately attacked. :roll:

yeah, so far it looks like an immersive shooter with great animations and great lighting, but it's also very unoriginal so far and there are big questions about variety... but we'll have to wait.. at the very least it will be a good looking immersive shooter...

i'm okay with that

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EmperorSupreme

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#52 EmperorSupreme
Member since 2006 • 7686 Posts
Killzone 2 is looking really good.
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dhjohns

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#53 dhjohns
Member since 2003 • 5105 Posts
[QUOTE="dhjohns"]

[QUOTE="Always-Honest"]lol at the people jealous of kilzone 2.. don't worry. gears 2 will be great.Always-Honest

lol at TC who takes every critique of KZ2 as if his very manhood was being challenged. Some I agree are just pure haters, but anyone with a valid complaint is immediately attacked. :roll:

yeah, so far it looks like an immersive shooter with great animations and great lighting, but it's also very unoriginal so far and there are big questions about variety... but we'll have to wait.. at the very least it will be a good looking immersive shooter...

i'm okay with that

Me too. Every game doesn't have to be teh best. I love shooters and this will be a day one purchase for me. I expect a good game, just nothing groundbreaking. If I am wrong, all the better!

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bigLLL

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#54 bigLLL
Member since 2005 • 3688 Posts
lol at the person saying killzone 2 would look better if it was made on the 360, maybe it would? maybe it wouldnt all you can no is all ps3s strengths are being used for the game as it's not a port job or developers who have no clue, sony knows how to make games for there own system not like a lot of other devs, you can blame sony for making complicated hardware the 3rd party devs arnt willing to spend the time and money on the ps3 to get the most out of it, but sony are for there own game, so to assume it would look better if it was on the 360 is a joke
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TheUtmost

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#55 TheUtmost
Member since 2008 • 577 Posts

Killzone 2 developer Guerrilla Games has stated with confidence that it believes the highly anticipated First Person Shooter has lived up to the expectations of eager fans since the game debuted in trailer form at E3 2005.

"The level of anticipation for the 2005 trailer meant that people expected the biggest thing ever to materialize, and what we've shown so far, at last year's E3 and today means that we're living up to the expectation," commented Steven Ter Heide, Killzone 2's senior producer.

Graphically, Killzone 2 has surpassed anything delivered on a console yet, with lifelike animations, facial expressions, and spectacular lighting and smoke effects. This combined with gameplay mechanics such as the "lean and peek" system, Killzone 2 looks set to deliver more than just a rudimentary FPS experience.



The firm also acknowledges the comparisons observed between Infinity Ward's highly successful Call of Duty 4: Modern Warfare and virtually every new FPS on the market, though remains confident the studio can step up a gear when Killzone 2 hits shelves in February 2009.

"I'm not going to sit here and talk about the competition," said Guerrilla Games' Hermen Hulst. "COD is a game that virtually everybody in the office has played through and completed. We know where our game stands, and we're up for it, definitely."

With over eight months left for development, Guerilla Games has plenty of time to ensure the title lives up to expectations when it releases exclusively for the PS3 early next year.

Stay tuned to PSU.com for more information as Sony reveals more on the title later this year.

Forensic-Klown

there u see, killzone 2 DOES NOT HAVE A CHANCE AGAINST CRYSIS

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daveg1

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#56 daveg1
Member since 2005 • 20405 Posts
i'l beleive it when i see it on my own machine infront of me..
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horrowhip

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#57 horrowhip
Member since 2005 • 5002 Posts
[QUOTE="horrowhip"]You want to know what the people who played it had to say about it?

It felt like an amalgamation of things that have been done.

The FP cover system adds little because it is hardly any different from the typical FPS tactic of standing behind cover and then popping out to shoot then going behind cover... they are just locking you onto that cover.

The Buddy System is ripped straight from Army of Two and it just feels like them tacking it on.

The environments are filled with the old cliched Red Exploding Barrels.

Everything is really scripted and predetermined.

It does NOTHING to set itself apart. NOTHING.

All it really has going for it is tech related stuff with lighting, graphics, and animation all looking great. Now, that doesn't prevent it from being a great game but don't try to say it is doing anything to set itself apart. And unless they come up with a good story or have some way better action sequences than what was shown in the gameplay so far, this game won't end up AAA. Either that or they will need to have a fantastic MP.

Forensic-Klown

So, who cares if it works and its fun, because the idea was ripped off it, so it must suck? LMFAO! come on, EDGE arn't credible with there previews, there laughable.

look at gears of War, heavily ripped of RE4 and killswitches cover, but did it work? YES! its fun YES!

impressions and previews (most) claim its an incredible experience and a overall great game. COD4 was great gameplay wise, so why not use it and add to it?

What game now days, adds its own or sets itself apart, without using others ideas?

Its all about the fun factor, and if it works, it'll be good.

Killzone's unique animations, destructable enviroments and overall effects..will play a big part in the gameplay.

YOU HAVEN'T PLAYED IT, WE have barley seen much of it. Reserve your judgement and wait and see.

notice what I bolded....

I am not saying it is going to suck but it needs something to set itself apart.

Gears set itself apart with the feel of the gameplay. It was tactical yet also very deliberate and arcadey.

And FYI, I am going by Garnett Lee's preview in addition to various other comments on various podcasts. This is LOTS of people feeling this way.

I am not saying it is going to suck, just that according to most of the press that played it, it felt a bit stale and old. It felt a bit "been there, done that." There was nothing that stood out. And you can't be a AAA game unless you have something that stands out from the crowd a bit. Gears had its action and pacing. It felt like no other game out on the market when it came out. It probably shouldn't have been a 9.6 but it was AAA. CoD4 had the multiplayer and "action movie" pacing of the SP. Crysis had the open levels, nanosuit and customizability. Halo 3 had Forge and Saved Films, in addition to the quality SP and MP experiences.

All those games had something to hold above the rest. Killzone 2 doesn't appear to have that. It falls into a RFOM catagory of, "yeah it is fun and yes it is good but it does nothing to stand above the crowd. It does nothing to make me think, yes this is a AAA game."

Do you understand what I am saying or will you just be a fanboy and not read my comments?

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patriots7672

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#58 patriots7672
Member since 2008 • 3249 Posts

it'll barely be able to take on hazevicmackey39

Haze is cool, But I think KZ2 will be better.

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Gh0st_Of_0nyx

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#59 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.
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dhjohns

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#60 dhjohns
Member since 2003 • 5105 Posts

[QUOTE="vicmackey39"]it'll barely be able to take on hazepatriots7672

Haze is cool, But I think KZ2 will be better.

If not, SW will be quite an amusing place.

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Forensic-Klown

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#61 Forensic-Klown
Member since 2008 • 884 Posts
[QUOTE="Forensic-Klown"][QUOTE="horrowhip"]You want to know what the people who played it had to say about it?

It felt like an amalgamation of things that have been done.

The FP cover system adds little because it is hardly any different from the typical FPS tactic of standing behind cover and then popping out to shoot then going behind cover... they are just locking you onto that cover.

The Buddy System is ripped straight from Army of Two and it just feels like them tacking it on.

The environments are filled with the old cliched Red Exploding Barrels.

Everything is really scripted and predetermined.

It does NOTHING to set itself apart. NOTHING.

All it really has going for it is tech related stuff with lighting, graphics, and animation all looking great. Now, that doesn't prevent it from being a great game but don't try to say it is doing anything to set itself apart. And unless they come up with a good story or have some way better action sequences than what was shown in the gameplay so far, this game won't end up AAA. Either that or they will need to have a fantastic MP.

horrowhip

So, who cares if it works and its fun, because the idea was ripped off it, so it must suck? LMFAO! come on, EDGE arn't credible with there previews, there laughable.

look at gears of War, heavily ripped of RE4 and killswitches cover, but did it work? YES! its fun YES!

impressions and previews (most) claim its an incredible experience and a overall great game. COD4 was great gameplay wise, so why not use it and add to it?

What game now days, adds its own or sets itself apart, without using others ideas?

Its all about the fun factor, and if it works, it'll be good.

Killzone's unique animations, destructable enviroments and overall effects..will play a big part in the gameplay.

YOU HAVEN'T PLAYED IT, WE have barley seen much of it. Reserve your judgement and wait and see.

notice what I bolded....

I am not saying it is going to suck but it needs something to set itself apart.

Gears set itself apart with the feel of the gameplay. It was tactical yet also very deliberate and arcadey.

And FYI, I am going by Garnett Lee's preview in addition to various other comments on various podcasts. This is LOTS of people feeling this way.

I am not saying it is going to suck, just that according to most of the press that played it, it felt a bit stale and old. It felt a bit "been there, done that." There was nothing that stood out. And you can't be a AAA game unless you have something that stands out from the crowd a bit. Gears had its action and pacing. It felt like no other game out on the market when it came out. It probably shouldn't have been a 9.6 but it was AAA. CoD4 had the multiplayer and "action movie" pacing of the SP. Crysis had the open levels, nanosuit and customizability. Halo 3 had Forge and Saved Films, in addition to the quality SP and MP experiences.

All those games had something to hold above the rest. Killzone 2 doesn't appear to have that. It falls into a RFOM catagory of, "yeah it is fun and yes it is good but it does nothing to stand above the crowd. It does nothing to make me think, yes this is a AAA game."

Do you understand what I am saying or will you just be a fanboy and not read my comments?

Halo 3 did tho? Come on.

I understand and respect your opinion, but your first reply was just plain silly..but you've better explained it, fair enough.

but its a wait and see approach. we haven't seen enough, to start comparing it to tittles already out.

The game is far from finished, we'll see what GG cooks up.

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Always-Honest

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#62 Always-Honest
Member since 2007 • 11261 Posts

:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.Gh0st_Of_0nyx

no, but a first person cover lean and peak is i think..

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horrowhip

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#63 horrowhip
Member since 2005 • 5002 Posts
Halo 3 did tho? Come on.

I understand and respect your opinion, but your first reply was just plain silly..but you've better explained it, fair enough.

but its a wait and see approach. we haven't seen enough, to start comparing it to tittles already out.

The game is far from finished, we'll see what GG cooks up.

Forensic-Klown

I already explained Halo 3. IMO it was an 8.5 game but it did set itself apart a little. It had Forge and Saved Films which set it apart a little.

And I only make comments based on what I have seen. Going JUST by the stuff they have shown. 8.5 max. Sorry but it isn't anything out of the ordinary aside from the graphics. It will fall into the same catagory that RFOM did of "What makes you a AAA game and not merely a AA game? Nothing? Well, you are a AA game then." Both are good games but not AAA games. And AA is still "Great" just not "Amazing." To be "Amazing" you need set yourself apart in some way.

If something else comes out that does stand apart then it may very well end up AAA but until then, I am going to say AA. And I think cows should do that same...

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horrowhip

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#64 horrowhip
Member since 2005 • 5002 Posts

[QUOTE="Gh0st_Of_0nyx"]:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.Always-Honest

no, but a first person cover lean and peak is i think..

oh, so rather than allowing the player to do it himself, they lock on to the cover?

People have been doing "FP Cover" for a decade in FPS games...

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II_Seraphim_II

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#65 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="II_Seraphim_II"]

[QUOTE="vicmackey39"]it'll barely be able to take on hazeDivergeUnify

new crystal ball?

And it appears that Guerilla does have a crystal ball because you clearly didn't question them ;)

what could i possibly say? its not like i have the game so i cant really agree or disagree with them. In the absence of any evidence, i find its better to just wait till there is more information in stead of making unfounded assumptions. And yes, his assumptions are unfounded, since every preview of the game so far has been positive, thus the logical conclusion would be that this game will fair better than Haze.

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The_Crucible

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#66 The_Crucible
Member since 2007 • 3305 Posts

I'd hope so. Almost a year and a half after CoD4 came out, it would be a major disappointment if it doesn't, since CoD6 should be about ready by KZ2's launch.SpruceCaboose
Shoot. There might even be a new war for the IW team to tackle by the time KZ2 hits. :lol:

Seriously, though, you hit the nail on the head. i was saying that after the last KZ2 delay. They are really setting themselves up to have no grey. Either it has to be banging all around or a complete flop.

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Gh0st_Of_0nyx

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#67 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts

[QUOTE="Gh0st_Of_0nyx"]:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.Always-Honest

no, but a first person cover lean and peak is i think..

KZ2 has the same mechanics every FPS has. I cant name one thing that sets it apart from any other shooter Ive played or seen.
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Forensic-Klown

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#68 Forensic-Klown
Member since 2008 • 884 Posts
[QUOTE="Always-Honest"]

[QUOTE="Gh0st_Of_0nyx"]:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.horrowhip

no, but a first person cover lean and peak is i think..

oh, so rather than allowing the player to do it himself, they lock on to the cover?

People have been doing "FP Cover" for a decade in FPS games...

since when can one blind fire in first person view? Killzone 2 is the first to adopt a first person view cover system.

NO game b4 killzone 2 has the player in first person mode, lock onto cover..FACT!

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Forensic-Klown

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#69 Forensic-Klown
Member since 2008 • 884 Posts
[QUOTE="Always-Honest"]

[QUOTE="Gh0st_Of_0nyx"]:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.Gh0st_Of_0nyx

no, but a first person cover lean and peak is i think..

KZ2 has the same mechanics every FPS has. I cant name one thing that sets it apart from any other shooter Ive played or seen.

buddy system, being able to lift one another in first person to higher areas?

a cover system all done in the first person perspective?

rotataing valves via the Sixaxis.

Plz sit down.

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ReverseCycology

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#70 ReverseCycology
Member since 2006 • 9717 Posts

Guerilla already had it chance to make a good first impression, but they did not. It's already to late to change minds. Killzone 2 will just be another first person shooter and it will borrow things from COD4 to make their game noticable. It will just be your average first person shooter. So how about footage on that multiplayer aye? Oh yeah, we still have 2009 for that.

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Gh0st_Of_0nyx

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#71 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
[QUOTE="Gh0st_Of_0nyx"][QUOTE="Always-Honest"]

[QUOTE="Gh0st_Of_0nyx"]:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.Forensic-Klown

no, but a first person cover lean and peak is i think..

KZ2 has the same mechanics every FPS has. I cant name one thing that sets it apart from any other shooter Ive played or seen.

buddy system, being able to lift one another in first person to higher areas?

a cover system all done in the first person perspective?

rotataing valves via the Sixaxis.

Plz sit down.

Are you serious ?? a buddy system :lol:

that sounds like a rip off of what they did in army of two

a first person cover system ?Please thats a ridiculous feature that really isnt needed in a FPS.

Rotating valves via sixaxis :lol: Reaching at straws are we ?

All those "features" that set it apart from anything are laughble and wont do anything to reinvent anything.

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Always-Honest

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#72 Always-Honest
Member since 2007 • 11261 Posts
[QUOTE="Always-Honest"]

[QUOTE="Gh0st_Of_0nyx"]:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.Gh0st_Of_0nyx

no, but a first person cover lean and peak is i think..

KZ2 has the same mechanics every FPS has. I cant name one thing that sets it apart from any other shooter Ive played or seen.

listen, i know Killzone 2 has almost nothing original as far as we know, but surely you know that most fps games have NO cover system.. and none have a FIrst person cover system. or don't you know what a cover sytem is?. think rainbow six vegas.. but now you remain in first person instead of going in to third person like in R6:vegas.

it's okay to be criticall, but keep it real.

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AndYOU

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#73 AndYOU
Member since 2005 • 6712 Posts

Killzone 2 definitely has potential to compete with COD4

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deactivated-5f4694ac412a8

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#74 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts

Here come the Hermits to tell everyone that PC is, and always will be, the god of FPSs, and that Killzone 2 can't compare to Half-Life 2 or Counter Strike: Source.

This isn't going to get AAA. I don't think it will. I'm really not impressed with it so far.

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bigLLL

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#75 bigLLL
Member since 2005 • 3688 Posts

people are under the impression guerrilla are bad devs? even though there last game (killzone liberation) got a 8.5 here I think it was? and a 9 at ign and that was before they put online into it and a extra chapter so basically there last killone game was AAA qaulity

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ReverseCycology

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#76 ReverseCycology
Member since 2006 • 9717 Posts

people are under the impression guerrilla are bad devs? even though there last game (killzone liberation) got a 8.5 here I think it was? and a 9 at ign and that was before they put online into it and a extra chapter so basically there last killone game was AAA qaulity

bigLLL

Standards are lower with handhelds, and standards become higher when its on consoles, Killzone 1 didn't meet that standard.

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Nedemis

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#77 Nedemis
Member since 2002 • 10715 Posts
so now they're talking about taking on Call of Duty 4? With the first, it was dubbed "THE HALO KILLER" and now this. :lol: When will they learn?
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Eltroz

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#78 Eltroz
Member since 2007 • 5238 Posts

Well, considering Guerilla has been on the rise in terms of game quality (they went from bad to mediocre to average to good) I'm pretty sure they can beat IW.

Not that beating IW is as much of an achievement as.. say, Valve (SP/MP), DiCE (MP) or GSC Game World (SP). Beating any one of those FPS devs in their categories is certainly going to be very damn hard.

aliblabla2007
What other consoles games have they made then besides KZ1 and shellshock? Those are the only console games I know of and they both scored below a "A" score. So unless they have made other games then their track record has not gone from bad to good like you say.
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Forensic-Klown

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#79 Forensic-Klown
Member since 2008 • 884 Posts
[QUOTE="Forensic-Klown"][QUOTE="Gh0st_Of_0nyx"][QUOTE="Always-Honest"]

[QUOTE="Gh0st_Of_0nyx"]:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.Gh0st_Of_0nyx

no, but a first person cover lean and peak is i think..

KZ2 has the same mechanics every FPS has. I cant name one thing that sets it apart from any other shooter Ive played or seen.

buddy system, being able to lift one another in first person to higher areas?

a cover system all done in the first person perspective?

rotataing valves via the Sixaxis.

Plz sit down.

Are you serious ?? a buddy system :lol:

that sounds like a rip off of what they did in army of two

a first person cover system ?Please thats a ridiculous feature that really isnt needed in a FPS.

Rotating valves via sixaxis :lol: Reaching at straws are we ?

All those "features" that set it apart from anything are laughble and wont do anything to reinvent anything.

I cant name one thing that sets it apart from any other shooter Ive played or seen.

I answered that, simple..don't get all scratchy with me young man.

i didn't say they were going to be good or even work well..geezus.

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Eltroz

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#80 Eltroz
Member since 2007 • 5238 Posts

people are under the impression guerrilla are bad devs? even though there last game (killzone liberation) got a 8.5 here I think it was? and a 9 at ign and that was before they put online into it and a extra chapter so basically there last killone game was AAA qaulity

bigLLL
That is a portable game. What game that they have done for a console has scored well?
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Gh0st_Of_0nyx

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#81 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
[QUOTE="Gh0st_Of_0nyx"][QUOTE="Always-Honest"]

[QUOTE="Gh0st_Of_0nyx"]:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.Always-Honest

no, but a first person cover lean and peak is i think..

KZ2 has the same mechanics every FPS has. I cant name one thing that sets it apart from any other shooter Ive played or seen.

listen, i know Killzone 2 has almost nothing original as far as we know, but surely you know that most fps games have NO cover system.. and none have a FIrst person cover system. or don't you know what a cover sytem is?. think rainbow six vegas.. but now you remain in first person instead of going in to third person like in R6:vegas.

it's okay to be criticall, but keep it real.

Why question my knowlede of a cover system ?

they did it great in RB6 vegas I really dont see why they just couldnt emulate the system. I dont see a point in a First person cover system other FPS have done fine without one. (halo 3, Cod4, CS ect ect)

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Always-Honest

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#82 Always-Honest
Member since 2007 • 11261 Posts

Why question my knowlede of a cover system ?

they did it great in RB6 vegas I really dont see why they just couldnt emulate the system. I dont see a point in a First person cover system other FPS have done fine without one. (halo 3, Cod4, CS ect ect)

Gh0st_Of_0nyx

that's not the point here. it's different from other FPS games. THAt was the point. it's very tiresome when you think you are having a discussion and it turns out you were just talking with a fanboy that just wants to bash things.

just say "killzone 2 sucks, cause it sucks.."and don't act like you're in for a normal discussion, cause you're obviously either not capable or you just want to bash.

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HuusAsking

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#83 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="Gh0st_Of_0nyx"]

Why question my knowlede of a cover system ?

they did it great in RB6 vegas I really dont see why they just couldnt emulate the system. I dont see a point in a First person cover system other FPS have done fine without one. (halo 3, Cod4, CS ect ect)

Always-Honest

that's not the point here. it's different from other FPS games. THAt was the point. it's very tiresome when you think you are having a discussion and it turns out you were just talking with a fanboy that just wants to bash things.

just say "killzone 2 sucks, cause it sucks.."and don't act like you're in for a normal discussion, cause you're obviously either not capable or you just want to bash.

And you're turning into someone who's saying, "It's different because it's different." Ghost's response was meant to say, "And your point would be...?" IOW, what difference does having a cover system in the first person mean? Will it let you shoot any better than in existing systems? Probably not. Show us something unique in Killzone 2 that can actually make a difference in the overall quality of the game.
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horrowhip

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#84 horrowhip
Member since 2005 • 5002 Posts
[QUOTE="horrowhip"][QUOTE="Always-Honest"]

[QUOTE="Gh0st_Of_0nyx"]:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.Forensic-Klown

no, but a first person cover lean and peak is i think..

oh, so rather than allowing the player to do it himself, they lock on to the cover?

People have been doing "FP Cover" for a decade in FPS games...

since when can one blind fire in first person view? Killzone 2 is the first to adopt a first person view cover system.

NO game b4 killzone 2 has the player in first person mode, lock onto cover..FACT!

woopy-do.....

That is a pointless feature.

I have been doing First Person Cover forever in FPS's. The only difference is that I am not locking onto the cover. I just look around the corner of a wall, pop out and shoot. Blind fire is pointless in first person because you will end up missing most of the time and waste ammo... How is it EVER going to be practical to blind fire in first person? Never.

And what I saw of the cover system... It looked like EXACTLY what I do, only now instead of being free to get off the cover immediately, now I am locked onto the cover and need to unlock myself. Blind fire my ***, you are still looking forward and can see over the top of the cover. You SHOULD be exposed but it appears that you weren't... The cover system looks like them trying to come up with something to hype when in reality, it is the same thing people have been doing in FPS's for a decade, only now you actually lock onto the cover...

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Dreams-Visions

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#85 Dreams-Visions
Member since 2006 • 26578 Posts
well...what else do you expect from Guerilla? To say their game WON'T stack up to the current standard?
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Always-Honest

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#86 Always-Honest
Member since 2007 • 11261 Posts
[QUOTE="Always-Honest"][QUOTE="Gh0st_Of_0nyx"]

Why question my knowlede of a cover system ?

they did it great in RB6 vegas I really dont see why they just couldnt emulate the system. I dont see a point in a First person cover system other FPS have done fine without one. (halo 3, Cod4, CS ect ect)

HuusAsking

that's not the point here. it's different from other FPS games. THAt was the point. it's very tiresome when you think you are having a discussion and it turns out you were just talking with a fanboy that just wants to bash things.

just say "killzone 2 sucks, cause it sucks.."and don't act like you're in for a normal discussion, cause you're obviously either not capable or you just want to bash.

And you're turning into someone who's saying, "It's different because it's different." Ghost's response was meant to say, "And your point would be...?" IOW, what difference does having a cover system in the first person mean? Will it let you shoot any better than in existing systems? Probably not. Show us something unique in Killzone 2 that can actually make a difference in the overall quality of the game.

no. i don't mind any critisism, cause i'm criticall to. he asked for something different, i answered.

is it different, YES... is it better, we don't know yet.

oh, and the difference of a cover system: a cover system is more immersive imo. more real

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horrowhip

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#87 horrowhip
Member since 2005 • 5002 Posts
no. i don't mind any critisism, cause i'm criticall to. he asked for something different, i answered.

is it different, YES... is it better, we don't know yet.

Always-Honest

but from what I have seen, it isn't different.

It is just them putting a name on something that has been done for a decade and making people lock onto the cover. It isn't special, it is just hype.

And if people want to believe their BS hype about it being "new" fine but in the end, people will realize that it is the no different from how they would normally play an FPS that isn't a complete run and gun shooter.

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Always-Honest

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#88 Always-Honest
Member since 2007 • 11261 Posts
[QUOTE="Forensic-Klown"][QUOTE="horrowhip"][QUOTE="Always-Honest"]

[QUOTE="Gh0st_Of_0nyx"]:lol: lean and peak isnt new at all so its nt setting killzone 2 apart from anything.horrowhip

no, but a first person cover lean and peak is i think..

oh, so rather than allowing the player to do it himself, they lock on to the cover?

People have been doing "FP Cover" for a decade in FPS games...

since when can one blind fire in first person view? Killzone 2 is the first to adopt a first person view cover system.

NO game b4 killzone 2 has the player in first person mode, lock onto cover..FACT!

woopy-do.....

That is a pointless feature.

I have been doing First Person Cover forever in FPS's. The only difference is that I am not locking onto the cover. I just look around the corner of a wall, pop out and shoot. Blind fire is pointless in first person because you will end up missing most of the time and waste ammo... How is it EVER going to be practical to blind fire in first person? Never.

And what I saw of the cover system... It looked like EXACTLY what I do, only now instead of being free to get off the cover immediately, now I am locked onto the cover and need to unlock myself. Blind fire my ***, you are still looking forward and can see over the top of the cover. You SHOULD be exposed but it appears that you weren't... The cover system looks like them trying to come up with something to hype when in reality, it is the same thing people have been doing in FPS's for a decade, only now you actually lock onto the cover...

okay, you don't want a cover system, you like run and gun. fair enough.. no cover system games for you.

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ReverseCycology

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#89 ReverseCycology
Member since 2006 • 9717 Posts

well...what else do you expect from Guerilla? To say their game WON'T stack up to the current standard?Dreams-Visions

That's a good point. Killzone 2 will definately be a Halo killer, that's if they compare Killzone 2 to Halo 1, that's the only way.

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Eltroz

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#90 Eltroz
Member since 2007 • 5238 Posts
well...what else do you expect from Guerilla? To say their game WON'T stack up to the current standard?Dreams-Visions
Honestly I would rather a developer prove themself more before calling out other major games. They did this last time but with Halo and it looked stupid. I hate any cocky developers but at least if a developer is going to be cocky do not have a history of fail. Blizzard does not need to talk smack for example and they easily could. Sounds like Gueilla just has small dog syndrome.
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HuusAsking

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#91 HuusAsking
Member since 2006 • 15270 Posts

okay, you don't want a cover system, you like run and gun. fair enough.. no cover system games for you.

Always-Honest
He's saying if you're going to do a cover system, do it right. If you can see the enemy (so as to aim at and shoot them), then your enemy should see you...and be able to take shots at your head.
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horrowhip

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#92 horrowhip
Member since 2005 • 5002 Posts

okay, you don't want a cover system, you like run and gun. fair enough.. no cover system games for you.Always-Honest

No... I like games that are more tactical.

But this "cover system" is no different from how I play FPS's normally.

I stand behind cover, and then I peak out, shoot and then go behind cover again. They are just making it more rigid and stiff than what I NATURALLY do. I wouldn't blindfire because that wastes ammo. But locking me onto the cover makes it so I can't be a free to move as I wish.

Understand? This is the same thing people ALWAYS do, they just decided to put a name on it and call it a feature.

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Always-Honest

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#93 Always-Honest
Member since 2007 • 11261 Posts
[QUOTE="Always-Honest"]no. i don't mind any critisism, cause i'm criticall to. he asked for something different, i answered.

is it different, YES... is it better, we don't know yet.

horrowhip

but from what I have seen, it isn't different.

It is just them putting a name on something that has been done for a decade and making people lock onto the cover. It isn't special, it is just hype.

And if people want to believe their BS hype about it being "new" fine but in the end, people will realize that it is the no different from how they would normally play an FPS that isn't a complete run and gun shooter.

what isn't different?... the cover system is like in rainbow 6 vegas, you lean against something (find cover) and you peak to shoot or you shoot with blind fire. in the other games you stand behind a wall and keep walking to shoot..

there is a difference.. surely you played either gears or rainbow six vegas..?

and i'm not HYPING it to be new.. it IS new.. that's all... and i THINK it makes the gameplay more immersive.

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horrowhip

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#94 horrowhip
Member since 2005 • 5002 Posts
what isn't different?... the cover system is like in rainbow 6 vegas, you lean against something (find cover) and you peak to shoot or you shoot with blind fire. in the other games you stand behind a wall and keep walking to shoot..

there is a difference.. surely you played either gears or rainbow six vegas..?

Always-Honest

you have no ****ing clue what I am trying to say so I won't even argue with you.

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Cooldude224

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#95 Cooldude224
Member since 2005 • 3116 Posts
[QUOTE="cosmostein77"]

Guerrilla has little creditability with me,

Killzone was suppose to be ready to take on Halo last generation,

Forensic-Klown

Said the media, back then...how do you expect killzone with PS2 hardware to battle Halo 2, with Xbox's superior hardware?

its was more media BS.

Its kind of late for Killzone damage control.

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aka_aj03

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#96 aka_aj03
Member since 2004 • 5911 Posts

[QUOTE="Dreams-Visions"]well...what else do you expect from Guerilla? To say their game WON'T stack up to the current standard?ReverseCycology

That's a good point. Killzone 2 will definately be a Halo killer, that's if they compare Killzone 2 to Halo 1, that's the only way.

No! It won't be Halo Killer or COD4 killer... or any other FPS killer. When the time comes, KillZone2 will set apart from all other FPS... making all other FPS games in a position to be called KillZone 2 killer.

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Always-Honest

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#97 Always-Honest
Member since 2007 • 11261 Posts
[QUOTE="Always-Honest"]what isn't different?... the cover system is like in rainbow 6 vegas, you lean against something (find cover) and you peak to shoot or you shoot with blind fire. in the other games you stand behind a wall and keep walking to shoot..

there is a difference.. surely you played either gears or rainbow six vegas..?

horrowhip

you have no ****ing clue what I am trying to say so I won't even argue with you.

don't worry, you can still run from left to right like you always did. have fun with that.

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Dreams-Visions

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#98 Dreams-Visions
Member since 2006 • 26578 Posts

[QUOTE="Dreams-Visions"]well...what else do you expect from Guerilla? To say their game WON'T stack up to the current standard?Eltroz
Honestly I would rather a developer prove themself more before calling out other major games. They did this last time but with Halo and it looked stupid. I hate any cocky developers but at least if a developer is going to be cocky do not have a history of fail. Blizzard does not need to talk smack for example and they easily could. Sounds like Gueilla just has small dog syndrome.

Yea. But Guerilla has the most to prove. They're victims of their own hype. Of over-promising andd grossly under-delivering.

We'll see what happens soon enough, I guess.

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HuusAsking

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#99 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="ReverseCycology"]

[QUOTE="Dreams-Visions"]well...what else do you expect from Guerilla? To say their game WON'T stack up to the current standard?aka_aj03

That's a good point. Killzone 2 will definately be a Halo killer, that's if they compare Killzone 2 to Halo 1, that's the only way.

No! It won't be Halo Killer or COD4 killer... or any other FPS killer. When the time comes, KillZone2 will set apart from all other FPS... making all other FPS games in a position to be called KillZone 2 killer.

More like it'll be set apart such that any title that does worse than KZ2 gets a one-way ticket to the Hall of Shame.
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Cooldude224

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#100 Cooldude224
Member since 2005 • 3116 Posts
[QUOTE="ReverseCycology"]

[QUOTE="Dreams-Visions"]well...what else do you expect from Guerilla? To say their game WON'T stack up to the current standard?aka_aj03

That's a good point. Killzone 2 will definately be a Halo killer, that's if they compare Killzone 2 to Halo 1, that's the only way.

No! It won't be Halo Killer or COD4 killer... or any other FPS killer. When the time comes, KillZone2 will set apart from all other FPS... making all other FPS games in a position to be called KillZone 2 killer.

So are you hyping it AAAA?