SOE's F2P zombie survival game released on steam early access yesterday. Though for early access you have to pay ($20)
Outside of server issues, it seems that many of the players are upset that the game is P2W, going against the developer's previous comments. It already sits at a "mixed" rating on steam
IGN:
“We have made the decision to allow paid-for airdrops into the game with things like guns and other things being randomly selected as part of the airdrop,” writes SOE’s Greg Henninger in the H1Z1 Early Access Introduction.
“We’re making them highly contested and building a whole set of rules around this, but you should be aware that our goal is to make this a way to keep things interesting on the servers but still be contested. If these offend your sensibilities just know that they are going to be there. We have gone out of our way to make sure the airdrops are contested in-game and that you can’t simply expect to easily walk about to the airdrop and grab it. Even if you paid for it.”
What has users riled up comes from comments made by Smedley eight months prior to this.
“We will be selling wearables,” wrote Smedley on how the MMO will be supported. “We felt like this will be a good, fair revenue generator. However - we recognize how important finding wearables in the world is so you'll be able to find and craft a lot of stuff. […]
“We will NOT be selling guns, ammo, food, water... i.e. That's kind of the whole game and it would suck in our opinion if we did that.”
As well as a video from 3 days before release where they say guns and ammo cannot be purchased, only found in the world
People are reporting that streamers are calling in air drops that just land at their feet
Do you think they can turn it around before release? And before bringing it to PS4, or will it even make it there?
SOE is now offering refunds, no questions asked through Monday
"Refunds - if you are upset about the airdrop P2W issue and want a refund email bwilcox@soe.sony.com and we will take care of you"
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