Half Life 2 is NOT better than games like Halo, Crysis, KZ, and CoD

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roflcopter317

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#101 roflcopter317
Member since 2010 • 709 Posts

[QUOTE="roflcopter317"]

[QUOTE="xYamatox"]

He's talking about story TELLING, not story. HL2 is leagues better at telling a story than Halo, even though Halo's lore goes much deeper than Half-Life's.

xYamatox


Give me an example...

Well, considering most of Halo's story telling comes from third party novels, that alone should put most games > Halo in the story telling department. While in game, Halo barely offers much in story telling through it's cinematics (which is mostly just Cortana telling Master Chief where to go next).

I stopped reading right there. Bungie made all of the halo stories, the books are BASED on the game. The people that wrote the books asked for what they could write about in the halo universe, and bungie gave them the story. And about the cinematics, you are horribly mislead. I just watched on youtube all of the halo 3 cutscenes and there is not ONE scene where that happens. You obviously havn't played it.

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xYamatox

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#102 xYamatox
Member since 2005 • 5180 Posts

[QUOTE="xYamatox"]

Can't deny that FMJ was awesome. However, this doesn'y change the fact that Kubrick's films only get 1 or 2 playthroughs for me, while a "Bay" film will get multiple just for being a fun movie. Sometimes all I want to see are big explosions ans special effects (it's why I upgraded to HD, darn it!). Anyone who's a fan of obscene action movies can relate,

There;s nothing deep about the movie Predator, but no one's denying how awesome that movie was, bad script/acting and all.

Orchid87

Predator is a classic, love it :) I think our discussion really sums it up - not everyone likes HL because of it's long non-shooting sequences and intellectual story and storytelling, just like not everyone likes Kubrick as opposed to summer flicks.

A once in a life time event is about to unfold in System War history:

I agree....? :shock:

Seriously though, you're right. Different strokes for different folks. Doesn't make one group "hardcore" or the other casual, it's just opinions.

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millerlight89

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#103 millerlight89
Member since 2007 • 18658 Posts
Half Life 2 is a fantastic game. To even put HL2 in the same sentence as Killzone, CoD, and Crysis is not even funny. Those 3 games do not have anything on HL2. Neither does Halo, but at least those games are better than the other 3.
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vashkey

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#104 vashkey
Member since 2005 • 33781 Posts

[QUOTE="roflcopter317"]

[QUOTE="xYamatox"]

He's talking about story TELLING, not story. HL2 is leagues better at telling a story than Halo, even though Halo's lore goes much deeper than Half-Life's.

xYamatox


Give me an example...

Well, considering most of Halo's story telling comes from third party novels, that alone should put most games > Halo in the story telling department. While in game, Halo barely offers much in story telling through it's cinematics (which is mostly just Cortana telling Master Chief where to go next).

In Half-Life, the story in built up/explained without ever removing control the player has with Gordon. You constantly remain in the first-person, which adds a much deeper level of story-telling for a large number of people. While Half-Life may not have the greatest story in gaming, the story is told in a very unique/effective way that makes the game more immersive for a lot of gamers.

A novel will almost always more story than a videogame, you really can't hold that against Halo. Reading those novels aren't required to understand Halo's story either. And Halo's plot is not purely told in cinematic, but also with in-game dialoge and other sources such as the terminals. Just because people like to zone out when the game isn't cramming story in their face doesn't mean it's not there.

The fact that Gordan Freeman lacks any sort of character and that the people around him react unrealistically around a guy that seemingly lacks a soul is counteractive to any amount of effort that goes into trying to immerse the player in the game's world. Or at least thats what it did to me. No videogame has ever been so magically immersive that I forgot I was playing a game. Making one of the characters a soulless robot did not help at all. I see what they were trying do and I personally didn't feel it was worth the trade off.

It all really comes down to which way you like having your story told. Either way though I don't think either story is actually significantly better or worse than the other.

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xYamatox

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#105 xYamatox
Member since 2005 • 5180 Posts

[QUOTE="xYamatox"]

[QUOTE="roflcopter317"]


Give me an example...

roflcopter317

Well, considering most of Halo's story telling comes from third party novels, that alone should put most games > Halo in the story telling department. While in game, Halo barely offers much in story telling through it's cinematics (which is mostly just Cortana telling Master Chief where to go next).

I stopped reading right there. Bungie made all of the halo stories, the books are BASED on the game. The people that wrote the books asked for what they could write about in the halo universe, and bungie gave them the story. And about the cinematics, you are horribly mislead. I just watched on youtube all of the halo 3 cutscenes and there is not ONE scene where that happens. You obviously havn't played it.

You know that 360 Gamertag sig you see at the bottem of my post? Click it, and ponder at the wonders of someone who has played both Halo 3 AND ODST. Halo's story telling is garbage, but this doesn't stop the story from being good.

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Spectergeist

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#106 Spectergeist
Member since 2010 • 25 Posts
This is a simple case of Tall poppy syndrome. One game does really well and people who want to stick out try and bring it down to look like rebels. Sure It had some bugs like the driving scenes where things did get a little patchy but that was only a small part of the game and didnt comprise all of it. The reason half life might not seem as good is because it wasnt a ooo my god so much craps blowing up at once sort of game. You had to use your head and plan attacks not just sprint in like a cliche action movie
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millerlight89

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#107 millerlight89
Member since 2007 • 18658 Posts
This is a simple case of Tall poppy syndrome. One game does really well and people who want to stick out try and bring it down to look like rebels. Sure It had some bugs like the driving scenes where things did get a little patchy but that was only a small part of the game and didnt comprise all of it. The reason half life might not seem as good is because it wasnt a ooo my god so much craps blowing up at once sort of game. You had to use your head and plan attacks not just sprint in like a cliche action movieSpectergeist
I agree with everything you said. Though I have no clue what the hell Tall Poppy Syndrome is :P.
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roflcopter317

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#108 roflcopter317
Member since 2010 • 709 Posts

[QUOTE="roflcopter317"]

[QUOTE="xYamatox"]

Well, considering most of Halo's story telling comes from third party novels, that alone should put most games > Halo in the story telling department. While in game, Halo barely offers much in story telling through it's cinematics (which is mostly just Cortana telling Master Chief where to go next).

xYamatox

I stopped reading right there. Bungie made all of the halo stories, the books are BASED on the game. The people that wrote the books asked for what they could write about in the halo universe, and bungie gave them the story. And about the cinematics, you are horribly mislead. I just watched on youtube all of the halo 3 cutscenes and there is not ONE scene where that happens. You obviously havn't played it.

You know that 360 Gamertag sig you see at the bottem of my post? Click it, and ponder at the wonders of someone who has played both Halo 3 AND ODST. Halo's story telling is garbage, but this doesn't stop the story from being good.

You must not even remember the game at all since you said that in most cut scenes cortana is telling you what to do. And I don't realy understand how the story telling is horrible though.

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skrat_01

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#109 skrat_01
Member since 2007 • 33767 Posts

Playing as a badass supersoldier, against unstoppable genocidal aliens that believe the biggest weapon in the universe will make them gods if they activate it (and kill all sentient life in the universe) > Playing as a physicist to save Earth from being taken over by the combine.

roflcopter317
Which isn't particularly original whatsoever, just as an enslaved coalition Alien Force controlling earth assimilating the population, while the protagonist leads a resistance movement, in an epic odyssey. Difference is Half Life 2 has excellent narrative, it's the gold standard of video games. Halo 3's on the other hand is an abomination. If you want raw story go read the Wikipedia page, video games are a whole different business. The fact that people cite Halo novels as a sign of strength to the series works against proclaiming it's strengths, and is more confirmation that were is plenty of good lore behind the poor telling in the video game series, which is a shame.
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DragonfireXZ95

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#110 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="DragonfireXZ95"]I disagree with all the games except Crysis. HL2 has a better single player than almost all FPS games to date. Stalker and Crysis are the 2 that are better imo.roflcopter317

Crysis had a terrible campaign.

In your opinion. I thought Crysis had an amazing campaign. It didn't have linear invisible walls, and I could basically play with the enemy however I wanted to.
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roflcopter317

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#111 roflcopter317
Member since 2010 • 709 Posts

[QUOTE="roflcopter317"]

Playing as a badass supersoldier, against unstoppable genocidal aliens that believe the biggest weapon in the universe will make them gods if they activate it (and kill all sentient life in the universe) > Playing as a physicist to save Earth from being taken over by the combine.

skrat_01

Which isn't particularly original whatsoever, just as an enslaved coalition Alien Force controlling earth assimilating the population, while the protagonist leads a resistance movement, in an epic odyssey. Difference is Half Life 2 has excellent narrative, it's the gold standard of video games. Halo 3's on the other hand is an abomination. If you want raw story go read the Wikipedia page, video games are a whole different business. The fact that people cite Halo novels as a sign of strength to the series works against proclaiming it's strengths, and is more confirmation that were is plenty of good lore behind the poor telling in the video game series, which is a shame.

You say it is an abomination, but nothing to back it up though.

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roflcopter317

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#112 roflcopter317
Member since 2010 • 709 Posts

[QUOTE="roflcopter317"]

[QUOTE="DragonfireXZ95"]I disagree with all the games except Crysis. HL2 has a better single player than almost all FPS games to date. Stalker and Crysis are the 2 that are better imo.DragonfireXZ95

Crysis had a terrible campaign.

In your opinion. I thought Crysis had an amazing campaign. It didn't have linear invisible walls, and I could basically play with the enemy however I wanted to.

Well the gameplay was pretty iffy, and the free roam element is complete hype and bs. When I played the game there was only ever around 2 small paths to get to your destination. Crysis WAS linear. It wasn't fun at all.

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xYamatox

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#113 xYamatox
Member since 2005 • 5180 Posts

[QUOTE="xYamatox"]

[QUOTE="roflcopter317"]

I stopped reading right there. Bungie made all of the halo stories, the books are BASED on the game. The people that wrote the books asked for what they could write about in the halo universe, and bungie gave them the story. And about the cinematics, you are horribly mislead. I just watched on youtube all of the halo 3 cutscenes and there is not ONE scene where that happens. You obviously havn't played it.

roflcopter317

You know that 360 Gamertag sig you see at the bottem of my post? Click it, and ponder at the wonders of someone who has played both Halo 3 AND ODST. Halo's story telling is garbage, but this doesn't stop the story from being good.

You must not even remember the game at all since you said that in most cut scenes cortana is telling you what to do. And I don't realy understand how the story telling is horrible though.

I'm not going to write up a massive summery of the Halo universe, but to say that most of the cutscenes/diolog within the game isn't anything more than just 2 lines of important diologe surrounded by filler for the sake of dragging out a cutscene is lulz worthy.

http://www.youtube.com/watch?v=YpNJVSgQq0g&NR=1

Basically sums up how Halo's storytelling works. Add in an orchestra in the bacjground playing some emotional track, while people ramble on about nothing. Not to mention the horrible alliance Chief builds with the flood for 3 seconds, and then they turn on him immediatly after. The pacing is just piss poor. THIS is why Halo's story telling is "meh" at best.

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Lost-Memory

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#114 Lost-Memory
Member since 2009 • 1556 Posts
As a longtime Fan of the Half Life series. I think you are horribly mistaken. Besides, Half life 2 is older than the other games listed, and therefore I think this thread is Off, I would rather play Half life 2, along with the 2 episodes over ANY call of duty, HALO, or any of the others listed to date. Still waiting on the next episode too....
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roflcopter317

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#115 roflcopter317
Member since 2010 • 709 Posts

[QUOTE="roflcopter317"]

[QUOTE="xYamatox"]

You know that 360 Gamertag sig you see at the bottem of my post? Click it, and ponder at the wonders of someone who has played both Halo 3 AND ODST. Halo's story telling is garbage, but this doesn't stop the story from being good.

xYamatox

You must not even remember the game at all since you said that in most cut scenes cortana is telling you what to do. And I don't realy understand how the story telling is horrible though.

I'm not going to write up a massive summery of the Halo universe, but to say that most of the cutscenes/diolog within the game isn't anything more than just 2 lines of important diologe surrounded by filler for the sake of dragging out a cutscene is lulz worthy.

http://www.youtube.com/watch?v=YpNJVSgQq0g&NR=1

Basically sums up how Halo's storytelling works. Add in an orchestra in the bacjground playing some emotional track, while people ramble on about nothing. Not to mention the horrible alliance Chief builds with the flood for 3 seconds, and then they turn on him immediatly after. The pacing is just piss poor. THIS is why Halo's story telling is "meh" at best.

This made me lol. Do you understand english? They are not talking about 'nothing'. And you don't understand the story properly either. The flood gained an alliance with the cheif to STOP them from firing the rings and KILLING the flood infestation by starving them of their food. Then the flood turned on them again after the threat of their extiction was gone. All the flood wants is to consume every living organism in the galaxy. And tell me how the pacing is slow?

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skrat_01

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#116 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"][QUOTE="roflcopter317"]

Playing as a badass supersoldier, against unstoppable genocidal aliens that believe the biggest weapon in the universe will make them gods if they activate it (and kill all sentient life in the universe) > Playing as a physicist to save Earth from being taken over by the combine.

roflcopter317

Which isn't particularly original whatsoever, just as an enslaved coalition Alien Force controlling earth assimilating the population, while the protagonist leads a resistance movement, in an epic odyssey. Difference is Half Life 2 has excellent narrative, it's the gold standard of video games. Halo 3's on the other hand is an abomination. If you want raw story go read the Wikipedia page, video games are a whole different business. The fact that people cite Halo novels as a sign of strength to the series works against proclaiming it's strengths, and is more confirmation that were is plenty of good lore behind the poor telling in the video game series, which is a shame.

You say it is an abomination, but nothing to back it up though.

Because I was making a statement =\

Let say this, from the go the narrative takes a turn for the worse. There are no gaps filled in, instead the player is dropped in with zero information, as if they had finished Halo 2 the other day, and soon after as characters are reintroduced, the most compelling character in the entire series, The Arbiter, has been turned into a mindless bot.

We have introduction with no retelling, recap, or establishing character empathy, Master Chief is introduced as a shell, we have the Arbiter's re-introduction and signs of actual emotion and conflict between the two yet absolutely nothing develops, and this compelling premises is used as excuse for coop, with no actual inter-character design dynamic to compliment the narrative.

Oh and it gets so much worse from here, be it the in-human 'human' settlements lacking any characterization, the lack of emotion behind humanities plight for survival (which you can directly compare to Half Life 2), the re-introduction of characters who spend more time bossing around the player, which apparently equates to the player being able to empathize with them when they die; with everything fractured by cut scenes. Oh and the player is never given a gratifying resolution to saving Cortana (which is barley developed, a massive shame), answers from the Gravemind, conflict with Guilty Spark, time for the Sergent's death to settle in, or actually directly resolving conflict with the Prophet. Halo 3 and while we are at it 2 are absolute debacles in game narrative.

These aren't bad games, but they are absolute messes; which all seems to stem from Halo 2, as Halo CE, while not having an original narrative, or storytelling techniques it was well told and engaging.

Not to say Halo doesn't have allot behind it, it does and it is interesting, however the game series just don't do any of it justice. Here's hoping Reach is better.

It's nowhere near as intelligent, well told, well developed, deep or personal as Half Life's; which is an unfair comparison, the Half Life series is one of the odd ones that actually genuinely understands game narrative.

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CTR360

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#117 CTR360
Member since 2007 • 9217 Posts
half -life2 single player kill every fps game for me
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roflcopter317

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#118 roflcopter317
Member since 2010 • 709 Posts

[QUOTE="roflcopter317"]

[QUOTE="skrat_01"]Which isn't particularly original whatsoever, just as an enslaved coalition Alien Force controlling earth assimilating the population, while the protagonist leads a resistance movement, in an epic odyssey. Difference is Half Life 2 has excellent narrative, it's the gold standard of video games. Halo 3's on the other hand is an abomination. If you want raw story go read the Wikipedia page, video games are a whole different business. The fact that people cite Halo novels as a sign of strength to the series works against proclaiming it's strengths, and is more confirmation that were is plenty of good lore behind the poor telling in the video game series, which is a shame.skrat_01

You say it is an abomination, but nothing to back it up though.

Because I was making a statement =\

Let say this, from the go the narrative takes a turn for the worse. There are no gaps filled in, instead the player is dropped in with zero information, as if they had finished Halo 2 the other day, and soon after as characters are reintroduced, the most compelling character in the entire series, The Arbiter, has been turned into a mindless bot.

We have introduction with no retelling, recap, or establishing character empathy, Master Chief is introduced as a shell, we have the Arbiter's re-introduction and signs of actual emotion and conflict between the two yet absolutely nothing develops, and this compelling premises is used as excuse for coop, with no actual inter-character design dynamic to compliment the narrative.

Oh and it gets so much worse from here, be it the in-human 'human' settlements lacking any characterization, the lack of emotion behind humanities plight for survival (which you can directly compare to Half Life 2), the re-introduction of characters who spend more time bossing around the player, which apparently equates to the player being able to empathize with them when they die; with everything fractured by cut scenes. Oh and the player is never given a gratifying resolution to saving Cortana (which is barley developed, a massive shame), answers from the Gravemind, conflict with Guilty Spark, time for the Sergent's death to settle in, or actually directly resolving conflict with the Prophet. Halo 3 and while we are at it 2 are absolute debacles in game narrative.

These aren't bad games, but they are absolute messes; which all seems to stem from Halo 2, as Halo CE, while not having an original narrative, or storytelling techniques it was well told and engaging.

Not to say Halo doesn't have allot behind it, it does and it is interesting, however the game series just don't do any of it justice. Here's hoping Reach is better.

It's nowhere near as intelligent, well told, well developed, deep or personal as Half Life's; which is an unfair comparison, the Half Life series is one of the odd ones that actually genuinely understands game narrative.

That was a good reply. I think all of these problems will be solved in Reach though.

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WhenCicadasCry

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#119 WhenCicadasCry
Member since 2010 • 2727 Posts

Yes it is. I love Crysis, but Half Life is the greatest FPS ever made imo. Story, characters, level design, pacing, set peices, setting, variety. Half Life 2: Gaming perfection.

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Filthybastrd

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#120 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="DragonfireXZ95"][QUOTE="roflcopter317"]

Crysis had a terrible campaign.

roflcopter317

In your opinion. I thought Crysis had an amazing campaign. It didn't have linear invisible walls, and I could basically play with the enemy however I wanted to.

Well the gameplay was pretty iffy, and the free roam element is complete hype and bs. When I played the game there was only ever around 2 small paths to get to your destination. Crysis WAS linear. It wasn't fun at all.

No offense but that has more to do with the way you played it than the game itself. I don't even understand what you mean by "2 small paths".

This is after about 20 minutes of gametime:

My guy is about to get a yellow dot to the east on the minimap:

So where are these "2 paths"? My target is a peninsula but I'm free to approach the damn thing from whereever I please within 360 degress. What more do you expect? As you can see on the my night-vision goggled screenie, I'm about to traverse the rocks where there is'nt any path at all..... Did you use strength mode much?

If you actually remember the game, you should also recognize the beach from my first screenie and ackowledge that what you see there is actual traversible terrain...

Sure the game is'nt open world as such but you're absolutely able to roam with the freedom you'd expect from being on an island.

Edit: The only way you'd have more freedom is if they made the entire place flat which would be rather boring if you ask me.

And yes, second half is indeed linear but I expect that was to give the story some sort of managable structure.

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gamedude234

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#121 gamedude234
Member since 2009 • 2558 Posts

imo HL2 is better than all the titles you mentioned except halo.

halo has better vehicles, better gunplay, better enemies, better story, and better environments and level designs(except cortana).

The only thing which HL2 has over halo is storytelling, and while halo's isn't bad(except for the fact that the arbiter in halo 3 was pretty poor) its HL2s which is fantastic.

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#122 SecretPolice  Online
Member since 2007 • 45558 Posts

imo HL2 is better than all the titles you mentioned except halo.

halo has better vehicles, better gunplay, better enemies, better story, and better environments and level designs(except cortana).

The only thing which HL2 has over halo is storytelling, and while halo's isn't bad(except for the fact that the arbiter in halo 3 was pretty poor) its HL2s which is fantastic.

gamedude234

I think I can agree with this and only add, me thinks Reach will have that last part covered as well. :P

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gamedude234

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#123 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

imo HL2 is better than all the titles you mentioned except halo.

halo has better vehicles, better gunplay, better enemies, better story, and better environments and level designs(except cortana).

The only thing which HL2 has over halo is storytelling, and while halo's isn't bad(except for the fact that the arbiter in halo 3 was pretty poor) its HL2s which is fantastic.

SecretPolice

I think I can agree with this and only add, me thinks Reach will have that last part covered as well. :P

methinks that too;)

also, i forgot to add that halo has one of the best soundtracks in gaming(along with zelda, smash bros., mario, etc...)

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#124 o0squishy0o
Member since 2007 • 2802 Posts

I think its pretty even when comparing Half Life 2 and Halo. Both are arguably THE FPS of their said system. For 1 halo imo never plays well on PC; it feels to floatly and slow. Half Life 2 on the 360 (never played it on the xbox) felt strange and didn't seem to click like it did on the PC. For story wise they are both very different but both do it well for what they are. Neither are massively deap in which people can talk hugely about the back story which in most games is horrendously bad. The new Final Fantasy comes to mind that has a "deep" story but watching my friend play it makes me cringe at how bad its done.

To sum it up I guess. Halo and Half Life are the systems main selling FPS's. Half Life is the starcraft/warcraft/diablo of the PC FPS. Halo is the gran turismo, final fantasy VII, golden eye of the console FPS. Not everyone will agree I just made that statement out of their influence on their respective markets.

Problem with Half Life 2 is that it is an old game now. The game does not stack up production wise to games that come out now. The vechile sequences are pretty horrible and shallow when playing it now and the story sometimes feels a little bit idk hard to explain lol. Thats just my opinion of course :)

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#125 JKnaperek
Member since 2006 • 2023 Posts
[QUOTE="Instashot"]

ok so Half Life 2 has an awesome story, cool but it lacks alot bang that these games listed in the OP present.

Say if you have a group of friends over which do you think they would have a more entertaining watching, HL2 or 1 of the 4 games listed above....

HL2 lacks a strong feel to it really, guns don't feel strong, vehicles aren't entertaining, the action isn't over the top crazy or entertaining either..

HL2 did bring one good thing with it though, source engine.

Thats about it.

Halo, Crysis, KZ2, and CoD 4>>>>Half Life 2

Of course a childish mind would choose those games over HL2. With such a premature brain your only love is for whatever latest game came out and is commercialized in your head. Congrats zombie child.
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#126 dvalo9
Member since 2010 • 1301 Posts
well as much as i loved hl2 i still have better memories of halo CE. half life is great but not to the extent some make it out to be it gets very boring at parts..kz2 is imo the best shooter available today and doesn't get the praise it deserves. and before anyone asks, yes i have every halo, cod and battlefield.
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tomarlyn

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#127 tomarlyn
Member since 2005 • 20148 Posts
Totally. Half Life 2 has intense polish and some pretty innovative features, but as an FPS it was just plain boring.
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gamedude234

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#128 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="Instashot"]

ok so Half Life 2 has an awesome story, cool but it lacks alot bang that these games listed in the OP present.

Say if you have a group of friends over which do you think they would have a more entertaining watching, HL2 or 1 of the 4 games listed above....

HL2 lacks a strong feel to it really, guns don't feel strong, vehicles aren't entertaining, the action isn't over the top crazy or entertaining either..

HL2 did bring one good thing with it though, source engine.

Thats about it.

Halo, Crysis, KZ2, and CoD 4>>>>Half Life 2

JKnaperek

Of course a childish mind would choose those games over HL2. With such a premature brain your only love is for whatever latest game came out and is commercialized in your head. Congrats zombie child.

:lol: hermits are butthurt that there prized game is being considered inferior.:lol:

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killa4lyfe

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#129 killa4lyfe
Member since 2008 • 3849 Posts
Yeah because comparing to games that came out years after HL2 is just fine. Personally I am not a big fan of the HL series but I have utter respect for Valve and the series because FPS games would never be as good as they were if not for HL 2 :)
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killa4lyfe

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#130 killa4lyfe
Member since 2008 • 3849 Posts
[QUOTE="roflcopter317"]

[QUOTE="DragonfireXZ95"]I disagree with all the games except Crysis. HL2 has a better single player than almost all FPS games to date. Stalker and Crysis are the 2 that are better imo.DragonfireXZ95

Crysis had a terrible campaign.

In your opinion. I thought Crysis had an amazing campaign. It didn't have linear invisible walls, and I could basically play with the enemy however I wanted to.

Yeah I completely agree. People seem to always say that Crysis only has the graphics but the story, characters (atleast psycho), gameplay, and overall presentation was very well done IMO. Although I think Crysis Warhead was a better overall game (even with a small campaign and a crappier ending fight). Only because I was playing as Psycho 8)
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GTR2addict

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#131 GTR2addict
Member since 2007 • 11863 Posts
guys the TC hasn't posted a single thing after his OP..lawlessx
He just wants people with differing opinions to tear eachother apart, like all other green things that live in the video game forest that need feeding...
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Blaze-Agent

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#132 Blaze-Agent
Member since 2010 • 1951 Posts

HL2 is the best FPS period. Its story, AI, atmosphere, pacing and puzzle solving are still unmatched IMO.

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middle-earth88

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#133 middle-earth88
Member since 2006 • 1262 Posts

I'm not sure I can agree. I think Half-Life 2 is the single best FPS of all time. Halo is good, but its real strength is multiplayer. The single player can't match Half-Life 2. Halo 1 comes the closest in the single player FPS department. There has yet to be as good of a single player FPS as Half-Life 2. The only thing that will match it will be Half-Life 3.

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markop2003

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#134 markop2003
Member since 2005 • 29917 Posts
which do you think they would have a more entertaining watchingInstashot
That's where you've been going wrong, games are supposed to be played not watched.
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DraugenCP

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#135 DraugenCP
Member since 2006 • 8486 Posts

HL2 is the best FPS period. Its story, AI, atmosphere, pacing and puzzle solving are still unmatched IMO.

Blaze-Agent

Its AI is still unmatched? Sorry, but as much as I love the game, that seems a ridiculous claim. I didn't even find the AI impressive, let alone unsurpassed.

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WhenCicadasCry

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#136 WhenCicadasCry
Member since 2010 • 2727 Posts

[QUOTE="JKnaperek"][QUOTE="Instashot"]

ok so Half Life 2 has an awesome story, cool but it lacks alot bang that these games listed in the OP present.

Say if you have a group of friends over which do you think they would have a more entertaining watching, HL2 or 1 of the 4 games listed above....

HL2 lacks a strong feel to it really, guns don't feel strong, vehicles aren't entertaining, the action isn't over the top crazy or entertaining either..

HL2 did bring one good thing with it though, source engine.

Thats about it.

Halo, Crysis, KZ2, and CoD 4>>>>Half Life 2

gamedude234

Of course a childish mind would choose those games over HL2. With such a premature brain your only love is for whatever latest game came out and is commercialized in your head. Congrats zombie child.

:lol: hermits are butthurt that there prized game is being considered inferior.:lol:

Nah. It's simply the fact that someones comparing COD (lol?), and Halo (lol? worse level design in a game, ever), to Half Life 2. Half Life 2 has more ideas in it's varied gameplay then both of those games put together. Half Life 2 was masterfully crafted, with possibly the best level design in a game ever, and kept chucking new ideas and settings at you. I mean, what other game has you wondering around a dystopia, giving you clues to what the hell is going on with subtle hints in the enviroments, that then completely 180s and has you exploring horror themed villages, before composing an assault against a prison using alien foes that you was so eager to avoid. I'm sorry, but Halo is a good game, but seriously, the enviroments were lame beyond tedium, the characters were lame, the story was half decent, the pacing sucked, the level design meant you got lost every 10 minutes. Halo is a joke incomparison to Half Life.

-Initiates flameshield-

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NanoMan88

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#137 NanoMan88
Member since 2006 • 1220 Posts

I couldnt get through HL2 what a bore fest, I liked the story but the gameplay was dated. That said if I played it when it came out in 2004 im sure I would have liked it.

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thespywholied

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#138 thespywholied
Member since 2008 • 3358 Posts

[QUOTE="JKnaperek"][QUOTE="Instashot"]

ok so Half Life 2 has an awesome story, cool but it lacks alot bang that these games listed in the OP present.

Say if you have a group of friends over which do you think they would have a more entertaining watching, HL2 or 1 of the 4 games listed above....

HL2 lacks a strong feel to it really, guns don't feel strong, vehicles aren't entertaining, the action isn't over the top crazy or entertaining either..

HL2 did bring one good thing with it though, source engine.

Thats about it.

Halo, Crysis, KZ2, and CoD 4>>>>Half Life 2

gamedude234

Of course a childish mind would choose those games over HL2. With such a premature brain your only love is for whatever latest game came out and is commercialized in your head. Congrats zombie child.

:lol: hermits are butthurt that there prized game is being considered inferior.:lol:

Isnt our prized game Crysis according to cows/lemmings? ;)

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Blaze-Agent

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#139 Blaze-Agent
Member since 2010 • 1951 Posts

[QUOTE="Blaze-Agent"]

HL2 is the best FPS period. Its story, AI, atmosphere, pacing and puzzle solving are still unmatched IMO.

DraugenCP

Its AI is still unmatched? Sorry, but as much as I love the game, that seems a ridiculous claim. I didn't even find the AI impressive, let alone unsurpassed.

ok let me take back the AI. But everything else the game has in spades

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dommeus

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#140 dommeus
Member since 2004 • 9433 Posts

In your opinion. In my opinion Half Life 2 is the greatest game yet created.

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WhenCicadasCry

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#141 WhenCicadasCry
Member since 2010 • 2727 Posts

In your opinion. In my opinion Half Life 2 is the greatest game yet created.

dommeus

Agreed. Add on Episode 1 and 2 and you have something which probably won't be surpassed in a loong time. Because Half Life 3 will probably be released in 2015. :P

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skrat_01

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#142 skrat_01
Member since 2007 • 33767 Posts

:lol: hermits are butthurt that there prized game is being considered inferior.:lol:

gamedude234
Well that's odd, the Half Life series is a multiplatform one.
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gamedude234

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#143 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

[QUOTE="JKnaperek"] Of course a childish mind would choose those games over HL2. With such a premature brain your only love is for whatever latest game came out and is commercialized in your head. Congrats zombie child.WhenCicadasCry

:lol: hermits are butthurt that there prized game is being considered inferior.:lol:

Nah. It's simply the fact that someones comparing COD (lol?), and Halo (lol? worse level design in a game, ever), to Half Life 2. Half Life 2 has more ideas in it's varied gameplay then both of those games put together. Half Life 2 was masterfully crafted, with possibly the best level design in a game ever, and kept chucking new ideas and settings at you. I mean, what other game has you wondering around a dystopia, giving you clues to what the hell is going on with subtle hints in the enviroments, that then completely 180s and has you exploring horror themed villages, before composing an assault against a prison using alien foes that you was so eager to avoid. I'm sorry, but Halo is a good game, but seriously, the enviroments were lame beyond tedium, the characters were lame, the story was half decent, the pacing sucked, the level design meant you got lost every 10 minutes. Halo is a joke incomparison to Half Life.

-Initiates flameshield-

while i believe that comparing HL to COD,KZ and Crysis is preposterous, like i said in my post before, halo has better environments, better soundtrack, better story, better enemies, better gunplay,better AI and better vehicle sections. the only thing in which HL surpasses is in storytelling, but even halo's isn't that bad.

Also, the best level design in gaming? are you serious? i remember playing the orange box(HL2) and the first level was so unbelievably boring(no guns wtf) i just skipped on to portal. Halo has FAR better level design. Have you played the level 2 betrayals in halo:CE? what about the Maw? what about High charity in Halo 2? and The Ark, and the Covenant in Halo 3? These levels destroy thoses of HL2.

And new ideas and setting? Halo had those too. no level is the same in halo.

And Halo had polt twists(180s) as well. who expected the flood and the sentinels in halo CE? who expected the arbiter in halo 2? and what about the Engineer in halo 3:ODST?

/rant

thats what happens to me when you bash halo:cry:

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gamedude234

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#144 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

:lol: hermits are butthurt that there prized game is being considered inferior.:lol:

skrat_01

Well that's odd, the Half Life series is a multiplatform one.

"but teh PCZ haf the graphix and teh mods!!!!!"

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JetB1ackNewYear

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#145 JetB1ackNewYear
Member since 2007 • 2931 Posts
sadly... i hate half life and do think most of those games stated are way better and i love pc gaming haha
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skrat_01

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#146 skrat_01
Member since 2007 • 33767 Posts

while i believe that comparing HL to COD,KZ and Crysis is preposterous, like i said in my post before, halo has better environments, better soundtrack, better story, better enemies, better gunplay,better AI and better vehicle sections. the only thing in which HL surpasses is in storytelling, but even halo's isn't that bad.

Also, the best level design in gaming? are you serious? i remember playing the orange box(HL2) and the first level was so unbelievably boring(no guns wtf) i just skipped on to portal. Halo has FAR better level design. Have you played the level 2 betrayals in halo:CE? what about the Maw? what about High charity in Halo 2? and The Ark, and the Covenant in Halo 3? These levels destroy thoses of HL2.

And new ideas and setting? Halo had those too. no level is the same in halo.

And Halo had polt twists(180s) as well. who expected the flood and the sentinels in halo CE? who expected the arbiter in halo 2? and what about the Engineer in halo 3:ODST?

/rant

thats what happens to me when you bash halo:cry:

gamedude234
Halo 3 really doesn't have as nearly as good environmental design behind it, let alone a better narrative (story if you must); this is clear. Enemies you can debate; personally I'd argue Half Life 2's are better due to the actual variety of them, and the combat scenarios (or problems) that are created around their abilities. The fact is Halo 3 is very combat dependent, than Half Life ever will be. Though no Halo 3's level design isn't nearly as good, certainly not Halo 2 and Halo CE. The biggest problem in the Half Life series as far as level design goes is Xen, which was a horrible attempt at platforming variation in gameplay. Half Life 2 is a game that is constantly re-inventing itself, it whats keeps the gameplay interesting and engaging, and not nearly as combat dependent - which is one of the games weaker aspects. If Half Life 2 was structured like Halo or COD it wouldn't be half the game it is. Whether you're placing turrets in a tower defense section, fighting striders, using objects against zombies, crossing sandunes, ordering antlions, or door to door fighting with combine, Valve's pacing and design logic really is second to none. That and Blast Pit in the first Half Life is still - really is in short - an amazing piece of design. Halo's has always been a mish mash. Levels like The Silent Cartographer are absolutely amazing, and assault on the control room is one of my favorite shooter levels. Problem is many missions are marred by poor pacing, needless backtracking and some pretty poor environmental copy-paste. Halo CE for most of the part is great, Halo 2's is so-so, Halo 3's is a regular mish mash of great and terrible; even stronger levels like The Covenant have some of the worst choke points in a shooter. Still, I can argue to death on Narrative of either game (see my largish post a bit back), though when it comes to level design I can back it up somewhat more - At the moment I am actually teaching level design at a university standard :P
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skrat_01

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#147 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"][QUOTE="gamedude234"]

:lol: hermits are butthurt that there prized game is being considered inferior.:lol:

gamedude234

Well that's odd, the Half Life series is a multiplatform one.

"but teh PCZ haf the graphix and teh mods!!!!!"

Bettah mastah race!
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call_of_duty_10

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#148 call_of_duty_10
Member since 2009 • 4954 Posts

You have to be part of the pc gaming master race to be able to enjoy HL2.

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SpiritOfFire117

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#149 SpiritOfFire117
Member since 2009 • 8537 Posts
The fact that you're comparing several games to one must show that the game can hold itself against such competition and still manage to be good.
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gamedude234

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#150 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

while i believe that comparing HL to COD,KZ and Crysis is preposterous, like i said in my post before, halo has better environments, better soundtrack, better story, better enemies, better gunplay,better AI and better vehicle sections. the only thing in which HL surpasses is in storytelling, but even halo's isn't that bad.

Also, the best level design in gaming? are you serious? i remember playing the orange box(HL2) and the first level was so unbelievably boring(no guns wtf) i just skipped on to portal. Halo has FAR better level design. Have you played the level 2 betrayals in halo:CE? what about the Maw? what about High charity in Halo 2? and The Ark, and the Covenant in Halo 3? These levels destroy thoses of HL2.

And new ideas and setting? Halo had those too. no level is the same in halo.

And Halo had polt twists(180s) as well. who expected the flood and the sentinels in halo CE? who expected the arbiter in halo 2? and what about the Engineer in halo 3:ODST?

/rant

thats what happens to me when you bash halo:cry:

skrat_01

Halo 3 really doesn't have as nearly as good environmental design behind it, let alone a better narrative (story if you must); this is clear. Enemies you can debate; personally I'd argue Half Life 2's are better due to the actual variety of them, and the combat scenarios (or problems) that are created around their abilities. The fact is Halo 3 is very combat dependent, than Half Life ever will be. Though no Halo 3's level design isn't nearly as good, certainly not Halo 2 and Halo CE. The biggest problem in the Half Life series as far as level design goes is Xen, which was a horrible attempt at platforming variation in gameplay. Half Life 2 is a game that is constantly re-inventing itself, it whats keeps the gameplay interesting and engaging, and not nearly as combat dependent - which is one of the games weaker aspects. If Half Life 2 was structured like Halo or COD it wouldn't be half the game it is. Whether you're placing turrets in a tower defense section, fighting striders, using objects against zombies, crossing sandunes, ordering antlions, or door to door fighting with combine, Valve's pacing and design logic really is second to none. That and Blast Pit in the first Half Life is still - really is in short - an amazing piece of design. Halo's has always been a mish mash. Levels like The Silent Cartographer are absolutely amazing, and assault on the control room is one of my favorite shooter levels. Problem is many missions are marred by poor pacing, needless backtracking and some pretty poor environmental copy-paste. Halo CE for most of the part is great, Halo 2's is so-so, Halo 3's is a regular mish mash of great and terrible; even stronger levels like The Covenant have some of the worst choke points in a shooter. Still, I can argue to death on Narrative of either game (see my largish post a bit back), though when it comes to level design I can back it up somewhat more - At the moment I am actually teaching level design at a university standard :P

sorry, but when it comes to story, halo if superior. it has more depth and backstorys than star wars for christs sake. Half life has good storytelling, not a good story. Its a physician that accidentally opens aportal that makes aliens come to earth. the government of this world, rather than get the army, decide that he should sort it out on his own. On the way he makes a few alliances even with some of the aliens, and then they win. end. It also don's help that freeman has no soul and doesn't even raise an eyebrow.

Halo on the other hand is this:

100,000 years ago, an ancient technologically superior alien race called the Forerunners governed the galaxy peacefully. Then came a parasite, the Flood, who started infected and destroying planet after planet, and the forerunners could not stop it. So they decide to build the Ark, a sort of artificial world, far away from the galaxy, where they decided to build 7 Halo ring-worlds, which they dispersed around the galaxy. When they were activated, all sentient life in the galaxy would die, leaving the flood with no food, thus destroying. Before activating the Halos, the forerunners gathered specimens and DNA of all the sentient beings and put them on the Ark, so that they could re-seed the galaxy so that it would become like normal once again. They also gathered Flood specimens, which they deposited on the Halos, so that the Monitors and the sentinels(the forerunner drones) could study them.

So they activated the Halos, sacrificing themselves, leaving the Sentinels to re-seed the galaxy.

Thats only the backstory.

and about backtracking in Halo, its so different the 2nd time round you hardly notice that you're backtraking(such as in 2 betrayals) and what "choke points" are there in The Covenant?

i will give you blast pit, which is an amazing level, but thats only 1 level. halo has several.

and poor pacing? you'll have to explain that.